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Enhancing APE Instruction With Gaming Consoles SriPadmini Chennapragada, MS, Krystal Paul, Fernanda Velasco Sherrill Teaching and Research (STAR) Lab

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Page 1: Enhancing APE Instruction With Gaming - WordPress.com · Enhancing APE Instruction With Gaming Consoles SriPadmini Chennapragada, MS, Krystal Paul, Fernanda Velasco Sherrill Teaching

Enhancing APE Instruction With Gaming

ConsolesSriPadmini Chennapragada, MS,

Krystal Paul, Fernanda Velasco

Sherrill Teaching and Research (STAR) Lab

Page 2: Enhancing APE Instruction With Gaming - WordPress.com · Enhancing APE Instruction With Gaming Consoles SriPadmini Chennapragada, MS, Krystal Paul, Fernanda Velasco Sherrill Teaching

InnovativeTechology Accessibility Motivation

ParticipationIncreased

PA

Page 3: Enhancing APE Instruction With Gaming - WordPress.com · Enhancing APE Instruction With Gaming Consoles SriPadmini Chennapragada, MS, Krystal Paul, Fernanda Velasco Sherrill Teaching

WHY GAMING CONSOLES ?

“This is better than real life ‘cos I can play the same way as anyone else”

➔ It’s fun

➔ Kids like it

➔ Engaging

➔ Technology in the classroom

➔ Diverse population

➔ Inclusion

Page 4: Enhancing APE Instruction With Gaming - WordPress.com · Enhancing APE Instruction With Gaming Consoles SriPadmini Chennapragada, MS, Krystal Paul, Fernanda Velasco Sherrill Teaching

New generation of

gaming consoles support

learners with disabilities

● Digital Game Based Learning (DGBL) is the new

term that researchers are using widely .

● Innovative features target a broader demographic.

● Accessibility, engagement, social aspects of

gaming such as communication and

collaboration.

● Play on equal terms.

● Compete and interact globally.

● Real life activities

● Promote and sustain students' interest

● Reaction times, hand-eye co-ordination and self-

esteem.

Page 5: Enhancing APE Instruction With Gaming - WordPress.com · Enhancing APE Instruction With Gaming Consoles SriPadmini Chennapragada, MS, Krystal Paul, Fernanda Velasco Sherrill Teaching

Nintendo Wii Sports:

What the literature is

saying?

● High levels of acceptability, learnability and confidence using the

Nintendo Wii-Fit in a group of people with neurological conditions

with balance deficits ( Meldrum et al, 2012).

● Digital Game Based Learning (DGBL) is reported to have positive

effects on core development needs of individuals with intellectual

disabilities.

● Researchers have also reported benefits for individuals with

intellectual disability when gaming consoles were used for exercise

purposes (Brown, Ley, Evett, & Standen, 2011).

Page 6: Enhancing APE Instruction With Gaming - WordPress.com · Enhancing APE Instruction With Gaming Consoles SriPadmini Chennapragada, MS, Krystal Paul, Fernanda Velasco Sherrill Teaching

Nintendo Wii Sports

➔ Wireless controller (pointing)

➔ Bowling, Tennis, Boxing, and Dance

Dance Revolution (DDR

➔ Age appropriate

Page 7: Enhancing APE Instruction With Gaming - WordPress.com · Enhancing APE Instruction With Gaming Consoles SriPadmini Chennapragada, MS, Krystal Paul, Fernanda Velasco Sherrill Teaching

Source: Perspectives on Active Video Gaming as a New Frontier in Accessible Physical Activity for Youth With Physical Disabilities, April 2016

Page 8: Enhancing APE Instruction With Gaming - WordPress.com · Enhancing APE Instruction With Gaming Consoles SriPadmini Chennapragada, MS, Krystal Paul, Fernanda Velasco Sherrill Teaching

How to implement

gaming consoles in APE and

GPE

➔ You only need one gaming console➔ Collaborate with GPE

➔ Find financial source➔ Test the game ➔ Be familiar with game ➔ Educate students ➔ Select game appropriate games➔ Collaborate with others➔ Set up event day➔ Involve the parents and

administrators

Page 9: Enhancing APE Instruction With Gaming - WordPress.com · Enhancing APE Instruction With Gaming Consoles SriPadmini Chennapragada, MS, Krystal Paul, Fernanda Velasco Sherrill Teaching

