harry potter stone complete walk through

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    Harry Potter and the Philosopher's Stone

    IntroductionThere is a way to obtain a selective list of the five Levels and all of their Sublevels. Whilst in the game, type Harrydebugmodeon

    The GameLevel 1: First Spells

    Hogwarts Main EntranceAttend Defence Against the Dark Arts class with Professor Quirrell, located on the third floor. Find 1 secret Wizard Card.

    [1.1] The students come running out of the Great Hall and Harry Potter meets Albus Dumbledore by the foot of the Monumental Staircase of Hogwarts Entrance Hall.

    Go up the Stairs and Ron Weasley will run into Harry.

    Follow Ron through the corridors and Harry will be introduced to his brothers, the twins Fred and George Weasley.

    A secret revolving door behind the Witch statue opens and Harry follows the twins inside. A small tutorial lesson is given by them.

    Proceed to the bookcase and Harry will automatically climb up. Take the Bean andturn right.

    Follow the path of Beans until you arrive at a room where youll hear a vicious laughter. Fred and George are waiting here for Harry.

    Now youll learn how to jump. However, if you have checked auto jump in the menu, dont bother with the jump button.

    Jump from bookcase to bookcase and grab all of the Beans. If you fall down, youcan climb back up and start over from the position of the twins.Jump straight straight right. When youll jump to the third bookcase, meet Peeves,the Poltergeist. Hes always causing trouble.

    When Peeves hits Harry, hell loose some of his stamina, which youll notice on Harrys lightning meter in the upper left corner.

    If the meter goes empty Harry will faint and youll have to start allover from thesave point in this block.

    Peeves will keep on babbling and laughing, so go on with collecting all of the Beans and try to avoid physical contact with him.

    Jump further left right and now youre on the balcony. Turn around the corner, make a few straight jumps until youre in the next room and meet the twins again.

    Follow the track of Beans on the floor and climb the ledges left and right and dont forget the Beans that are hidden behind the pillars.

    Climb the bookcase at the end and grab your first ever Chocolate Frog to increas

    e Harrys stamina.Jump to the bookcases left and right and collect some more Beans. You should hav

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    e gathered 29 Bertie Botts Beans by now. Go meet the twins again.

    Harry gets his first ever Wizard Card #101: Albus Dumbledore, ????-present, Current Headmaster at Hogwarts, considered the greatest Wizard of modern times.

    To view the Card press ESC and click on Folio Magi. Click on the card to view anenlargement in the middle pentagon of the screen.

    A door above the bookcase with the Choc Frog is sliding open: Climb through thesecret exit above the bookcases to get to your first Spell lesson.Take the staircase to the left and meet Draco Malfoy for the first time in a cutscene.Before following them walk around the banisters and meet... Argus filch, the Housekeeper with a dislike to Harry.Youll see a girl waiting by the door. Thats Hermione Granger.

    Follow Hermione and youll meet Professor Quirrell.

    Prof. Quirrell draws a spiral sign in the air.

    Its not that easy at all. Try to stay within the boundaries of the sign. Try again, you can do it up to four times, and earn some points for Gryffindor.

    Your grade should pass the percentage mark mentioned below to earn some points.Your first round will start with mark 50%. If you pass the mark youll get 5 points.

    Your next round will have mark 65 %. Pass the test and earn 10 points. Third round more than 80 % for 15 points and last round over 90% for 20 points.

    So, if you pass all four tests with splendor youll earn 5 + 10 + 15 + 20 = 50 points altogether.

    But if you fail one of the tests prof. Quirrell may or may not interrupt the exam, you never know.

    Whatever, eventually youll master the Flipendo Spell anyway but you may not haveearned a maximum of 50 house points.

    Flipendo ChallengeCollect 8 Challenge Stars and find 3 Secret Areas.[1.2] Prof. Quirrell gives instructions to Harry.Cast Flipendo on the barrel hold down the mouse button and aim with your directional arrows at the barrel until you notice the Flipendo spiral sign over it.

    Then, release the button and Harry will shout Flipendo! The Spell will make thebarrel roll into the corridor. Run into the corridor and cast Flipendo on the barrel for a second time.Now the barrel will roll down the ramp. Follow to your left, go down another ramp and stand on the blue balcony for a while observe the bridge.

    Turn around and look right. There is the first Challenge Star behind a grilled door.

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    Follow the ramp all the way down on your left side to a room where the Professoris waiting for Harry.

    Prof. Quirrell goes on. Then he points at a copper cauldron.

    Cast Flipendo on the cauldron and take out the Bertie Botts Beans. On the opposit

    e side there is another cauldron to knock over with Flipendo. Get more Beans.

    Cast your spell at the Flipendo switch and the grilled door will open. Ascend the ramp and seize your first of eight Challenge Stars.

    Follow the red carpet, cross the bridge, and cast Flipendo on the cauldron collecting some Beans. There is a Flipendo switch on the wall to your right.

    Cast a Spell at it and youll see the bridge rotating through 90.

    Jump down and go see Prof. Quirrell. Go up the ramp again and on top cross the bridge on your right.

    Your 2nd Challenge Star is on the other side. Descend the next ramp and youll hear a door closing down behind Harrys back.

    Enter the room on your right and make acquaintance with a new character: NearlyHeadless Nick (played by Monty Python Actor John Cleese).

    Save your game now.[1.3] Turn around, cast Flipendo at the jar on a pedestal and extract a BB Bean.

    Further in the room are two Flipendo switches on the walls. Charm any first one

    to openthe door. Charming the next switch will open the grille.

    Follow the blue carpet, up the ramp and on your right. Youll enter a room with threeswitches on the walls. First apply Flipendo on two cauldrons to receive some Beans. Charmeach of the three Flipendo switches and the 1st Secret Area in the middle will unlock. Goinside and capture the 3rd Challenge Star and four Beans. Follow the blue carpetand meetProf. Quirrell:Approach the Professor again: The b-block can be moved but only so far. And again: Runt-towards the b-block and d-dont stop, youll c-climb it.Cast Flipendo on the block. Comedown from the step and charm it a second time. Climb the block and jump to yourright. Nowyoure on a green carpet. Cast Flipendo twice on the next block and climb it. Jumpto yourright and proceed along the dark green carpet. Youll be entering a new passage with abrilliant green carpet. Turn left and cast Flipendo at a jar between two lit candles on

    a table. Thatll augment your number of Bertie Botts Candies. Turn around and go save bythe next Book.

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    [1.4] Cast Flipendo on the jar and receive a few more Beans.

    Continue around the corner to your left and cast Flipendo on another block. Theblock willmove on and drop down a bit, thus forming a bridge to the opposite side. Jump and follow

    the brilliant green carpet to the right where youll see another tall block. CastFlipendo.Follow the moved block and turn left. Harry will climb the ledge.Turn left and cast Flipendoon the cauldron at the end of the carpet. Take out the Beans. Turn back and castFlipendoat the switch on the block standing on the balcony. That will open the grille ontop of theledge on your left. Return to the edge and jump to the high block.Jump to the ledge and seize your 4th Challenge Star and some Beans.

    Hop to the block and jump off on your left side. Turn left and climb the two steps. CastFlipendo on the next tall block. That will move and drop down.

    Run and jump to the block and from here jump left to your 5th Challenge Star.The next section will be tricky. There is a river of blue goo below a number offloatingblocks to jump on.Cast Flipendo at the switch on the left wall and the first block will start gliding towardsHarry. Jump to the block when it slows down in order to reverse and ride it to the next

    stable ledge. Jump to that ledge and cast Flipendo at the wall switch. Now the block onyour left starts gliding. Jump to it and cast Flipendo at the switch on the leftwall.That will open the grilled door next to the switch.Jump to the next block. This is the trickiest of all jumps. You should jump whenyour blockis still away from the next one.

    Jump left to the 2nd Secret Area, and acquire your 6th Challenge Star. Flip thecauldron fora couple of Beans and turn around. When the block approaches jump to it and rideit to thenext stable ledge. Cast Flipendo at the switch on the wall. Now youll have to jump to twomore blocks. Let the first block arrive and jump to it and from this one to thesecond onewhen it is near. Turn right and cast Flipendo on the tall block.Jump to the ledge and cast Flipendo on the block once again. The block will moveand sinkhalfway into the floor. High on top youll spot the Challenge Star.Enter the Secret Area and climb on top of the ledges. Grab the Beans and your 7t

    h ChallengeStar.

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    Let the block approach, jump and ride it to another stable ledge. Jump to it andcast Flipendoon the switch.

    The next block starts moving now. Jump to that block and ride it to the final ledge where thedoors will open wide.

    Harry will enter a corridor with a red carpet once again. Go right and down theslope youllfind a Save Book.

    [1.5] Proceed and the doors will open.

    Listen to Prof. Quirrell: This is a Gnome, Mr. P-Potter.They like to p-p-pester young Wizards. Knock him on his b-b-backside to c-complete theChallenge.

    They move quickly and c-can be q-q-quite a nuisance.If a Gnome will hit Harry hell take away three of your Bertie Botts Beans. Firsttakecare of the Gnome sitting behind the left armchair. Go easy on the second one onyour right,sitting behind the first armchair, and then stun the third Gnome hiding behind the secondarmchair.

    When the three Gnomes are stunned the door to a next room will open. Before entering castFlipendo on two jars each standing in a corner and take away the Beans.

    Collect your 8th and last Challenge Star from the alcove opposite to the fireplace.

    Enter the next room and meet Quirrell:You c-collected all the Challenge Stars! 20 p-points for G-Gryffindor! Now hurryon tob-broomstick p-p-practice.

    Back in their Gryffindor Common Room, Harry, Ron and Hermione talked about theirexcitingfirst days at Hogwarts. There was much talk about the break-in at Gringotts Wizard Bank.But there was little time to dwell on this, since Harry and his friends were expected attheir flying lesson with Madam Hooch.

    Flying Lesson

    Flying lesson with Madam Hooch. Fly Harry through the hoops.

