immersive virtual reality
DESCRIPTION
Immersive Virtual Reality is slowly changing the way we build cars, treat phobias or train people. Here's an introduction to the applications of IVR, its immersive systems, the hardware and brain tricks that are used today.TRANSCRIPT
![Page 1: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/1.jpg)
Immersive Virtual RealitySébastien Kuntzhttp://cb.nowan.net/[email protected]
Last updateNovember 2012
Friday, November 16, 12
![Page 2: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/2.jpg)
License
You are free:
• to Share — to copy, distribute and transmit the work
• to Remix — to adapt the work
• to make commercial use of the work
Under the following conditions:• Attribution — You must attribute the work in the
manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the work).
• You must attribute “Immersive VR introduction” to (with this link):• Sébastien Kuntz - http://cb.nowan.net/blog
”Immersive Virtual Reality Introduction” by Sebastien Kuntz is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License. http://creativecommons.org/licenses/by/3.0/
• With the understanding that:• Waiver — Any of the above conditions can be
waived if you get permission from the copyright holder.
• Public Domain — Where the work or any of its elements is in the public domain under applicable law, that status is in no way affected by the license.
• Other Rights — In no way are any of the following rights affected by the license:◦ Your fair dealing or fair use rights, or other
applicable copyright exceptions and limitations;◦ The author's moral rights;◦ Rights other persons may have either in the
work itself or in how the work is used, such as publicity or privacy rights.
• Notice — For any reuse or distribution, you must make clear to others the license terms of this work. The best way to do this is with a link to this web page.
Friday, November 16, 12
![Page 3: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/3.jpg)
Plan
Definitions
VR Systems
Applications
Techniques
Friday, November 16, 12
![Page 4: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/4.jpg)
WHO AM I ?• Founder editor of
• http://www.imin-vr.com
• AFRV - French VR association: Board member - http://www.af-rv.fr
• VR Geeks association: President - http://www.vrgeeks.org
• Blog: http://cb.nowan.net/blog
• Twitter : @Cb_VRGeek
• 10 years in VR
• Virtools / Dassault Systèmes
• SNCF - French railwaysFriday, November 16, 12
![Page 5: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/5.jpg)
What is VR for you ?
Friday, November 16, 12
![Page 6: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/6.jpg)
Immersive Virtual Reality
Presence in a virtual world
(c) eMagin(c) Barco
Friday, November 16, 12
![Page 7: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/7.jpg)
Immersive VR = iVR
iVR is the science and technology required for a user to feel present, via perceptive, cognitive
and functional immersion and interaction, in a (computer) generated environment.
Friday, November 16, 12
![Page 8: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/8.jpg)
Presence
Cognitive presence
Perceptive presence
Results
Natural interactions
Natural reactions
Friday, November 16, 12
![Page 9: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/9.jpg)
What is VR ?
Realtime 3D != VR
Stereoscopy != VR
3D Tracking != VR
Haptics != VR
3D Sound != VR
3D Interactions != VR
But everything combined can be VR
Friday, November 16, 12
![Page 10: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/10.jpg)
RidiculousIf it’s real VR, you probably
look ridiculous
Friday, November 16, 12
![Page 11: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/11.jpg)
Already changing world in industry and research
Democratization
Are we in the future ? No ! We’re still in prehistory !
WE can make a difference, invent systems, applications, businesses, interactions
Why now ?
Friday, November 16, 12
![Page 12: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/12.jpg)
Measure presence ?
Friday, November 16, 12
![Page 13: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/13.jpg)
Measure presence ?
Can’t objectively measure presence (qualia)
What you can measure is if people respond to this Virtual Environment as if it is real, which is a result of presence
Compare real-life behavior vs virtual
If avatar: brain zone activates when user accepts the avatar as real
Friday, November 16, 12
![Page 14: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/14.jpg)
Immersion parametersGraphics framerate
Extent of tracking
Tracking latency (measure?)
