exergame fitness presentation

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Exergame Fitness USA The Global Leader in Exergaming Products and Services” www.ExergameFitness.com 847-963-8969 “Childhood Obesity and Inactivity Now Has Serious Competition” A proud member

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A brief introduction to Exergame Fitness and some of the products we carry. For more information visit www.exergamefitness.com

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Page 1: Exergame  Fitness  Presentation

Exergame Fitness USA

“The Global Leader in Exergaming Products and Services”

www.ExergameFitness.com

847-963-8969

“Childhood Obesity and Inactivity Now Has Serious Competition”

A proud member

Page 2: Exergame  Fitness  Presentation

� More than 30% of American

children are overweight; at least

15% are obese

� Due to poor nutrition and lack of

exercise, millions more are at risk

The problem of overweight children has

reached epidemic levels!

� According to the American

Academy of Pediatrics, “Overweight

is now the most common medical

condition of childhood”

� The physical, psychological, and

economic consequences of this

epidemic are staggering

“We have a BIG problem today”

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Page 3: Exergame  Fitness  Presentation

Scary Statistics!

� In 1990, among states participating in the Behavioral Risk Factor Surveillance System, ten states had a prevalence of obesity less than 10% and no states had prevalence equal to or greater than 15%.

� By 1999, no state had prevalence less than 10%, eighteen states had a prevalence of obesity between 20-24%,

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prevalence of obesity between 20-24%, and no state had prevalence equal to or greater than 25%.

� In 2008, only one state (Colorado) had a prevalence of obesity less than 20%. Thirty-two states had a prevalence equal to or greater than 25%; six of these states (Alabama, Mississippi, Oklahoma, South Carolina, Tennessee, and West Virginia) had a prevalence of obesity equal to or greater than 30%.

Page 4: Exergame  Fitness  Presentation

Obesity is Growing!

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Page 5: Exergame  Fitness  Presentation

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Page 6: Exergame  Fitness  Presentation

Dr. Ernie Medina“Exergaming Evangelist”

"We believe the time is now to be proactive with one’s

healthcare – as it’s no secret that Americans are gaining

weight despite the latest in medical research and technology.

Sadly, the most sobering prediction by health professionals is that

this generation of kids is the first generation predicted to die

before their parents.

The combination of growing weight, living longer, and

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The combination of growing weight, living longer, and

decreasing workforce is being called the "perfect storm"

that is predicted to wreak havoc on our healthcare and

financial systems. Ironically, the very "enemy" that is often

blamed for being a major factor in the obesity epidemic is

now being used to help in this fight: video games.

Video games are being used to get kids and adults moving

more. This latest intervention is called “Exergaming" because it

combines exercise with playing entertaining virtual reality games

featuring the latest in video and computer technology."

Exergame Fitness

Advisory Board Member

Page 7: Exergame  Fitness  Presentation

Phil Lawler“PE4Life Director”

“30% of school kids in this country are overweight or obese. As a

PE teacher for over 35 years, I used to think video games were the

enemy…but when I started using “Exergaming” equipment with

my students (over 10 years ago), I recognized the time had come

to embrace video games and understand we could use

“Exergaming” as a great tool to motivate all the couch potato kids

to get up and exercise. It works and the kids are having fun!”

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to get up and exercise. It works and the kids are having fun!”

Phil’s school district in Naperville, IL, has an astonishingly low 3%

obesity rate, the lowest in the country! Exergame Fitness is

dedicated to improving the academics and the overall health of

kids in schools throughout the world by the use of Exergaming

products that are making a positive change!

Exergame Fitness

Advisory Board Member

Page 8: Exergame  Fitness  Presentation

Dr. Stephen Yang“SUNY Courtland Professor”

In the ExerGame Lab, we investigate the latest Exergames,

technology, and electronic games (Health eGames) for healthy

benefits. We research the use of these new gaming technologies

on children, adolescents, and adults with and without disabilities.

Researching Exergames is just one aspect of the Exergame Lab.

In fact, we also provide workshops for K-12 school, teachers,

administrators interested in learning how to incorporate "Health

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administrators interested in learning how to incorporate "Health

eGames" and other technology (heart-rate monitors, pedometers,

accelerometers, etc..) into their curriculums.

Exergame Fitness

Advisory Board Member

Page 9: Exergame  Fitness  Presentation

Richard Coshott“Gamercize CEO”

“Video games are a growing part of modern day lives. With

95% of young people playing games and the average age of the

game player now over 35 this technology is not going away. The

smart thing to do is work with games for exercise instead of

against them.

