information school - university of...

78
Information School Dissertation COVER SHEET (TURNITIN) Module Code: INF 6000 Registration Number 140135712 Family Name M‟kulama First Name Abel C.M Assessment Word Count: 14, 887. Coursework submitted after the maximum period will receive zero marks. Your assignment has a word count limit. A deduction of 3 marks will be applied for coursework that is 5% or more above or below the word count as specified above or that does not state the word count. Ethics documentation is included in the Appendix if your dissertation has been judged to be Low Risk or High Risk. (Please tick the box if you have included the documentation) A deduction of 3 marks will be applied for a dissertation if the required ethics documentation is not included in the appendix. The deduction procedures are detailed in the INF6000 Module Outline and Dissertation Handbook (for postgraduates) or the INF315 Module Outline and Dissertation Handbook (for undergraduates) x

Upload: others

Post on 04-Aug-2020

5 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

Information School

Dissertation COVER SHEET (TURNITIN)

Module Code: INF 6000

Registration Number 140135712

Family Name M‟kulama First Name Abel C.M

Assessment Word Count: 14, 887. Coursework submitted after the maximum period will receive zero marks. Your assignment has a word

count limit. A deduction of 3 marks will be applied for coursework that is 5% or more above or below the word count as specified above or that does not state the word count.

Ethics documentation is included in the Appendix if your dissertation has been judged to be Low

Risk or High Risk. (Please tick the box if you have included the documentation) A deduction of 3 marks will be applied for a dissertation if the required ethics documentation is not

included in the appendix. The deduction procedures are detailed in the INF6000 Module Outline and Dissertation Handbook (for postgraduates) or the INF315 Module Outline and Dissertation Handbook (for undergraduates)

x

Page 2: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 2 -

The use of Participatory technologies by lecturers: a comparative study of the University of

Zambia department of Library and Information Studies (LIS) and the University of Sheffield

Information School (iSchool).

A study submitted in partial fulfilment of the requirements for the degree of

MSc. Information Management

at

THE UNIVERSITY OF SHEFFIELD

by

Abel M‟kulama C.M

September 2015

Page 3: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 3 -

Abstract Background: The interactive nature of participatory technologies offers great opportunities for teaching and

learning. Institutions of higher learning are increasingly using LMS‟ (e.g. Blackboard), blogs, wikis‟ and video-

sharing among other technologies in order to enhance interaction. Several studies indicate increased

adoption and use of participatory technologies by lectures in universities.

Aims: The aim of the study was to investigate the use of participatory technologies in higher education,

comparing the University of Sheffield, iSchool and the University of Zambia, department of LIS

Methods: Case study design was used to address the objectives. Data collection was triangulated involving

self-administered questionnaire, follow up interviews and document analysis. The study received ethical

approval and before data collection the instruments were piloted with one person. Six lecturers, three from

the iSchool and another three from the department of LIS at UNZA were selected using purposive and

convenience sampling procedures to participate in the study.

Results: Findings show that educators are familiar with technologies and the popularly used tools are LMS

(e.g. Blackboard), Blogs, Video-sharing (e.g. YouTube), social networking sites, and wikis. However,

lecturers from the iSchool at Sheffield are more knowledgeable and interact more with technologies than

lecturers from Zambia. Lecturers from both cases perceive social technologies as essential in enhancing

interactive learning.

In addition, findings reveal that lecturers use participatory technologies for purposes of transferring course

information were lecturers load notes for students to download; as a medium for clarifying and applying

course concepts; collaboration and exchange of ideas, and assessment. Comparison of the two cases shows

that the iSchool applies technologies beyond just transferring information and communication but actively

engage students, however lecturer from UNZA use it more for communication and less interaction. Findings

show that teaching culture influences the use of technologies and analysis of cases reveals that teaching at

iSchool accommodates interactive technologies while teaching at UNZA does not. The major challenges

affecting technology enhanced learning include student‟s unequal access to technologies, lack of inadequate

facilities, lack of training and lack of institutional support.

Conclusions: The research has investigated the use of participatory technologies and established that lecturers use

different technologies for different purposes. However, it is recommended that institutions adopting interactive

pedagogies, investing in adequate technologies and provide consistent support to lecturers. The research recommends

that research within the area of applying technologies for teaching and learning be carried.

Page 4: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 4 -

ACKNOWLEDGEMENTS Above everything else I‟m indebted to God for His Grace and unfathomable wisdom, guiding me throughout

my studies and course of life. I also express my deep appreciation to Sheila Webber who supervised this

work and taught me myriad things in research and information literacy. Sheila was available to support,

criticise, suggest, encourage, and advise me. I would also like to acknowledge Dr. Pinfield for encouraging

and giving academic direction as my personal tutor. I would also like to acknowledge Mr Nelson Musipa, for

mentoring and helping me to Navigate through life spiritually. Special thanks go to my family for constantly

praying and encouraging me to work hard. Thanks to all the members of staff from the University of Sheffield

and the department of library and information studies at the University of Zambia. Finally, thanks go to

everyone who shared my life and experiences during this process.

Page 5: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 5 -

Contents Abstract ...................................................................................................................................................... - 3 -

ACKNOWLEDGEMENTS ........................................................................................................................... - 4 -

List of Figures ............................................................................................................................................. - 7 -

Chapter One ............................................................................................................................................... - 8 -

1.0 Introduction and background ............................................................................................................ - 8 -

1.1. Background Information ................................................................................................................ - 9 -

1.2. Research Aim: ............................................................................................................................ - 10 -

1.3. Research Questions ................................................................................................................... - 10 -

1.4. Objectives ................................................................................................................................... - 10 -

1.5. Significance of the Study ............................................................................................................ - 10 -

Chapter Two ............................................................................................................................................. - 11 -

2.0 Literature Review ........................................................................................................................... - 11 -

2.1 Participatory technologies and Pedagogy ................................................................................... - 11 -

2.2 Teaching approaches in LIS ....................................................................................................... - 14 -

2.3 Benefits of Participatory Technologies ........................................................................................ - 15 -

2.4 Barriers to Using participatory technologies ................................................................................ - 15 -

2.5 Examples of Participatory tools ................................................................................................... - 16 -

2.6 Purposes of participatory technologies: ...................................................................................... - 18 -

2.7.0. Factors influencing adoption and use of participatory technologies ......................................... - 19 -

2.7.1. Awareness and knowledge .................................................................................................. - 19 -

2.7.2. Teaching Approaches .......................................................................................................... - 19 -

2.7.3. Skills Levels ......................................................................................................................... - 20 -

2.7.4. Institutional Support ............................................................................................................. - 20 -

2.7.5. Summary of literature review ............................................................................................... - 20 -

Chapter Three .......................................................................................................................................... - 21 -

3.0. Methodology .................................................................................................................................. - 21 -

3.1. Research Design ........................................................................................................................ - 21 -

3.2. Population .................................................................................................................................. - 22 -

3.3. Sample: ...................................................................................................................................... - 22 -

3.4. Data Collection ........................................................................................................................... - 22 -

3.5. Research Instruments ................................................................................................................. - 23 -

3.6. Pilot study ................................................................................................................................... - 23 -

3.7. Data Analysis:............................................................................................................................. - 24 -

3.8. Ethical Considerations ................................................................................................................ - 24 -