Quality of the images
Field of view
Plausibility of behaviors
Range of sensory modalities
... Friday, November 16, 12
![Page 15: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/15.jpg)
Paul Milgram
Friday, November 16, 12
![Page 16: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/16.jpg)
VR Systems
Friday, November 16, 12
![Page 17: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/17.jpg)
Projector based VR Systems
Friday, November 16, 12
![Page 18: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/18.jpg)
CAVE
http://www.jamstec.go.jp/esc/research/Perception/vr.en.htmlFriday, November 16, 12
![Page 19: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/19.jpg)
Cave
(c) Sébastien Kuntz
Friday, November 16, 12
![Page 20: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/20.jpg)
http://www.youtube.com/watch?v=Hb29bLHEjUgClarte - SAS Cube
Friday, November 16, 12
![Page 21: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/21.jpg)
Immersia 3
(c) Sébastien KuntzFriday, November 16, 12
![Page 22: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/22.jpg)
Immersia 3 - IRISA Rennes
http://www.youtube.com/watch?v=cTd5DLe8KD0
Friday, November 16, 12
![Page 23: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/23.jpg)
Calit2 - StarCave
http://www.scivee.tv/node/3648http://www.calit2.net/newsroom/release.php?id=1383
Friday, November 16, 12
![Page 24: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/24.jpg)
Projector basedReality center - HoloStage
(c) Arnaud MutheletFriday, November 16, 12
![Page 25: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/25.jpg)
Projector based - Workbench
http://liris.cnrs.fr/~sbrandel/en/research/VR/LSIIT-IGG
Friday, November 16, 12
![Page 26: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/26.jpg)
Projector based
Workbench © PSA Peugeot Citroën Mediatheque.
Friday, November 16, 12
![Page 27: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/27.jpg)
Clarte R-Screen
http://www.youtube.com/watch?v=AcV5ma5nEVgFriday, November 16, 12
![Page 28: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/28.jpg)
Panoscope 360°
(c) MatsushitaFriday, November 16, 12
![Page 29: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/29.jpg)
La GéodeFriday, November 16, 12
![Page 30: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/30.jpg)
jDome
http://www.youtube.com/watch?v=rNsFSVhZi9wFriday, November 16, 12
![Page 31: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/31.jpg)
ToobImmersive dome
http://youtu.be/N6LiLaNOHHU
Friday, November 16, 12
![Page 32: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/32.jpg)
Barco - RP-360
• 13 projectors
• Diamètre: 3.4m
Friday, November 16, 12
![Page 33: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/33.jpg)
Barco - RP-360
http://www.youtube.com/watch?v=3EbrQwpOx24
Friday, November 16, 12
![Page 34: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/34.jpg)
6 users: stereo + tracking
http://www.uni-weimar.de/cms/medien/vr/research/display-systems/c1x6-a-stereoscopic-six-user-display-for-co-located-collaboration-in-shared-virtual-environments.html
Weimar University (DE)Friday, November 16, 12
![Page 35: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/35.jpg)
6 usersstereoscopy + tracking
• video
http://www.uni-weimar.de/cms/medien/vr/research/display-systems/c1x6-a-stereoscopic-six-user-display-for-co-located-collaboration-in-shared-virtual-environments.html
Weimar University (DE)Friday, November 16, 12
![Page 36: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/36.jpg)
Screen based
Full-scale NexCAVE developed and deployed by Calit2 for Saudi Arabia's King Abdullah University of Science and Technology - http://www.calit2.net/newsroom/release.php?id=1743
Friday, November 16, 12
![Page 37: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/37.jpg)
Ultra-Short throw projectors
• Sanyo PDG-DWL2500
• 1280x800
• 2500 lumens
• Canon LV-8235 UST
Friday, November 16, 12
![Page 38: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/38.jpg)
Ultra-Short throw projectors
http://www.youtube.com/watch?v=VSblSrTRJh0
Friday, November 16, 12
![Page 39: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/39.jpg)
TV-3D - 154”
(c) Sébastien Kuntz
Friday, November 16, 12
![Page 40: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/40.jpg)
Projector based VR Systems(-)
(Very) expensive !
Lots of space ! ( front and behind, AC... )
Not 360°
Cluster hard to program !
