games4learning initiative elizabeth a. evans unc-chapel hill its teaching and learning march 2009...

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Games4Learning Initiative Elizabeth A. Evans UNC-Chapel Hill ITS Teaching and Learning March 2009 LTC Meeting

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Games4Learning Initiative

Games4Learning InitiativeElizabeth A. Evans

UNC-Chapel HillITS Teaching and LearningMarch 2009 LTC Meeting

Once upon a time…

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The PrecursorsThe Precursors

September 2006: Group viewing of Web conference on multiuser games

October 2006: Campus-wide discussion of gaming

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Obviously…Obviously…

There was interest.

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GoalsGoals

Conversation and Debate and Inquiry

Funding

Teaching and Learning

Excitement

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Symposium Scheduled

Symposium Scheduled

1. Issues, concerns, roadblocks breakout session

2.NSF program officer

3.Everything else

• Two (faculty) speakers

• Other breakout sessions

• Pre-symposium events

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Co-SponsorsCo-Sponsors

Office of Research Development Health Sciences Library Information Technology Services The University Library The Odum Inst. Working Group on the Internet and the Social Sciences The School of Information and Library Science The Department of Sociology The James M. Johnston Center for Undergraduate Excellence The Department of Biology The Department of English The Department of Chemistry The Department of Computer Science The Department of Romance Languages Kenan-Flagler Business School The School of Education The Renaissance Computing Institute Office of the Vice Chancellor for Research and Economic Development

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Did Anybody Come?Did Anybody Come?

August 10: 13 registrants August 17: 36 registrants August 22: 64 registrants August 24: 88 registrants August 28: 105 registrants

• Arts and Sciences: 23 (12 different departments)• Centers, Institutes, Programs: 10 (5 different centers

and institutes)• Professional Schools: 54 (11 different schools)• Service Organizations: 12 (3 different organizations)• Libraries: 8 (2 different libraries)• Other: 3

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Did Anybody Come?Did Anybody Come?

VR Tours: 60 registrants

Immersive Power of Created Worlds: 15 registrants, 14 on waiting list

Learning and Entertainment in World of Warcraft: 15 registrants, 5 on waiting list

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Reminder: GoalsReminder: Goals

Conversation and Debate and Inquiry

Funding

Teaching and Learning

Excitement

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The Ongoing Initiative

The Ongoing Initiative

Games4Learning list

http://LearnIT.unc.edu/Games4Learning

Grants

Students

Events

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The Ongoing Initiative

The Ongoing Initiative

[email protected]: 247 subscribers

Web Site Events Projects

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The Ongoing Initiative:Web Site

The Ongoing Initiative:Web Site

Funding opportunities Game reviews Calendar of events Resources like lists and Web sites Event materials (audio, photos,

handouts)

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The Ongoing Initiative:

Events

The Ongoing Initiative:

Events Learning and Entertainment in World of Warcraft (repeat) Exploring Haptic Interfaces Legal Issues in Virtual Worlds (discussion) Using World of Warcraft to Teach Leadership Simulation and Role-Playing in Teaching and Learning: Serious Games,

Face to Face Learning and Entertainment in World of Warcraft Finding Funding Does Game-Based Learning Work? The Immersive Power of Created Worlds Game Engine Show and Tell Alternate Reality Games Meet the Gamers: The Student Gaming Experience! Your Thoughts are Important to Us! Liquid Narrative: The Importance of Story Alternate Reality Games (EDUCAUSE Web Seminar)

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The Ongoing Initiative:

Projects

The Ongoing Initiative:

Projects Alternate Reality Game for

undergraduates Grant proposals are beginning First Year Seminars Student recruitment Additional game reviews

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Your TurnYour Turn

Questions? Comments?

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Join UsJoin Us

Subscribe to the list: http://mail.unc.edu/lists/read/subscribe?name=games4learning

Visit the Web site: http://LearnIT.unc.edu/Games4Learning

Share a resource: [email protected]