gt 02 game production

Upload: shatria-kaniputra

Post on 18-Oct-2015

19 views

Category:

Documents


0 download

DESCRIPTION

Basic Game production for beginner

TRANSCRIPT

  • 5/28/2018 GT 02 Game Production

    1/22

    GAM

    ETESTING

    02 |Game ProductionEriq Muhammad Adams J | [email protected]

  • 5/28/2018 GT 02 Game Production

    2/22

    GAM

    ETESTING

    The Game Team

    Come in different sizes, shapes, locations,and skillsets and vary by company, game

    title, or platform. Typically team roles :

    The Development Team

    The Test Team

    The Art Team

    The Sound Team

    Project Manager

    Game Designer

  • 5/28/2018 GT 02 Game Production

    3/22

    GAM

    ETESTING

    The Development Team

    Responsible for producing properlyworking game code. Divide into :

    Development Lead

    defines development project activities andallocates them to programmers.

    establish technical procedures and standards

    provide technical direction and assistance to

    other programmers.

    Development Engineer

    produce the code

    porting code from one platform to another

  • 5/28/2018 GT 02 Game Production

    4/22

    GAM

    ETESTING

    The Development Team (cont.)

    Build Engineer : Set up code and game asset libraries and file

    structures

    Define and maintain build specifications for

    each release

    Perform merges

    Do builds

    Do a "sanity test" after a build

    Document and publish release notes to the

    team.

    Release notes -> tester reference

  • 5/28/2018 GT 02 Game Production

    5/22

    GAM

    ETESTING

    The Test Team

    Very dynamic during the course of thegame project. Commonly is called QA

    (Quality Assurance) team. Divide into :

    Test Lead

    plans and orchestrates testing activities

    performed over the course of the game

    development project.

    responsible for the on-time delivery of testdevelopment and test execution results

    establishes test procedures and standards

    provides technical direction & assistance to

    testers

  • 5/28/2018 GT 02 Game Production

    6/22

    GAM

    ETESTING

    The Test Team (cont.)

    Test Engineers Test the game code

    Beta Testers

    a "volunteer army" of testers made up ofgame players who sign up to donate their

    time to playing pre-release "Beta versions of

    a game.

  • 5/28/2018 GT 02 Game Production

    7/22

    GAM

    ETESTING

    The Art Team

    Provide visual game experience. Divideinto :

    Art Director

    This person provides visual themes andleadership for the game

    Artist

    2D Artist, 3D Artist, Environment Artist,

    Texture Artist, Vehicle Artist, Character

    Modeler

    Animators

    Add realism and motions to the game

  • 5/28/2018 GT 02 Game Production

    8/22

    GAM

    ETESTING

    The Art Team (cont.)

    Level Designers or Level Artist Define levels or game worlds.

  • 5/28/2018 GT 02 Game Production

    9/22

    GAM

    ETESTING

    The Sound Team

    Provide audible experience of the game.Divide into :

    Sound Engineer

    Provide sound effects Music Director/Producer

    Composing New Song

  • 5/28/2018 GT 02 Game Production

    10/22

    GAM

    ETESTING

    Project Manager

    see that the game gets done on time(scheduling) and within budget (staffing)

  • 5/28/2018 GT 02 Game Production

    11/22

    GAM

    ETESTING

    Game Designer

    Define game idea and concept a storyteller, entertainer, and inventor all

    rolled up into one

  • 5/28/2018 GT 02 Game Production

    12/22

    GAM

    ETESTING

    Job/Role Assignment Matrix

  • 5/28/2018 GT 02 Game Production

    13/22

    GAM

    ETESTING

    Game Production Lifecycle

    Games are developed through well-defined& industry-standard phases :

    Concept Development

    Preproduction

    Development

    Alpha

    Beta

    Code Freeze

    RTM (Release To Manufacture)

    Patches

    Upgrades

  • 5/28/2018 GT 02 Game Production

    14/22

    GAM

    ETESTING

    Concept Development

    The fuzzy front-end game design Start from idea, high concept (pitch doc)

    High Concept : Quick Description

    Genre

    Gameplay

    Features

    Setting

    Story

    Rating

    Platforms

    Estimate Schedule, Budget, Profit and Loss

    Competitive Analysis

    Team Risk Analysis

  • 5/28/2018 GT 02 Game Production

    15/22

    GAM

    ETESTING

    Preproduction

    Proof of Concept The GDD (Game Design Document)

    The Art Production Plan

    TDD (Technical Design Document) The Project Plan

  • 5/28/2018 GT 02 Game Production

    16/22

    GAM

    ETESTING

    Development

    Implementation phase. Trick : Break large task into small and

    manageable task.

  • 5/28/2018 GT 02 Game Production

    17/22

    GAM

    ETESTING

    Alpha

    the point at which the game is mostlyplayable from start to finish

  • 5/28/2018 GT 02 Game Production

    18/22

    GAM

    ETESTING

    Beta

    all assets are integrated, all developmentstops, and the only thing that happens

    thereafter is bug fixing.

    Compliance Testing

    Approve the console manufacturer (meets

    their quality standard)

    Beta Testing (crunch time)

    Gives developers valuable gameplay and

    balance feedback

    Check defects

  • 5/28/2018 GT 02 Game Production

    19/22

    GAM

    ETESTING

    Code Freeze

    all the work is done and the preparationof candidate master disks begins

  • 5/28/2018 GT 02 Game Production

    20/22

    GAM

    ETESTING

    RTM

    The game is released to manufacturewhen a candidate release has been

    thoroughly tested and found to be

    acceptable.

  • 5/28/2018 GT 02 Game Production

    21/22

    GAM

    ETESTING

    Patches

    Fix and improvement after release. (after

    feedback from users)

  • 5/28/2018 GT 02 Game Production

    22/22

    GAM

    ETESTING

    Upgrades

    Represent additional content created to

    enhance the original game.