eng: wiki gaming

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WikiSym 2008 Wiki-gaming Just discovering what are wiki-games While 6 yo kids are playing wiki-games already

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More detailed slides on wiki-gaming as it was described at WikiSym

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Page 1: ENG: Wiki Gaming

WikiSym 2008

Wiki-gamingJust discovering what are wiki-games

While 6 yo kids are playing wiki-games already

Page 2: ENG: Wiki Gaming

WikiSym 2008: wiki-gaming

Page 3: ENG: Wiki Gaming

WikiSym 2008: wiki-gaming

What is this “wiki”?

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WikiSym 2008: wiki-gaming

Wikipedia?

Many people put it like this.

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WikiSym 2008: wiki-gaming

Software?

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WikiSym 2008: wiki-gaming

Wiki Is An Adjective!

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WikiSym 2008: wiki-gaming

Wiki means

• Quick and Instant

• Open and Observable

• Organic and Incremental

• Collaborative

ещё: http://c2.com/cgi/wiki?WikiDesignPrinciples

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WikiSym 2008: wiki-gaming

There could be wikis without text:

• wiki-images,

• wiki-movies (on YouTube already)

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WikiSym 2008: wiki-gaming

Jazz is a wiki-music

• improvisation: composition is created during performance

• played by jazz-band — a group of fellow musicians, a team

• rich, diverse music is built upon a simple basic rhythm

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WikiSym 2008: wiki-gaming

Now for wiki-games

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WikiSym 2008: wiki-gaming

Define gaming?

• game — playing with rules

• play — focus on process of play

• performance — like theatre

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WikiSym 2008: wiki-gaming

Gaming

• game — playing with rules

• play — focus on process of play

• performance — like theatre

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WikiSym 2008: wiki-gaming

Wiki-game

Multiplayer gameplay, focused on repeatitive collaborative change

of rule set during the game.

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WikiSym 2008: wiki-gaming

Nomic

• most known example of wiki-game

• http://www.nomic.net

• Each move in Nomic is an attempt to set up new rule of game. Players propose new rules and vote for them (even this rule could be change also)

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WikiSym 2008: wiki-gaming

1000 Blank White Cards

• more “social-oriented” game

• game cards are drawn by players during the gameplay, gathered in deck and distributed between players

http://en.wikipedia.org/wiki/1000_Blank_White_Cards

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WikiSym 2008: wiki-gaming

“Week Of Changes”• Economic-oriented game, consists of 7

turns called “days”, basic ruleset is about owning & trading several kinds of resources

• Players introduce new rules as “events” and “chances” cards and vote for permanent rule set change

• “Chance” card can be used once in any moment

• “Event” card works only on particular day (which is written on card)

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WikiSym 2008: wiki-gaming

Why people play wiki-games?

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WikiSym 2008: wiki-gaming

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WikiSym 2008: wiki-gaming

Use it as a model

Collaborative rule set change is a model of shared future creation

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WikiSym 2008: wiki-gaming

Shared future appears

People with personal aims and private visions of future can work on shared rules together.

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WikiSym 2008: wiki-gaming

What could be modelled?

• iterative development in “Agile” style

• other group processes

• even political systems(Nomic is all about that)

Processes that require frequent changes of rules

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WikiSym 2008: wiki-gaming

What could we learn?

• You can’t win in wiki-game if you are not acting on changing rules.

• You should assign dedicated time and attention frame to work on rules.

• New rule could be accepted only if it is someway of interest for other players.

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WikiSym 2008: wiki-gaming

Yellow memes

Wiki-gaming helps to develop social integrational skills, which allows to integrate intents of different people in a single vision with profit.

Speaking on “Spyral Dynamics”

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WikiSym 2008: wiki-gaming

Making your wiki game?

• What is more important • “gaming with rules”

• “gaming on rules”

• What’s in basic ruleset?

• How new rules are introduced?

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WikiSym 2008: wiki-gaming

Choose focus

• rich basic ruleset

• metaphor

• for example,“Week Of Changes”

Gaming with rules Gaming on rules

• simple way to introduce new rules

• minimize basic ruleset

• for example, “Nomic”

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WikiSym 2008: wiki-gaming

Basic rules

• Game resources: scores, money, “stocks”, levels

• Win criteria: score maxing, achievement of level

• What player could do: particular actions, moves

• Game scenario

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WikiSym 2008: wiki-gaming

Metaphor

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WikiSym 2008: wiki-gaming

Introducing rules

• prohibit instant win/loss

• introduce new rules mediated by some random or other factor, new rule should have possibility to affect any player

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WikiSym 2008: wiki-gaming

Next time

Using wiki-gaming as an organisational tool in online multiplayer games

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WikiSym 2008: wiki-gaming

Who’s talking about it?

• Nikolay Yaremko, Konstantin Kolomeetz and other WikiSym 2008 participants

• Alexey Kulakov and other developers of wiki-games

http://wikisym2008.humanemagica.com/wikigame.html