    Find 1 Secret Wizard Card. Find 1 Secret Area.

    [1.6] Harry meets Madam Hooch outside: I am your instructor, Madam Hooch. For your firstlesson, you will fly through these magic rings.

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    Control your broom with the direction keys. The speed up and slow down keys adjust yourflight speed. Ready Potter? On my whistle, then.

    Now youre going to fly on that broom! There are 82 rings to fly through and it all depends

    on your speed whether youll find enough time for them to pop up. First youll havetofly through 11 lilac rings.

    Next, 11 blue and then 11 yellow rings. The yellow rings will bring you upward.Speed upand youll get another 24 orange rings and finally 25 red ones. When you approachHogwartssymbol fly in.

    The circular symbol will open and you can enter the Secret Area with the WizardCard and

    a number of Beans. Capture your Wizard Card #1: Merlin, Medieval, dates unknown.Mostfamous Wizard of all time. Sometimes known as the Prince of Enchanters. Advisorto theCourt of King Arthur.If you want to go as far as the red rings youll really have to speed up! Your averagescore will be 15 house points.When time is up Madam Hooch will give you the points: From now on you may practice flyingat any time. You will find the option on the main menu.

    If you can fly through all 82 rings, youll eventually get 20 points! I also congratulateyou for being the first student to find the Secret Room since 1867.Time for your Charms lesson, now. Good day, Mr. Potter.

    Wingardium Leviosa Lesson

    Attend Professor Flitwicks Charms Class on the fifth floor.

    Find 2 Secret Wizard Cards.

    Find 7 Secret Areas.

    [1.7] Harry is now in a room with 2 armor statues and a bunch of fellow students.

    Cast Flipendo 4 x on each tin soldier to get a small collection of Bertie Botts Beans.Left of the armors you can cast Flipendo on a cauldron and get some more Beans.If yougo to the students standing on the room on the red rug one of them will say: Have you

    met Hagrid? Hes so large I can scarcely see the top of his head. Then go meet Hermionewho is standing in front of a door with a sparkling padlock: Youre early for the

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    lesson, Harry. But Ill teach you a new Spell Ive learned on my own. The Spell Ilearned is Alohomora. It will open magically locked things, but dont get into anymischief.

    When I stop, hold down the left mouse button and make the same pattern, then letgo offthe button.

    Just like last time with the Flipendo Charm of Prof. Quirrell, you get four tests. Yourfirst grade is 50%. If you make it past the grade, Hermione will say: Great Harry, Imsure Prof. Flitwick would give you 5 house points for that charm. The second grade is65%, third is 80% and fourth is 95%. The next points you earn are 10, 15 and 20,resp.This procedure will be the case with all other Spells you will learn in this game.Now you try using Alohomora. We still have a few minutes before the Charms lesso

    n.Thatdoor in front of you is magically locked. Cast Alohomora to open it.Cast Alohomora onto the door. It will open and Harry and Hermione run into the next room.Youve got it, says Hermione. Now... can you find the two Secrets in this room? CastFlipendo on the tin armor (it will throw a Bean for Harry) and a first Secret Doorwill open. Inside youll find your Wizard Card #28: Tilly Toke, 1903-1991, AwardedOrder of Merlin First Class for saving lives during the Ilfracombe Incident of 1932,when a Dragon swooped down a beach full of sunbathers.

    Cast Alohomora on the bookcase.That will open an access to a next room with a large mirror. Harry will admire himselfin the mirror (hes handsome, isnt he?): If youre done admiring yourself, Harry, takea look at that magical chest. Cast Alohomora to unlock it. Cast Alohomora on thechestand it will open and spit out some Bertie Botts Beans. Next, cast Alohomora on the mirror.

    Inside you may catch a Chocolate Frog. Get out of here and cast Alohomora on thedoorand enter the next room. Here inside cast Alohomora on a painting.Enter the Secret Area and cast Alohomora on the chest to extract some Beans. Then,cast Alohomora onto the door. Harry will now return to the first room.First cast Alohomora on the bookshelves.Cast Alohomora on the bookshelvesClimb the ledges into the Secret Room and open the chest with Alohomora. Get more Beans

    out of that chest.Leave the room and look at the painting between the two tin armor men. Cast Alohomora

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    on the painting.That will open and unveil a Secret Area with one BB Bean. Inside, a wall will open upand give access to two chests. However, if you did not cast Flipendo four timeson eachof the tin men at the beginning of this save block, do it now or that wall would

    notopen up.The two chests are opened with Alohomora and contain a number of Beans.Now go out and save by the Book.

    [1.8] Professor Flitwick welcomes the students: Welcome young Wizards. I am ProfessorFlitwick and today you will learn the levitation Spell: Wingardium Leviosa.By now, you know how to learn a spell. You can get up to 50 points for Gryffindor if

    you can follow the W-sign four times correctly passing the marks.You may now enter the Wingardium Leviosa Challenge to practice the Spell. Followme,Mr. Potter.

    Follow the Professor to the next room. Cast Wingardium Leviosa on that statue, thenmove it onto that large plate.

    Charm the statue with Wingardium Leviosa and place it onto the square plate leftorit. You may repeat the charm if the statue wont move far enough. In that case, gostand near the statue and apply the Spell again.

    That will open a door.Well done, says the Professor. Now go and collect the Challenge Stars. Ill meet youat the end. Good luck, Mr. Potter! Go inside and cast Flipendo on a cauldron forsome Beans.

    Turn right in the corridor and a door will open allowing two Gnomes to attack Harry.Stun them with Flipendo.

    The door gives access to a room with a Flipendo switch. Cast Flipendo on the switch.The grille door in the previous corridor will open and you can take your first ChallengeStar.Go down the stairs and save your game by the Save Game Book.[1.9] Go down the stairs and knock over two cauldrons with Flipendo.

    Take out the Beans. There are two bookcases with a Bean on top and a chest is standingin the middle. Cast Alohomora on the chest for Beans and a Choc Frog and grab the Beanson top of the bookcases.

    Enter the next room and take care of two more cauldrons.In the middle of the room there is a tin soldier. Cast Flipendo twice on him to

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    get moreBeans. There are two Wingardium Leviosa blocks in front of the tin soldier.

    Further there are two tall blocks with Flipendo signs on them. If you look wellyoullnotice a Gnome hiding behind each of these blocks. Cast Flipendo on each block and

    immediately stun the Gnome that is thus released. When the blocks have moved aside youcan cast Flipendo on two switches on the wall. Those will open the grilled doorsoneach side in the room.Now youll have to move each W-block onto the platforms in the newly opened rooms.Cast Wingardium Leviosa on these blocks.These will open two parts of a sealed door towards a Challenge Star. Go and takeyour2nd Challenge Star.

    Then youll be entering a wonderful balcony with a Save Book. First go left and grabyour 3rd Challenge Star.Now save your game.

    [1.10] On the other side of the balcony you will have to move another statue with theWingardium Leviosa Spell onto the square plate.Once youve done that, a floating ledge will come near, so you can take a ride totheopposite side and grab your 4th Challenge Star.

    Here on this side there are two more statues that have to be lifted with WingardiumLeviosa and placed upon switch plates. The first will trigger a floating ledge andthe second will open a door in the wall giving access to a Secret Area.

    Once inside, first cast Flipendo on the wall switch. That will make a second floatingledge with a Challenge Star come near. Then, cast Alohomora on the large mirrorgivingaccess to the actual Secret Area. Climb some ledges until youll arrive in a roomwiththree chests and Challenge Star #5. The chests can be opened by charming them withthe Alohomora Spell. One of them contains a Wizard Card, the others BB Beans.Take your Wizard Card #10: Burdock Muldoon, 1429-1490, Chief of Wizards Council 1448-1450.Jump down the hole catching the 5th Challenge Star and go to the balcony where you mayjump to the floating ledge. Turn left and jump to the ledge with your 6th and finalChallenge Star.

    Return to the previous ledge and from there jump to the opposite side when the l

    edgeis near. Prof. Flitwick will meet Harry there: Youve collected all the ChallengeStars!

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    20 points for Gryffindor! Now off you go!Cast Wingardium Leviosa on a statue andlevitateit onto the plate. A wall will open giving access to a Secret Room with a chestinside.Cast Alohomora on the chest and retrieve a number of BB Beans.

    Go out and approach the exit door. This will open and youll enter a new sublevel.

    Second Floor Landing

    Attend the Herbology class with Professor Sprout. The way to the Greenhouse is outthrough the Main Entrance.

    Find 3 secret Wizard Cards. Find 3 Secret Areas.

    [1.11] A Harry Potter Owl will fly in and leave a parchment roll.

    Cast Flipendo on the cauldron on your left side and take out three BB Beans.Take the parchment. It reads: Harry, dont be late for the Herbology lesson. Im waitingat the entrance of the greenhouse. See you there soon. Hermione.Cast Alohomora on thechest and take out the Beans.

    On the opposite side youll notice a bookcase in betweens some climbable ledges. Climball the way up and cast Alohomora on the mirror on top. That will open a SecretRoom.

    Inside cast Alohomora on the chest and retrieve some Beans and the Wizard Card #24:Adalbert Waffling, 1899-1981. Famous magical Theoretician.

    Leave the Secret Room and continue left to a large room with a Choc Frog on a red rugin the middle of it.When youll approach the Frog, Peeves will come in. Look at his life meter in thelowerleft corner.

    Youll have to hit him four times with Flipendo: aim the Spell at him and cast itontohim. Hell open the grilled door and leave.A Choc Frog will be jumping in the opening.Go there and catch it.

    Go down the stairs, and a secret wall door will slide open. Fred and George comeout!Hey, Harry! Do you have 25 Beans for us? We need Beans for some, ahem, experiments.Talk to Fred, hes the one with the Wizard Card. Approach Fred: Nice work Harry, youfound all the Beans we needed for now.

    Receive the Wizard Card #18: Uric the Oddball, Medieval, dates unknown. Highly eccentricWizard who is famed, among other things, for wearing a jellyfish for a hat.

