immersion program presentation web2
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Applications andImplications of the Social Web (2.0)
Rick Reo, [email protected]
Instructional Designer, GMU
Adjunct Instructor, AIT & CEHD
Portions adapted from materials by:
• Glenda Morgan, Ph.D, GMU
• Duke University Libraries
• New Media Consortium
Gartner - Hype Cycle for Emerging Technologies 2009
Source: Gartner
What We’re Going To Talk
About• What is Web 2.0?
• Why should you care?
- How does Web 2.0 change how we
do things?
• Best educational practices
• Web 2.0 tools & technologies
Backchannel Resources
Twitter hashtag: #idd-ip
Wifitti:
http://wiffiti.com/screens/7633
--------------------------------
Rick’s Delicious tags:
http://delicious.com/rreo/socialmedia
Rick’s ShareTabs:
http://www.sharetabs.com/?idd-ip
Rick’s Slideshare:
http://www.slideshare.net/rreo
What does Web 2.0 meanto
2006
Community & Collaboration on a scale never seen before…
What else did
Time magazine
mean?
We know it when we see it?http://www.go2web20.net/
How does Web 2.0 differ fromwhat came before?
Social software is a subset of Web 2.0 and a continuation of older computer-mediated communication (CMC) tools such as IM, newsgroups, groupware, and virtual communities (Alexander, 2006; Rheingold, 2003, ¶4).
CMC
Social Software
Web 2.0
Web 2.0 includes a broad range of web technologies, services, and tools, and refers to a renewed pattern of web technology adoption and innovation.
Dabbagh, N., & Reo, R. (in press). Back to the future: Tracing the roots and learning affordances of social software. In M.J.W. Lee and C. McLoughlin (Eds.), Web 2.0-based e-Learning: Applying social informatics for tertiary teaching. Hershey, PA: IGI Global (formerly Idea Group, Inc.).
Web 1.0
1993-2003
Broadcast medium
Consumption
Content
Client-based
Product
Individual
Web 2.0
2004 – ?
Collaboration medium
User-generated content
Interaction
Web-based services
Data richness
Social networking
Internet (beta) Web 1.0 Web 2.0
Educational Social Software
aka Web 2.0 Tools
ESS enable:
• lower the barriers to participation and
self-authoring:
web-based & easy-to-use
community-based & sense of ownership
• increased capacity for working together
(communication, collaboration)
• collectively change the rules of social
interaction
• personalization-- goals, interface,
“networked tools that support and encourage individuals to learn together while retaining individual control over their time, space, presence, activity, indentity, and relationship.
~ Terry Anderson, Ch.9, p.227Theory and Practice of Online Learning
Web 2.0: What Is It Really? 6 elements that define the change in how we all
think about and use the Web:
1. Web 2.0 is about data abstraction -- free information from containers.
2. Web 2.0 takes broadband and Moore's Law for granted -- start with the assumption bandwidth is basically free and readily accessible.
3. Web 2.0 is about connections -- Connections between people, between sites, between the Web and mobile worlds, between buyers and sellers.
4. The Web 2.0 revolution puts people first -- The needs of the user (not the programmer, marketing director, or information architect) come first.
5. Web 2.0 is about allowing people to manipulate data, not just retrieve data.
6. Web 2.0 is about doing stuff on the Web that can't be done in any other medium.
1. User-Generated Content – media content, publicly available, produced by end-users
2. Architecture of Participation – the way a service is designed facilitates participation and promotes UGC.
3. Wisdom of the Crowds (Crowdsourcing) –leveraging the mass collaboration enabled by Web 2.0 technologies to achieve small goals/task or solve problems.
4. Network Effects & the Long Tail – large user base; value increases for everyone as new users join/participate
5. Data on Epic Scale –information collected indirectly from users and aggregated as a side effect of ordinary use of Google, etc.
6. Open-ness -- Web has a strong tradition of working in an open fashion
By Sean Carton, The ClickZ Networkhttp://www.clickz.com/showPage.html?page=3625146
Six Big Ideas Behind Web 2.0
Anderson, Paul (2007). What is Web 2.0? Ideas, technologies and implications for education. Tech Watch Report, JISC, http://www.jisc.ac.uk/publications/publications/twweb2.aspx
Why should You care?
Web 2.0 Transforms
Practice
• Teaching 2.0
• Learning 2.0
• Library 2.0
• Enterprise 2.0
• Journalism 2.0
What do these changes mean?
Changes in the way we:– Communicate & collaborate– provide content, services, or resources
Why should You care?• In the end, you don’t really have a choice -- Embrace 2.0
technologies:– most people are probably already Social Computing aficionados– that is what our clients are expecting– cost effective given our limited resources and increasing demands.
• Web 2.0 tools offer several benefits to instructors, including:– ease of use– interactions/integrations with other commonly-used tools– filling needs not currently met with other tools– inspiring creativity and exploration in teaching– authentic learning experiences
How to Get Startedon Web 2.0?
Source: Marta Kagan http://www.slideshare.net/mzkagan/what-the-fk-is-social-media-one-year-later
ISD 2.0?
• Don’t start with the technology• Think about your course goals – what are you trying
to do?• What are your needs, especially in terms of
collaboration, content, and communication• Then you can move to thinking about technology
ISD 2.0?
• What do you think ISD 2.0 is?