(+)
+/- Collaborative
Not much to wear
High resolution, big FOV
Friday, November 16, 12
![Page 41: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/41.jpg)
HMDHead mounted displays
Friday, November 16, 12
![Page 42: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/42.jpg)
Vuzix•640x480•32° FOV
•852x480•32° FOV
Friday, November 16, 12
![Page 43: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/43.jpg)
eMagin Z800
800x600
40° FOV
Friday, November 16, 12
![Page 44: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/44.jpg)
Sony
HMZ-T1
1280x1024
45°
Friday, November 16, 12
![Page 45: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/45.jpg)
Sensics
piSight
Multiple screens
zSight
1280x1024
70° FOV
Friday, November 16, 12
![Page 46: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/46.jpg)
NVIS
nVisor SX60
1280x1024
60° FOV
nVisor SX111
1280x1024
111° FOV
Friday, November 16, 12
![Page 47: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/47.jpg)
Fakespace Labs
Wide5
150° horizontal FOV
1600x1200
Progressive
Friday, November 16, 12
![Page 48: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/48.jpg)
• Developer kit
• 90° horizontal FOV
• 1280x800
• 640x800 per eye
OCULUS RIFT
Friday, November 16, 12
![Page 49: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/49.jpg)
HMD(-)
Low resolution, low FOV
Must wear, adjust
No peripheral vision
(+)
Lightweight
Compact
Easier to program
360° tracking
Friday, November 16, 12
![Page 50: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/50.jpg)
SummaryProjector/screen based
Cave, holostage, workbench
Collaborative, high FOV
Expensive, Complex
HMD
360°
“Cheap”
Low Fov/resolution
Friday, November 16, 12
![Page 51: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/51.jpg)
Depth perception
Friday, November 16, 12
![Page 52: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/52.jpg)
Depth perception
How do you perceive depth ?
Friday, November 16, 12
![Page 53: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/53.jpg)
Stereoscopy ?
http://www.youtube.com/watch?v=Jd3-eiid-UwJohnny Lee - Head Tracking with a wiimote
Friday, November 16, 12
![Page 54: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/54.jpg)
Stereoscopy ?
http://www.youtube.com/watch?v=nRYybo2WNwU
Esiea Virtual ShowcaseFriday, November 16, 12
![Page 55: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/55.jpg)
Stereoscopy
You perceived depth without stereoscopy !
Friday, November 16, 12
![Page 56: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/56.jpg)
Depth perceptionStereoscopic cues :
eye accomodation
eye convergence angle
disparity between left and right images
Monoscopic cues :
perspective
atmospheric artifacts (fog)
relative sizes
occlusion
parallax
shadows
Parallax can be more important for depth perception!Stereoscopy is important for size and distance
evaluationFriday, November 16, 12
![Page 57: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/57.jpg)
Stereoscopy
Friday, November 16, 12
![Page 58: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/58.jpg)
Friday, November 16, 12
![Page 59: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/59.jpg)
Stereoscopy
• Useful for
• Relative distance perception
• Detection of objects
• Discrimination between two objects
• Localisation
• But...
• Fusing problems
• Headaches
• Visual fatigue
• Accommodation / Vergence dissociation
Friday, November 16, 12
![Page 60: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/60.jpg)
Different stereoscopic separation schemes
Active shutter glasses
Polarized glasses
Anaglyph
Infitec
Autostereoscopic
Holograms
Friday, November 16, 12
![Page 61: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/61.jpg)
Active stereoscopy
Friday, November 16, 12
![Page 62: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/62.jpg)
Passive Stereoscopy
Circular PolarizationLinear Polarization
Friday, November 16, 12
![Page 63: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/63.jpg)
Anaglyph
Friday, November 16, 12
![Page 64: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/64.jpg)
Infitec
- Eye separation by color spectrum -
Friday, November 16, 12
![Page 65: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/65.jpg)
Light Efficiency
http://www.barco.com/projection_systems/downloads/Stereoscopic_technologies_overview.pdfFriday, November 16, 12
![Page 66: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/66.jpg)
Autostereoscopic
Friday, November 16, 12
![Page 67: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/67.jpg)
Holograms
Stores ALL light interactions through an entire “window”
Friday, November 16, 12
![Page 68: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/68.jpg)
Holograms
Friday, November 16, 12
![Page 69: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/69.jpg)
Stereoscopy for multiple users ?