3.9. Justification of the Methodology .................................................................................................. - 24 -

3.10. Limitations of the Study: .......................................................................................................... - 25 -

Chapter Four ............................................................................................................................................ - 26 -

Page 6: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 6 -

4.0 Research Findings ......................................................................................................................... - 26 -

4.1.0 The iSchool at University of Sheffield ...................................................................................... - 26 -

4.1.1 Characteristics of iSchool respondents ................................................................................ - 26 -

4.1.2 Familiarity with technologies ................................................................................................ - 26 -

4.1.3 Technologies which lecturers have used ............................................................................. - 27 -

4.1.4 Perception about technologies enhancing interaction .......................................................... - 28 -

4.1.5 Perception about technologies being enjoyable ................................................................... - 28 -

4.1.6 Purposes technologies are used for ..................................................................................... - 28 -

4.1.7 Training and Support in using participatory technologies ..................................................... - 30 -

4.1.8 Initiative to learning educational technologies ...................................................................... - 30 -

4.1.9 Challenges .......................................................................................................................... - 30 -

4.1.10 Teaching Approaches and the use of participatory technologies ......................................... - 31 -

4.1.11 Recommendations ............................................................................................................... - 32 -

4.2.0 The department of LIS at UNZA .............................................................................................. - 33 -

4.2.1 Characteristics of respondents ............................................................................................ - 33 -

4.2.2 Familiarity with technologies ................................................................................................ - 33 -

4.2.3 Technologies which lecturers have used ............................................................................. - 33 -

4.2.4 Perception about technologies enhancing interaction .......................................................... - 34 -

4.2.5 Perception about technologies being enjoyable ................................................................... - 34 -

4.2.6 Purposes technologies are used for ..................................................................................... - 35 -

4.2.7 Training and Support in using participatory technologies ..................................................... - 36 -

4.2.8 Initiative to learning educational technologies ...................................................................... - 36 -

4.2.9 Challenges faced in using participatory technologies ........................................................... - 36 -

4.2.10 Teaching Approaches and the use of participatory technologies ......................................... - 37 -

4.2.11 Recommendations ............................................................................................................... - 37 -

4.3.0 Summary of Findings and Comparisons of cases.................................................................... - 39 -

Chapter Five ............................................................................................................................................. - 43 -

5.0. Discussion of findings .................................................................................................................... - 43 -

5.1. Familiarity ................................................................................................................................... - 43 -

5.2 Types of technologies used. ....................................................................................................... - 43 -

5.3 Perceptions on enhancing interaction ......................................................................................... - 44 -

5.4 Purposes of participatory technologies ....................................................................................... - 45 -

5.5 Lecturer‟s personal initiative ....................................................................................................... - 46 -

5.6 Institutional support .................................................................................................................... - 46 -

5.7 Teaching Approaches ................................................................................................................. - 47 -

5.8 Challenges in using participatory technologies ........................................................................... - 48 -

5.9 Recommendations by Lectures .................................................................................................. - 49 -

6.0 Conclusion and Recommendations ................................................................................................ - 50 -

Page 7: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 7 -

6.1 Recommendations ...................................................................................................................... - 51 -

Department of LIS at UNZA ............................................................................................................... - 51 -

The iSchool at University of Sheffield................................................................................................. - 51 -

Bibliography .............................................................................................................................................. - 52 -

1. Appendix1: Participants information Sheet ................................................................................. - 61 -

2. Appendix3: Ethics approval letter................................................................................................ - 63 -

3. Appendix4: Questionnaire .......................................................................................................... - 63 -

4. Appendix5: Interview Schedule ................................................................................................... - 67 -

5. Appendix6: Screenshots of data in SPSS .................................................................................. - 67 -

6. Appendix7: Annual report of the department of LIS at UNZA ...................................................... - 68 -

7. Appendix8: More examples of participatory tools ........................................................................ - 70 -

8. Appendix 9: Ethics application Form ........................................................................................... - 73 -

List of Figures Figure 4.1.3:1: Technologies used (iSchool) ............................................................................................. - 27 -

Figure 4.1.6:1: Purposes for which technologies are used (iSchool) ......................................................... - 29 -

Figure 4.1.9:1Challenges faced in using technologies (iSchool) ............................................................... - 31 -

Figure 4.2.3:1: Technologies used (LIS department, UNZA) ..................................................................... - 34 -

Figure 4.2.6:1: Purposes for which lecturers use technologies (LIS Depart., UNZA) ................................. - 35 -

Figure 4.2.9:1: Challenges faced in using technologies (LIS depart., UNZA) ............................................ - 36 -

Figure 4.2.11:1: Comparison of technologies used between cases ........................................................... - 40 -

Figure 4.2.11:2: Comparison of purposes for which lecturers use technologies between cases ................ - 41 -

Page 8: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 8 -

Chapter One 1.0 Introduction and background Participatory technologies are widely considered the “major component of web 2.0 technologies”,

which according to Alexander, (2006:33) refer to the various tools on the “World Wide Web (WWW)”

characterised by generation of content by users, easy to use and interact with (Reevs, 2009).

Participatory technologies represent the advancement from “static „Web1.0‟ pages” in which

information flow was one way to dynamic and interactive pages in which users interact in real time

(Poore, 2014:5). These technologies have provided new and exciting opportunities for social

interaction as well as a means for creating, accessing and sharing knowledge among people from

different backgrounds including academics (Bennett et al., 2012).

While there are various definitions of participatory technologies in literature, this paper defines

participatory technologies as:

“…a set of networked tools that support and encourage individuals to learn together while

retaining individual control over their time, space, presence, activity, identity and relations.”

(Minocha, 2009:2).

Albert and Campbell (2008:11) define participatory technologies as

“…communication technologies that facilitates interpersonal interaction and communication,

driving major sites for recreational and social computing within the university student

population.”

Participatory technologies encompass different types of “technological instruments” that according

to Skaržauskien, et al. (2012:3) can be used by individuals in “private or public sector organizations”

such as universities. With student centred learning being one of the key issues in discussion,

particularly the desire to enhance participatory learning in universities, social technologies offer

opportunities that can help to achieve the goal of student centred learning as well as increase

access to education (Cochrane, 2009). The assumption therefore is that participatory technologies,

offer affordances that would help to achieve collaborative learning.

The main characteristics of participatory technologies as observed by Ventura and Quero (2013)

are “openness and connectedness” and these features are pertinent in the educational realm.

Participatory technologies are also characterised by the ability to ensure broader participation as

people can contribute to topics in real-time (Minocha, 2009). In addition, Hargadon (2008) argues

that participatory technologies have moved the internet into what is referred to as the three “Cs”

including: “contributing, collaboration, and creating” (p.3). This implies that users are not just

Page 9: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 9 -

recipients of information, but are themselves active creators, contributors and distributors of

knowledge. Farkas (2012:2) considers participatory technologies as “enhancers of reflective and

dialogical learning” as well as providers of freedoms in learning through virtual environments.