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    Thanks for helping us out, Harry! Fred and George leave by the secret entrance.Go through the portal, down the stairs and another Potter Owl will fly in leaving amessage from Hermione: Harry, if youre late for Herbology lesson, Gryffindor canlose house points. Hurry up - Hermione. Turn right and cast Alohomora on the wall painting.

    A Secret Room is unveiled, climb in.Cast Alohomora on the chest and take some Beans. Go out and continue to your right.Two Slytherin guys - Crabbe and Goyle - will stop Harry.

    Hey Potter, do you like surprises? Malfoys got a present for you. Youd better watchyour step around here, Potter. Slytherins dont like Gryffindors.Cast Flipendo fourtimes on the Witch statue and it will reply each time with a vicious laughter providingHarry some Beans though.

    Cast Alohomora on the chest left of it for even more of those precious Beans.

    Turn around and go down the stairs, take a left and cast Flipendo on a jar.

    Now turn around and climb the stairs again. Turn right by the Witch statue and followthe corridor with the blue carpet.

    Down the stairs meet a funny guy: Hello, Harry. Im Neville Longbottom. This is myRemembrall. It tells you if theres something youve forgotten to do. Oh! Its tellingwe have Herbology class soon! Oh! I almost forgot! Watch out for Draco Malfoy! Isaw

    him sneaking around here just a moment ago.Cast Flipendo thrice on the statue onyourleft side.

    Grab your Beans, turn around, go down the stairs and cast Alohomora on the mirror in frontof you.

    Go inside the Secret Room and climb the ledge on your right. Turn around and jump to theopposite ledge. Turn around and jump to the opposite ledge once again. And onceagain,turn around and jump to the opposite ledge. Cast Alohomora on the lock... and open a Secret AreaOpen the chest with Alohomora and get a number of blue Beans and... the Wizard Card #8:Derwent Shimpling, 1912-present. Ate an entire Venomous Tentacula on a bet and survived,though is still purple.

    Come out of this room and turn left into the corridor. Cast Flipendo on the jaron yourleft.

    Further on, on top of the Monumental Staircase and in front of the two tin armors is aSave Book. Hit both armors with Flipendo and receive a couple of Beans. Save now

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    [1.12] Go down the Monumental Staircase and meet Draco Malfoy: Well, well, Potter, we meetagain. Having a tour of the Castle are we? This is as far as youll be going. Youwontget past me, no matter how hard you try.

    These Wizard Crackers should make you feel better. Theyre surprisingly fun. Here,catch.Now, Draco is going to throw Crackers at Harry. They will lie on the floor for some fiveseconds and then explode. If Harry is near, he will loose some of his stamina. What youshould do: pick up a Cracker (just walk into one) and run towards Draco. Then, pressspacebar to throw the Wizard Cracker back at him. With some luck the Cracker will explodeon Draco, so hes the one who is going to loose some stamina. Keep an eye on his h

    ealthmeter in the lower left corner. When Draco is defeated hell be pretty angry: Curse you,Potter! Next time, you wont be so lucky! Draco is running off and Harry may leavetheEntrance Hall. Approach the door that will open and enter... Level 2.

    Level 2: Outside Hogwarts

    Hogwarts Grounds

    Attend the Herbology class with Professor Sprout in the Greenhouse.

    Find 2 secret Wizard Cards. Find 7 Secret Areas.

    [2.1] Harry leaves the Entrance Hall of castle Hogwarts and meets the motorcycleGiantwho dropped him at his foster parents house when he was a baby.

    Hello, Harry, its me, Hagrid! Good to see yeh! These are the Hogwarts castle groundsan Im the gamekeeper, o course. Cant believe how quickly everythin grows roundhere. Yer friend Hermione is at the entrance to the Greenhouse waiting for yeh.Dropround fer tea later, after yer lessons are done. Obviously Hagrid has a warm heartfor Harry!

    Cast Alohomora on the water fountain and it will move forward, unveiling a SecretCourtyard with a chest. If you cast Alohomora on the fountain again it will retreat.Should you bump into Hagrid once again hell have some nice one-liners for Harry:Yehbetter get to yer Herbology lesson. Cost yeh House points if yer tardy, dont yehknow.

    Yehll need ter attend yer Herbology class. Professor Sprouts in the Greenhouse waitinfer yeh. Ive got ter trim these weeds, they never stop growin. Is that Irish accen

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    t,or what?

    Cast Alohomora on the chest inside and obtain a set of Beans and a Choc Frog.

    Go out and turn right where youll spot a guy guarding a sealed door: Off to yourlesson,

    Potter. Youre not allowed in here, Potter. Get to your lessons.Turn around and follow thepath left. Where the path splits you may decide to explore the left side under the bridge.Youll see a guy guarding a portal. Hes got three things to say: Go to your lessons, Potter.You dont even know how to play Quidditch. Stick to your flying lessons, Potter, and maybeone day youll make the Quidditch team. The Quidditch pitch if off limits to you,Potter.

    Go away. So, thats it: the entrance to the Quidditch pitch! Hmm... sounds promisi

    ng.Butfor now, backtrack and meet Hermione: The Herbology lesson is just past Professor Sproutsgarden. Ill wait here for Neville. I think hes lost again. Go on, Harry, youd betterget to the lesson.One thing is quite sure now: youve got to go to the Herbology class,understand? Enter the archway. Here youll notice three arches.

    Enter the courtyard (not by the red door) and cast Flipendo on the statue of theDragon.You can cast Flipendo on that Dragon forever, but only the first four Spells will extract

    some BB Beans.

    Go out and continue through the arch with the red door. Harry is entering an arcade and thered door will close behind his back. At the end youll notice a Gargoyle face spitting water.Nice picture. Follow left under the first arcade and turn left. Cast Alohomora on the chestand obtain some Beans and a Choc Frog.

    Now heres a fine labyrinth where you are introduced to a lovely kind of pet: theGiantOrange Snail! These fellows secrete a yellow track of acid slime. Avoid contactwiththem or their slimes, or Harry will loose some of his precious stamina. Ouch! There aretwo entrances to the first alley where two Orange busters are patrolling. Standon thefirst wooden bridge, wait for one to pass by and cast Flipendo on the Snail to temporarilystun it. Turn left and cast Flipendo at the switch on the wall.

    Turn around and stun the Snail again should the bugger wake up. Pass it and stunthe secondSnail also with Flipendo. Pass it, grab a Choc Frog and cast Flipendo on the wal

    l switch.That will open the gate to the second alley.

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    There are two other Orange Snails here. Stun each of them with Flipendo and cast Flipendoat the switches on the wall. When hungry, theres another Choc Frog to eat. The entranceto the third alley will open, and youll just have to repeat all the same things here: twoSnails to stun and two switches to charm with Flipendo. As a result, you can the

    n enter theopposite arcade. Theres a Choc Frog on your left in the alley. At the far left end of thesecond arcade youll find a save book. Save the game.

    [2.2] Leave the arcade and enter the gardens.In the dark alley youll find a chest on your left. Open it with the Alohomora Spell andextract some Beans and another Choc Frog. Turn around, run to the other side andenterleft. Now here youll be introduced to another vicious kind of enemy: a Poisonous

    Tentacula!Alas, theres no Magic spells against these carnivorous plants for the time being!Approachand pass them fast when they just have tried to attack. Pass two Tentaculas, grab a Bean andfind a chest on your right. Alohomora will get you four Beans out of that. Passthe thirdTentacula and youll see three wrought iron arches.Take the left arch and meet a Dragon statue. Cast Alohomora on the statue. It will turnthrough a quarter circle and left of it a Secret Entrance will open. Go inside and enter

    a courtyard on your right with another Dragon statue. Cast Flipendo on the Dragon.The Statue will now revolve through a full circle. Cast Flipendo again. It willturnaround again and provide Harry a lot of BB Beans. Grab all of the beans and leave throughthe arch and follow the alley on your right. There are three Tentaculas on yourright side.Pass the first two, grab a Bean and open the chest on your right side with Alohomora.Take five Beans and pass the third Tentacula. Now theres another Dragon statue onyourright. Cast your Spell on it and the statue will rotate, opening up a Secret Area.

    Enter. You can go left or right around the corner. Open the chest with Alohomora. Take outa Choc Frog and a Bean. Then, turn around and notice a brown pad under the middle of thehedge. In fact this pad is the end of a gravel path sticking out from the otherside ofthe hedges. Keep an eye on those pads in this sublevel. They indicate an accessible SecretArea. Cast Alohomora on the hedge section above the pad.

    Run in fast as the doors will soon close again. If so, cast Alohomora on the hedge again.

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    Standing on the bridge, cast Alohomora on the next hedge section above the pathof gravel.That will open the last Secret Area of the gardens.

    In the last area of the Secret Garden youll meet a Dragon Statue and three Gnomes. Stuneach of them Gnomes with Flipendo. Open the two Chests with Alohomora and get a

    lot ofBeans and a Choc Frog.Cast Alohomora on the hedges again (where Harry came through) andexit this Secret Area. Turn right, under the wrought iron arcade and immediatelyturnleft. Pass two Tentaculas on your right side. This is a tricky move!

    Youll enter a courtyard with a Wingardium Leviosa statue. Charm the statue and move itonto the waterfall. Then, a cinematic will show you how a wrought iron door opens.

    You may now proceed to the door and exit. But in that case, youre going to miss anumber

    of Secret Areas! However, keep that door in mind. Turn left and cast Alohomora on the hedgesection above the brown pad. That will open a new alley with some Tentaculas.

    Pass the first Tentacula and grab a stunning Bean on your right. Turn right andnotice ahidden chest.

    Cast Alohomora on the chest and receive some Beans and a Choc Frog. Harry is getting almostinvincible thanks to all of those Frogs!

    Now pass the second Tentacula. Here youll see another Dragon statue standing nextto aTentacula.

    Notice the brown pad under the hedge, on the right side of this Tentacula. CastAlohomoraon the hedge.