ISD 2.0
• The students are highly involved in the instructional design of their class
• CCK09 - In a traditional course, instructional design is utilized to provide structure and coherence to a course. In a distributed course, such as you’ll encounter in CCK09, conversations and content are not centralized. To bring these voices together, we rely on aggregation methods and software. When you post on your blog, Twitter, Delicious, or anywhere else if you tag your contribution with CCK09, others in the course will discover it through Google Alerts (or similar aggregation method). Source: George & Stephen http://ltc.umanitoba.ca/connectivism/?p=198
Source: Sloan-C
Web 2.0 Technology Selection CriteriaEvaluate your possible tool choices using these criteria to eliminate poor choices quickly. Then, do more extensive testing to find that ‘perfect' Web 2.0 technology.
Criteria 1: Access •Is the tool accessible by Windows and Mac users?•Is the tool / product of tool viewable in a variety of web browsers?•Does the tool work well for those with dial-up connections?•Does the tool provide options that support ADA compliance?•Is the tool free?•Will the tool be around for a while?
Criteria 2: Usability•Do you have to create an account to use the tool?•Is the tool easy to use?•Does the tool have a robust and easy to use Help section?•Does anything have to be downloaded and installed on the computer to use the tool?
Criteria 3: Privacy & Intellectual Property•Does the tool allow you to restrict access of your work/your students' work?•Does the tool protect your personal data (e.g. email address given when account created)?•Does the tool allow you / your students to retain sole IP rights to the content you create?•Does the tool allow you to determine the copyright status of the content you've created?•Can you save a copy of the product to your desktop for archival purposes?
Criteria 4: Workload & Time Management•Does the tool make it easy to track student work (for grading purposes).•Does the tool support private and public commenting (for individual and group feedback)?•Does the tool provide for an RSS feed to track work via email or an RSS reader?•Is it possible to embed the tool into the LCMS you're using?
Criteria 5: Fun Factor•Does the tool allow you to be creative during the learning process?•Does the tool allow you to demonstrate creativity in the learning product?•Does the tool provide opportunities for different types of interaction (visual, verbal, written)?•Does the tool increase the perception of connectedness?•Does the tool encourage collaboration?
Types of Uses
Web 2.0 Tools
Private Information Management
Open Resource Sharing
Social Networking
Common FeaturesSettings
Setup for private/personal use
Disable search engine indexing
Enable public view Setup personal profile Configure tool for resource
sharing
Configure to pull in other people’s content or activity via comments, RSS feeds, etc.
Enable information “push” via subscription, follow, watch list, notifications etc.
Build tool-based communities / groups / collections Employ promotional activities or send invitations Setup multi modal, two-way communication pathways
Blog
(including microblogging)
• Use as private online journal Create multimedia blog postsEnable Blogroll
• Dynamic access to related/recommended content, e.g., Trackback• Enable comments, Trackback , RSS feeds• Add blog to RSS aggregation services – e.g., Technorati• Stimulate social connectivity via micro interactions features.
Wiki
• Use as private content management space
• Password protected collaborative document editing & commenting
• Open collaborative document editing & commenting• Enable view history• Provide user statistics
RSS Reader (Bloglines, Google)
• Private news/ media feed archive • Enable personal archive sharing • Network with like minded subscribers or discover content via recommendations
Social Bookmarking(delicious)
• Private bookmark archive • Personal and collective tagging • Create/join user networks to access other people’s links • Use group tags; bundle tags
Social Media(Flickr, YouTube)
• Set-up private media archive or channel (consume only)
• Create/add media content and apply Creative Commons licenses
• Create/join public user groups or channels
Start Pages(iGoogle, PageFlakes)
• Private multiple media information management web pages built on widgets.
• Enable subscriptions • Invite / enable group or open editing of content
Social Networking sites (MySpace, Facebook)
• N/A – public view / personal social information sharing enabled by default
• Add contacts, friends, etc. • Enable two-way communication features via comments, subscription, notifications, chat, or wall graffiti
Social Software Use Continuum
Dabbagh & Reo, 2010
How to get Started (cont.)
• Start with a foundation -- my tostada metaphor
• You can add all sorts of fun tools but strong base
• Often a blog or a wiki• But start by looking at
what others have done
Social Software-based Learning Environment -- Course Examples
• My Examples– Course Blog - http://rickreo.onmason.com/edit772-module-3/week-2/– Course Wiki- http://edit575.wikispaces.com/ – Course Startpage - http://www.pageflakes.com/rreo/7151276
• Other Examples– OpenEd Class – Connectivism and Connective Knowledge massive online open course
(MOOC)– Econ Class Blog -- http://econ300.umwblogs.org/
Personal Learning Network
Social Software-based Learning Environment – PLEs / PLNs
• My Examples– Misc examples: http://edit772-f09.wikispaces.com/SSLE+Resources
• Edit772– 2nd Life, Kim– Portfolio– Blog
– Course Startpage - http://www.pageflakes.com/rreo/7151276 – Zotero– Flock
Downsides
Source: Wired magazine
Copyright, Privacy, and
Security
Public Domain
No rights reserved
Unrestricted redistribution and
modification
Creative Commons licensing
Some rights reserved
Choice of restriction on redistribution and modification
and Share-Alike
Traditional Copyright
©All rights reserved
Exclusive restrictions on
redistribution and modification
Copyleft
Source: Reo
Questions??
Turracher Schwarzsee (Austria)Source: Wikimedia Commons