how you can make a great game daniel kline. 1.takeaways: what separates a good game from a great...
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- Slide 1
- How You Can Make A Great Game Daniel Kline
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- 1.Takeaways: What separates a good game from a great game. Identify what kind of games you want to make. Game development's best practices to help.
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- There are no Guarantees
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- (and it'd be really sharp to question everything I'm going to say)
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- I'm going to talk about a lot of games, including my own. (I love all of them. Any criticism is just to share a point.)
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- Introductions
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- Star Wars: Force Unleashed Diablo 3 Call of Duty: Finest Hour Soldier of Fortune II Mat Hoffmans Pro BMX II MLB Slugfest 20-03
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- I haven't done it yet. This is my Plan too.
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- Good != Great
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- (videos)
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- Good Games...
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- Great Games...
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- Option 1
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- Option 2
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- not
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- (videos)
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- A Great Game is virtuous.
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- A Great Game is virtuous. It doesn't have to be hard to make.
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- Is Scrabble the most virtuous game possible about letter combinations?
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- 1.Takeaways: What separates a good game from a great game. Identify what kind of games you want to make. Game development's best practices to help.
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- Wait...!!! You can't just compare Final Fantasy to Basketball to The Sims... They're totally different. Be Virtuous How? Shoot, you said Halo wasn't so virtuous but it was still great.
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- Different Kinds of Games
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- Not platforms...
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- Different Kinds of Games
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- Rollercoaster Ico Dragon's Lair Metal Gear Solid Half-Life
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- Rollercoaster Challenge Ico Street Fighter 2 Dragon's Lair Defender Metal Gear Solid Left 4 Dead Half-Life
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- Rollercoaster Challenge Experiment Ico Mario Civilization Dragon's Lair Far Cry 2 Metal Gear Solid Half-Life NetHack Street Fighter 2 Defender Left 4 Dead
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- Rollercoaster Challenge Experiment MoviesSports Toys Roleplaying Games
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- Rollercoaster Challenge Experiment Civilization Metal Gear Solid Street Fighter 2
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- Possible Choices Rollercoaster Experiment Challenge
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- Significant Decisions Rollercoaster Experiment Challenge
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- Rollercoaster Challenge Experiment Star Wars: Force Unleashed Diablo 3 Civilization Call of Duty: Finest Hour Metal Gear Solid Street Fighter 2 Others?
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- Rollercoaster Challenge Experiment Pick your genre
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- Rollercoaster Challenge Experiment Find your style
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- 1.Takeaways: What separates a good game from a great game. Identify what kind of games you want to make. Game development's best practices to help.
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- Game Development Best Practices
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- Make something you want someone specific to play
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- Know your Successful Outcome Experience
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- Cultivate Virtue; Every Design starts off 700% too large
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- Experiment First, Great Second, Polished Fourth
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- (What's Third?)
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- Playtest, Playtest, Playtest
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- Join a Community
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- Make a Mentor
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- Find a Partner
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- Don't worry about what you can't do
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- Use Technology You Know
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- Work Hard For What You Believe In
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- Cultivate Eustress
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- Be Happy
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- Make Something You Want Someone Specific To Play Know Your Successful Outcome Experience Cultivate Virtue; Every Design Starts Off 700% Too Big Experiment First, Great Second, Polished Fourth Playtest, Playtest, Playtest Join a Community Make a Mentor Find a Partner Don't Worry About What You Can't Do Use Technology You Know Cultivate Eustress Work Hard For What You Believe In Be Happy
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- We all want you to make your Masterwork. Good Luck.
- Slide 60
- Questions? slides available at Game Of Design http://dankline.wordpress.com dankline@sbcglobal.net
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