gwc14: isidro rodrigo - "the boardgames that hr people [should] play"

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Games that HR People (should) play @isidrorodrigo Isidro Rodrigo de Dieg

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Presentation from Isidro Rodrigo's talk at Gamification World Congress 2014

TRANSCRIPT

Page 1: GWC14: Isidro Rodrigo - "The boardgames that HR people [should] play"

@isidrorodrigo#GWC14

Games that HR People (should) play

@isidrorodrigo

Isidro Rodrigo de Diego

Page 2: GWC14: Isidro Rodrigo - "The boardgames that HR people [should] play"

@isidrorodrigo#GWC14

Gamification as an act of humi-lity

Page 3: GWC14: Isidro Rodrigo - "The boardgames that HR people [should] play"

@isidrorodrigo#GWC14

+1.000

Page 4: GWC14: Isidro Rodrigo - "The boardgames that HR people [should] play"

@isidrorodrigo#GWC14

Crisis?Attention

Engagement

Meaning

Page 5: GWC14: Isidro Rodrigo - "The boardgames that HR people [should] play"

@isidrorodrigo#GWC14

Pixel Dungeon

Rogue Like

Exploration

Page 6: GWC14: Isidro Rodrigo - "The boardgames that HR people [should] play"

@isidrorodrigo#GWC14

Learning Dun-geon

Relatedness

Autonomy

Competence

Guild of “Hardcore”Learners

Dynamic: Scarcity

[Flow]Skill - Cha-llenge

Voluntary access

Page 7: GWC14: Isidro Rodrigo - "The boardgames that HR people [should] play"

@isidrorodrigo#GWC14

Budget

Risk

Page 8: GWC14: Isidro Rodrigo - "The boardgames that HR people [should] play"

@isidrorodrigo#GWC14

Pervasive games

Pervasive gamification

PERVASIVE

Page 9: GWC14: Isidro Rodrigo - "The boardgames that HR people [should] play"

@isidrorodrigo#GWC14

Gift Trap

Social Game

Empathy Game

Page 10: GWC14: Isidro Rodrigo - "The boardgames that HR people [should] play"

@isidrorodrigo#GWC14

Gift Tasks

Relatedness

Autonomy

Competence Group Knowledge

Mechanic: Gifting

Social Certifica-tion

Accountability

Page 11: GWC14: Isidro Rodrigo - "The boardgames that HR people [should] play"

@isidrorodrigo#GWC14

TimeLine

Skill Game

Competition

Page 12: GWC14: Isidro Rodrigo - "The boardgames that HR people [should] play"

@isidrorodrigo#GWC14

FuzzyLineMechanic: Hidden ru-

les

Relatedness

Win State / Purpo-se

Competence Collaboration

Clarify priorities

Meaning & info

Page 13: GWC14: Isidro Rodrigo - "The boardgames that HR people [should] play"

@isidrorodrigo#GWC14

Ey, wait a minute…

Gamification is NOT

Game Based Learning

Page 14: GWC14: Isidro Rodrigo - "The boardgames that HR people [should] play"

@isidrorodrigo#GWC14

+15.000

Page 15: GWC14: Isidro Rodrigo - "The boardgames that HR people [should] play"

@isidrorodrigo#GWC14

Page 16: GWC14: Isidro Rodrigo - "The boardgames that HR people [should] play"

@isidrorodrigo#GWC14

Budget

Risk

Affordable budget

Simple implementation

Visible results

Pull Strategies

Page 17: GWC14: Isidro Rodrigo - "The boardgames that HR people [should] play"

@isidrorodrigo#GWC14

What if…Mechanic: Quest

Relatedness

Meaning

Competence

Autonomy

KPIs

Page 18: GWC14: Isidro Rodrigo - "The boardgames that HR people [should] play"

@isidrorodrigo#GWC14

Games that HR People (should) play

@isidrorodrigo

Isidro Rodrigo de Diego

THANK YOU!