Many universities have adopted and are using participatory technologies including learning

management systems (LMS) (e.g. Blackboard and Moodle), response technologies (Clickers),

conferencing and/or Webinars (e.g. adobe connect) and massive open online courses (MOOCS)

(Bower et al., 2015). In addition, educators also use Blogs, Video-sharing (e.g. YouTube), Wikis‟,

Second life (SL), and social networking (e.g. Facebook and Twitter) to enhance collaboration and

participation in teaching and learning. These tools are designed to help with course management,

engagement, socialization and professional career development online (EDUCAUSE, 2014; JISC,

2014; Farkas, 2012)

However, there is need to gain full understanding of the uses, experiences, motivations, challenges,

and the influence that participatory technologies may be having on teaching and learning, and how

participatory technologies can be applied with various teaching approaches in order to achieve

quality education. In addition, there is need to understand the similarities and differences in the use

of participatory technologies by institutions in developed countries such as the United Kingdom (UK)

and developing countries like Zambia. Therefore this research was envisioned to investigate and

answer questions regarding the use of participatory technologies by lecturers in institution of higher

learning comparing the information school (iSchool) at the University of Sheffield, at and the

department of library and information studies (LIS) at University of Zambia (UNZA).

1.1. Background Information

This section covers the cases being studied; however, detailed information of the cases is covered

in chapter four of the dissertation.

UNZA was founded in 1966 and the department of LIS was established in 1967 under the school of

education. The department of LIS started as a UNESCO project aimed at training “librarians,

archivists, records managers, information workers and documentalists” for a country that had just

gained its independence. The department has grown and now offers Bachelor of Arts in library and

information studies (BA.LIS) and a two year Master of Library and Information studies (MLIS).

The University of Sheffield was established in 1829 as Sheffield medical school and became

University of Sheffield in 1905. The information school was founded in 1963 as a post graduate

school of librarianship. Later on, the school widened its research and teaching areas to include

Page 10: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 10 -

among others “library management and information society, information literacy, archives and

records management, information retrieval, information systems, data science, knowledge and

information management”. In the year 2010, the information school joined the international network

of iSchools based in North America and hence known as the iSchool (Stordy, 2012; University of

Sheffield, 2013:7).

1.2. Research Aim:

➢ The aim of the research was to investigate the use of participatory technologies in higher

education, comparing the iSchool at University of Sheffield, and the department of LIS at

UNZA.

1.3. Research Questions

➢ How familiar are lecturers with participatory technologies?

➢ What technologies have lecturers used in teaching and learning

➢ How do lecturers perceive participatory technologies on interaction?

➢ What purposes do lecturers use participatory technologies for?

➢ What are the differences and similarities in the use of participatory technologies?

1.4. Objectives

➢ To find out lecturers familiarity and attitude towards participatory technologies in universities

➢ To find out which participatory technologies lecturers use

➢ To explore purposes for which lecturers use participatory technologies

➢ To explore the similarities and differences between iSchool and LIS department in the use

technologies

1.5. Significance of the Study

The use of participatory technologies in higher education has been explored and is still being

studied from various angles. However, this study gives insight into the use of participatory

technologies among educators having investigated lecture‟s use of social technologies at iSchool

and the department of LIS at UNZA. It is hoped that the findings of this study will contribute to the

existing body of knowledge concerning effective use of participatory technologies. With clear

understanding of the various technologies, examples of best practices, support systems, and

understanding of the possible challenges in using social technologies, it is hoped that the study will

help to inform policy and influence the integration of participatory tools in universities.

Page 11: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 11 -

Chapter Two 2.0 Literature Review

This chapter reviews the current literature in the use of participatory technologies in higher

education. The literature covers the uses, purposes, benefits and challenges of using participatory

technologies. The chapter also covers examples of participatory technologies, teaching approaches

in LIS education and empirical studies on social technologies. The literature used in this paper was

acquired by searching recommended database including Star plus, Google scholar, PubMed, JELIS

and many others journals and books. My supervisor occasionally recommended databases to

search and specific research papers to consider for up to date literature.

2.1 Participatory technologies and Pedagogy

The review of literature (Mazur et al., 2015; EDUCAUSE, 2014; Cochrane & Bateman, 2010),

shows that the adoption and use of participatory tools in education is on the rise. For instance

Virkus (2008:4) observes that “modern society is built to a large degree on digital environments of

work and social communication” and technologies are increasingly becoming fundamental in the

lives of learners. Attwell and Hughes illustrate the rise in the use of participatory technologies in

education as follows:

“…one of the factors driving the exploration and development of new pedagogies and the use

of technology for learning is a concern that education may be becoming out of step with the

way that people use technology today for socialising, working and learning.” (2010:7).

Therefore educators are challenged to suit the learning style of the “web 2.0 generation” of students

by using tools that appeal to them (Poore, 2014). Cochrane and Bateman (2010:2) observe that

educators are harnessing participatory technologies “for creating student centred learning

environments” as these technologies provide platforms for collaborative, social and interactive

learning. Other reasons for the increase in the use of virtual environments include the flexibility,

easiness and the interoperability nature of participatory technologies and the affordances that they

bring with them (Veletsianos, 2014; Webber and Nahl, 2011).

While it is generally agreed that participatory technologies influences the way teaching and learning

is conducted, Farkas (2012:11) posits that “participatory technologies are not transformative in and

of themselves”. In other words participatory technologies are not in themselves drivers of

participatory learning because participatory learning can take place even without technologies. The

underlying assumption is that interactive learning or teaching approaches which encourage

interaction should be adopted and then technologies such as blogs, wikis, and clickers can then be

Page 12: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 12 -

used to help enhance interaction and participation. To illustrate this point Veletsianos (2014) states

that:

“…what impacts learning is not the technology, what impacts learning are changes

in instructional design and pedagogical practices supported by the introduction of new

technologies.”

Therefore, Farkas (2012) and Veletsianos (2014) advises that to enhance student collaboration and

engagement using participatory tools, educators will have to change their practices and adopt

pedagogies that encourage collaborative learning. Hence, Farkas (2014) notes that the use of

participatory technologies in most institutions is hampered by the fact that learning is still heavily

“reliant on teaching approaches in which the transmission of knowledge is from the instructor to

students” (p.5). This argument is also made by Cochrane (2010) who advocates for the adoption of

the “social constructivist” approaches to learning in the hope that socialisations and interaction will

be encouraged. It is therefore pertinent that institutions and individual lecturers adopt approaches

which encourage participation as they seek to adopt participatory technologies and hope to engage

with students.

To ensure clarity in the discussion regarding teaching approaches and “pedagogy”, and the use of

participatory technologies, the concept of “pedagogy” is defined. Hamilton defines pedagogy as:

“…the integration in practice of particular curriculum content and design, classroom

strategies and techniques, and evaluation, purpose and methods. All of these aspects of

educational practice come together in the realities of what happens in classrooms. Together

they organize a view of how a teacher‟s work within an institutional context specifies a

particular version of what knowledge is of most worth, what it means to know something, and

how we might construct representations of ourselves, others and our physical and social

environment” (Hamilton, 1999:148).

Several theories have been developed to try and explain pedagogies or teaching practices in

education and more recently the use of technologies. Some of the popular theories include the

“social constructivist theory”, and the “connectivist theory” and Inquiry based learning (IBL) (Attwell

and Hughes, 2010; McKinney, 2013), and these are briefly explained below.

