golfsyncfinal
TRANSCRIPT
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GolfSync“The Connected Golf Experience”
Amy BakerDerek Baker
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Problem Statement• Deliver an enhanced golf experience that
incorporates an interactive approach, connecting the game of golf.
• By connecting players to a network, course management can effectively track and utilize real time data to improve their overall efficiency and throughput.
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Market Overview• Study current market – gather data from various
local golf course establishments and assess the need for GolfSync while targeting mid to upper level golf courses.
• Customers • Direct: Golf course owners, onsite professionals,
general managers, rangers and maintenance staff• In-Direct: Golfers
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Golf Course System-High Level Overview
Golf Course Tee Times
MerchandiseLessons
Clubhouse Restaurant
Beverage CartPace of Play Course
Conditions
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Architecture
(Smartphone)Communication Module
(GolfSync Wearable)Sensor
Cloud(GolfSync Application)
Communication Network
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Future Items• Economic Model• Integration Model• Go to Market Strategy• Implementation of Risk and Mitigation Strategy
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Background• GolfSync will enable a free flowing environment of data, used as a value stream
between business and consumer• Courses will utilize customer Bluetooth connectivity on their smart phone to
communicate with a BLE (Bluetooth low energy) wireless active sensor to track course progress and improve course efficiency
• GolfSync will be an application based service for players to download and login to provide a secured community to share player position, score and personal swing analysis
• Players will be given a GolfSync wearable following check in which will provide live feed of data to the smart phone with the GolfSync app
• There are a number of golf apps out there that analyze your swing or track your score but only GolfSync provides a Connected System between golf course and golfer, creating a seamless and intuitive solution to costly lessons and unenjoyable rounds of golf