Video gaming has accrued approximately 100 million years of play

in the last 5 years. Exergaming is the natural path of evolution

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in the last 5 years. Exergaming is the natural path of evolution

that has started with the Nintendo Wii. From these humble

beginnings more exercise and better games are being combined,

expanding into Xbox 360 and PlayStation 3 with our latest

exergaming technology.

I have personally seen Exergames adopted across the globe by

teachers, fitness professionals and individuals as a way to make

exercise fun and sustainable. What’s more I have seen it working

in helping people be more active, loose weight and improve

fitness. Exergaming is a huge element in the future wellbeing of

the population.”

Exergame Fitness

Advisory Board Member

CEO Gamercize

Page 10: Exergame  Fitness  Presentation

Did you know…

“Video games have long been blamed for

childhood obesity”?

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Page 11: Exergame  Fitness  Presentation

We have the solution!!

Well, we have a simple solution that will

eliminate this problem effectively, and get

kids fully engaged and active in seconds with

little or no effort at all...

Studies have demonstrated that our raging

childhood obesity problem is being driven by

a dramatic increase of inactivity…

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little or no effort at all...

It’s called “Exergaming”.

Oh yea, and schools…your student community

will benefit from dramatic increases in

academics, fitness scores, and behavior! How

does that sound?

Page 12: Exergame  Fitness  Presentation

Exergaming Rooms“Kids, Teens and Adults can now achieve a healthier and active

lifestyle that is both fun and rewarding by using Exergaming

products at your facility.”

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Page 13: Exergame  Fitness  Presentation

EXERGAME EDUCATION WORKSHOPS

Located in the Chicago Bulls / White Sox Training Academy

Monthly group meetings and one-on-one Exergame

education workshops are held throughout the year

for clients such as professional sports teams, schools,

YMCA’s, JCC’s, park districts, hospitals, health clubs,

“Get educated on Exergaming”

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“Let our experienced Exergaming team do all the work for you”

YMCA’s, JCC’s, park districts, hospitals, health clubs,

and more.

These workshops are crucial in aiding our clients with

product education, grant and funding assistance,

2D and 3D room design, and medically based

programming.

Our workshops are always free of charge and a great

resource for learning all about Exergaming and how it

can enhance your chance for success.

Page 14: Exergame  Fitness  Presentation

TURNKEY EXERGAMING SOLUTIONS FOR YOIUR FACILITY

- No Hassle Quotes

- No Mandatory Fees

- Low Financing Available

- Customized Room Décor

- Exergaming Network Access

- Medical Based Programming

“Concept to Completion”

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“Let our experienced Exergaming consultants do the work for you”

- Medical Based Programming

- 110% Lowest Price Guarantee

- Exergame Education Workshops

- 2D, 3D & Fly-Thru Concept Designs

- Preventative Product Maintenance

- Custom Marketing & Branding Materials

- Best Selection of Tested Exergaming Products

Page 15: Exergame  Fitness  Presentation

Ok, I’m interested! Where do I start?

YOUR FIRST IMPORTANT STEP:

Choosing the right Exergaming products for your facility is “absolutely crucial” to your

success! There are just too many products on the market that will suck your investment

away in costly repairs which will quickly render your facility useless. Downtime for our

clients is unacceptable!

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We have 3 testing and research facilities located in America that make sure all of the

products we carry can handle every environment we insert them into. “If we don’t carry

it, you don’t want it!” Your investment with us is crucial to our success, so we protect it.

Our service technicians work closely with every top manufacture in the industry making

sure our customers are “priority #1” when a problem does arise. We don’t just sell the

products we carry, install them, service them, design programming curriculums and

back them with “our quality guarantee”….

Let’s take a look at the products already! >

Page 16: Exergame  Fitness  Presentation

The BrainBike – Active AcademicsThe BrainBike is a fully-functional exercise bike with a multi-media PC

that combines exercise with learning.

The BrainBike is Powered

by Gamercize Technology

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With 22 brain-stimulating exercises developed by medical specialists, the

NeuroActive program is the only brain-fitness program that uses an advanced

artificial intelligence and a series of word problems and visual exercises to

train the entire brain and sharpen 16 cognitive functions.

Page 17: Exergame  Fitness  Presentation

iDANCE Wireless Dance SystemiDANCE is a multi-player dance and step system that’s fun and challenging

for up to 32 players that users must step to the beat on the platform,

matching the arrows presented to them on the screen.

