gen davids

2
Basic Skills Advanced Skills Talents & Traits Psychic Powers Experience points Wealth Characteristics Ballistic Skill (BS) Adv. taken Adv. taken Adv. taken Adv. taken Adv. taken Adv. taken Adv. taken Adv. taken Adv. taken Fellowship (Fel) Will Power (WP) Perception (Per) Intelligence (Int) Agility (Ag) Toughness (T) Strength (S) Weapon Skill (WS) Permission granted to copy for personal use only · © Games Workshop Ltd 2008. · Unofficial Character Sheet by Bo Hasle Buur 2008 Date of Creation ..................... Age ........................................ Character Name .................................................................... Player Name ............................................................... Career Path ............................................................................................................. Rank ...................................................... Divination ................................................................................................................... Quirk ...................................................... Home World ................................................... Gender .................... Build ..................................... Height ............................. Skin Colour ............................................. Hair Colour .................... Eye Colour ............................. Weight .............................. Basic Skills +10 +20 Bonus Awareness . . . . . . . . . (Per) ....... Barter . . . . . . . . . . . . (Fel) ....... Carouse . . . . . . . . . . . . (T) ....... Charm . . . . . . . . . . . . (Fel) ....... Climb . . . . . . . . . . . . . (S) ....... Command . . . . . . . . . (Fel) ....... Concealment . . . . . . . (Ag) ....... Contortionist . . . . . . . (Ag) ....... Deceive . . . . . . . . . . . (Fel) ....... Disguise . . . . . . . . . . . (Fel) ....... Dodge . . . . . . . . . . . . (Ag) ....... Evaluate . . . . . . . . . . . (Int) ....... Gamble . . . . . . . . . . . (Int) ....... Inquiry . . . . . . . . . . . . (Fel) ....... Intimidate . . . . . . . . . . . (S) ....... Logic . . . . . . . . . . . . . (Int) ....... Scrutiny . . . . . . . . . . . (Per) ....... Search . . . . . . . . . . . . (Per) ....... Silent Move . . . . . . . . (Ag) ....... Swim . . . . . . . . . . . . . . (S) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... Advanced Skills +10 +20 Bonus Speak Low Gothic . . . (Int) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... ..................................... ( ) ....... Talents & Traits ................................................................. ................................................................. ................................................................. ................................................................. ................................................................. ................................................................. ................................................................. ................................................................. ................................................................. ................................................................. ................................................................. ................................................................. ................................................................. ................................................................. ................................................................. ................................................................. ................................................................. ................................................................. ................................................................. ................................................................. ................................................................. ................................................................. ................................................................. ................................................................. ................................................................. Power Threshold Focus time Sustain Range Overbleed .................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ........... ................................................. ........... ............ ........ ....... ........... Power Threshold Focus time Sustain Range Overbleed .................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ........... .................................................... ........... ............ ........ ....... ........... Psychic Powers Experience points Wealth Psychic Discipline ................................................ Monthly Income ...................... Throne Gelt ...................... XP to spend Total XP spent Characteristics Gen. Davids 41 Male Black Black Black 40 50 3 5 3 0 5 0 4 0 4 0 4 5 5 0 Air of Authority Ambidextrous Melee Weapon Training (Power) Blademaster Combat Master Counter-Attack Deadeye Shot Disarm Pistol Training (SP) Two-Weapon Wielder Dual Shot Dual Strike Leap Up Rapid Reload Resistance (Psychic Powers) Psy Rating 3 Acrobatics Ag Lip Reading Per Pilot (Spacecraft) Ag Shadowing Ag Tech Use Int Inspire 9 Half Yes 6m No Telepathy 11 Free Yes 4km No Mind Scan 23 Ext No T No Compel 17 Half No 8m Yes

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Page 1: Gen Davids

Basic Skills Advanced SkillsTalents & Traits

Psychic Powers

Experience pointsWealth

CharacteristicsBallistic Skill (BS)

Adv. taken Adv. taken Adv. taken Adv. taken Adv. taken Adv. taken Adv. taken Adv. takenAdv. taken

Fellowship (Fel)Will Power (WP)Perception (Per)Intelligence (Int)Agility (Ag)Toughness (T)Strength (S)Weapon Skill (WS)

Permission granted to copy for personal use only · © Games Workshop Ltd 2008. · Unoffi cial Character Sheet by Bo Hasle Buur 2008

Date of Creation ..................... Age ........................................ Character Name .................................................................... Player Name ............................................................... Career Path ............................................................................................................. Rank ...................................................... Divination ................................................................................................................... Quirk ...................................................... Home World ................................................... Gender .................... Build ..................................... Height ............................. Skin Colour ............................................. Hair Colour .................... Eye Colour ............................. Weight ..............................

Basic Skills +10 +20 Bonus

Awareness . . . . . . . . . (Per) .......Barter . . . . . . . . . . . . (Fel) .......Carouse . . . . . . . . . . . . (T) .......Charm . . . . . . . . . . . . (Fel) .......Climb . . . . . . . . . . . . . (S) .......Command . . . . . . . . . (Fel) .......Concealment . . . . . . . (Ag) .......Contortionist . . . . . . . (Ag) .......Deceive . . . . . . . . . . . (Fel) .......Disguise . . . . . . . . . . . (Fel) .......Dodge . . . . . . . . . . . . (Ag) .......Evaluate . . . . . . . . . . . (Int) .......Gamble . . . . . . . . . . . (Int) .......Inquiry . . . . . . . . . . . . (Fel) .......Intimidate . . . . . . . . . . . (S) .......Logic . . . . . . . . . . . . . (Int) .......Scrutiny . . . . . . . . . . . (Per) .......Search . . . . . . . . . . . . (Per) .......Silent Move . . . . . . . . (Ag) .......Swim . . . . . . . . . . . . . . (S) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) .......

Advanced Skills +10 +20 Bonus

Speak Low Gothic . . . (Int) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) ............................................ ( ) .......

Talents & Traits.........................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................

Power Threshold Focus time Sustain Range Overbleed

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Power Threshold Focus time Sustain Range Overbleed

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Psychic Powers

Experience pointsWealth Psychic Discipline

................................................Monthly Income ......................Throne Gelt ......................

XP to spend Total XP spent

Characteristics

Gen. Davids41

MaleBlack Black Black

40 50 3 5 3 0 5 0 4 0 4 0 4 5 5 0

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Air of AuthorityAmbidextrousMelee Weapon Training (Power)BlademasterCombat MasterCounter-AttackDeadeye ShotDisarmPistol Training (SP)Two-Weapon WielderDual ShotDual StrikeLeap UpRapid ReloadResistance (Psychic Powers)Psy Rating 3

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Acrobatics Ag ■

Lip Reading Per ■

Pilot (Spacecraft) Ag ■ ■

Shadowing Ag ■

Tech Use Int ■ ■

Inspire 9 Half Yes 6m NoTelepathy 11 Free Yes 4km NoMind Scan 23 Ext No T NoCompel 17 Half No 8m Yes

Page 2: Gen Davids

Fate Points

Hit Location & Armour

Insanity

Corruption

Gear

Mutations

Missile weapons Melee weapons

Wounds

Movement Lifting

CharacteristicsBallistic Skill (BS)

Adv. taken Adv. taken Adv. taken Adv. taken Adv. taken Adv. taken Adv. taken Adv. taken Adv. taken

Fellowship (Fel)Will Power (WP)Perception (Per)Intelligence (Int)Agility (Ag)Toughness (T)Strength (S)Weapon Skill (WS)

BODY(31-70)

Type

LEFT LEG(86-100)

Type

RIGHT LEG(71-85)

Type

LEFT ARM(21-30)

Type

HEAD(1-10)

TypeRIGHT ARM(11-20)

Type

Permission granted to copy for personal use only · © Games Workshop Ltd 2008. · Unoffi cial Character Sheet by Bo Hasle Buur 2008

Half Move

(AB x 1)

Full Move

(AB x2)

Charge

(AB x 3)

Run

(AB x 6)

Upper Body 31-50

Lower Body 51-70

Left 31-50

Right 51-70

Base Jump

(SB x 20 cm)

Base Leap

(SB x 1 m)

Carry Lift Push

Total Current

Fate Points

Hit Location & Armour

Insanity

Corruption

Gear.................................................... ............................................................. ............................................................. ............................................................. ............................................................. ............................................................. ............................................................. ............................................................. ............................................................. ............................................................. ............................................................. ............................................................. ............................................................. ............................................................. ............................................................. ............................................................. ............................................................. ............................................................. ............................................................. ............................................................. ............................................................. ............................................................. ............................................................. ............................................................. ............................................................. ............................................................. .........

weight

Mutations

Missile weapons

Name Class

Damage Type Pen Reload ROF 1 / /Range ClipPB /S /M /L /E Special Rules

Name Class

Damage Type Pen Reload ROF 1 / /Range ClipPB /S /M /L /E Special Rules

Name Class

Damage Type Pen Reload ROF 1 / /Range ClipPB /S /M /L /E Special Rules

Name Class

Damage Type Pen Reload ROF 1 / /Range ClipPB /S /M /L /E Special Rules

Melee weaponsName

Class Damage Type Pen

Special Rules

Name

Class Damage Type Pen

Special Rules

Name

Class Damage Type Pen

Special Rules

Name

Class Damage Type Pen

Special Rules

Insanity points Degree of Madness Disorder Severity

................................................................ ........

................................................................ ........

................................................................ ........

..............................................................................

.............................................................................

............................................................................

Corruption points Degree of Corruption Malignancies

.................................................................................................................................................................................................................................

Handedness: ........................................

WoundsTotal Wounds

Current Wounds

Critical Damage

Fatigue

Max. Fatigue = TB

Total Armour Weight ....................................

Movement Lifting

Characteristics

Sound Constitution

5 10 15 30

40 50 3 5 3 0 5 0 4 0 4 0 4 5 5 0

2xAutopistol Pistol

1d10+2 I 3 - 6

18

Man-Stopper Bullets 4 Charge

2xPower Sword

Power 1d10+5 E 6

Balanced; Power Field

4Flak

4Flak

4Flak

4Flak

4Flak

4Flak

13