expansive design: thesis summary
TRANSCRIPT
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Expansive Design: designing with contradictions
Frederick van Amstel @fredvanamstelhttp://fredvanamstel.com
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Today’s program
• 10 minutes presentation
• 45 minutes defense
• Reception and drinks
• Please switch off your phone
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This research is about the design that rises from the development of spaces and activities
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The expansive design concept
Designers UsersShared object
Engeström, 2006
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Designer and users co-creating a shared object
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The expansion technique
•Adding more and more parts to the whole
•Including more people in the design process
•Considering many aspects
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The reduction technique
•Breaking down the whole into parts
•Dividing the work among specialists
•Going deep into one thing
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Contradiction
• Accumulated tensions in social relationships that may not be visible at first sight
The Treachery of Images, Rene Magritte
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A practical question
•How to deal with contradictions in a design project?
• Through games!
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The Knitting Game represents people following a procedure inside a building
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A digital version of the Knitting Game
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Contradiction 1
Building materials
ExperiencesPaper drawings
Computerdrawings
Design object
Design re
presentations
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A game about a hospital that may expand faster than it can treat patients
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Clinics Hospital of Paraná had a strong conflict among the departments involved in surgeries
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The Expansive Hospital game helped them to see the conflict from different perspectives and work them out
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What is so expansive?
•Designing despite having contradictions
• The process is not stuck by conflict
• Taking advantage of contradictions
• The contradictions develop and reveal new possibilities for action
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Conclusions
•Design cannot avoid reproducing contradictions
•However, design may transform contradictions of activity into contradictions of space and vice-versa
•Designing with contradictions is possible by playing games
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Thank you!Dank je wel!
Obrigado!Frederick van Amstel
for all involved in this adventure: