ig1 task 2 analysis work sheet 10

2
Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title Farcry 3 Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting The sound of the ocean smashing against the rocks tells us that the scene is set near to an ocean, possibly high above on a hill. We know that other people are around because we can hear the scream of the man who is pushed of the cliff. The sound of the ocean smashing against the rock sounds as if it were recorded from a real location and then added to the game. Mood We can tell by the tone of Vaa’s voice that he is mentally ill and possibly angry as well. The background sound of the man being pushed of the cliff is frightening because the player is also about to be pushed of it. The sound of the man landing in the water below after being pushed sounds like it has been computer generated. Game genre The game genre is action and adventure. We can tell that this is an action game because of the gunshots heard in the background. We can guess that the game is adventure based because of the sound of the ocean and the birds in The bird noises in the background of the scene sound like they have actually been recorded live and then added to the game.

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Page 1: Ig1 task 2 analysis work sheet 10

Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer Games

Game Title Farcry 3

Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements

Setting The sound of the ocean smashing against the rocks tells us that the scene is set near to an ocean, possibly high above on a hill. We know that other people are around because we can hear the scream of the man who is pushed of the cliff.

The sound of the ocean smashing against the rock sounds as if it were recorded from a real location and then added to the game.

Mood We can tell by the tone of Vaa’s voice that he is mentally ill and possibly angry as well. The background sound of the man being pushed of the cliff is frightening because the player is also about to be pushed of it.

The sound of the man landing in the water below after being pushed sounds like it has been computer generated.

Game genre The game genre is action and adventure. We can tell that this is an action game because of the gunshots heard in the background. We can guess that the game is adventure based because of the sound of the ocean and the birds in the background which give a sense of being in the wild.

The bird noises in the background of the scene sound like they have actually been recorded live and then added to the game.

Narrative The character is tied up and is being spoken to by a deranged killer who is speaking in a deep tone that suggests that he is angry.

The tone of the killers voice sounds as if it has been recorded live but then edited using

Page 2: Ig1 task 2 analysis work sheet 10

Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer Games

computer software.