edtec 544 prototype searchin’ urchin group 3 hassan hassan vanessa lynn antonio maucere kyle...

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EDTEC 544 Proto EDTEC 544 Proto Searchin’ Urchin Group 3 •Hassan Hassan •Vanessa Lynn •Antonio Maucere •Kyle Murley •Matt Wilson EDTEC 544 Spring, 2010 Searchin Searchin ’ Urchin ’ Urchin To interact, please view in Slide Show mode Product Prototype Jump to: [behaviorism] [constructivism] [cognitivism]

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Page 1: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

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Searchin’ Urchin

Group 3 •Hassan Hassan •Vanessa Lynn•Antonio Maucere•Kyle Murley•Matt Wilson

EDTEC 544Spring, 2010

Searchin’ Searchin’ UrchinUrchin

To interact, please view in Slide Show mode

Product Prototype

Jump to: [behaviorism] [constructivism] [cognitivism]

Page 2: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

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Content Map & Objectives2

Targeted Prototype Objectives:

1) Visitors will walk only on safe, elevated areas such that they do not disturb flora & fauna or damage habitat. (Concept).

2) Visitors will handle animals appropriately (Concept).3) Visitors will not permanently remove animals and return them to their

original locations (Concept).4) The visitor will choose to change their car oil at no less than 3000 miles. 5) The visitor will choose to always recycle their plastic bottles. 6) The visitor will choose to drive to work no more than 1 day a week.

Page 3: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

Visit the tide pools of San Diego

Screen Name Main Menu

Notes Each shell icon is hot spot

User selects choice by touching icon.

3

I Want To Visit is active for

this prototype

I Want To

Visit?

I Want To

Visit?

Why Should

I Visit?

Why Should

I Visit?

Page 4: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

Visit the tide pools of San Diego: What to KnowWhat to Know

Screen Name Main Menu

Notes Each shell icon is hot spot

User selects choice by touching icon.

4

Before Visit

Before Visit

During Visit

During Visit

After VisitAfter Visit

During Visit is active for this

prototype

During Visit & After Visit are active for this

prototype

Page 5: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

Visit the tide pools of San Diego: During Your VisitDuring Your Visit

Screen Name Main Menu

Notes Each shell icon is hot spot

User selects choice by touching icon.

5

Animal

Etiquette

Animal

Etiquette

Where To

Walk

Where To

Walk

Plants &

Shells

Plants &

Shells

Where to walk & Animal

Etiquette are active for this

prototype

Animal Etiquette & Where to

Walk are active for this prototype

Page 6: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

Pickup, Pet or Just Look?

66

Go Back

Screen Name Pickup/Pet/Look ScreenNotes User chooses one tide pool dwelling animal and is prompted to “Pickup,” “Pet,” or simply “Look” at that particular species.

3 options with two possible outcomes for each depending on what is appropriate etiquette:Pickup: “Oops!” Feedback Screen (slide 12)Pet: “Oops!” Feedback Screen (slide 12)Look: “That’s Right!” Feedback Screen (slide 11)Each feedback screen contains the same reinforcement information explaining why the animal cannot be safely touched or picked up, but must only be observed.

User clicks shell icon to exit game. (proceeds to slide #4)

Page 7: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

7

Screen Name Pickup/Pet/Look ScreenNotes User is presented with one tide pool dwelling animal at random (in this case, a sculpin fish) and is prompted to “Pickup,” “Pet,” or simply “Look” at that particular

species.3 outcomesPickup: “Oops!” Feedback Screen (slide 12)Pet: “Oops!” Feedback Screen (slide 12)Look: “That’s Right!” Feedback Screen (slide 11)Each feedback screen contains the same reinforcement information explaining why the sculpin cannot be safely touched or picked up, but must only be observed.

7

PickupPickup PetPet LookLook

Page 8: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

88

PickupPickup PetPet LookLook

Screen Name Pickup/Pet/Look ScreenNotes User is presented with one tide pool dwelling animal at random (in this case, a star fish) and is prompted “Pickup,” “Pet,” or simply “Look” at that particular

species.3 outcomes:Pickup: “Oops!” Feedback Screen (slide 14)Pet: “That’s Right!” Feedback Screen (slide 13)Look: “That’s Right!” Feedback Screen (slide 13)

Each feedback screen contains the same reinforcement information explaining why the starfish can safely be observed and gently touched, but not picked up.

