gamesmooc by calongne truman novak luchs
DESCRIPTION
Presented at the 2013 TCC Worldwide Online Conference and at the Colorado Technical University Spring 2013 Doctoral Symposium by Kae Novak, Chris Luchs, Barbara Truman and Cynthia Calongne. The GAMESMOOC features a novel and engaging design for massive open online courses.TRANSCRIPT
GAMES MOOC
Kae NovakChris Luchs
Barbara TrumanCynthia Calongne
TCC Worldwide Online ConferenceApril 18, 2013
Colorado Technical UniversityDoctoral Symposium Workshop
Lurkers Welcome!
Massive Open Online Course
MOOC
M is for Modest
• 187,264 visitors
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• 490 threaded discussions
• 593 registered participants
Connectivist MOOC
Engagement via a Massive Open Online Community
Facilitated Leadership
Immersive Environments
Social Networking
Special thanks to Gridjumper: Tanya Martin
Featuring a guild design and rich media, the GAMESMOOC series of three Massive Online Open Courses (MOOC) employed an activity-based learning approach to provide learners with a multisensory experience.
Take a tour of the GAMESMOOC and learn how the conceptual course design, roles, activities, and energy grew throughout this vibrant series of free online courses that leveraged popular games for educational use.
http://bit.ly/gamesmooc Registerhttp://gamesmooc.shivtr.com/pages/gettingstarted2 Getting Startedhttp://youtu.be/eW3gMGqcZQc What is a MOOC?
GAMES MOOC participants played a variety of commercial games, including the World of Warcraft and Minecraft, and reflected on the use of games, game-based learning motifs, gamification and immersive 3D environments in which players and lurkers are welcome.
Badges
• Brave Beginner
• Games Based Learning Track
• Networked Educator
Identify
Lurk
Contribute
CreateLead
Social Network Knowledge ConstructionLisa Dawley
Special thanks to Gridjumper: Tanya Martin
Current Games MOOC Part I
1) Intro to the Course and Topics
2) Apps and Mobile Possibilities
3) AR (Augmented Reality) and IF (Interactive Fiction)
Current Games MOOC Part II
4) Mysteries, Puzzles and Scavenger Hunts
5) Narratives and Storyboarding
6) Creating the Clues & Playing the Games
MashupsPortal – http://gamesmooc.shivtr.com
Blogs3D Gamelab -
GameMOOC YoutubeGameMOOC Twitter #gamemooc
Google HangoutFlicker Game MOOC
LivebinderWoW, Tera, Guild Wars, Minecraft, Second
Life, Portal, Eve Online, Opensim
Social Networking
SoMe Production SW
Picture Sharing MMORPGs
LMS
Sandbox Games
Blogs
Integration
Apps, AR and ARGs
ARAugmented Reality blends virtual content over a real world environment via computer-generated sensory input through a GPS-enabled application that features sound, video or graphics.
It may use a lens or a magic mirror approach to display the virtual content through a camera or mobile device onto the physical environment. Some apps may use GPS and geo-location data.
ARGAn alternate reality game (ARG) is an interactive narrative that uses the real world as a platform and uses transmedia storytelling to deliver a story that may be altered by participants' ideas or actions.
Participants interact with the game clues, receive messages and have a personal experience that blurs the lines between the real world and the game environment.
Visualizing the Elements & Benfits
Fun, Flow & Fiero
Asynchronous
Synchronous
Part 1: June 3-24
Summer Games MOOC
Part 2: July 7-29
Communities, Collaborations and
Economies
Multi-Player Games
Games MOOC Part I
Online and
Game Based Learning
Immersive Environments
Games MOOC Part II
GAMES MOOC
Kae NovakChris Luchs
Barbara TrumanCynthia Calongne
TCC Worldwide Online ConferenceApril 18, 2013
Colorado Technical UniversityDoctoral Symposium Workshop
Lurkers Welcome!
Questions?