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The iDANCE system provides cognitive, social and physical benefits, which can

lead to improved academic skills. It is simple to learn, exciting to play and

offers users a wide range of skill levels.

Page 18: Exergame  Fitness  Presentation

Lightspace Play FloorLightspace Play is made up of individual interactive tiles that can detect

the location and force of participants, making each game unique to the

player’s skill level.

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LIGHTSPACE encourages physical activity, confidence, social-interaction,

cooperation and skill-building, all in a non-threatening fun environment.

Page 19: Exergame  Fitness  Presentation

GamericzeThe best way to engage all children in extra physical activity is by letting

them do something they love to do. Gamercize makes fitness fun, simple

and rewarding! In order to play these games… you have to be moving!

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Gamercize generates a consistent cardio workout along with providing kids

with improved eye-hand coordination, balance and stability, teamwork

attributes and better developed social skills.

Page 20: Exergame  Fitness  Presentation

Makoto Sports ArenaThe Makoto consists of three indestructible vertical towers, each equipped

with 10 lights. Listen for the sound, look for the light, and knock it out!

Your reaction time and score are measured electronically so you can

compete with yourself or others. The settings are easily adjusted for

varying abilities and programs.

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Makoto increases neurological connections, mental and visual sharpness,

cognitive ability, physical ability, reaction time and overall better coordination

and performance.

Page 21: Exergame  Fitness  Presentation

Expresso Interactive BikesThe Expresso is a PC based “interactive“ workout bike that brings the

adventure of outdoor riding indoors. Captivated graphics, realistic scenery

and in-ride games on over 30 virtual courses, users will quickly forget they

are exercising.

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Personalized training software includes; workout data, performance

analyzation, and community challenges that encourage users to continuously

push themselves farther.

Page 22: Exergame  Fitness  Presentation

Lightspace Play WallLightspace Play Floor is the wall version of the floor unit. Set up fun and

exciting group relay races while players compete in this fantastic cardio-

visual workout. Perfect for any gymnasium or group fitness area.

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LIGHTSPACE encourages physical activity, confidence, social-interaction,

cooperation and skill-building, all in a non-threatening fun environment.

Page 23: Exergame  Fitness  Presentation

Trazer 2The Trazer2 is a PC-based system that launches you into an interactive

world where reaction time, acceleration, speed, power, and balance drive

onscreen activities. Snap on the Beacon belt and you’ll experience

unconstrained free movement similar to real life activities.

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The Trazer2 is a compelling fitness and game experience that tracks, measures

and motivates with real-time feedback—unlike anything available from

conventional equipment today.

Page 24: Exergame  Fitness  Presentation

Freedom ClimberThe Freedom Climber is a “revolutionary” circular rotating

climbing wall that provides all the strength and conditioning benefits of

climbing in a safe, fun, and dynamic environment

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The Freedom Climber provides all the benefits of rock climbing: enhancing

core muscle development and improving hand-eye coordination,

flexibility, balance and stamina.

Page 25: Exergame  Fitness  Presentation

GameCycleThe GameCycle lets kids, adults and seniors "play their way" to better

fitness. Speed is controlled by turning the arm cranks, and steering is

controlled by tilting the cranks left and right. Adjustable resistance, hand

grips, and height settings lets you customize your workout!

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Endurance/Cardiovascular Fitness, Strength Training, Improved Range of

Motion, Increased Core Stability. Addressing Strength Asymmetries, Bilateral

Integration, Visual-Motor Integration &Coordination and Balance

Page 26: Exergame  Fitness  Presentation

tWall – Touch WallThe tWALL consists of multi-colored LED panels that react to “touch.” Your

task is simple...deactivate the light as soon as it appears. The tWALL can be

used by multiple players of any age, skill level or ability;

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Provides focus training for ADD/ADHD and special needs. This proven

technology sharpens reaction time, improves eye-hand coordination, and

promotes neurological development.

Page 27: Exergame  Fitness  Presentation

Target TrainerThe Target Trainer is a 4’ x 8’ panel consisting of 9 LED interactive targets

that can be played individually, in pairs or in groups. The system can also

be connected wirelessly to allow larger groups of people to train at the

same time.

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Creative programming can be implemented to help improve coordination,

balance and equilibrium, as well as build strength and stamina.

Page 28: Exergame  Fitness  Presentation

Exergame Fitness USA“The Global Leader in Exergaming Products and Services”

Phone: 847-963-8969

Fax: 847-963-8966Fax: 847-963-8966

E-Mail: [email protected]

Web: www.exergamefitness.com

A proud member