Xbox 360 Kinect

➔ Wireless ➔ Ideal for students with mobility

issues➔ Opportunities➔ Less equipment required➔ Improves social skills

◆ Build an Avatar

Page 10: Enhancing APE Instruction With Gaming - WordPress.com · Enhancing APE Instruction With Gaming Consoles SriPadmini Chennapragada, MS, Krystal Paul, Fernanda Velasco Sherrill Teaching

Shake It

Page 11: Enhancing APE Instruction With Gaming - WordPress.com · Enhancing APE Instruction With Gaming Consoles SriPadmini Chennapragada, MS, Krystal Paul, Fernanda Velasco Sherrill Teaching

EQUIPMENT

➔ You only need one gaming console

➔ Xbox Kinect/Sensor➔ Projector➔ 30 poly spots➔ Speakers

Page 12: Enhancing APE Instruction With Gaming - WordPress.com · Enhancing APE Instruction With Gaming Consoles SriPadmini Chennapragada, MS, Krystal Paul, Fernanda Velasco Sherrill Teaching

WARM-UP

➔ You only need one gaming console➔ Twister Dance Rave (Low)

◆ Students look at the light on the screen

and move to the matching color poly spot.

➔ Just Dance Kids (Moderate)◆ Students look at characters on screen and

mimic their movements. Lyrics and dance images are provided.

➔ Dance Central (High)◆ Students look at characters on screen and

mimic their movements. Dance steps are provided.

Page 13: Enhancing APE Instruction With Gaming - WordPress.com · Enhancing APE Instruction With Gaming Consoles SriPadmini Chennapragada, MS, Krystal Paul, Fernanda Velasco Sherrill Teaching

SKILLS AND

GAME

➔ You only need one gaming console

➔ Track and Field◆ Running ◆ Jumping◆ throwing

Page 14: Enhancing APE Instruction With Gaming - WordPress.com · Enhancing APE Instruction With Gaming Consoles SriPadmini Chennapragada, MS, Krystal Paul, Fernanda Velasco Sherrill Teaching

COOL-DOWN

➔ You only need one gaming console

➔ Kinectimals (Low)➔ Wii Fit U (Moderate)

◆ Yoga poses are done with a trainer in which both of you appear on the screen.

➔ Your Shape Fitness (High)◆ Yoga poses are done with a trainer in

which both of you appear on the screen.

Page 15: Enhancing APE Instruction With Gaming - WordPress.com · Enhancing APE Instruction With Gaming Consoles SriPadmini Chennapragada, MS, Krystal Paul, Fernanda Velasco Sherrill Teaching

DISADVANTAGES

➔ Financial cost

➔ Autism and ADHD prone to video

game addiction

➔ Poor posture

➔ Risk of Injury

➔ Equipment issues

➔ Lacks of accessibility

Page 16: Enhancing APE Instruction With Gaming - WordPress.com · Enhancing APE Instruction With Gaming Consoles SriPadmini Chennapragada, MS, Krystal Paul, Fernanda Velasco Sherrill Teaching

ADVANTAGES➔ PE and APE

➔ Knowledgeable CAPE and GPE

➔ Fun and engaging for all

Page 18: Enhancing APE Instruction With Gaming - WordPress.com · Enhancing APE Instruction With Gaming Consoles SriPadmini Chennapragada, MS, Krystal Paul, Fernanda Velasco Sherrill Teaching

ReferencesFelicia, P. (2009). Digital games in schools: Handbook for teachers.

Meldrum, D., Glennon, A., Herdman, S., Murray, D., & McConn-Walsh, R. (2012). Virtual reality rehabilitation of balance: assessment of the usability of the Nintendo Wii Fit Plus. Disability & Rehabilitation: Assistive Technology 7,205–210.

Miller, D J., & Robertson, D, P. (2011). Educational benefits of using game consoles in a primary classroom: A randomised controlled trial. British Journal of Educational Technology, 42(5), 850-864.

Pearson, E., & Bailey, C.(2008). The potential of new generation games consoles to support disabled students in education. In World Conference on Educational Multimedia, Hypermedia and Telecommunications,2008,1,6199-6205.