idiscover: towards the next generation of contextualised mobile museum guides
DESCRIPTION
Presentation from Prof. dr. Kris Luyten for the 9th Culture and Computer Science Conference (2011) in BerlinTRANSCRIPT
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Universiteit Hasselt -‐ Exper1se Centrum voor Digitale Media Provinciaal Gallo-‐Romeins Museum – Provincie Limburg
iDiscover Toward the next genera1on of
Contextualised Mobile Museum Guides
Kris Luyten [email protected]
Universiteit Hasselt -‐ Exper1secentrum voor Digitale Media -‐ IBBT Provinciaal Gallo-‐Romeins Museum – Provincie Limburg
The 9th Conference on Culture and Computer Science, May 12 2011 Berlin
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Background
EFRD project ARCHIE -‐ Project with Gallo-‐Roman Museum (in Tongeren) -‐ May 2005 – August 2008 -‐ Mobile ICT to enhance the visitor experience for youngsters
-‐ Technology should support social aspects of visit
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ARCHIE : mobile ICT which …
-‐ S1mulates interac1on among people -‐ Engages the visitor in interac1on with the museum -‐ Tailors the presenta1on according to the visitor
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ARCHIE : mobile ICT which …
-‐ S1mulates interac1on among people -‐ Engages the visitor in interac1on with the museum -‐ Tailors the presenta1on according to the visitor
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ARCHIE : mobile ICT which …
-‐ S1mulates interac1on among people -‐ Engages the visitor in interac1on with the museum -‐ Tailors the presenta1on according to the visitor
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Set of complex technologies
-‐ Indoor loca1on tracking -‐ Interconnected mobile devices -‐ Role-‐based collabora1ve game -‐ Personaliza1on -‐ Special soZware stack to allow for “no hassle” deployment of Flash designs
-‐ ….
How can we do something similar? How much does this cost? Would this be beneficial for our visitor?
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Set of complex technologies Service-‐oriented architecture enhances reusability
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Set of complex technologies
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Service-oriented Framework
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Service-oriented Framework
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Service-oriented Framework
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Service-oriented Framework
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Ubisense
Service-oriented Framework
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Service-oriented Framework
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-‐ Wireless network -‐ Voice-‐over-‐IP -‐ Collabora1ve games
Service-oriented Framework
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Arbitrary protocols -‐ RFID tags or QR codes -‐ IR beacons -‐ Bluetooth -‐ …
Service-oriented Framework
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Service-oriented Framework
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Service-oriented Framework
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Service-oriented Framework
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What composi1on and configura1on of services is required for a par1cular museum
(context of use)?
Service-oriented Framework
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EFRD project Ritchie (2008-2012)
To consult,
to guide,
and to experience
To consult,
Digital Interac1ve CH Solu1ons
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EFRD project Ritchie (2008-2012)
To consult,
to guide,
and to experience
To consult,
Digital Interac1ve CH Solu1ons
Thanks to the European Fund for Regional Development for their support! and the Flemish government and the Limburg government and Hasselt University
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EFRD project Ritchie (2008-2012)
Consult
Guide
Experience
iDiscover
Exper1se Centre for Digital
Interac1ve CH
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iDiscover framework
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iDiscover framework
Contextual model of learning by (Falk and Dierking, 2000)
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iDiscover framework
Contextual model of learning by (Falk and Dierking, 2000)
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iDiscover framework
Conceptual framework to situate the desired solu1on. How can we select the correct technologies so it is tailored for the visitor, the environment (site) and situa1on?
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iDiscover framework
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iDiscover framework
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iDiscover framework
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iDiscover framework
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iDiscover selected cases
Archie Middelheim
KBIN Terf
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iDiscover selected cases
Archie Middelheim
KBIN Terf
Together learning
Open up alterna1ve content
Wayfinding in complex building
Create your own game / story
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Case: Archie
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Case: Archie
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Case: Archie
Free roaming limited to separate rooms
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Case: Archie
Content adapts according to loca1on & objects
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Case: Archie
Youngsters 12-‐14y, school visit
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Case: Archie
Together playing in groups of 2 or 3
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Case: Archie – Facts Slide -‐ Completely deployed and opera1onal. Operated by museum staff.
-‐ One of the most advanced mobile guides that is currently in use in a real life situa1on (over one hour game, whole museum as a game arena, collabora1ve mobile game, personalisa1on, loca1on detec1on, VOIP, rich graphical designs, used with up to 120 simultaneous users,...).
-‐ Advanced yet very fragile techology. -‐ Deployment phase oZen neglected in R&D. Many things to learn for academia...
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Case: Archie – Facts Slide
-‐ Pre-‐deployment evalua1ons with ~1000 test users.
-‐ Real life usage about 50 – 400 persons a week since november.
-‐ Experience it in the Gallo-‐Roman musem in Tongeren.
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Case: Middelheim
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Case: Middelheim
with Middelheimmuseum and Piazza Dell’Arte
-‐ Target: youngsters (14-‐26)
-‐ iPhone + GPS -‐ Open air museum for modern art
-‐ S1mulate visitors to explore the artwork + provide extra content
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Case: Middelheim
with Middelheimmuseum and Piazza Dell’Arte
-‐ Target: youngsters (14-‐26)
-‐ iPhone + GPS -‐ Open air museum for modern art
-‐ S1mulate visitors to explore the artwork + provide extra content
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Case: Middelheim
with Middelheimmuseum and Piazza Dell’Arte
-‐ Target: youngsters (14-‐26)
-‐ iPhone + GPS -‐ Open air museum for modern art
-‐ S1mulate visitors to explore the artwork + provide extra content
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Case: Middelheim -‐ Light weight game element s1mulates explora1on -‐ Extra stuff for mobile app users (unlock “secret places”)
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Case: Middelheim -‐ Light weight game element s1mulates explora1on -‐ Extra stuff for mobile app users (unlock “secret places”)
Art radar
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Case: Middelheim
Feedback user tes1ng -‐ Previously hard-‐to-‐find artworks are more accessible now
-‐ Game element is fun -‐ Extra content is appreciated
-‐ Visitors love the incen1ve to explore
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Case: KBIN
with Koninklijk Belgisch Ins1tuut voor Natuurwetenschappen (KBIN)
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Case: KBIN -‐ Way finding -‐ Digital content
-‐ Mul1ple languages
-‐ Free roaming -‐ Infrastructure is technology free
with Koninklijk Belgisch Ins1tuut voor Natuurwetenschappen (KBIN)
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Case: KBIN -‐ QR tags -‐ Photo-‐based UI “poor man AR”
-‐ Photo´s are annotated
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(iDiscover) Manifesto the rules we should live by
-‐ Sharing experience
-‐ Using a common language
-‐ Purng solu1ons in their social, physical and personal context
As long as there is good value in the laser, we asribute more value to the former:
-‐ Reusing soZware components
-‐ A well-‐defined engineering approach
-‐ Feature completeness and richness
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iDiscover: The Expertise Centre
-‐ Independent Exper1se Centre -‐ Consult, Guide and Experience [mobile] ICT solu1ons for Cultural Heritage.
-‐ Infrastructure and a collec1on of working examples to experience technologies yourself.
-‐ Visitor-‐, Site-‐ and Ins1tute-‐centered engineering of ICT solu1ons
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iDiscover: The Expertise Centre
Experience technologies in demo-‐ and simula1on-‐lab -‐ Gallo-‐Roman museum -‐ Demo and simula1on-‐lab at EDM-‐UHasselt
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