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Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience Researcher, Ph.D., Immersive 17/09/2019 Cambridge Wireless

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Page 1: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

Immersive is Expensive - or is it?

How to de-risk production costs through rapid lo-fi prototyping

Aki Jarvinen, Senior Experience Researcher, Ph.D., Immersive

17/09/2019 Cambridge Wireless

Page 2: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

We accelerate the adoption

of AI by industry, helping to

grow the UK’s machine

learning ecosystem.

Our mission is to make the

UK the best place in the

world to produce immersive

content and applications.

We drive the development of

new future networks business

models, taking them from

concept to commercial reality.

We are always exploring future

technologies, supporting

Cyber Security innovators

through Cyber 101 and testing

DLT outside of finance.

Future

Networks

Immersive

Technologies

Artificial

Intelligence

Future

Focus

Page 3: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

Digital Catapult’s Immersive Team

has a 5-year mission:

“To make the UK the best place in

the world to produce immersive

content and applications.”

3

Page 4: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

Immersive: Real-time 3D graphics meets Physical Space

Transition to the new paradigm of spatial computing

Page 5: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

Premise: New design

skillset and mindset

Concepts and designs for “flat screens”, such

as monitors and touch screens.

Concepts and designs for “spatial computing”,

i.e. for working with the space around us.

5

Current New

http://blog.leapmotion.com/category/labs/page/2/

Page 6: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

“Designing for the future with AI-

powered spatial computing requires

a great diversity of skills and a deep

understanding of human behaviour

by everyone involved.”

6 – Silka Miesniks, Head of Emerging Design, Adobe

Page 7: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

The remaining challenges in scaling immersive

into mass market, from a production point of

view

7

ROI through immersive?

Understanding the

nuances of immersive

tech = managing

expectations is

difficult

Interactive, non-

linear content in

3D = generally

hard to pull off

well!

Real-time 3D

graphics =

expensive to

produce and

implement

Page 8: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

Derisking via physical means

From “Brown-boxing” to Bodystorming

Page 9: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

As designing for immersive, most

of the time, is creating life-sized

environments and objects, building

physical models of them with

cardboard etc enables rapid

prototyping without software

development costs.

9

Brown-boxing

https://www.youtube.com/watch?v=5Oq_fVol_88

Page 10: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

Lorem ipsum dolor sit amet,

consectetur adipiscing elit. Nulla

volutpat purus sapien, eu facilisis

ligula fringilla quis.

Ut viverra placerat odio, non gravida

tortor iaculis quis. Quisque nec

sodales eros. 10

Brown-boxing

https://www.gdcvault.com/play/1024863/Playtesting-VR-Brownboxing-Spycams-and

Page 11: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

11

Brown-boxing

https://www.gdcvault.com/play/1024863/Playtesting-VR-Brownboxing-Spycams-and

Page 12: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

Lorem ipsum dolor sit amet,

consectetur adipiscing elit. Nulla

volutpat purus sapien, eu facilisis

ligula fringilla quis.

Ut viverra placerat odio, non

gravida tortor iaculis quis. Quisque

nec sodales eros.

12

Bodystorming

Page 13: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

Is a design thinking method with

which to act out a sequence of

interaction, instead of e.g. verbally

describing it

Fits immersive, again, via enabling

to explore considerations of

physical space and how to lead

users through the experience

13

Bodystorming

Bodystorming at the Immersive Design Residency,

Fallingwater, US. Photo by Kim Baumann Larsen.

Page 14: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

De-risking via digital means

XR tools for design and prototyping

Page 15: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

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And taking them into a game engine

to reduce guesswork - and save time

- in implementing and testing the

implementation

Wireframing immersive

environments in scale

Prototyping spaces with Tilt Brush

Page 16: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

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Example: Getting the feel of a

particular, dynamic interaction

designed for mobile AR, using Tilt

Brush in VR:

Using VR to think through AR

interactions

Exploring interactions with Tilt Brush

Page 17: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

17

And showing them to stakeholders to

communicate proposed design

solutions

Exploring interaction design

rapidly for feasibility

Super fast AR prototyping with Torch

https://www.torch.app

Page 18: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

Plethora of tools are out there!

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Page 19: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

Investing into Design is the key to de-risking

How to strive for design maturity in immersive

Page 20: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

There are no experts in immersive.

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Page 21: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

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We are all

learning as we

go, while the

goal posts are

being moved.

Page 22: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

Design is pretty much

invisible. A users’

perspective plays little role

in the process

Danish Design Ladder

Step 2

As Form Giving

Step 3

As a Process

Step 4

As Strategy

Step 1

No design

Design is viewed as mostly

visual, used in the latter

stages of development or

production.

Design is an approach, not

just a result. Solutions are

problem-driven and informed

by users’ needs in the earliest

stages

Designers work with or part

of the company’s

management, focusing on

business vision, strategy and

future role.

Where are you?

Design capability and adoption in your

company

Page 23: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

Three workshop formats for three different audiences

23 [email protected]

Immersive Production

Primer

Concept Development

for Immersive

Immersive Design

Deep Dive

Page 24: Immersive is Expensive - or is it?...2019/09/17  · Immersive is Expensive - or is it? How to de-risk production costs through rapid lo-fi prototyping Aki Jarvinen, Senior Experience

Thank you - questions?

[email protected]