gamification and lifestyle technologies for personal health management
TRANSCRIPT
![Page 1: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/1.jpg)
Gamification and Lifestyle Technologies for Personal Health Management
ECGBL 2105 SteinkjerOctober 2015
David Wortley GAETSS
![Page 2: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/2.jpg)
What is Gamification?
Every Human Activity can be Viewed as a Game !!
![Page 3: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/3.jpg)
Games are part of Everyday Vocabulary
![Page 4: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/4.jpg)
Gamification is a Life Skill
Gamification and the ability/motivation to Gamify is embedded in the genetic make up of every living creature.
![Page 5: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/5.jpg)
The Gamification LensStrategistTactician
MotivatorCoach
SkillAbility
MotivationSelf-Esteem
LoyaltyPassion
EngagementSupport
InterestAwarenessKnowledge
UnawareIndependentSelf-sufficient
Growing Influenceand Ability to Achieve Goals
![Page 6: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/6.jpg)
The Gamification Cycle

Challenge
Response
Measurement
Feedback
![Page 7: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/7.jpg)
Gamification ElementsScenarios/NarrativesChallengesRulesChance/UncertaintyRisksRewards/IncentivesPenaltiesCompetitionExplorationSuccess/Achievement
FailureDiscoveryLeaderboardsLearningDevelopmentSkill/AbilityAction/ReactionMeasurementFeedbackReflection
Gamification introduces some or all of these elements into everyday situations
![Page 8: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/8.jpg)
The "A List" Influencers

Every Individual responds to different influencers in making decisions or choices
![Page 9: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/9.jpg)
Why Gamification?

![Page 10: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/10.jpg)
The Attention Economy
The Next Generation have very different expectations
![Page 11: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/11.jpg)
Global Lifestyle Related Challenges
Modern Lifestyle consequences include many negative effects which place
increasing demands on available resources and
threaten the sustainability of public services for future
generations
![Page 12: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/12.jpg)
Global Challenge – HealthObesity, Diabetes, Cancer & Cardiovascular Problems
● Sedentary lifestyle● Convenience foods● Comfort eating● Inadequate exercise● Couch potato syndrome● Spectator society
![Page 13: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/13.jpg)
Changing Lifestylesand Consumer Empowerment
One of the consequences of this convenient and
easy access to our daily wants and needs is a
decline in the physical and mental challenges
necessary for our lifelong development and health
maintenance
![Page 14: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/14.jpg)
What can be Done ?
The consequences of a failure to address these challenges are unthinkable…..
![Page 15: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/15.jpg)
Serious Games and HealthLeveraging Consumer Technology to Address Global Challenges
![Page 16: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/16.jpg)
How do we Solve the Problem?● Develop clinical solutions that prevent or
manage these conditions or● Influence the food industry and citizens
through public policy interventions or● Develop better personal health
management solutions and practices
![Page 17: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/17.jpg)
Clinical Solutions
![Page 18: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/18.jpg)
Public Policy InterventionsTaxes & Legislation
![Page 19: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/19.jpg)
Public Policy InterventionsAwareness and Education
![Page 20: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/20.jpg)
Better Personal Health Management
![Page 21: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/21.jpg)
Which is the Best Solution?Who will Provide the Solution?
Medical Professionals or Politicians or Citizens?
![Page 22: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/22.jpg)
The Transition from Cure to Prevention
It’s quite clear that the best chance we have for increasing our life spans and overall improving our health is to adjust our personal behaviours
and to do so at an early age.
![Page 23: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/23.jpg)
The Same but Different !
My Body is not a Temple it is a Car
![Page 24: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/24.jpg)
Navigating Life’s Journey
Life is like a journey from the cradle to the grave. We know the starting point and the final destination and we are aware of the places en route
but we have little idea of how long the journey will last and whether the route will be easy or difficult
![Page 25: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/25.jpg)
Our Body is our Journey Vehicle
Our body is the vehicle that will take us to our final destination and its condition determines where we are on that journey, the nature of the
journey and how long it will last. Most of us do not know or monitor our body’s condition or properly maintain it
![Page 26: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/26.jpg)
Cars before Data Technology
We used our human skills to get the best from our vehicles supported by knowledge professionals
![Page 27: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/27.jpg)
Breakdowns and Repair
The consequence of this lack of technology in older cars was more breakdowns and a reliance on garages and mechanics to
diagnose problems, maintain and repair
![Page 28: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/28.jpg)
Data Measurement and VisualisationModern cars tell us oil
pressure, temperature, speed, range of petrol tank, warn us of any impending problems,
tell us where we are and how to get to our destination and compute new routes if we go
off track
![Page 29: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/29.jpg)
Lifestyle Technology Transforming Health Management
Wearable and embedded technologies change the dynamics of our management like the dynamics of car health management
![Page 30: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/30.jpg)
Where are We and Where can we Go?
Wearable and embedded lifestyle technologies provide the tools to manage our health
![Page 31: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/31.jpg)
But how can we change Personal Behaviours?
![Page 32: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/32.jpg)
Who will Most Influence Future Health?
![Page 33: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/33.jpg)
An Approach for Better Personal HealthGamification Enabling Technologies
![Page 34: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/34.jpg)
Mobile Apps
![Page 35: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/35.jpg)
Demonstrable Results
Substantial improvements in physical and mental health are achievable
![Page 36: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/36.jpg)
Before and After
2013
2013 Feb 2015
![Page 37: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/37.jpg)
Measurement and Feedback
Snapshot data Real Time data
![Page 38: Gamification and Lifestyle Technologies for Personal Health Management](https://reader035.vdocuments.net/reader035/viewer/2022070521/58ef5fc31a28abea7b8b4669/html5/thumbnails/38.jpg)
Lifestyle Technology Roadmap● Wearable consumer devices like iWatch to provide
advanced health metrics● Healthcare costs linked to lifestyle behaviours● Revolution in the healthcare ecosystem● Use of wearable lifestyle devices for identity
applications● Growth in embedded devices that not only
monitor but also control● The Singularity – Immortality ?