ilya salamatov, 101xp.com
TRANSCRIPT
2011 2012 2013 20140
100
200
300
400
500
600
236
353
432492
5599
144
228
Russian games market share, $mln
Web
Mobile
Hardcore RPG
Hardcore RPG
Hardcore RPG Hardcore RPG
Midcore adventure
Casual dance MMO
101XP: hardcore, midcore and casual players
Audience of the 101XP platform
33%
67%
Over 40% of active audience spends more than 5 hours in games daily
Average age: 20-35 y.o.
Preferred genres:• Hardcore RPG• Strategy
Female
Male
Games go hardcore
May 2014 May 201550
75
100
125
150
175
200
Core Casual
Time spent per Active User, Top 100 games by MAU, Android, South Korea
From May 2014 to May 2015, time spent per active user in core mobile games increased by 50%
Same goes for web core games. At 101XP games platform average time spend in game has reached 3 hours daily.
Asian trends
China
South Korea
Japan
0 1 2 3 4 5 6 7 8 9
In 2015, half of top 10 highest-grossing games in South Korea were action RPGs, while half of the top 10 highest-grossing, games in China were MMORPG
Core Games in the Top (10 games),Combined Appstore and Google Play revenue, 2015