    Pass the Tentacula and grab the Bean. Beware of the second Tentacula in front ofHarry!Left of it youll notice another brown pad under the hedge. Cast Alohomora.

    In the next Secret Area youll find a chest to open with Alohomora. Get several Beans outof it. Turn left in the small alley and go till the end. The hedge door opens and youllmeet the previous Dragon statue again.

    Cast Alohomora in front of the statue. A door opens behind the statue. Enter this SecretArea.

    Take the Bean under the arcade and enter the courtyard with four water basins and anotherDragon statue. Go stand in front of the statue and cast Flipendo on it. Youll be

    rewardedwith Beans.

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    Leave this area, past the previous statue, turn left and pass that Tentacula once again.In front of the second Tentacula (where Harry casted Alohomora on the hedge leftof it),turn right and follow the alley. Youll have to pass one more Tentacula on your left side,grab a Bean and youll arrive by the door that opened up a while ago in that small

    cutscene. Enter and turn left in front of the Tentacula. Careful here. Quickly sneak to yourleft where there is a Choc Frog in the alcove if you need one. Go out through that dooragain. Now enter the arcades. Harry will find the Greenhouse behind the second arcade.

    Open the chest left of the Greenhouse with Alohomora and augment your stack of Beans. Assoon as Harry is nearing the Greenhouse entrance, Fred and George appear out ofa secret

    entrance in the grass floor: Hey, Harry! Have you collected 25 Beans? Thanks forhelpingus out, Harry. Heres a Wizard Card, then. Hope you havent this one, yet. Come on,George.Weve got work to do.

    Take your Wizard Card #41: Godric Gryffindor, Medieval Wizard, dates unknown. Co-founderof Hogwarts. Gave his name to one of the four Hogwarts Houses.Go to the right side of theGreenhouse and notice the familiar brown pad under the narrow hedge section. Cast Alohomoraat the hedge on the right side of the Greenhouse.

    Enter this Secret Area all around the Greenhouse and arrive at two Dragon statues on theother side. Cast Alohomora onto each statue and a Wizard Card will appear in themiddleof them.

    Earn the Wizard Card #2: Cornelius Agrippa, 1486-1535. Celebrated Wizard imprisoned byMuggles for his writings.Return all the way around the Greenhouse to the entrance of it. The doors will open, enterthe building...

    Herbology Class

    Complete the Spell lesson.

    Find 1 secret Wizard Card. Find 1 Secret Area.

    [2.3] Harry enters the Greenhouse and meets Professor Sprout.

    Welcome, class. I am Professor Sprout. Today well learn the Incendio Spell, which

    isuseful against all manner of dangerous plants. Observe the correct Incendio symbol. Hold

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    down the left mouse button and follow the pattern. Then, release the button.

    Obtain 5 points for mark 50%, 10 points for mark 65%, 15 points for mark 80%, and 20points for mark 95% - the same thing as always when learning a Spell. You can get atotal of 50 House points for Gryffindor!

    When you master the Spell, Sprout says: Now its time for the Incendio Challenge.Throughthe doors, Mr.Potter. Ill watch you from the balcony.Harry enters a room full ofa kindof cactus plants: Those are Spiky Bushes, says Prof. Sprout. You may cast Incendio onthem but step back to avoid their needles.Cast Incendio on all of the plants and step back whenever you do.

    Cast Alohomora of the chest and extract a BB Bean. Cast Flipendo on the wall switch. A

    door will open, releasing two Gnomes. Quickly stun each of them with Flipendo.Proceed through the opened door and cast Flipendo on a cauldron. Careful here! AthirdGnome will try to get you! Behind the corner theres a save book. Save.[2.4] In the next greenhouse room Harry will find lots of Spiky Bushes and a Tentacula.

    Approach the Tentacula and Sprout will say: This is a typical species of Venomous Tentacula.Cast Incendio to wilt it.

    After you wilted the Tentacula with the Incendio spell Professor Sprout goes on

    givinginstructions: Good work. Now collect the Challenge Stars to complete your lesson. Awayyou go!

    Now why are all of these Spiky Bushes here? Of course... to deceive Harry! CastIncendioon each and everyone. Find a chest in each of the four corners and cast Alohomora toretrieve the Beans from them.

    Now leave this chamber and get your first Challenge Star.

    Now you will arrive in another Greenhouse with a tree in the middle. In each ofthe fourcorners there is a plant case. Cast Alohomora on each. The case will then fall down andunveil a Flipendo switch on the wall. Cast Flipendo on these four switches. Eachplantcase will erect and hide the switch again.

    Then, the tree in the middle will rotate and go down in the floor, opening a staircasegoing down.

    Go down and stun the two Gnomes with Flipendo. When thats done youll get a Card! Takethe Wizard Card #19: Newt Scamander, 1897-present. Celebrated author of Fantasti

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    c Beastsand where to find them.

    Cross the bridge and take your 2nd Challenge Star. Ascend the staircase and saveby the book.

    [2.5] Cast Alohomora on the lock of the door.

    Harry enters the next room with a girl who is standing in front of a large tree:Those vinesare attacking that poor tree!A kind of Fairy is flying in: That looks like a Doxy!When the Doxy attacks cast Flipendo on it to get rid of it. Dont let it come nearto Harry,it will bite him.If Harry approaches the tree hell say: Those vines are dangerous! Idbetter not step on them. Dont step in the water either, its some kind of acid. CastIncendio on each of the vines and the trees branches will lower down.

    On the right side there a Frog jumping up and down on a branch. Jump to that branch firstand have the Chokkie. Jump to the second branch.

    Next, jump to the third branch and get your 3rd Challenge Star. Jump to the fourth branchand gather the Beans. Jump off the tree and cast Alohomora at the lock on the second door.When the door opens, two Doxies fly in. Cast Flipendo on each of them. Go insideand castFlipendo on the cauldron to earn a few BB Beans. Theres a save book on the rightside.

    So... save.[2.6] Jump to the wooden ledge where you will see an arrow pointing to the rightside.Follow the arrow: climb the spiral staircase. Youll arrive at a ledge with another arrow.There is a Tentacula behind the tree. Cast Incendio to temporarily stun the carnivorous plant.

    Jump to the opposite ledge and stun the next Tentacula. Go down from the stairsand anelevator will lift Harry.You may now look down in the hollow tree. Climb these stairs, turn around wherethe arrowis pointing to the left side and jump to the ledge. Cast your Spell on the Flipendo switch.

    That will trigger the elevator by the tree left of the switch. First cast Incendio on theTentacula, then jump on the elevator platform when it arrives.Ride down and jump to the ledge with the next Challenge Star. Grab your 4th Challenge Starand ascend the stairs to save by the book.

    [2.7] There are 4 Gnomes in the room on top of the stairs.

    Some kind of Flipendo stuff first!Left cast Incendio on all the Spiky George Bushes Jr. That will release a chest!Cast

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    Alohomora on the chest and release a whole lot of Beans!Go to the next room and empty the cauldrons with Flipendo. There are three WingardiumLeviosa statues here. Levitate each of these onto the plates behind them.

    When the three statues are lifted onto the plates return to the previous room where the

    grille door will now have opened unveiling a Flipendo switch. Cast Flipendo on the switch.That will open the door to a next Challenge Star! Go take your 5th and final Challenge

    Incendio Challenge (B)

    Continue collecting the last 3 of 8 Challenge Stars.

    Find 1 Secret Wizard Card. Find 2 Secret Areas.

    [2.8] Harry is standing in a room, in front of a closed gate.

    Turn left and cast Alohomora on the chest in the corner. Youll be rewarded with 4BertieBeans. On each side of the door youll spot a Flipendo switch in the corner. Turnleft andcast Flipendo on the switch.

    That will open the gate but also a hidden hatch in the wall between the sign andthe gate,releasing a Gnome. Be prepared to stun the Gnome with Flipendo.Turn to the other side and repeat. This will open the second gate (a grille) and

    release aGnome.

    Enter through the gates and continue. Left youll find a Save Book and a ChallengeStarbehind a closed gate. Turn right and behold... a monstrous six-headed Tentacula!Cast Incendio on the giant Tentacula.When the Tentacula is (temporarily) stunned run around it and do not touch its leaves(auch!).Cast Flipendo on the switch in the opposite room. That will open the gate.Turn around and cast Incendio on the Giant Tentacula once again. Run around andgrab your6th Challenge Star and save.

    [2.9] Cast Flipendo four times on the green Dragon statue to extract its BB Beans.

    Go around the statue and catch a Chocolate Frog.

    Go out and on your left there is a corridor with a row of three Spiky Bushes oneach side.Cast Incendio on all six to clear the walls.When youre inside, a gate behind Harrys back will close. Check the corners of this

    room:youll find a Choc Frog and two chests. Open them with Alohomora to collect more Beans.

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    From the middle of the room youll notice two blocks facing the walls each carrying 3Flipendo signs. Harry should move the blocks sideward. Stand in the sliding track leftor right, its all the same - and cast Flipendo on the block. Behind it was a hidden switch.Cast Flipendo at the Switch on your right side; it will open the opposite gate.

    The switchon the left wall will open a second gate (grille).

    Enter the gates, turn right and if you need more health catch the Frog. If not,keepthe Frog as a desert, you may need it a bit later.Now youll see a dark corridor withfluorescent Tentaculas.

    Cast Incendio on the first Tentacula on your right and temporarily stun it. Passit veryclose and climb the ledge. Turn around and when the Tentacula wakes up, stun it

    again withIncendio. Climb the second ledge and eat or leave the Choc Frog.

    Ascend the slope and climb two high steps. Turn around and jump to the ledge. Again, turnaround and jump to the ledge. Turn around and youll see a ledge with a Flipendo switch.Jump to the ledge and cast Flipendo at the switch.

    Turn around and notice a Secret Ledge with a Challenge Star and a chest. Jump tothe ledgeand acquire your 7th Challenge Star.

    Get a whole bunch of Beans out of that chest with Alohomora. Go all the way downto the stepwith the Frog. From the edge on your right cast Incendio on the Tentacula.