2.1.1 The social Constructivist theory

Social constructivism is a pedagogical theory that emphasises the need for collaboration among

learners. The theory stresses the value of receiving feedback and giving feedback in leaning (Wang,

2014; Peer, 2001). Therefore, in social constructivism learners are teachers and teachers are

learners. Citing Skinner (1957), Peer (2001) argues that in the construction of scientific knowledge

for instance, a scientist discovery is communicated to peers who provide feedback positive or

Page 13: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 13 -

negative and thus after agreement forms part of the scientific knowledge. In other words social

constructivism in education encourages the development of ideas rather than accepting anything or

other people‟s ideas and solutions. However, it is observed that achieving this exchange of ideas

does not come naturally, and has inherent difficulties (Peer, 2001). Therefore the assumption is that

with the use of participatory technologies and their affordances, using a pedagogical approach like

“social constructivism” enables for the students and educators to present, exchange, collaborate as

well as provide and receive feedback in the learning process (Darrow, 2009).

2.1.2 The Connectivist Theory

The “connectivist theory” developed by “George Siemens in 2004” (Darrow, 2009:6) is yet another

approach that explains teaching and learning within the digital age. Siemens considered

constructivism and other teaching theories valid. However, he was of the view that these theories

(e.g. social constructivism) exhibited limitations in explaining teaching and learning especially with

increased use of technologies. As a result, he advocated for a theory called the “social connectivist

theory”. The core argument of the connectivist approach is that “technologies and network-building

are critical to learning in the twenty-first century” (p.86). This approach is anchored on the following

principles:

“Learning and knowledge rests in diversity of opinions.

Learning is a process of connecting specialized nodes or information sources.

Learning may reside in non-human appliances.

The capacity to know more is more critical than what is currently known.

Nurturing and maintaining connections is needed to facilitate continual learning.

The ability to see connections between fields, ideas, and concepts is a core skill.

Currency (accurate, up-to-date knowledge) is the intent of all connectivist learning activities.

Decision-making is itself a learning process” (Siemens, 2004).

In the connectivist approach, participatory technologies provide the virtual platforms to ensure that

learning is more connected and interactive. Therefore, as Darrow (2009) argues, „connectivism‟ can

“significantly improve education and revise educational perspectives and generate a significant shift

toward learner-centred education” (p.1).

2.1.3 Inquiry based learning

IBL describes pedagogic approaches to learning in which learning is purely “driven by students

pursuing their own research and inquiries”. Instead of students being on the receiving end of the

learning process as is the case in “didactic teach approaches”, IBL puts students at the centre of

learning, considering them as partners with lecturers playing the facilitator role (McKinney, 2013:

44). As Levy et al. (2012) observes, IBL takes various forms, for instance it can be used to

spearhead “acquisition of clearly defined, knowledge such as the conceptual foundations of a

Page 14: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 14 -

scientific discipline”, at the same time IBL can be used to foster acquisition of knowledge on

unknown things with uncertainty. Simply put IBL accords students the opportunity to learn in such a

way that they are themselves real researchers seeking and finding solutions to problems. In this

case students are able to “engage producers and authors of Knowledge” in the long run they

themselves become produces of knowledge. As McKinney put it, IBL is based on “constructivist

theories” of education in which the belief is that “learners construct meaning from their learning

activities” (p.44). Therefore, the main characteristic of IBL is that learning and research is focused

on students seeking solutions to problems with lecturers playing the facilitator and encourager role

(Cleland and Walton, 2012).

2.1.4 Blended teaching

Blended learning is a model which aggregates face to face interaction with online learning. Blended

learning according to Bower (2015:15) is “where students participate in face-to-face classes by

means of rich-media synchronous technologies”. This view is also held by other researchers

including Lameras et al. (2012) who investigated the use of LMS as a means of blended teaching

and learning in Greece. Sharpe et al., (2006) reviewed the literature on students experience in using

blended e-learning in the UK and Webber and Nahl (2011) also studied the use of blended teaching

using SL and found myriad benefits for both educators and students. Therefore, as Poore (2014)

stresses participatory tools modify the way educational enterprises are conducted, including

organization and delivery of instructional content; assessment preparation and student interaction.

2.2 Teaching approaches in LIS

Traditionally, lectures present lectures, assignment and consultations to students and each of the

individual lecturers take their own approach. There are different approaches to teaching in

universities however, it is important that teaching factors the leaner in the learning process, hence

student centred learning (Selehe, 2008). LIS education has undergone significant transformation

over the past years and some of these changes are influenced by the diversity of the 21st century

(Edegbo (2011). Therefore, LIS programs have widened and become more generalised, providing

generic as well as specific skills for information management. In addition, Gorman (2004) notes that

LIS education has had to deal with the mushrooming of modern technologies and the impact

technologies are having on the society.

Analysts including Rajkoomer (2013) argue that many LIS schools have adopted and are using

blended learning approaches as the main mechanism for teaching and learning. Therefore, the

campaigns for adopting and implementing educational technologies can be said to be influenced by

the need to meet demands for technology advancement (Jaiswal, 2001), but also the increasing

realisation of the affordances presented by the different participatory technologies (Hargadone,

Page 15: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 15 -

2009). It is also observed that LIS educators have made significant steps to adopt blended teaching

methods through the use of technologies (Rajkoomer, 2013).

2.3 Benefits of Participatory Technologies

A number of analysts (An, et al., 2011; Attwell and Hughes, 2010; Poore, 2014) identify numerous

benefits of using participatory technologies. Some of these benefits include “maximising class time,

fostering authentic learning, and student centred learning” (Mazur, 2015: 8). Other benefits include

“ability to provide greater educational access, ensure equitable learning experiences for students

who are geographically isolated” and enabling universities to produce graduates who are ready for

the “21st century workplace” (Bower et al., 2015:15). Hargadon (2008) considers the utilisation of

participatory technologies as an ideal situation for educators, and argues that it is the reason why

ambitious individuals and universities are taking tapes to incorporate them in their professions.

Dahlstrom, et al. (2013) observes that the use of participatory technologies and their associated

affordances have the potential to strengthen educators practice by providing opportunities for

“collaboration and participation”. Webber and Nahl (2011) illustrate the benefits of participatory tools

to include:

“…unprecedented access to geo-distant tutors, professionals and experts in every field;

flexible meeting times; experiencing content in unique forms; and acquiring VW information

literacy” (p.5).

In addition, Minocha argues that participatory tools provide opportunities for offering:

“…online news, course materials, file storage, library promotions and general information

about the facilities and services at the university.” (Minocha, 2009: 356).

Therefore, the advantage of participatory technologies in higher education as stressed by Mazur

(2015) is the ability to ensure a high level of student centeredness and interaction online while

complementing the face to face methods.

2.4 Barriers to Using participatory technologies

While there are numerous benefits to using participatory technologies in teaching and learning,

there also challenges affecting utilization of interactive technologies. To start with, Reynard (2009)

observes that educators tend to have a preference for “easy-to-manage, direct instructional

methods” as opposed to the online environments and project oriented models that require the use of

participatory technologies. This is perfectly illustrated by Farkas who observes that:

“…the desire to implement the ideal of social constructivism in teaching and learning has

remained elusive as traditional pedagogies are encouraged in many institutions through

policies regarding course design and assessment practice.” (2012: 10).

Page 16: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 16 -

The underlying implication is that the use of participatory technologies may be hampered by the

teaching methods or approaches being utilised by an institution. If the teaching methods are less

interactive, the use of participatory technologies is likely to suffer.