Friday, November 16, 12
![Page 70: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/70.jpg)
Stereoscopy for multiple users ?
Active + polarized
Sequential
Friday, November 16, 12
![Page 71: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/71.jpg)
6 users: stereo + tracking
http://www.uni-weimar.de/cms/medien/vr/research/display-systems/c1x6-a-stereoscopic-six-user-display-for-co-located-collaboration-in-shared-virtual-environments.html
Weimar University (DE)Friday, November 16, 12
![Page 72: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/72.jpg)
6 usersstereoscopy + tracking
• video
http://www.uni-weimar.de/cms/medien/vr/research/display-systems/c1x6-a-stereoscopic-six-user-display-for-co-located-collaboration-in-shared-virtual-environments.html
Weimar University (DE)Friday, November 16, 12
![Page 73: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/73.jpg)
Multi-display
Friday, November 16, 12
![Page 74: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/74.jpg)
What system can we create with only one graphics card?
Friday, November 16, 12
![Page 75: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/75.jpg)
What can we do with one graphics card?
Friday, November 16, 12
![Page 76: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/76.jpg)
Nvidia SLI - ATI CrossfireUse two graphics card for output on only one graphics cards
Alternate frame rendering
Split frame rendering
Friday, November 16, 12
![Page 77: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/77.jpg)
Scalable graphicsImage decomposition ( ~= SLI )Useful if application is fill-rate limited
frame rate decreases with increasing number of pixels (i.e. when the image resolution increases)
Friday, November 16, 12
![Page 78: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/78.jpg)
Scalable graphicsDatabase decompositionUseful if application is CPU limited
frame rate decreases with increasing size of 3D scenes
Friday, November 16, 12
![Page 79: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/79.jpg)
Scalable graphicsStereoscopy
Friday, November 16, 12
![Page 80: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/80.jpg)
How many displays with one computer ?
Friday, November 16, 12
![Page 81: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/81.jpg)
Why multi-display ?
Multiple display surfaces
Cave
Increase display size
Increase brightness
CPU/GPU Bottlenecks
Cluster
Friday, November 16, 12
![Page 82: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/82.jpg)
How ?Matrox DualHead2Go
Matrox TripleHead2Go
Multiple graphics card in a single PC
Often max 2 graphics cards
Cyviz
Friday, November 16, 12
![Page 83: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/83.jpg)
Multiple graphics cards in one PC
Multi-pipe ~= Multi-GPU
One rendering context per GPU
Problems of resources sharing, threading
Need specific graphics engine adaptations
But best performances
Friday, November 16, 12
![Page 84: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/84.jpg)
NVidia Quadro Plex•Up to :•4 GPU•4 outputs•16gb memory
•Can combine two Quadro Plex
Friday, November 16, 12
![Page 85: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/85.jpg)
Quadro Mosaic ModeMosaic mode hides multi-gpu
Only shows one gpu to system
Can have 4 outputs with 1 plex without needing multi-pipe adaptation
Good performances
Friday, November 16, 12
![Page 86: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/86.jpg)
ATI EyeFinity
Friday, November 16, 12
![Page 87: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/87.jpg)
Increase size or brightnessMersive autocalibration
Friday, November 16, 12
![Page 88: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/88.jpg)
What if need more displays ?
96 projectors ?
Friday, November 16, 12
![Page 89: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/89.jpg)
Cluster !