    When its stunned, jump down and run through the gates. This way, you have avoidedthe middleTentacula which is very hard to stun. Eat another Choky and turn left where youcan save bythe Book.

    [2.10] Youll be entering a small labyrinth with 10 one-headed Tentaculas hangingon thewalls.

    Cast Incendio on the first Tentacula to stun it. Harry can safely pass and quicklystun the next Tentacula. Be fast and pas all 10 Tentaculas. There are two Chocolate Frogson the way. Past the tenth Tentacula you can climb the step on your left and lift up on thewall.

    On the other side of the Secret Area there is a chest. Jump from wall to wall and open thechest with Alohomora. Harry will earn his Wizard Card #47: Edgar Stroulger, 1703

    -1798,Inventor of the Sneakoscope.

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    point? Harry has to go practice Broomstick Lesson! So, return and you down the slope. Roncomes running into Harry:Here comes Neville he looks quite upset. Best go and see what he wants. Nevilleseemsin panic: Please help me

    All of a sudden, Malfoy and his Slytherin pack join in: So Longbottom has gone snivellingto you. And you want me to give you his precious Remembrall?

    Apparently Malfoy has taken away the Remembrall from Longbottom: I think Ill leave itsomewhere for Longbottom to collect... how about... up a tree?Think you can catch me?Come on then, Potter!So, THATs Harrys Broomstick Lesson.

    Remembrall Chase

    Knock Malfoy off his broom until he returns Neville Longbottoms Remembrall.

    [2.12] Harry and Malfoy face one another hovering on their brooms.

    But Draco Malfoy keeps on challenging Harry: You want the Remembrall back? See if you cancatch it. And you better watch out for my Bludgers!

    Follow Malfoy in what is going to become the thrill ride of your life!Youll have to constantly press the acceleration button to keep track of him AND a

    voidingobstacles, bushes, trees, tunnels, bridges and on top of the Bludgers Draco is erraticallylaunching. If Harry hits any obstacle hell loose stamina, so keep an eye on his health meter.Each time you succeed in hitting Malfoy he will loose some stamina too. Watch his own healthmeter in the lower left corner.

    After some 4-5 hits a warning message will appear if youre still on his tail:Press JUMP key to bump Malfoy!Press the jump key and it all will come to an end. A cinematic will follow wherea deeplyfrustrated Malfoy is blaming Harry: You damaged my broomstick, Potter!

    Youll pay for this!Here, take the stupid thing! Ive no use for it. Malfoy throws the Remembrall at Harry.

    Hogwarts Front 2

    Find Hagrids hut.

    [2.13] Harry runs up the ramp again and meets Neville near the Entrance of Hogwa

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    !Go inside and cast Alohomora on the chest to extract a single Beanie. Climb theledge inthe dark area on your left. Climb another ledge and follow the passage.Youll be entering a garden full of patrolling Giant Orange Snails. Quickly cast Flipendo

    on the attacking Doxie.

    Pass the Snails (you may either stun them with Flipendo or quickly pass one, avoiding itstrack of acid slime). Past the second Snail another Doxie will attack. Apply Flipendo.Climb three ledges at the end and apply Alohomora to the chest to obtain a wholelot ofBeans. Return past the Snails to the log garden and climb all the way up, jumping your wayto the ledge on your left.

    Pass three more Giant Snails and find a Flipendo arrow pointing at a tree log and an arrowpointing at a Save Book.

    Better save here.

    [2.15] Go after the Chocolate Frog on the right of the Flipendo arrow.This arrow means:

    Cast Flipendo on the log... and it will collapse into a bridge.Suddenly 3 Doxies in a row attack from the left side of the bridge. Cast Flipendo on them

    one by one and get rid of these nasty flying pests.Cross the log bridge and cast Alohomora on the chest on the opposite side. Thatwill getHarry more Beans.

    Run to the left side of the Snail, have a Chocolate and cast Flipendo on the next log (seethat Flipendo arrow?). That will form a new log bridge.Let the Snail pass by and climb the trunk. Cross the bridge. From the trunk pastthe bridgeyou may observe the scenery first.

    Jump to the next two trunks on your left side. If you fall down, walk up the ramp and crossthe bridge once again. Turn right and notice a hidden chest in the central bushes.

    Jump in and cast Alohomora on the chest. Itll get you some Beans. Jump out to thetrunkagain and to five more trunks on your right.

    Youll see an arrow pointing at a Save Book. So... save.

    [2.16] There are three Spiky Bushes on your left side.

    Cast Incendio at the outmost right Bush and inflate it. Now that will unveil a hiddenFlipendo switch on the rocky wall.

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    Cast Flipendo on the Switch and the hollow log above the water will rotate through 90 andform a bridge to those... Spiky Bushes?Cross the bridge and inflate these two Spikies from a safe distance with Incendio. Jump to

    the opposite side. The arrow is pointing at a passage infested by 2 one-headed Tentaculasglued on the walls.

    Thats right, Harry, youve done that before. Cast Incendio on the first Tentacula and whenits stunned pass it and cast Incendio on the second one. Turn left and jump fromthe ledgeon the left side, out of reach of that Tentacula. Stun it with Incendio and jumpfrom theledge by the arrow.

    Its getting a bit tense now. You

    ll have to cross a narrow passage with two Tentaculas

    in front and three patrolling Giant Orange Snails.

    Stun the Tentacula on your right with Incendio and pass it. Immediately stun theSnail onyour right with Flipendo and pass it.

    Before following the arrow to Hagrids Hut turn left and cast Incendio on each ofthe fiveSpiky Bushes in the corner. That will unveil an arrow and a chest. Cast Alohomora on thechest for a number of Beans and go left into the Secret Cave. Go up and down som

    e ledgesuntil youll enter a dark cave with a couple of pools and a chest. Alohomora on the chestwill get you more Beans.Behind the chest theres another arrow. Climb the next ledges andreach a chest in front of a waterfall. Cast Alohomora on the chest and seize your WizardCard #35: Bowman Wright, 1492-1560. Famous for developing the Golden Snitch.

    Return all the way to the entrance of this Secret Area and quickly hit all threeof thegiant Orange Snails with Flipendo. When theyre stunned all three together a secret blockwill rise.Climb the block and cast Incendio on the first Spiky bush on top of the steps. Inflate thatSpiky bubble.Climb the next step and cast Incendio on the second Spikey. Climb the next step, followthe path over the bridge and take the BB beans on the way.

    Youll be entering a Secret Cave with a chest. Cast Alohomora on the chest, obtainsome

    Beans and the Wizard Card #11: Herpo the Foul, Ancient Greek. First known creator of theBasilisk. Return all the way down and follow the arrow to Hagrids Hut.

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    Approach the fence and Harry will go inside.

    Fireseed Caves

    Collect the Fireseeds.

    Find 2 secret Wizard Cards. Find 8 Secret Areas.

    [2.17] When Harry enters the fence, Hagrid calls him: Harry! Over here!Come along, then... Ive somethin ter show yeh at me hut. By the way, congratulations onmaking the Quidditch team! Word travels fast round Hogwarts.

    Hagrid takes Harry into his hut: Welcome to me home, Harry.Its small, but still roomier than yer cupboard under the stairs, eh? Now I can show yeh

    what I wanted ter talk ter yeh about.Hagrid shows Harry a Dragons egg in the fireplace:

    Its a Dragons egg, Harry. But its our secret, mind yeh! The egg is in a very delicatestage. I cant leave it here alone, but I need some Fire Seeds ter give it that last bursto heat ter make it hatch. Harry, can yeh fetch me some Fire Seeds? I grow them incaves,out in me garden. I need yer to collect as many Fire Seeds as yer can find. Careful though.Theyre spittin fire and the seeds are hot. Let em cool down fore yeh pick em up. Offyeh go then!Harry leaves Hagrids Hut. Follow the arrow behind the open gate. Immediately

    past the arrow a Doxie will attack. Make it vanish with Flipendo.

    The road follows under an arch. Stun the two Giant Orange Snails with Flipendo and passthem safely.

    Past the arrow pointing to the right, turn left behind the bushes and find a chest.Cast Alohomora on the hidden chestYoull get a one and only Bertie Botts Bean out of that chest. Now follow in the directionof the arrow and enter a cave. Take care of an attacking Doxie.Climb the ledgesby the farwall, turn right and jump to the central block. Turn left and jump to the next block. CastAlohomora on the Secret Door.

    Go inside and cast Alohomora on the chest for a number of Beans. Go out, jump from thevertex of the edge to the central block and from there to the block with the ChocolateFrog. Follow the arrow inside the cave. Youll see two Giant Orange Snails in thiscavewith waterfalls.

    Its easy to pass the Snails without stunning them. But before doing that turn left and

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    look down. Some ledges are leading down... jump down... and find two chests.Cast Alohomora on each of the two chests in the Secret Cave and get out all of their Beans.Go up past the Giant Snails and continue to the next cave where youll have to jump fromblock to block on your left side until you reach a ledge with a Save Book. Save

    the game.

    [2.18] Look to your right.

    Youll notice a Doxie in a cave entrance and an arrow pointing at another cave entrance.For now, continue straight on. In the next room there are two wooden beam doors,left andright, and in front of Harry there is a mechanism with a Flipendo sign.

    The left door will slide upwards. Go in. Turn right and cast Alohomora on a Secret Door.

    Enter the Secret Area and turn right. Youll have to jump over a gap, but on theother sidethere is a patrolling Giant Orange Snail! First cast Flipendo on the Snail, quickly jumpand continue jumping to the next ledge. On your right there is another room, with a chestand a mechanism. Open the chest with Alohomora and take out the Beans. Flipendoon themechanism will open the beam door on your right.

    Go in. Recognize this room? Thats were you entered before. Go ahead and look at your

    left: thats the cave with the Doxie and the arrow. Continue straight ahead and followthe arrow into the open air. Jump right to the ledge.