Page 9: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

99

PickupPickup PetPet LookLook

Screen Name Pickup/Pet/Look ScreenNotes User is presented with one tide pool dwelling animal at random (in this case, a hermit crab) and is prompted to “Pickup,” “Pet,” or simply “Look” at that particular

species.3 outcomes:Pickup: “That’s Right!” Feedback Screen (slide 15)Pet: “That’s Right!” Feedback Screen (slide 15)Look: “That’s Right!” Feedback Screen (slide 15)

Each feedback screen contains the same reinforcement information explaining why the hermit crab can be safely observed, touched, and picked up.

Page 10: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

Screen Name Sculpin Fish “That’s Right” Feedback Screen.

NotesUser is rewarded with a congratulation: “That’s Right!”Information describing why a Sculpin can only be looked at follows.

User clicks shell icon to continue game. (proceeds to slide 7)

10

Swimming animals

There are some animals you shouldn’t touch or handle at all, including all species of fish. The Sculpin fish have a special mucus membrane over their scales, which protect them from disease. If you touch a fish, you might take off that protective coating. Remember, you can still learn a great deal about the fish by observing them in their natural habitat without touching them.

User clicks shell to

continue

Continue

see: version 0.2Cognitive Load Upgrade

Page 11: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

11

Swimming animals

There are some animals you shouldn’t touch or handle at all, including all species of fish. The Sculpin fish have a special mucus membrane over their scales, which protect them from disease. If you touch a fish, you might take off that protective coating. Remember, you can still learn a great deal about the fish by observing them in their natural habitat without touching them.

TRY AGAIN!

User clicks shell to

continue

Continue

Screen Name Sculpin Fish “Oops” Feedback Screen.

Notes User is cautioned with: “Oops!”Information describing why a Sculpin can only be looked at follows.

User clicks shell icon to continue game. (proceeds to slide #7)

see: version 0.2Cognitive Load Upgrade

Page 12: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

12

Rock Clinging Animals

Sea stars look rough and sturdy but they are fragile like most other tide pool animals! Like sea anemones, sea stars also stick to rocks, clams, and the sea floor. If you pick them up this could tear off the tiny tube feet they use to hold onto things and to move around. You can touch a sea star with two fingers and feel its rough endoskeleton, but please never pull one off of any surface!

User clicks shell to

continue

Continue

Screen Name Star Fish “That’s Right” Feedback Screen.

Notes User is rewarded with a congratulation: “That’s Right!”Information describing why a star fish can only be looked at and gently touched, but not picked up follows.

User clicks shell icon to continue game. (proceeds to slide #7)

see: version 0.2Cognitive Load Upgrade

Page 13: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

13

Rock Clinging Animals

Sea stars look rough and sturdy but they are fragile like most other tide pool animals! Like sea anemones, sea stars also stick to rocks, clams, and the sea floor. If you pick them up this could tear off the tiny tube feet they use to hold onto things and to move around. You can touch a sea star with two fingers and feel its rough endoskeleton, but please never pull one off of any surface!

TRY AGAIN!

User clicks shell to

continue

Continue

Screen Name Star Fish “Oops!” Feedback Screen.

Notes User is cautioned with: “Oops!”Information describing why a star fish can only be looked at and gently touched, but not picked up follows.

User clicks shell icon to continue game. (proceeds to slide #7)

see: version 0.2Cognitive Load Upgrade

Page 14: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

14

Walking animals Walking animals in the tide pool are fine to touch or handle as long as you return the to where they were found. It may be more difficult to find hermit crabs considering they usually hide out under big rocks. If you are lucky to spot one treat them with care, and remember they can pinch you. Stay close to the ground when you hold a hermit crab, in case you drop it. If you want to pick one up keep your hands over or in the water. Always return hermit crabs gently back to where you found them to ensure its safety.

User clicks shell to

continue

Continue

Screen Name Hermit Crab “That’s Right” Feedback Screen.

Notes User is rewarded with a congratulation: “That’s Right!”Information describing why a hermit crab can be observed, touched, and picked up follows.