Friday, November 16, 12
![Page 90: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/90.jpg)
Cluster Synchronisation
Scene synchronisation (Scenelock)
Swap-Buffer synchronisation (Swaplock)
Eyes synchronisation (Genlock)
Friday, November 16, 12
![Page 91: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/91.jpg)
Cluster
+
Scalable
Each node can be cheap
Easy node replacement
-
Complex to manage/program
Friday, November 16, 12
![Page 92: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/92.jpg)
Tracking
Friday, November 16, 12
![Page 93: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/93.jpg)
TrackingMechanical
Fakespace’s Boom
+
Precise
Fast
Help Lift weight
-
Big, discontinued
Friday, November 16, 12
![Page 94: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/94.jpg)
TrackingMagnetic
Polhemus
Ascension
+
Precise, fast
-
Wires
Sensitive to metal
Friday, November 16, 12
![Page 95: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/95.jpg)
TrackingInertial
SpacePoint Fusion
XSens Mocap
Accelerometers, Gyroscopes, magnetometers
+
Very fast
Light
-
Drift
Orientation onlyFriday, November 16, 12
![Page 96: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/96.jpg)
TrackingOptical
ART
ioTracker
OptiTrack
TrackIR
+
Wireless
No electronics
-
Install cameras
Line of sightFriday, November 16, 12
![Page 97: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/97.jpg)
Leap motion
https://www.youtube.com/watch?v=N6hCwjwzUHgFriday, November 16, 12
![Page 98: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/98.jpg)
TrackingMixing Optical
Intersense IS-900
Inertial + Ultrasound
IS-1200
Inertial + AR Patterns
Wiimote
Playstation Move
Friday, November 16, 12
![Page 99: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/99.jpg)
Optical Body Tracking
4D Views
http://www.4dviews.com/
Friday, November 16, 12
![Page 100: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/100.jpg)
Friday, November 16, 12
![Page 101: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/101.jpg)
Kinect fusion
http://www.youtube.com/watch?v=quGhaggn3cQ
Friday, November 16, 12
![Page 102: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/102.jpg)
Gloves
Friday, November 16, 12
![Page 103: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/103.jpg)
Haptics
Friday, November 16, 12
![Page 104: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/104.jpg)
HapticsForce feedback
Friday, November 16, 12
![Page 105: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/105.jpg)
HapticsForce feedback
Friday, November 16, 12
![Page 106: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/106.jpg)
HapticsForce feedback
Friday, November 16, 12
![Page 107: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/107.jpg)
TN Games - Gaming Vest
Friday, November 16, 12
![Page 108: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/108.jpg)
Locomotion
Friday, November 16, 12
![Page 109: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/109.jpg)
Locomotion
CirculaFloor
• http://www.youtube.com/watch?v=rYsvB2y2Ero
Virtusphere
• http://www.youtube.com/watch?v=qTnnJR-hS7k
OmniDirectionnal Treadmill
• http://www.youtube.com/watch?v=BQw1tsgrJOsFriday, November 16, 12
![Page 110: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/110.jpg)
Kuka robot
http://www.cyberneum.de/f1/Friday, November 16, 12
![Page 111: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/111.jpg)
Force Dynamics
http://www.force-dynamics.com/Friday, November 16, 12
![Page 112: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/112.jpg)
Wizdish
http://www.wizdish.com
Friday, November 16, 12
![Page 113: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/113.jpg)
Applications
Friday, November 16, 12
![Page 114: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/114.jpg)
IVR Applications
Design, prototyping
Marketing
Training
Medical
Research
Geoscience, finance, archeologie, urbanism, sport, art...
Friday, November 16, 12
![Page 115: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/115.jpg)
iVR ApplicationsDesign, prototyping
Car, aircraft, boat, tractors, house appliances
Collaborative design review
Experience from user’s point of view
Easy and fast to prototype
More iterations, better products
(c) Peugeot PSA
(c) MieleFriday, November 16, 12
![Page 116: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/116.jpg)
PSA Peugeot-Citroen - http://www.youtube.com/watch?v=WhMh191RltQ
Friday, November 16, 12
![Page 117: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/117.jpg)
FORD
http://cb.nowan.net/blog/2010/10/12/more-about-fords-vr-facilities/Friday, November 16, 12
![Page 118: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/118.jpg)
VR4D
http://vr4d.ingenierium.com/Friday, November 16, 12
![Page 119: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/119.jpg)