In continuation, Mazur et al. (2015) argues that the use of technologies in universities is hampered

by the skills gap. The lack of skills to effectively use blogs, video applications and other tools

prevent educators from using technologies. For example, educators may not be able to “design

intellectually engaging” learning resources that offer students active learning support (Mazur,

2015:7). This is evident in a number of African institutions (Chewe and Chitumbo, 2012; Chawing,

2014), for instance, the use of Moodle at UNZA is hampered by the lack of skills among educators.

Similarly, Chawinga (2014) discovered lack of skills among educators in Malawi. In addition,

Ishtaiwa (2011:34) states that “lack of consistent professional development programs” on using

technologies is another barrier encountered.

Inadequate information commination technologies (ICTs) facilities for accessing interactive

technologies is yet another challenge faced. This is worsened by the increasing numbers of

students against capacities in institutions. Student‟s negative attitude to using social technologies in

teaching is also discouraging to educators, as some students shy away from, while others look

down on social media innovation claiming that interactive technologies are destructing or childish

(Mazur, 2015).

2.5 Examples of Participatory tools

This section covers some examples of participatory technologies. More examples of participatory

tools have been provided in appendices, please refer to appendix9.

Blackboard (Mole): Blackboard (Bb) is a proprietary LMS that offers a “virtual learning

environment”. The goal of blackboard is to provide an engaging and collaborative learning

environment that allows educators to develop course modules including “reading and responding to

discussion questions, and taking quizzes (Scott, et al., 2015:2; Courts and Tucker, 2012:5). Several

studies have investigated the use Blackboard in higher education. For example, Al-Drees, et al.

(2015) investigated the usability of blackboard in Saudi Arabia‟s Tainah University. The results

shows that most users (71%) did not find the software useful for interaction, another staggering

(78%) said Bb was not useful in interacting with their instructors. Therefore as Poore (2014) notes,

LMS are less flexible and interactive, however, they are useful for course management and transfer

of information.

Page 17: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 17 -

MOODLE stands for “modular object-oriented dynamic learning environment”. It is a free open

source learning software that allows educators to manage their course content and engage

student‟s online. Moodle can be used by “teachers, students or administrators” (Moodle, 2015;

McNeill and Bower, 2012:2). Moodle comes with a number of features, summarized as follows:

“…encourages a social constructionist pedagogy which basically involves collaboration,

activity-based learning, critical reflection, etc.); offers online classes and supplementing face-

to-face learning.” (Moodle, 2004)

Several studies have investigated the use of Moodle, for example Fidalgo, et al. (2011) carried out a

study to investigate the use of “Moodle as a support tool for lecturers in Portugal”. The study

revealed that “most teachers by a narrow (58%) margin had not changed their pedagogical

practices as a result of using Moodle”. Among those whose pedagogical skills changed, the majority

67% had been trained by the institution. Therefore, training was recommended in order to ensure

full adoption and use. Chewe and Chitumbo (2012) investigated the adoption of Moodle at UNZA

and the main findings reveal that educators have not fully embraced the system and they need

training and support.

Conferencing/Webinars are another participatory platform, defined by Cullen and Thomson (2013)

as “live, interactive teaching and learning activities” for seminars, tutorials, workshops, and lectures

delivered through full featured web conference system”. The commonly used web system is adobe

connect. In a small case study on the use of Webinars, Cullen and Thomson (2013) discovered that

organisational members were keen to register for webinar seminars rather than the face to face

workshops that would run parallel. The participants cited flexibility and time saving as well as the

convenience of working in quiet office environments while interacting on video conferences as the

useful affordances of webinars.

Audience response technologies such as clickers are used to get instant responses from the

audience. Clickers use “infrared or radio frequency technology to transmit and record audience

responses to questions posed by the instructor” (Jackson, 2014: 4). Clickers are used to get

responses from verbal or clicker software questions, by simply clicking in answers using remote

transmitters. The use of clickers‟ impacts pedagogy in different ways, for example, educators are

enabled to redesigning course structures into “question driven instruction” (Mellon, 2014).

Therefore, Clickers help interaction and engagement by asking questions and getting quick

responses from the learners.

Page 18: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 18 -

Wikis: Wiki technologies offer an arena for collaboration and knowledge sharing that is effortless

among communities of users without programing knowledge (Kroski, 2004). Lai & Ng (2011)

explored the use of Wikis by student teachers in developing interactive assessment capabilities.

The findings reveal that „Wikis‟ helpful in developing digital skills as well as collaboration and

organisational skills. Wikis affordances are vital in enhancing teacher capabilities and play

significant roles in enhancing interactive and social oriented learning.

Blogs are “online journals or Website on which articles are posted and displayed in chronological

order and the content created centres around a particular subject matter or theme” (Kroski,

2004:13). A study by Zhang (2014) in Australia reveals that using blogs to communicate with

students may significantly impact student “motivation, collaboration and course satisfaction” and

therefore help address “pedagogical challenges” (P.2). Webber (2014) reports on the utilization of

“Blogs as a core part of the class activity” at the iSchool, University of Sheffield. Using blogs

students created online resources and interact with each. Working with blogs was thought to have

more creative affordances which provide team focus and allows for reflection (Webber, 2014).

3D-Virtual world in Second life (VW, SL): These are “public 3-D virtual tools used for social

interaction in almost all fields including education, entertainment, and commerce” (Cote et al.,

2012:21). The technology is owned by Linden lab and is accessible freely using linden lab programs

online. In SL people create “avatars which are virtual representations of themselves and interact

with one another” online. The avatars are able to jointly carry out activities including meeting other

avatars, socialising, build things, and trade virtual property and services. SL has been successfully

used in education, for example Cote et al. (2012) investigated librarians working in SL for teaching

and learning as he sought to determine the impact of SL on their work. A total of 62 librarians were

investigated and the results reveal that librarians from various institutions, different levels of

academic advancement and departments engage with SL. Similarly, Webber and Nahl (2011) used

SL to teach and interact with students at the iSchool in Sheffield and USA and the tools were

considered vital in enhancing interaction.

2.6 Purposes of participatory technologies:

Published research including “phenomenographic study” (Lameras, et al. (2012), and other studies

(An et al., 2010; Albert, 2008; Minocha, 2009; Attwell and Hughes, 2010) show that educators use

participatory technologies for different purposes including among others online collaboration,

communication, assessment, administration and transferring course content. According to Lameras

et al. participative technologies are used for purposes outlined below:

- “information transfer;

Page 19: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 19 -

- application and clarification of concepts;

- exchange and development of ideas, and resource exploration and sharing;

- collaborative knowledge-creation, and development of process awareness and skills”.

(2014:145).

In continuation, Weber and Nahl (2011) stress the purposes of using SL as enhance “innovation,

outreach, career development, and research and curriculum development”. VLE also provide

“sustainable learning opportunities by saving space, time, funds, and resource consumption, as well

as increasing international and interdisciplinary interaction among programs, educators, librarians

and students” (p.1). From an African perspective, Chawinga (2014) discovered that lecturers used

web 2.0 tools for purposes of giving assignments and assessment feedback, loading and storing

lecture content and as am interaction platform.