    Jump to the next ledges until you may enter a new cave with a Chocolate Frog. Donot enterthe cave but instead look down. There are ledges on your left sideJump down to the first ledge. In this cave you will find your Wizard Card #17: Morgan le Fay,Medieval, dates unknown. King Arthurs half sister. Dark Sorceress. Enemy of Merlin.

    Cast Flipendo on the mechanism in this cave. The central pole will go down now.Jump onto itand ride upwards.

    Jump off. Theres a Chocolate Frog, catch and eat it. Go out here and observe thescene. CastFlipendo on the pole. It will fall and form a bridge to the opposite side. Jumpand crossthe bridge to the arrow. Jump to your right to the Save Book.

    [2.19] Go through the waterfall and cast Flipendo on a boulder that is blockingHarrys way.

    The rock will roll further. Cast Flipendo on that boulder again such that it will tumble into

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    the void. Jump to the opposite side where a chest is hidden in a Secret Area.Cast Alohomora on the chest and take the Beans. Return to the cave where two boulders areblocking your way out left and right. Move them away with Flipendo.

    Turn right and enter a room with a Chocolate Frog and a chest. Open the chest with Alohomora

    and augment your treasure of BB beans with one extra Bean.

    The other room has an arrow pointing in the direction of another boulder. Move it away withFlipendo. Enter the new area and turn right.That must be a Fire Seed plant. Hagrid told me to stay away from the hot seeds.

    Cast Flipendo on the plant. It will shed three hot Seeds. Let the Seeds cool offand grabthe three Seeds. The log beam door will open then.In the next room a Doxie will fly in. Make it disappear with Flipendo. Cast Alohomora on

    the chest in there and take away the Beans.Now youll be entering that ledge where saw the Doxie before, remember? Thats the one youjust made vanish. Turn left and jump to the ledge with the arrow. Continue leftand save.

    [2.20] Jump to the next two blocks and to the waterfall on your right.

    Enter and cast Flipendo on the next Fire Seed plant. Wait for the seeds to cooloff and grab3 more Seeds. Go out and jump to the block with the arrow to your right.Follow the arrow, jump to the next block, turn right and climb two ledges. Youllspot a

    chest in a cave, but dont jump there... Harry would tumble into the deep and... faint!Instead, turn left. Jump to the next block, and jump to the waterfall.

    There is your 3rd plant. Catch up to 9 Seeds! Cast Alohomora on a Secret Door.

    Go inside, cast Alohomora on the chest and take out the Beans. Jump out the waterfall,turn right and jump to the next ledge. Youll see an arrow in front of you, pointing tothe right. Instead go left. Here is your 4th plant. Cast Flipendo and take the cooled offSeeds. Now, youll have 12 Seeds. Go out, follow the arrow and cast Flipendo on the boulder.

    This one will roll down from a ramp. Go down. Now youll be going to be acquaintedwithanother fine pet: the fire shitting colored Turtle! This one will point its assat Harryand launch some fireworks at him! Cast Flipendo on the Turtle and knock the bugger on itsback. Cast Flipendo to push it into the hole. Climb the ledges and save by the Book.

    [2.21] Follow this passage to your left and cast Incendio on the two-headed Tent

    acula topass it safely.

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    Harry already knows that. Youll find a Chocolate Frog. Cast Alohomora at a SecretDooron your left, just past the Tentacula. Follow left, and cast Alohomora on the chest toretrieve the Beans. Cast Flipendo on the mechanism and the door on your left will open.Go inside. Youve been here before! Climb those ledges again and this time go righ

    t. Stunthe one-headed Tentacula with Incendio and follow the arrow. Back inside, followleft. Inthis corridor Harry has to stun two wall Tentaculas (with Incendio). He will enter a roomwith his next plant. Cast Flipendo on the plant to extract the glowing Fire Seeds. NowHarry has 15 Seeds!

    Go out on the other side. Again, there are these two Tentaculas. Stun them withIncendioand follow the passage. In this room, youll find a Chocolate Frog, an arrow point

    ing tothe right, a chest and a Save Book.

    Cast Alohomora on that chest and take one Bean. So, please, save.[2.22] Follow the arrow, youll be back on a ledge above the pool.What now? It seems like there is no way out of here. Cast Flipendo on the Stalactite.The Stalactite will fall down so Harry can jump onto it. Turn halfway left and castFlipendo on the second Stalactite. Jump to that one too. Cast Flipendo on the next Stallie.Now youll notice an arrow pointing left on the next ledge. Turn right and cast Fl

    ipendo onthe Stalactite. Jump to the ledge with the arrow. Then, jump to the stalactite that justfell down. Jump to the Secret Room with the chest and open it with Alohomora. Take out acouple of Beans. Go out and jump to your right and on to the ledge with the arrow.First enter the room on your right and cast Flipendo on the plant. Now you havecollected18 Fireseeds. Go out by the arrow and cast Flipendo on the next Stallie on yourright.

    Again, one more Flipendo on a Stallie and youll be watching two Giant Orange Snails onthe next ledge patrolling. Pass the two Snails by casting Flipendo on them and proceedto the next cave where an aggressive Turtle is shooting its ass to hell! Cast Flipendoget the Turtle on its back, and once again Flipendo to push it into the water below.Go leftJump the blocks in the water and continue in the corridor. Youll be entering a new cave.Jump to the block. Turn right and observe two Giant Orange Snails on other block

    s. CastFlipendo to get them stunned and jump to these blocks and on to the third block.Turn right.

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    Jump to the next ledge. Climb the ledges until youll reach a room with a chest and amechanism. Cast Alohomora on the chest. Take out the Beans and cast Flipendo onthe mechanism.The door on your right will open. Go in, ignore the left opening and follow thepassage tothe arrow to your left.

    First go right and cast Flipendo on your last plant. Collect up to 21 Seeds. Nowfollow thearrow and cast Flipendo on the boulder blocking Harrys way. Go down the ramp andon to yourright. Harry will run to Hagrids Hut: Great work, Harry! Yehve collected all the FireSeeds I need. Heres a Wizard Card fer yeh, from me own collection.

    Walk to Hagrid and he will give Harrys Wizard Card #48: Salazar Slytherin, Medieval Wizard,dates unknown. Co-founder of Hogwarts. Gave his name to one of the Hogwarts hous

    es.Come oninside, Harry. Wipe yer feet now!

    Hagrid and Harry go inside the hut: Go ahead and put em in the fire, Harry. Yehvedone it,Harry! Its hatchin! Aint he lovely! Ill call him Norbert. Hes a Norwegian Ridgeback,yeh know. Up Yeh come, me beauty! Watch Norbert being born. Hagrid is very grateful: Thanks,Harry. Here, take this flute. It can be used ter help some creatures sleep. Keep thatin mind!

    Youd best get ready for Quidditch now. Should be an excitin game! Slytherins a toug

    h team,but youll show em, eh? Hmm, wed better give Norbert his first feed soon.

    Quidditch Match: Gryffindor vs. Slytherin

    As the Gryffindor Seeker, catch the Golden Snitch and help defeat the Slytherinteam.

    [2.23] Welcome to Quidditch, Im your commenter, Lee Jordan! Its Gryffindor versusSlytherin.The Quidditch pitch has three goals at each end.The Chasers throw the Quaffic and try to put it through the hoops to score. Watch out for theBludgers. These are charm balls that can knock you off your broomstick! Two Bealers on eachteam try to keep them away. Gryffindors new team Seeker is Harry Potter. Its his job tofind and catch the Golden Snitch.Another voice (rebuking) says: Jordan! No favoritism!

    Remember, first avoid the Bludgers, then find and catch the Snitch. The game isover when

    the Snitch is caught. Good luck!

    And theyre off! Lets play Quidditch!This is a hell of a flight! Youll have to follo

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    w theSnitch and its going up and down, left and right. Its fun though! But when Harry comesnear a warning will tell you: Press JUMP to catch the Snitch!Press jump and catch the Golden Snitch. Harry will have won the Quidditch game!

    Level 3: The Dungeons

    Hogwarts Main Entrance

    Attend Defence Against the Dark Arts class with Professor Quirrell, located on the thirdfloor landing.

    Find 1 secret Wizard Card. Find 4 Secret Areas.

    [3.1] Harry enters the Entrance Hall of Hogwarts and meets Hermione:Congratulations again for winning the Quidditch match against Slytherin! You were fantastic!Something is troubling me, Harry.

    Ron and I heard strange noises outside the forbidden corridor. Come up to the third floorand have a look.

    Walk up the Monumental Staircase and follow right. Turn left around the corner by thestatue and ascend the stairs. About halfway on the blue carpet turn right and goup the

    stairs to the floor where Harry had fought Peeves the last time.

    As soon as youll enter the large Hall, youll watch Fred and Ron running into an opendoor. Stand on the central red carpet and observe the Hall. All doors are open now andyou can explore this entire floor for Secret Areas and Chests. You can also walkup tofellow students and theyll say something to Harry, but not always that nice. Butfirstturn around and cast Flipendo on each of the blue jars for some Beans. Now turnaroundagain and follow straight ahead to where you just saw the Twins disappearing. Smash thegreen and the blue jar with Flipendo and grab the Bean from the blue jar.

    Approach the doors and they will open for Harry. Enter the room with the fireplace andturn right to the three cabinets. Cast Alohomora on the middle cabinetIt will lower in the floor and release a Flipendo switch. Flipendo on that switch willopen a Secret Hatch in the wall behind Harrys back.

    Enter the Secret Room and open the chest with Alohomora for a number of Beans.

    Now leave here, approach the fireplace and Fred and George will appear out of that: Hey,Harry! Have you collected 25 Beans?

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    Approach Fred: Thanks Harry, we really needed these. Theyre for a little joke wereplaying on Slytherin.

    Receive your Wizard Card #69: Bertie Bott, 1935-present. Inventor of Bertie BottsEveryFlavor Beans. Go out of the room with the fireplace and turn right where Harry m

    ay open achest with Alohomora. It will get Harry some extra Beans.

    Turn around and follow the corridor to a room with a tin armor and a Save Book.Walk downthe stairs in the corner and enter the central part of the room.

