fetc 2014 video game design with industry certification
TRANSCRIPT
Video Game Design: Integrating Common Core and
Industry CertificationsD. Michael Ploor, MBANational Board Certified TeacherHillsborough County, Florida
Edmodo Code:CS9916
January 31, 2014 @ 1:00 in room S230B
• Name: Mike Ploor
• Role: Teacher in Tampa, FL
of Video Game Design for
High School Students
• Strength: Author of Video
Game Design Foundations
and Microsoft Office CORE
Certification Guides
• Project: Adobe CORE
Certification Guides
• Weakness: Not enough
time in the day.
• Status: Making new
friends in Orlando!
Who is this Character?
• Motivation: Bringing FUN and
EASY curriculum to create
future employable students
with HIGH TECH skills. Keep
high tech jobs in country!
• Purpose: Extend the student
enthusiasm from my
classroom to others in the
USA.
• Methodology: Demonstrate
software that is so easy a
caveman could use it.
• Evaluation: Laughter and
applause
Character Elements
See what everyone is talking about!
Is this you writing your curriculum?
Serious COKE addiction
R U Multitasking due to Serious CRUNCH Time?
Spending Quality Time with the Kids
Balancing Family Life
Then you need . . .
So much FUN,
You won’t leave home without it!
Insanity: doing the same thing over and over again and expecting different results.
Attributed to: Albert Einstein
Why Change?
CHANGE – Teacher response New Challenges
– job security – new training
Teacher Responsibility – observations– documentation – student apathy Budget Cuts
– doing more with less– pay cuts and freezes – class size (2 min/student)
Digital Supplies – online textbooks
CHANGE – Industry response New Standards
– focus on innovation (i3 Grant)– STEM– career academies (reverse engineering employment)
Student Performance– standardized tests– industry certifications – AP Exams– Public speaking
Student technology– wireless devices– social networking – digital learners
http://techland.time.com/2013/12/09/president-obama-celebrities-come-out-to-promote-computer-science/
National Defense 140 attacks per second on government secure
networks. (2009) "The attacks coming out of China are not only
continuing, they are accelerating," says Alan Paller, director of research at information-security training group SANS Institute in Washington, DC.
Inspire 21st Century Learning Engage students in activities that teach. Embed core subjects into these
activities. Let them invent. Let them create. Let them compete.
2010-2011 NLC TOPICSFUTURE BUSINESS LEADERS OF AMERICA
2011 NLC Orlando
COMPUTER GAME & SIMULATION PROGRAMMINGYou will develop an entertaining simulation/game that will show traveling by highway starting in Chicago, Illinois to the FBLA 2011 National Leadership Conference in Orlando, Florida. Along the way, billboards will display multiple choice questions related to financial literacy. The player must choose the correct lane with the right answer to get more fuel for the trip.
http://www.fbla-pbl.org/web/page/589/sectionid/587/pagelevel/2/fbla.asp
High School Event
Electronic Gaming Participants [one team (of at least two participants) per chapter, one entry per team] develop an E-rated game that focuses on the subject of their choice. The game should be interesting, exciting, visually appealing and intellectually challenging. A working, interactive game is submitted for evaluation.
Video Game Design Participants (three teams per state) develop an E-rated game that focuses on the subject of their choice. The game should be interesting, exciting, visually appealing and intellectually challenging. The game should have high artistic, educational, and social value. A working, interactive game will be submitted on a DVD for evaluation.
High School Event
Middle School Event
http://www.tsaweb.org/Competitions
3-D Visualization and AnimationThe world of 3D is rapidly expanding, and career opportunities exist in a wide range of fields – including architecture, games, product and industrial design, civil engineering, and film and television animation. This contest allows students to step into a real world 3D production environment where creative output must be accomplished within specific timeframes, resources and design constraints. This is a two-person team event and includes a preliminary written exam. Contestants must produce high quality images and an animated short subject using 3D computerized images. Students are evaluated on their technical knowledge, production skills and creative abilities – including visual development and storyboarding. They will also have the opportunity to interface with and get feedback from high-profile judges with successful careers in 3D visualization and animation.
http://skillsusa.org/compete/contests.shtml
http://www.stemchallenge.org/Default.aspx
The Core
Math
Reading
LanguageSocial Science
Science
Math, Science, Social Science, Language Arts, and Reading are in the Core classes.
Career & Technical Ed
Math
Social Science
Science
Electives and CTE grow from the core and provide the rich, sweet and flavored application of
the core.