2.7.0. Factors influencing adoption and use of participatory technologies

There are various factors that affect the use of social technologies and some of these factors

include educator‟s perception of technologies, awareness and skills, teaching approaches and

training and support. Albert and Campbell (2008) argue that there exists no universal phenomenon

affecting adoption and use of social technologies, as it is affected by various factors. A study by

Rogers-estable (2014) focusing on factors that influence adoption and use of VLE investigated three

universities and 54 members of staff in the United States (USA). Findings show that using

interactive technologies is affected by factors classified as “intrinsic‟ and extrinsic” factors. Intrinsic

factors include “belief, motivation, and confidence”, while extrinsic factors include “time, training and

support”. Extrinsic factors were found to be the main barriers or enablers to using participatory

technologies in education.

2.7.1. Awareness and knowledge

The levels of awareness and knowledge about the different participatory technologies affect the

adoption and use of technology observed Albert and Campbell (2008). Sawant (2012) in a study

seeking to find the level of familiarity of social software concepts, “tools, services and applications

among LIS educators” in India, discovered that educators were either neutral or less familiar about

participatory tools and this negatively affected the use of social technologies. In contrast, Cote et al.

(2012) argues that librarian educators in Europe are spearheading the use of participatory

technologies, particularly. Therefore levels of awareness and knowledge affluences teacher‟s use of

participatory tools.

2.7.2. Teaching Approaches

It is observed that teaching approaches also impact the use of participatory technologies (Albert and

Campbell, 2008). As Hartshorne and Aijan (2009) observes the instruction methods have a

Page 20: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 20 -

likelihood of influencing acceptance and use of participatory applications. An exploratory study by

Selwyn (2007) investigated the relationship between teaching styles and use of social software and

reveals that there is a substantial association between teaching styles and the use of participatory

technologies. This is in line with Lameras, et al. (2012) who posits that “pedagogical beliefs and

circumstances underpinning face to face teaching are more influential in shaping approaches to

blended VLE” (p.1). In other words the style or teaching approaches influences the use of

technologies in an institution.

2.7.3. Skills Levels

It is argued that the digital skills of staff and students influence the use of social technologies (Albert

and Campbell, 2008). For example, in Zambia a number of lecturers at UNZA lack skills to use

„Moodle‟ and other participatory technologies (Chewe and Chitumbo, 2012). Therefore, to ensure

effective adoption and use of social technologies it is recommended that lecturers and students

undergo training and receive consistent support.

2.7.4. Institutional Support

Lai and Chen (2009:591) consider institutional support as “the degree to which schools are

committed to successful implementation and use” of social technologies. Institutional support

involves management and decision makers having a positive and supportive attitude towards the

utilization of social technologies. Institutional support can take the form of adopting interactive

teaching approaches, providing incentives such as rewards and organising seminars were best

practices can be shared and learned.

2.7.5. Summary of literature review

The review of literature shows that LIS educators are among the main users of social technologies.

Various benefits and purposes of using participatory technologies have been identified including the

ability to enhance participation in real time, flexibility, and wider access to materials and tutors by

students (Minocha, 201; Webber and Nahl, 2011). However, the literature also shows that various

factors influence the adoption and use of technologies and these differ for different institutions and

regions. The need for institutional support, training and raising awareness are some of the factors

deemed necessary to improve the use of participatory technologies.

Page 21: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 21 -

Chapter Three 3.0. Methodology This chapter contextualises the procedures that the study employed in order to address the

research questions and objectives. It explains the research design, description of the population and

the techniques used to select the sample and the procedures and instruments used to collect data

as well as data analysis processes.

3.1. Research Design

Research design according to Gray (2014) is how the research project is structured, and how the

main components of the research project work together in order to ensure that the set objectives are

addressed. This study adopted the case study research design which Ying defines as:

“…an empirical inquiry that investigates a contemporary phenomenon within its real-life

context, especially when the boundaries between phenomenon and context are not clearly

evident.” (2009: 13).

The case study design is suitable for “study the behaviour patterns of a particular case in detail and

holistically in its original context. Unlike other designs such as surveys which rely on large and

widely distributed populations, case study is useful for investigating and analysing specific situations

instead of investigating large populations (Connaway and Powell, 2010).

Simon (2009) highlights various strengths of the case study design and therefore reason for

adoption in this study, including ability to facilitate for “in-depth analysis of programs and

documenting of multiple perspectives, exploring contested viewpoints and demonstrating the

influence of key actors” (p. 23). The other advantage of the case study design is its ability to help

investigate various “themes and subjects from a much more focused range of people”. It allows for

thorough analysis of minute samples and provides for space to investigate such a population from a

“particular perspective” (Gray, 2014: 266). In a case study, the case under investigation can be an

organisation, an individual, a community, a nation or a role player (Gray, 2014).

There are different types of case study designs, Yin (2009) identifies four main types and these are

“single case, single case embedded, multiple cases and multiple-case embedded”. Hence,

considering that the main objective of the research project was to compare two institutions the

iSchool at Sheffield University and department of LIS at UNZA, a “multiple case or collective case

study approach” was employed. According to Thomas (2011:141) using multiple cases allow for

conducting cross-case analysis of the cases being studied. Therefore, case study provided a basis

for comparing and understanding the use of participatory technologies by lecturers at the iSchool

and the department of LIS at UNZA. Each case was thoroughly investigated including collection of

Page 22: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 22 -

primary data using questionnaire and interviews and analysis of official documents, websites and

research reports of studies by faculty members.

3.2. Population

The research population is “a group of individuals” out of which a sample is selected (Gray, 2014).

The study was conducted at iSchool and the department of LIS at UNZA, therefore the population

consisted of the lecturers from the two institutions. The iSchool at Sheffield University has about 28

academic staff (Annual report, 2014) and the department of LIS at UNZA has 13 academic

members of staff (UNZA, 2014). Therefore, the total population was 41 academic staff, out of which,

six lecturers were purposively selected.

3.3. Sample:

Sample size is the “predictable population whose properties are studied to gain information about

the whole population” (Connaway and Powell, 2010:56). The sample size was six (6) lecturers,

three (3) lecturers from the department of LIS at UNZA and three (3) from the iSchool at Sheffield.

The participants were drawn from the population using convenience and purposive sampling

techniques, implying that sampling was done at two stages. Convenient sampling was used

because, lecturers from the department of LIS were relevant for the study and were workmates of

the researcher, making it easy to recruit.

For the iSchool, participants were considered convenient because of the knowledge of using social

technologies in teaching and they were within reach of the researcher. Therefore, using these

techniques the participants were targeted and recruited for the study (Connaway and Powell, 2010).

Recruitment was done using emails, phone calls and face to face inquiry. The potential participants

were contacted and given “consent forms” which provided information about the study.

3.4. Data Collection

The data collection process for this study was influenced by the principles of the case study design.

As Gray (2014) observes, case study has attributes of combining various methods in the data

collection process and sources may include “reviewing official documents, websites, archives, and

interviews” among others. The use of various sources of data as Connaway and Powell (2010)

notes is “triangulation”. Therefore the data collection process was triangulated, meaning that data

was collected from both primary and secondary sources and both quantitative and qualitative data

was collected. Primary data collection was done using a self-administered questionnaire and

interviews.

The data collection process was preceded by applying and gaining ethics approval for the study.