User clicks shell icon to exit game. (proceeds to slide #4)

see: version 0.2Cognitive Load Upgrade

Page 15: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

Trace your path to the sea star

15

Screen Name TPOL Trace Path Screen

Notes Four potential outcomes:1. Player steps in to the pool water splash sound FEEDBACK: TRY AGAIN2. Player steps on animal and feedback squashing animal feedback FEEDBACK: TRY AGAIN3. Player walks toward the edge of the water feedback FEEDBACK: TRY AGAIN4. Player walks high ground of the pool safely away from the edge of the water,

does not disturb the flora and fauna and gets to the animal. FEEDBACK: GOOD JOB

15

Page 16: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

1616

User clicks shell to

continue

Screen Name TPOL Trace BAD Path Screen 1

Notes 1st of Four potential outcomes:1. Player steps on animal and feedback squashing animal feedback FEEDBACK: TRY AGAIN2. User clicks shell to try again Return to Screen #14

Continue

Page 17: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

1717

User clicks shell to

continue

Screen Name TPOL Trace BAD Path Screen 2

Notes 2nd of Four potential outcomes:1. Player steps in to the pool water splash sound FEEDBACK: TRY AGAIN 2. User clicks shell to try again Return to Screen #14

Continue

Page 18: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

1818

User clicks shell to

continue

Screen Name TPOL Trace BAD Path Screen 3

Notes 3rd of Four potential outcomes:1. Player walks toward the edge of the water feedback FEEDBACK: TRY AGAIN2. User clicks shell to try again Return to Screen #14

Continue

Page 19: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

19

Screen Name TPOL Trace Path Screen

Notes 4th of Four potential outcomes:1. Player walks high ground of the pool safely away from the edge of the water,

does not disturb the flora and fauna and gets to the animal. FEEDBACK: GOOD JOB2. User clicks shell to exit game Return to Screen # 4

19

User clicks shell to

continue

Continue

Page 20: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

2020

Go Back

Screen Name Behavior Sliders ScreenNotes If the player rarely/never recycles, drives to work everyday and changes their oil often, the tide pool will be extremely murky and all the species

will be gone.If the player occasionally recycles, drives and changes oil the tide pool will be slightly murky and contain only bottom feeder species but not all of them.If the player is an avid recycler, drives rarely and only changes their oil when needed the tide pools will be clear, clean and full of all species. User clicks shell icon to exit game. (proceeds to slide #4)

Page 21: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

2121

Go Back

Screen Name Behavior Sliders ScreenNotes If the player rarely/never recycles, drives to work everyday and changes their oil often, the tide pool will be extremely murky and all the species

will be gone.If the player occasionally recycles, drives and changes oil the tide pool will be slightly murky and contain only bottom feeder species but not all of them.If the player is an avid recycler, drives rarely and only changes their oil when needed the tide pools will be clear, clean and full of all species. User clicks shell icon to exit game. (proceeds to slide #4)

Page 22: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

2222

Go Back

Screen Name Behavior Sliders ScreenNotes If the player rarely/never recycles, drives to work everyday and changes their oil often, the tide pool will be extremely murky and all the species

will be gone.If the player occasionally recycles, drives and changes oil the tide pool will be slightly murky and contain fewer animals but not all of them.If the player is an avid recycler, drives rarely and only changes their oil when needed the tide pools will be clear, clean and full of all species. User clicks shell icon to exit game. (proceeds to slide #4)

Page 23: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

2323

Go Back

Screen Name Behavior Sliders ScreenNotes If the player rarely/never recycles, drives to work everyday and changes their oil often, the tide pool will be extremely murky and all the species

will be gone.If the player occasionally recycles, drives and changes oil the tide pool will be slightly murky and contain only bottom feeder species but not all of them.If the player is an avid recycler, drives rarely and only changes their oil when needed the tide pools will be clear, clean and full of all species. User clicks shell icon to exit game. (proceeds to slide #4)

Page 24: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

2424

Go Back

Screen Name Behavior Sliders ScreenNotes If the player rarely/never recycles, drives to work everyday and changes their oil often, the tide pool will be extremely murky and all the species

will be gone.If the player occasionally recycles, drives and changes oil the tide pool will be slightly murky and contain only bottom feeder species but not all of them.If the player is an avid recycler, drives rarely and only changes their oil when needed the tide pools will be clear, clean and full of all species. User clicks shell icon to exit game. (proceeds to slide #4)

Page 25: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

2525

Go Back

Screen Name Behavior Sliders ScreenNotes If the player rarely/never recycles, drives to work everyday and changes their oil often, the tide pool will be extremely murky and all the species

will be gone.If the player occasionally recycles, drives and changes oil the tide pool will be slightly murky and contain only bottom feeder species but not all of them.If the player is an avid recycler, drives rarely and only changes their oil when needed the tide pools will be clear, clean and full of all species. User clicks shell icon to exit game. (proceeds to slide #4)

Page 26: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

Screen Name Sculpin Fish “That’s Right” Feedback Screen.

NotesUser is rewarded with a congratulation: “That’s Right!”Information describing why a Sculpin can only be looked at follows.

User clicks shell icon to continue game. (proceeds to slide 7)

26

Swimming animals

User clicks shell to

continue

Continue

DO: Observe them in their natural habitat, you can learn a great deal about the fish without touching them.

DON’T: Touch or handle any species of fish.

WHY: The Sculpin fish and others have a special mucus membrane over their scales, which protect them from disease. If you touch them, you might take off that

protective coating.

Version 0.2: Cognitive Load Upgraded

Page 27: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

DO: Observe them in their natural habitat, you can learn a great deal about the fish without touching them.

DON’T: Touch or handle any species of fish.

WHY: The Sculpin fish and others have a special mucus membrane over their scales, which protect them from disease. If you touch them, you might take off that

protective coating.

27

Swimming animals

TRY AGAIN!

User clicks shell to

continue

Continue

Screen Name Sculpin Fish “Oops” Feedback Screen.

Notes User is cautioned with: “Oops!”Information describing why a Sculpin can only be looked at follows.

User clicks shell icon to continue game. (proceeds to slide #7)

Version 0.2: Cognitive Load Upgraded

Page 28: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

DO:Touch a sea star with two fingers to feel its rough endoskeleton

DON’T: Don’t: Never pull one off of any surface!

WHY: Sea stars look rough and sturdy but they are fragile like most other tide pool animals! Like sea anemones, sea stars also stick to rocks, clams, and the sea floor. If you pick them up this could tear off the tiny tube feet

they use to hold onto things and to move around.

28

Rock Clinging Animals

User clicks shell to

continue

Continue

Screen Name Star Fish “That’s Right” Feedback Screen.

Notes User is rewarded with a congratulation: “That’s Right!”Information describing why a star fish can only be looked at and gently touched, but not picked up follows.

User clicks shell icon to continue game. (proceeds to slide #7)

Version 0.2: Cognitive Load Upgraded

Page 29: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

DO: Touch a sea star with two fingers to feel its rough endoskeleton

DON’T: Neer pull one off of any surface!

WHY: Sea stars look rough and sturdy but they are fragile like most other tide pool animals! Like sea anemones, sea stars also stick to rocks, clams, and the sea floor. If you pick them up this could tear off the tiny tube feet

they use to hold onto things and to move around.

29

Rock Clinging Animals

TRY AGAIN!

User clicks shell to

continue

Continue

Screen Name Star Fish “Oops!” Feedback Screen.

Notes User is cautioned with: “Oops!”Information describing why a star fish can only be looked at and gently touched, but not picked up follows.

User clicks shell icon to continue game. (proceeds to slide #7)

Version 0.2: Cognitive Load Upgraded

Page 30: EDTEC 544 Prototype Searchin’ Urchin Group 3 Hassan Hassan Vanessa Lynn Antonio Maucere Kyle Murley Matt Wilson EDTEC 544 Spring, 2010 To interact, please

DO: Walking animals in the tide pool are fine to touch or handle as long as they return them to where they were found. When holding a Hermit Crab stay close to the ground or keep your hands over the water in case you drop it.

DON’T: Do not take any animals home with you as pets. Don’t disrupt their living environment by putting them down in the wrong places.

WHY: It may be more difficult to find hermit crabs considering they usually hide under big rocks. If you are lucky enough to spot one treat it with care and ensure its safety by placing it back into its original spot.

30

Walking animals

User clicks shell to

continue

Continue

Screen Name Hermit Crab “That’s Right” Feedback Screen.

Notes User is rewarded with a congratulation: “That’s Right!”Information describing why a hermit crab can be observed, touched, and picked up follows.

User clicks shell icon to exit game. (proceeds to slide #4)

Version 0.2: Cognitive Load Upgraded