Reading
Language
EmployersEmployers do not even see the core. They want to take a bite out of the education that is flavored with experience and application.
EducationWe spend 80% of our time feeding our students
the core when employers just want the fruit.
Character development, symbolism, storyboards
Environmental Design, Cultural Symbolism and Semiotics
Gravity, Force, Friction, Physics and Ballistics
Theme
Social Science Science
English
Geometry, Trigonometry, Probability, Fractions
and GraphingMath
Digital DesignColor, Contrast, Elements of Art, Principles of Design
Other STEM
Elective
Platform Game Design
Industry Certification LessonsC.O.R.E
Word 2010
Word Pro 2010
Outlook 2010
Excel 2010
PowerPoint 2010
Excel Pro 2010
Photoshop Flash Dreamweaver
Common Occupational Readiness Essentials
Expert Certifications
Adobe Certifications
Microsoft Technology Associate
MTA Game
Developer
MTA Mobile App Developer
NEW
Autodesk Certified User
ACU for
3DS Max
ACU for
Maya
MOS Certifications
Adobe Certifications
NYC Public SchoolsLower drop-out rates
NYC CTE – 4x Lower
Increased post-secondary enrollment
92%
Perceived CTE program value driving demandThomas A. Edison CTE High School, 600 openings, 10,000 applicants
Rural Texas Schools
High pass-rate expectations
Exceptional community involvement
World class measureable results
Rural Texas Schools
• Rural School District:– Jacksonville, TX
- Population 14,800
• High Expectations:– 71% pass rate year after
year
• World Class Results:– US Champion two years
running
Compelling Metrics in Florida
Performance Indicator Non-CAPE CAPE, No Certification
CAPE + Certification
Average grade (4.0 GPA scale) 2.53 2.60 3.03
12th graders earning diploma (Graduating)
66.5% 76.7% 94.0%
At least one college-level course 17.7% 19.0% 30.5%
2007-08 graduates enrolling in postsecondary in fall 2008
67.2% 57.9% 70.2%
2007-08 graduates employed in fall 2008
48.4% 45.5% 58.0%
Chronically absent 15.5% 12.3% 11.6%
At least on disciplinary action 21.6% 21.2% 10.0%
Dropout rate 2.4% 1.4% 0.1%
Successful CTE Programs
“This is what career and tech education should look like, if it’s not connected to business and industry and postsecondary education, if it doesn’t lead to some of these skill certificates, it shouldn’t be here.”Betsy BrandAmerican Youth Policy ForumA Non-Profit Research Group in Washington
Are we making students dependent?Are we teaching the test?Can students perform at a workforce ready level?Challenge studentsDo not make them dependent on your help!Prepare them as life long learnersHow do we do this?????
4G Classroom4G is a new educational model to provide project based learning models into frequent use. Develops work place
ready skills
•Goal •Gather •Go •Glory
GOAL
GOGATHER
GLORY
4G Classroom
Goal • Objectives• End Product• What you are
expected to be able to do.
• Were will students be when finished
Inspirevs.
Require
4G Classroom
Gather • Required materials• Skills• Knowledge• Training(reading, modeling, guided practice, etc.)
4G Classroom
Go• Get to work • Creating the end product• Manage and support the
process – not the people.(independent practice, team project, application and synthesis level activity)
4G Classroom
Glory • Assessment• Presentation• Certification (celebrate success, track success, establish self assessment skills, inspire to outperform, etc.)