The process involved seeking permission to conduct research and to administer questionnaires and

Page 23: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 23 -

interviews. This was followed by making arrangements to contact the selected participants for the

interviews. The participants were recruited on the basis of “voluntary contribution, informed consent

and anonymised reporting” (Pinfield, et al., 2013). The participants from both Zambia and UK were

given information sheets explaining the details of the project and their part in the research. In

addition, the participants had the opportunity to ask questions before answering the questionnaire

and the interviews. The participants from Zambia were interviewed using telephone calls while

those from Sheffield were interviewed using face to face, the interviews were recorded and

transcribed.

Secondary data is data that is collected from “secondary sources” and this involves gathering data

that has already been collected by someone else (Gray, 2014). This involved observing and

reviewing institutional policies, strategies, journal articles, yearbooks, module outlines and websites.

3.5. Research Instruments

The tools employed for data collection were self-administered questionnaire and a semi-structured

interview schedules. Gray (2014: 352) defines questionnaire as “a research tool through which

participants respond to the same set of questions in a predetermined order”. The advantages of

questionnaires include cost effectiveness in terms of time and finances; quick inflow of responses,

convenience for participants to complete, easy coding and analysis and avoidance of interviewer

bias. However, questionnaire also has challenges such as low response rates and inadequate detail

in responses. The decision to use the questionnaire was to help with predestining the themes of the

study as questions were influenced by literature, as well as to benefit from the advantages of using

questionnaire.

A semi structured interview guide which is basically a written list of questions that need answering

(Simon, 2009) was used to collect qualitative data. Interviews according to Gray (2014:383) allow

the researcher to “probe” for detailed elaboration on a particular phenomenon. This is necessitated

by the need to get more information from the responses made in questionnaires. In addition,

interviews are useful in enhancing the quality of the data gathered as complements to the

questionnaire (Gray (2014).

3.6. Pilot study

The importance of piloting research instruments has been well documented, for instance Bryman

(2004) posits that pretesting of instruments helps to “identify problems for both participants and

researchers on issues such as question wording and visual design” (p.34). A pilot study was

conducted to pre-test the usability of the selected research instruments using one participant who

later provided feedback on what needed to improve on the instruments. The questionnaire and

Page 24: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 24 -

interview schedule were both piloted in the third week of July 2015 and the interviews were

conducted the following two weeks.

3.7. Data Analysis:

Data analysis refers to examining and scrutinising collected data and making “deductions and

inferences”. This process involves revealing the underlying structures, mining important variables,

identifying inconsistencies and testing the assumptions that arise (Gary, 2014). The data was

systematically organised and stored in the Google drive server provided by the University of

Sheffield. The quantitative data from the questionnaire was analysed using statistical package for

social scientists (SPSS) and Microsoft Excel.

Qualitative data was analysed using “thematic approach” with a “deductive reasoning” as themes

were determined by questionnaire questions (Wisker, 2008). Hatch observes that qualitative data

analysis deals with:

“…organizing and interrogating data in ways that allow researchers to see patterns, identify

themes, develop explanations, and make interpretation……Researchers always engage their

own intellectual capacities to make sense of qualitative data. It always involves mind work.”

(2002: 148).

3.8. Ethical Considerations

This research project was classified as low risk research and was given ethical approval by the

University of Sheffield Research Ethics committee. Informed consent was sought and the

participants were accorded the opportunity to ask questions and to volunteer to participate in the

study. The data was treated with utmost confidentiality and the identity of participants was made

anonymous.

3.9. Justification of the Methodology

Given the aims of the study, adopting the case study design and employing triangulation technique

in data collection enabled for in-depth investigation of the use of participatory technologies among

lecturers. It is believed that the methodology provided the necessary tools and procedures required

to achieve the aims and objectives of the study. However, like any other research designs, the case

study approach is also faced with the issues of validity and reliability. As Gray (2014) observes,

issues of validity and reliability are pertinent in case study designs because data is gathered from

smaller or limited samples. Therefore some of the issues faced with regards to validity include the

“quality of concepts” which the study claims to investigate. Other validity challenges faced in case

studies are issues of determining whether the finding of the case study can be generalised beyond

the study itself.

Page 25: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 25 -

3.10. Limitations of the Study:

The major limitations of the research were time, financial resources and accessing the participants.

Time proved to be a problem for administering the questionnaire, conducting the interviews, and

analysing and interpreting the results, and writing the report. Due to limited financial resources

researcher could not travel to Zambia for data collection, instead relied on phone call for interviews.

Phone interviews though less costly meant that the researcher had limited time to respond to further

questions. Gaining access to participants was another limitation for this study. Participants from the

iSchool were busy and on holiday hence difficulty to get the data on time. Similarly, Zambia

participants were also busy and finding appropriate times for the interviews was difficult.

Page 26: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 26 -

Chapter Four

4.0 Research Findings

This chapter covers the findings from the self-administered questionnaire and follow-up interviews.

All the sampled participants answered the questionnaire and the interviews. The findings of the

study are presented case by case followed by a summery and comparison of the two cases.

4.1.0 The iSchool at University of Sheffield

The iSchool at the University of Sheffield has about 28 academic, 9 research and 10 administrative

staff. The iSchool provides both face to face and online teaching services through “the data portal

MUSE”. The virtual environment and learning management system “Mole” (Blackboard) is the

official system used for management of courses and online learning. Educators within the

department use various other online tools, such as blogs and social media (University of Sheffield,

201).

The iSchool has commitment to effective teaching through the use of blended teaching and student

centred approaches which encourage the use of technologies. For example, research on teaching

approaches such as inquiry based learning and use of interactive technologies has been

documented (Cox et al., 2008; Webber, 2011; Webber and Nahl, 2011; Roberts, et al., 2013;

McKinney, 2014). In addition, the iSchool at Sheffield supports and encourages the use of

technologies and this is seen through the annual conferences on learning and teaching. By

observation, the iSchool has good ICT infrastructure including computer laboratories, and chart

rooms with quality internet connection.

4.1.1 Characteristics of iSchool respondents

The respondents from the iSchool were all above the age of 51, one participant was female and two

were male. Out of these participants, two had been in teaching for more than 20 years and one had

been in teaching between 6-10 years. All the questionnaires at the iSchool were successfully

answered and follow up interviews conducted.

4.1.2 Familiarity with technologies

Questions within this area were designed to help understand the extent to which lecturers are

familiar with participatory technologies. All (100%) the participants were familiar with participatory

technologies. The popular view from the interview was knowing, for example participant # 2 stated:

“Yes, I do know a number of these technologies and I have experimented with them” (participant

#2).

Page 27: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 27 -

4.1.3 Technologies which lecturers have used

As shown in Figure 4.1:3 below, Mole (Blackboard), Blogs and video sharing are the most used tools

by all the participants (100%), 67% use Social networking (e.g. Facebook), wikis, and 3D SL. 33%

indicated clickers , conferencing and Google hangouts, while no participant uses podcasts.

Figure 4.1.3:1: Technologies used (iSchool)

The interview questions aimed at finding out how lecturers use technologies, and the main themes

emerging include; transferring information, knowledge creation and sharing, and assessing

students.

Transferring course information

This is where lecturers use participatory technologies to transfer course information and Blackboard

was the main tool used. For example, Participant #2 stated that:

“Mole is the main way the whole department uses to transfers course information, I use it specifically

for that”.

Creating and sharing knowledge:

Lecturers said that Blogs and Video-sharing are main tools used to create and share knowledge.