    Cast Alohomora on the armor... and enter a Secret Room.Open the chest with Alohomora to increase Harrys amount of BB Beans and continueright.Go down the stairs and on your left. Be prepared to enter a Secret Parlor on you

    r rightwith 5 Gnomes! First knock the Gnomes on their back one by one with Flipendo.

    Cast Alohomora on the chest and take out a whole lot of Beans. There isnt much else todo here, so leave this entire Secret Area. Go out by the armor in front of the Save Book,but dont save yet. Follow the stairs on your left side and turn left. Knock a blue jarto pieces with Flipendo.

    Now turn around and follow the corridor. Open the chest on your left side with Alohomora

    and retrieve some Beans. Past the chest enter a kind of Pharmacy on your left. Immediatelyto your right, cast Alohomora on the cabinet with the shelves.

    Inside this Secret Room stands a chest with some Beans. Open with Alohomora. Proceed to thenext Pharmacy room. There is a red carpet in front of a cabinet. Cast Alohomoraon thecabinet to unveil a Flipendo switch.

    Standing on the carpet, cast Flipendo at the switch. Harry will go down to a Secret LowerFloor and end up facing a chest.

    Open with Alohomora and grab the Beans. Turn around and cast Flipendo on the wall switch.Harry will go up again. Leave both rooms of the Pharmacy. Follow left and rightand youllbe back in the main Hall. Continue straight on. In the next room cast Alohomoraat thechest on your left sidefor some more Beans. Continue to the next room and knockover twocauldrons with Flipendo. More Beans!

    Return to the main Hall; continue past the Pharmacy to the room with the tin arm

    or and theSave Book. Now is a good time to save.

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    [3.2] Pass the girl and walk up the stairs to the third floor.

    Its a long climb so keep running upward. When Harry finally reaches the third floor, hellwatch Professor Snape coming out of the forbidden corridor and entering a SecretDoor. Ronand later also Hermione come join Harry. Ron: Wow, did you see that? Professor S

    nape justcame out of the forbidden corridor! Hes limping quite badly! Come on Harry, lets take alook before Filch comes back. Ron and Harry listen by the entrance to the forbidden corridor:Hear that growling? I think theres something awful down the corridor. Hermione enters thescene: Better tell me on the run... well be late for our Defence Against Dark Arts lesson!

    Go inside and meet Prof. Quirrell a second time: T-t-today well learn t-to illuminate

    D-D-Dark Magic with the Lumos Spell. Quirell tells all the same things like in Flipendoclass: Watch my wand. Then, hold down the mouse b-button and repeat the p-pattern. Releasethe b-button when youre done.

    Like always youll get 4 rounds and the grade increases with each round: 50%, 65%,80% and95%. Earn respectively 5, 10, 15 and 20 points for Gryffindor.

    Lumos Challenge

    Collect the Challenge Stars.

    Find 1 secret Wizard Card. Find 4 Secret Areas.

    [3.3] Professor Quirrell is giving Harry instructions on the Lumos Challenge:You may begin the L-Lumos Challenge to p-practice the Spell. F-follow me, Mr. Potter.

    In the next room Quirrell shows Harry the statue of a Gargoyle: Hold d-down themouseb-button to aim a Spell. To c-cast Lumos, let g-go the b-button. You may p-practice onthat G-G-Gargoyle. D-dont d-d-dawdle, Mr. Potter. C-cast Lumos on the statue to exposethe c-correct p-p-path.The Lumos Spell has exposed a yellow Magic Cloud over thechasm:Thats q-quite b-b-bright, isnt it?Now you c-c-can c-cross the chasm and c-collect your Challenge Stars. Ill meet you atthe end.Walk over the Cloud and collect your 1st Challenge Star on the oppositeside.Approach the door and it will open. Youll be entering what looks like an empty Cathedral.

    Turn right and break the two jars with Flipendo. Each will offer a Bean.Go inside.

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    Follow the Cathedrals ship past two Flipendo switches on the walls and first openthechest at the end with Alohomora to find some Beans in it Turn around and cast Flipendoat the switch on your right side. That will open the two grilled doors. Take theentranceto the right and cast Alohomora on the alcove with three lit candles on your rig

    ht.Alohomora on the candles... opens a Secret Room.Go inside the Secret Room and open the chest with Alohomora for many Beans. Go out thisroom and cast Lumos to the Gargoyle on the right. A camera view will go to the Cathedralsship and show a Magic Cloud being formed higher up.

    Go out and cast Flipendo on the opposite switch. That will also open both grilled doors onthis side. Go inside and past the second door enter an octagonal room with a Gar

    goyle andtwo jars on a pedestal. Break the jars with Flipendo for a couple of Beans and cast Lumoson the Gargoyle. Four Magic Clouds are then charmed in this room.

    Jump on the lowest Cloud and further from Cloud to Cloud to the balcony on the second floor.Cross the Magic Cloud to the opposite side and grab your 2nd Challenge Star.At the end of this corridor cast Alohomora on a chest and get out the Beans. Follow left tothe Gargoyle and cast Lumos. A long section of Magic Clouds is formed past the Save Book onyour left. But save first.

    [3.4] Cross the three Magic Clouds and cast Alohomora on the circular colored pattern onthe far wall.

    Jump to the round opening and collect your Wizard Card #37: Cassandra Vablatsky,1894-1997.Celebrated Seer and author of Unfogging the Future.Go out of the room and jump tothefirst Cloud and from there to the balcony on your left.Catch Challenge Star #3.

    Youll be entering a new room with two jars and three arches. Break the jars withFlipendofor an extra couple of Beans and go through the arches on the opposite side. Cast WingardiumLeviosa at the statue on left and move it onto the plate on your right.

    That will open the gate to the Gargoyle between the two stained glass windows.Cast Lumos on the Gargoyle and you will be shown how a vertically floating MagicCloud ischarmed in the large room.

    Return to that room and jump on the Cloud when its near the floor. Ride to the second floor

    and jump. You are near an alcove with three lit candles.

    Cast Alohomora on the candles and enter this 3rd Secret Area. Cast Alohomora on

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    the chest forthe Beans and seize your 4th Challenge Star. Leave and follow left.

    Enter the room further on your left with a bright painting and a Gargoyle. CastLumos on theGargoyle. Turn around and cross the gap by the newly formed Magic Cloud.Jump into the opposite room with a Flipendo switch and another Gargoyle. Flipend

    o on theswitch will open the gate on your left side.Lumos on the Gargoyle will form a Magic Cloud to the balcony with the Star in the large room.

    Leave through the new exit and follow all the way left till the corner. Jump tothe Magiccloud and to your 5th Challenge Star. Follow the passage to your next Save Book.

    [3.5] Now youll be entering an octagonal kind of Mausoleum in the middle of a circus.

    Dont enter the Mausoleum yet but turn left into the circular passage and enter the roomwith the Chocolate Frog on your left. Eat the Frog and cast Alohomora on the chimney stonebetween the two lit chandeliers.

    Cast Alohomora on the chest for more Beans and another Choky Frog. Go outside and continuestraight into the Mausoleum. Youll spot a Challenge Star in the center of it. Assoon asyoull capture this 6th Star, all doors to the Mausoleum seal off and... Peeves flies in.

    This fight is a bit harsher than last time. So keep an eye on both of the healthmetersand avoid the Bludgers Peeves is constantly throwing at Harry. Cast Flipendo until Peeveshealth meter is fully down, and hell flee off, opening all doors again. The exitdoor ison the opposite side of the entrance you came in. Approach the door, it will open and youmay save again by the Book.

    [3.6] Turn left and cast Lumos on the Gargoyle hidden in the dark on your left.

    That will make the door close again and charm a Magic cloud sliding over the next gap.Stand on the balcony and watch the Cloud approach. Then, jump on it and ride ittill theledges on both sides.

    Jump to the ledge on your right first. Immediately turn right under a couple ofarches,grab the Chocolate Frog and cast Flipendo on each of both jars on a pedestal. Harry willhave increased his stamina and obtained some more Beans.Leave and continue right to a room with two chests. Open each chest and extracta whole

    lot of Beans.

    Follow down the stairs on your left. Be careful by the second set of stairs. A h

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    atch onthe opposite side will open releasing an attacking Doxie. Quickly make it vanishwithFlipendo.In this dark room turn left and jump to the platform around the central pillar of a tower.Run around the pillar and jump further to the ledge with the Star.

    Catch the 7th and final Challenge Star and enter a room with a Chocolate Frog and a boythat is lost. Eat the Frog and open the chest with Alohomora for a whole bunch of Beans.There is a door with a lock. Enter the room with a Flipendo switch and cast a Spell on it.Youll trigger a 3 parts bridge being formed above the gap with the sliding MagicCloud.Backtrack all the way to the room with two chests, continue right till the gap and waitfor the sliding Cloud to approach. Look up to the newly constructed bridge.

    Jump to the sliding Cloud and to the opposite side. As soon as Harry lands a hatch willopen with another attacking Doxie. Solve this pesky problem with Flipendo.Turn left under the arches and cast Lumos on the Gargoyle on your right. Youll watch acut scene showing a vertically floating Magic Cloud back on the opposite side ofthe gapnear the arches. Jump back to the other side over the sliding Cloud and climb the newCloud lift when it is near the floor. Ride to the top. Jump to the ledge on yourleft.

    Here youll meet Nearly Headless Nick again: Hello again, Harry. Clever lad! Youvefound my secret napping place, shh! Turn left and cross the bridge to the oppositeside avoiding the Save Book on right side for now. There is a room with a Gargoyle inthe dark.Cast Lumos and watch how a Magic Cloud is charmed orbiting the central pillar ofthetower higher up. Return to the bridge, turn left and save by the book.

    [3.7] Turn right inside the circular passage and follow till the end where youllspota chest.

    Open it with Alohomora and get some more Beans. Follow the passage all the wayaround to the other end and catch the Chocolate Frog if you like. Return halfwayandenter the balcony on your left. Wait for the Magic Cloud to arrive and jump on it.