Ergo-Wide
http://www.clarte.asso.fr/realite-virtuelle.php/en/ERGOWIDE%C2%B3/https://www.youtube.com/watch?v=aczLiNtVyDI
Friday, November 16, 12
![Page 120: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/120.jpg)
Lockheed Martin
http://www.youtube.com/watch?v=itOxIpj68MwFriday, November 16, 12
![Page 121: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/121.jpg)
Mockup-builder
http://www.youtube.com/watch?v=ZxJD9DXDB1EFriday, November 16, 12
![Page 122: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/122.jpg)
iVR ApplicationsMarketing
Product experience
Shopping experience
Procter&Gamble
Kimberley Clarke
(c) University of Gronigen
(c) Virtools
Friday, November 16, 12
![Page 123: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/123.jpg)
iVR ApplicationsTraining
Repeatability
Controlled environment
Can practice rare / dangerous situations
Can analyze / quantify performance
No health risk for patients
Easy accessibility
Reduced costs
Adaptable difficulty and assistance
Multiple users trained at same time
Attractive
(c) SNCF
(c) University of Florida
Friday, November 16, 12
![Page 124: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/124.jpg)
SNCF - Fiacre
Friday, November 16, 12
![Page 125: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/125.jpg)
SNCF - Simurat
Friday, November 16, 12
![Page 126: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/126.jpg)
http://www.youtube.com/watch?v=FEnalzHVmdI
Saint-Gobain & Clarte
Use less material
Environment friendly
No water, nothing to clean
Faster to setup
Friday, November 16, 12
![Page 127: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/127.jpg)
RE-lion
http://vimeo.com/25032061Friday, November 16, 12
![Page 128: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/128.jpg)
ESCIN - Sivic - Crime scene investigation
http://www.youtube.com/watch?v=FC0gHv-Snmw
Friday, November 16, 12
![Page 129: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/129.jpg)
iVR ApplicationsResearch
Heal
Exposure therapy
PTSD, Phobias
Rehabilitation : motor, addictions
Create Empathy
Pain Distractionhttp://www.youtube.com/watch?v=SinlgK5Q4v4
Crescent - Acrophobia
Friday, November 16, 12
![Page 130: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/130.jpg)
Burn pain - Snow World
http://www.youtube.com/watch?v=jNIqyyypojgFriday, November 16, 12
![Page 131: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/131.jpg)
Fear of flight
Arte - “A chacun sa réalité”
Friday, November 16, 12
![Page 132: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/132.jpg)
Summary
IVR strengths
Controlled / adaptable / safe environment
Natural interactions / reactions
Analyze
Friday, November 16, 12
![Page 133: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/133.jpg)
iVR Games ?
Cave Quake 3 (c) Paul Rajlich
Cave Unreal Tournament(c) Jeffrey Jacobson
Friday, November 16, 12
![Page 134: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/134.jpg)
https://www.youtube.com/watch?v=r580mzSxSp8
Friday, November 16, 12
![Page 135: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/135.jpg)
http://vimeo.com/9549613
Immersive rail shooter
Friday, November 16, 12
![Page 136: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/136.jpg)
VR Angry-bot
http://www.youtube.com/watch?v=QSXxjr1SnqAFriday, November 16, 12
![Page 137: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/137.jpg)
Battlefield 3 simulator
www.youtube.com/watch?v=nQR49JGySTM
Friday, November 16, 12
![Page 138: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/138.jpg)
3D User Interactions
Friday, November 16, 12
![Page 139: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/139.jpg)
VR Techniques3D User Interactions
Bowman classification for generic interactionsSelection
Specifying one or more objects from a setManipulation
Modifying object properties (position, orientation, scale, shape, color, texture, behavior, etc.)Navigation
TravelWayfinding
System ControlMenusIssuing commandChanging modeChoosing tool
Symbolic InputOther interactions
Measuring… ? http://www.3dui.org
Friday, November 16, 12
![Page 140: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/140.jpg)
Navidget
http://www.youtube.com/watch?v=wpaKjLZll80Friday, November 16, 12
![Page 141: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/141.jpg)
Friday, November 16, 12
![Page 142: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/142.jpg)
http://cb.nowan.net/blog/2010/03/25/3dui-grand-prize-2010-the-winners/
Friday, November 16, 12
![Page 143: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/143.jpg)
http://cb.nowan.net/blog/2010/03/25/3dui-grand-prize-2010-the-winners/
Friday, November 16, 12
![Page 144: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/144.jpg)
Friday, November 16, 12