Successfully Motivating Classroom Audience
1. Set Goalsa. 80% of classroom total or more
Goal
Successfully Motivating Classroom Audience
1. Set Goalsa. 80% of classroom total or more
2. Display Goalsa. Make it visible Goal
Successfully Motivating Classroom Audience
1. Set Goalsa. 80% of classroom total or more
2. Display Goalsa. Make it visible
3. Measure ita. Allow for change
Goal
Successfully Motivating Classroom Audience
1. Set Goalsa. 80% of classroom total or more
2. Display Goalsa. Make it visible
3. Measure ita. Allow for change
4. Make it personala. Have students sign itb. Display certificates
Goal
Successfully Motivating Classroom Audience
1. Set Goalsa. 80% of classroom total or more
2. Display Goalsa. Make it visible
3. Measure ita. Allow for change
4. Make it personala. Have students sign itb. Display certificates
5. Show VALUEa. Not just a gradeb. TJ Maxx Employment Applicationc. College Applicationsd. Success stories
Goal
Successfully Motivating Classroom Audience
1. Set Goalsa. 80% of classroom total or more
2. Display Goalsa. Make it visible
3. Measure ita. Allow for change
4. Make it personala. Have students sign itb. Display certificates
5. Show VALUEa. Not just a gradeb. TJ Maxx Employment Applicationc. College Applicationsd. Success stories
6. Rewarda. Hat Dayb. Mancakes!!!c. Sundaes d. Administration Support
Goal
Successfully Motivating Classroom Audience
Make it FUNTeach Content – CORE GuidesIntegrate Student Interest
Build from one success to anotherAnimationsCharacter DevelopmentDrawingGamesCreating - - not just doing!Let the Bears forage on their own!Student becomes unteachable - independent
Integrating Office Technology• PowerPoint Games
(Quiz show and Maze)• Microsoft Word Asset construction
(2D and 3D; Design Documents)• Microsoft Excel Games
(Crossword ,Tic-Tac-Toe, Battleship)• Microsoft Paint or Open Office Draw• Microsoft Clip Art• Microsoft Sound Editor or Audacity• Create Presentations, Brochures, Letters,
Charts using Office products for marketing
MOS Industry
Certification
Activity 3-4:Physical Dexterity Puzzle
Objective: Students will be able to construct a simple puzzle game. Students willdemonstrate hyperlink and mouse over game features. Students will use a variety of tools to build games. Students will understand the benefits of a physical dexterity training game.
Situation: The Really, Really Cool Game Company needs to create a few puzzlegames to teach users how to correctly use a stylus (digital pen) on a handheldorganizer. Your team will create a prototype sample puzzle to test the concept of ahand-eye coordination training game.
Each team member will create a different maze concept.
Click START to begin.
Follow the maze to get the cheese.
Avoid touching the
red or the cats.
Please Try Again
Winner !
More Examples
Battleship Array Programming Vector Drawing
Crop coin image to edge.Change line color to match coin.Rotate to 3D.
The Games Factory 2• FREE to schools• Object oriented programming• Foundation for Visual Basic or C++• Simple interface• Step by step directions• Builds as an executable file• Build games as FLASH web pages• Include MochiMedia ad service (built in feature)
to get paid for your Free-2-play games.• Post to your school website• Builds to iPhone and iPad• www.clickteam.com
Game
SamplesYear 1
Pivot
• Freeware• Animation basics• Simulate a 3D environment in a 2D plane• Search for pivot stickfigure animator
• Pivot Software• Free download• Let’s Play (Pivot demonstration)• Active animation student example 1• Active animation student example 2• Student example with depth• 3D Animation with Blender
Animation Basics
Pivot Perspective Student Project
Blender
• Freeware• New User Interface• 3D modeling and animation• Built in Game Engine• Python scripting language available• www.blender.org
3D Graphics Rendering and Animation
3D Graphics with Lip Sync
Engine 001
• Visual programming modules• Easy to use• Rapid design• RPG• Action Games• Artificial Intelligence
Visual Basic Programming
• Freeware• Easy to learn and use• Use – Visual Pinball – to create game quickly
Use to recruit students
Download and Play games from your school’s website
Insanity Insanity: doing the same thing over and
over again and expecting different results.
Read more: http://www.brainyquote.com/quotes/quotes/a/alberteins133991.html#ixzz1KgH3jq4T• Do not dumb down.
• Make the learning process simpler and more effective
• Reverse engineer from desired outcome• Scaffold learning to achieve objectives
Integrated STEM
BEST Practices
Daily Bellwork to give students daily reading review and application of concepts/terms
Integrated Reading Strategies
Anticipation Guides to
give Purpose for Reading
Think About It Activities to apply reading
Pre-Test and Post-TestMobile Device or Online
Step by Step Directions
Integrated Cooperative Strategies
Team Roles
Structure
Directions
Understanding
Learning Objective Defined
Educational Objectives with “Real World” Situations
Real Job Roles
Free Help Card
Eliminate IDK. Replace with I still need to learn how to do this.
Learning Enhanced with “Error Inclusion” Directions
Unlike other curriculum, I find value in errors. Without putting errors in the directions, students never learn how to problem solve for the solutions. That is why common errors are left in place, tested and then explained how to fix. Next time the students encounters a similar error, they will have tools to fix the problem and not rely on you to help.
Common CoreIntegrated
CTSO Event Prepand Portfolio Building
www.g-w.com/video-game-design