    Ride to the opposite ledge and jump off. Professor Quirrell is waiting for Harry:You c-c-collected all of the Challenge Stars! 20 p-points for G-Gryffindor!

    Now, off t-to your P-potions lesson.

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    The Dungeons

    Find Professor Snapes Potion classroom, located in the Dungeon. Find 2 secret WizardCards. Find 2 Secret Areas.

    [3.8] Harry runs out of a door and enters the Second Floor Landing.

    Turn right and cast Flipendo thrice on the statue.Turn around and run from the stairs. Cast Alohomora on the large mirror.Jump into this Secret Area and to the next ledge. Walk backward and automatically jump tothe opposite lower ledge. Turn around and walk backward such that Harry will drop down toground level. Continue right and cast Alohomora on the lock of the door.Careful: youll have to stun two Gnomes in there. Cast Alohomora on the chest andobtain alot of BB Beans. Go out and climb the ledge on your left. Turn around and jump t

    o the higherledge. Repeat this twice and come out of the mirror. Turn left and right behindthe cornercast Flipendo on a jar.Take out the Bean and return upstairs to the statue Harry just charmed. Continueleft ofthe statue and ascend the stairs. On top of them turn right and cast Alohomora on the painting.Climb into the Secret Room, open the chest with Alohomora and catch the Beans. Go out, turnright and a voice will call Harry: Psst, Harry! Over here!

    The painting opposite to the stairs slides upward and Fred and George appear from behind:Have you collected 25 Beans?Jump on the table with the candles and approach Fred. Nice work Harry, you foundall theBeans we needed for now. Here is a Wizard Card, then. Hope you dont have this one, yet.Remember, you dont know anything about us collecting Beans. Itll be our secret, right?The painting secures again and the Twins disappear. Harry is left behind with his WizardCard #62: Ignatia Wildsmith, 1227-1320. The Witch who invented Floo powder.Continue left and go down the stairs; turn right and cast Flipendo four times onthe Witchstatue.Turn around, down the stairs and on your left there is another jar to break withFlipendo.Proceed to the armors and Ron will run down the Monumental Staircase.First cast Flipendo on each of the armors. You may go on casting Flipendo on the

    se tin guysforever, but only the first shot will shake a Bean out of them.Go down the Monumental Staircase and immediately turn around left and spot a che

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    st in thecorner. It wasnt there before!Cast Alohomora on the chest and obtain your Wizard Card #57: Gifford Ollerton, 1390-1441.Famous giant-slayer. Killed the giant Hengist of Upper-Barnton.

    Proceed to the door where Ron went in: the one to the right of the Staircase.The door will open and Harry will run in.

    Potions Lesson

    Find the Potion Ingredients.

    Find 1 secret Wizard Card. Find 2 Secret Areas.

    [3.9] Harry runs down the stairs to the Dungeons.

    Keep going down until you reach a lugubrious room full of color-smoking cauldrons.Meet a dark, unfriendly individual: I am your Potions teacher, Professor Snape.Today,you will learn how to mix a Wiggenweld Healing Potion. Youre late for Potions, Mr. Potter.Inexcusable even for celebrities. Five points from Gryffindor. Potter, go to theDungeonsand fetch the Potion Ingredients for the class. Bring back Wiggentree Bark, Moly, Dittanyand Flobberworm Mucous. And quick about it or I shall deduct House points from Gryffindor.

    Now be gone and dont come back without the Ingredients! Stop pestering me and getto theDungeons.Follow past the central pillars and outside walk over the bridge. A camera viewwill fly to an Ingredient on the opposite side. Harry says: Hmm That must be Dittany.When Harry crosses the bridge to catch the Dittany, it suddenly collapses and Harry tumblesdown to a lower floor.

    Where am I? I wonder if Snape tricked me? Harry has landed on a lower bridge. Walk up tothe Save Book.

    [3.10] Harry may now enter a room with a Flipendo block locked up in small central room.

    There are two more tall Flipendo blocks on the opposite side of the small room,past adeep trench.Jump to the opposite side and take a good look at this puzzle. Obviously the blocks willhave to be moved with Flipendo. You can see the tracks.

    You can push a block to the balcony, but the block is too high to climb.Instead, move the blocks one by one toward the middle of the trench. The blockswill slide

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    down in the trench... forming a path.That will also open the grilles of the central room. Go to the opposite side andpush thereleased block with four Flipendo all the way over the path to the front of thebalcony.Harry can now climb the lower block, jump to the balcony and pull up.

    From what Hermione told me. I think thats the Moly.Walk to the Moly and Harry will collect it. That will also open the next grille.Stand onthe pedestal and cast Flipendo on the switch. Harry will then be lifted up. Jumpoff thepole and ascend the stairs. Your next Save Book is left. Better save here[3.11] The next room contains two Flipendo switches, one left of Harry and one high on theopposite wall.

    Cast Flipendo at the one on the left wall and two floating blocks will start moving. Thefirst is floating horizontally and the second vertically.Jump on the first one when it approaches. Ride and jump to the second when it has lowered.Turn right and ride up. Harry has access to three floors now. Ride down and jumpto thelowest floor, and take the Beans.Careful in this room: there is no floor. Jump to the ledge on the left. Turn around andcast Flipendo at the switch on the opposite wall. Now the door behind Harry willopen fora few seconds.

    Quickly run inside and collect your Wizard Card #49: Elladora Ketteridge, 1656-1729. Witchwho discovered the use of Gillyweed. She nearly suffocated after eating it, recovering onlywhen she stuck her head into a bucket of water.Cast Alohomora on the lock and this door will slide upward. Cast Flipendo on theswitch andthe door on the left will open. Go stand on the plate and cast Flipendo on the switch.Harry will be lifted up. Jump off the lift into a new room with a switch and a door.

    Flipendo on the switch will open the front door. Jump back to the familiar verticallyfloating block (careful: Harry has a tendency to over jump; its is a tricky jump).Nowjump to the second floor without falling in and grab all Beans. Jump back to theblock(another tricky jump) and ride up. On top, quickly cast Flipendo on the switch.That will engage another floating block on the third floor. Ride down and up again andfinally jump to the third floor. Seize your 1rst Challenge Star.

    Before jumping on the block open the door with the lock by casting Alohomora. No

    w jump tothe block and ride all the way to your next Save Book. Jump on the block and save your game.

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    [3.12] And its still jumping time!

    There are four floating ledges on your left. Their shapetells you theyre not very stable. Keep running and jumping, they will quickly drop downwhen you step on them. Run and jump to the platform in front of the wall switch.

    Cast Flipendoto engage another floating block on your left. First cast Alohomora on the grilled door, andthen jump on the block when it approaches.

    Ride the block to the opposite side, jump to the platform and cast Flipendo on the switch.On your right there is a similar situation. Cast Alohomora on the door and ridethe block.On the opposite side jump to the ledge with the Save Book, and save.[3.13] Run and jump again the row of four collapsing blocks and jump to the platform with

    the Star.

    Take the 2nd Challenge Star and enter the corridor. When Harry continues left, suddenly adoor in front of him will open up and a Ghost dressed like an 18th century Gentile comesfloating in his direction. Oh no! Its the Bloody Baron! Harry will see how theBloodyBaron floats out of a door that immediately closes again. Do not let him touch you Auch!Stand aside when he passes. Hes following a steady track. Do not take the stairson yourright but wait for the Baron to return and follow him through the door to a dark

    room withtwo chests each standing in an antechamber. Open each chest with Alohomora for afair numberof extra Beans.

    Stand by the side of the grilled door and wait for the Bloody Baron to fly in orout againand quickly sneak through the door. Run up the stairs and enter a room with 6 Gnomes. Getall six on their but with Flipendo and three doors will slide open.

    One of the doors gives access to an alcove with a Chocolate Frog. Go get the Frog. Anotheralcove contains a chest. Open with Alohomora and enjoy the Beans.Cast Flipendo on the Dragon statue. It spins about its axis. Nothing happens. Wanna tryFlipendo again? The second time it will shed a number of Beans. Leave by the third door.

    Grab the Wiggentree Bark and the next door will open. The following room contains a statueand two plates.Move the statue with Wingardium Leviosa onto the left plate. That will open thecorrespondinggrilled cage behind it and a second statue becomes available. Cast Wingardium Le

    viosa on thesecond statue and move it onto the second plate.

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    That will open up the second cage and make a third plate available. Move the first statueonto this plate and the exit door will open. Leave.

    Potions Challenge

    Find the Potion Ingredients.

    Find 1 secret Wizard Card. Find 2 Secret Areas.

    [3.14] Harry arrives inside a very dark and huge tower containing an inner central tower.

    There are a number of ledges coming in and out of the walls. Jump to the first ledge onyour right when it has just turned horizontal, wait for the second to emerge, jump to

    that one. There are two more ledges until you jump to the balcony with the SaveBook,and save.

    [3.15] Cast Lumos on the Gargoyle and watch how three Magic Clouds are charmed constitutinga Magic Stairway to a Challenge Star.

    Jump from Cloud to Cloud until you reach the ledge with the Star. Collect your 3rd ChallengeStar and enter the central tower. Past the entrance on your right there is a Chest. Open

    with Alohomora and acquire the Ingredient.On the left side of the entrance there is a Flipendo switch. That will open thecentralcage containing a Potion Ingredient. But Harry cant access from this side.

    Return from the Magic Staircase, and continue jumping to the ledges on your left. On topis your next Save Book.

    [3.16] Cast Lumos on this Gargoyle and watch how a Magic Stairway is charmed toa secondentrance of the inner tower.

    Jump and climb the couple of Clouds and go inside. Harry has now access to the locationof the Ingredint.

    Catch the Flobberworm Mucous and an exit door will slide open. Leave by this door, turnright and follow the catwalk around the inner tower to a third entrance.Inside on your right is a Flipendo switch. Stand on the plate by the entrance and charmthe switch. The plate appears a pillar that will lift Harry up. J