![Page 145: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/145.jpg)
Friday, November 16, 12
![Page 146: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/146.jpg)
World builder
http://www.youtube.com/watch?v=VzFpg271sm8Friday, November 16, 12
![Page 147: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/147.jpg)
Perceptive illusions
Friday, November 16, 12
![Page 148: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/148.jpg)
Body representation in VR
Proteus effect : virtual appearance can transform our behaviors towards other people ( Jeremy Bailenson )
It seems possible to transfer our body in virtual bodies
Friday, November 16, 12
![Page 149: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/149.jpg)
Rubber hand illusion
http://www.youtube.com/watch?v=TCQbygjG0RUFriday, November 16, 12
![Page 150: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/150.jpg)
Body transfer
http://www.youtube.com/watch?v=8oF8sQvnTlMFriday, November 16, 12
![Page 151: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/151.jpg)
Barbie doll illusion
http://www.youtube.com/watch?v=_z8pSTMfGSoFriday, November 16, 12
![Page 152: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/152.jpg)
First person VR illusion
http://www.youtube.com/watch?v=DlbSVnVRLTUFriday, November 16, 12
![Page 153: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/153.jpg)
Perceptive IlusionsPseudo haptics
http://www.irisa.fr/tactiles
http://kaji-lab.jp/ja/index.php?research
Friday, November 16, 12
![Page 154: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/154.jpg)
Perceptive IlusionsPseudo haptics
Friday, November 16, 12
![Page 155: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/155.jpg)
Perceptive IllusionsPlay with perception’s limits
Our perception is dominated by visual sense
Balance
Redirected Walking :
(c) Franck SteinickeFriday, November 16, 12
![Page 156: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/156.jpg)
Perceptive illusions
Change blindness :
(c) Evan Suma - USC/ICTFriday, November 16, 12
![Page 157: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/157.jpg)
https://www.youtube.com/watch?v=FTWVjJ4um4A
Institute of creative technologies - change blindess
Friday, November 16, 12
![Page 158: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/158.jpg)
Friday, November 16, 12
![Page 159: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/159.jpg)
Perceptive IllusionsPassive haptics
(c) Luv KohliFriday, November 16, 12
![Page 160: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/160.jpg)
Passive haptics
Ford PVM
Friday, November 16, 12
![Page 161: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/161.jpg)
Perceptive illusions
Learn about human perception through its limitations
Improve VR experience by taking advantage of those limitations
Friday, November 16, 12
![Page 162: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/162.jpg)
Conclusion
It is possible to transfer your body in VR
Reality is not what you think
VR is just another reality
Friday, November 16, 12
![Page 164: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/164.jpg)
AFRV
http://www.youtube.com/watch?v=lHZltjDZBJo&feature=plcp
Friday, November 16, 12
![Page 165: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/165.jpg)
www.VRGeeks.orgFriday, November 16, 12
![Page 166: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/166.jpg)
http://www.vrgeeks.org/vr-experiences/vrescapeFriday, November 16, 12
![Page 167: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/167.jpg)
http://www.vrgeeks.org/vr-experiences/vrsadisticFriday, November 16, 12
![Page 168: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/168.jpg)
http://www.vrgeeks.org/vr-experiences/insnaketionFriday, November 16, 12
![Page 169: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/169.jpg)
Friday, November 16, 12
![Page 170: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/170.jpg)
VR ChallengesWhat we must solve
VR is mainly a SOFTWARE problem
“3DUI is a hard and unexplored software engineering (and ergonomic) problem”
Markerless tracking
Minimum latency
HMDs
Lightweight
Wide FOV
Wireless
Full body haptics
Multi-sensorial experience
Locomotion
Avatars
VR For AllFriday, November 16, 12
![Page 171: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/171.jpg)
VR “Experiences”
Your goal :
Create presence
And don’t break it !!!
Verdun 1916-Time machinehttp://www.youtube.com/watch?v=ZBfYIefenp0
Friday, November 16, 12
![Page 172: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/172.jpg)
Conclusion
Friday, November 16, 12
![Page 173: Immersive Virtual Reality](https://reader036.vdocuments.net/reader036/viewer/2022062303/5557b758d8b42a4a5d8b5377/html5/thumbnails/173.jpg)
Thank you !Questions ?
Friday, November 16, 12