For example participant #2 stated that:

“I get students to create a resource themselves using blogs or video tools. I ask them to create

resources and interact over that.”

0% 20% 40% 60% 80% 100%

LMS (Blackboard & Moodle)

Wkis

Blogs

Video Sharing

Social media

Clickers

Podcasting

Conferencing

3D VW Second Life

Googlehangouts and docs

100%

67%

100%

100%

67%

33%

0%

33%

67%

33%

Page 28: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 28 -

Collaboration:

Regarding collaboration, lecturers explained that the discussion boards in mole and Blogs are used

to get students to collaborate. For example, Participant #3 commented that:

“I think the discussion boards in Mole are the bits that I have used the most and I have used them in

different ways. I get students to search and identify some items on a particular subject and they had

to put a post on the discussion board”

Assessment:

Lecturers shared using videos, blogs and wikis‟ as part of student assessment. For example

participant#2 shared that:

“I have given students assignments to create wikis where they create a resource about a particular

topic”.

4.1.4 Perception about technologies enhancing interaction

All the lecturers at iSchool perceive technologies essential in enhancing interaction. The popular

view from interviews was that technologies encourages and motivates students to collaborate. For

example participant#1 stated that:

“…the affordances of Mole (Blackboard) enable [collaboration], for example the discussion board

were teachers and students can interact is a good way of bringing about more social constructivists

type of learning”.

For participant#3 for instance, giving an example of SL argued that technologies are essential in

enhance interaction and engaging students:

“SL has all sorts of possibilities that can help people to challenge their ideas, and part of the goals of

education is to challenge people to think differently”

4.1.5 Perception about technologies being enjoyable

With regards to finding technologies enjoyable, the findings show that 67% of lecturers agreed that

it is enjoyable while 33% were neutral.

The main theme identified from interview results was that using technologies is enjoyable and

useful. For example participant#3 stated that:

“I do find participatory technologies useful, enjoyable and fun. I feel comfortable in using the

technology and when I see a new tool I want to try it out”.

4.1.6 Purposes technologies are used for

As shown in figure 4.1.6 below 100% of lecturers use participatory technologies for purposes of

transferring course information, 100% for applying and clarifying course concepts, 100% as a

platform for encouraging the development and exchange of ideas. 67% indicated for collaboration

and knowledge creation as well as for offering assessment and grades.

Page 29: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 29 -

Figure 4.1.6:1: Purposes for which technologies are used (iSchool)

In probing further, the dominant themes that emerged regarding purposes for which lecturers use

technologies include Transferring course content, applying and clarifying concepts, knowledge

creation, collaboration platforms and assessment purposes.

Transfer of course information:

With regards to using technologies to transfer course information, participant#3 for example

explained how Blackboard was used for this purpose:

“I use Mole basically as a content delivery platform, so there is an easy way for them [students] to

download and they look at it”

Applying and clarifying concepts:

This centred on using participatory technologies for students and educators to explain concepts and

allow students to engage each other and answer each other‟s questions online. For example

participant#3 gave an extended example about achieving this purpose using SL:

“Using the „opinionator‟ [a clever tool in SL], with sections in it, you can say what text describes you in

the section. Students would have to choose the section that best describes their response and the

avatar will be standing on any of those or on I don't know and at the middle it gives you a pie chart

showing how many people are on each answer. You can also ask them to explain why they chose

that. It‟s a nice tool for clarifying concepts but also encouraging the exchange and development of

ideas”.

0% 20% 40% 60% 80% 100%

transfer course information

apply and clarify course concepts

Encourage exchange and development of ideas

Collaboration and knowledge creation

course assessment and grading

Other please specify

100%

100%

100%

67%

67%

0%

Page 30: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 30 -

Development and exchange of ideas

This involves using participatory technologies to create resources and sharing them online and the

popular tools used for this purpose where blogs. For example participant#2 stated that:

“I get students to create a resource themselves… if they create a blog, then they create blog

entries. If they create a wiki, wikis‟, if social booking, they add bookmarks and share them, if

they create a little video, post it on social media. It's about them synthesizing the materials

together and creating a new resource, one that is visible to other students and also present

it”

Assessment

For assessment and grading purposes, the popular view focused on giving tasks online and

providing student‟s feedback. For example, participant#1 talking about using Mole stated that:

“I used to have weekly tasks, some of which were done via Mole test function”

For participant#2 participatory technologies are useful in providing quality assessment feedback to

students:

“You can do it a bit better with social technologies such as Mole or blogs than we normally do

things as you can highlight part of an essay and show student. Or you can have audio or video

feedback”.

4.1.7 Training and Support in using participatory technologies

With regards to training and support all the participants (100%) indicated receiving training and

support. The dominant theme in this regard was that Sheffield University has supportive policies in

using technologies. For example participant#3 stated that:

“I think Sheffield does really well in encouraging and providing training and support”.

4.1.8 Initiative to learning educational technologies

When finding out if lecturers take personal initiatives in learning the use of participatory

technologies. All (100%) the participants agreed that they take personal initiatives. The dominant

view was that lecturers made efforts and took initiatives to attend training and learn about using

technologies and pedagogies. For participant #3 enjoying and being enthusiastic about using

technologies was the driving force to learn more:

“I think you have got to have someone that‟s enthusiastic, I am probably enthusiastic cause I

enjoying doing it. I keep learning these technologies”

4.1.9 Challenges

Regarding facing any challenges, the findings were varied, 33% agreed, 33% were neutral and 33%

disagreed to facing challenges. The follow up question sought to find out the major challenges

Page 31: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 31 -

faced. As shown in figure 4.1:9:1 below. The 33% indicated difficulty to use, no one indicated

teaching approaches, 67% indicated lack of adequate facilities another 67% said time constraints,

100% said students not having equal access and skills to use social technologies and 33 lack of

interest.

Figure 4.1.9:1Challenges faced in using technologies (iSchool)

The two dominant themes identified were unequal access to technologies for students caused partly

because of inadequate infrastructure and students not being able to afford high speed technologies,

and unreliability of technologies.

Unequal access to technologies

Regarding unequal access to technologies, Participant#2 for example stated that:

“…the biggest challenge for me is probably making sure it's fair, for example filmmaking works really

well but some people come along and they already made other films, most people haven't. This

makes it difficult because students don't have the gadgets or skills”.

Unreliability of the technologies

Unreliability of the technologies has to do with technologies and systems failing while in use or not

working, for instance participant#3 stated that:

“It‟s particularly frustrating when University of Sheffield systems go down, so if Mole goes down it

becomes challenging”.

4.1.10 Teaching Approaches and the use of participatory technologies

Findings regarding teaching approaches show that teaching approaches at iSchool accommodates

the use of participatory technologies as the majority (100%) of participants agreed.

0% 20% 40% 60% 80% 100%

Difficult to use

Teaching approaches don’t support the use of …

Don’t find them relevant

Not aware and knowledgeble

Lack of adequate facilities

Time constraints

Not all students have access technologies and…

I am not interested

Other please specify

33%

0%

33%

0%

67%

67%

100%

33%

0%

Page 32: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 32 -

The main themes emerging from the interviews were teaching culture and teaching quality

assurance. For example, talking about teaching culture participant#2 stated that:

“I think we do have a big focus on inquiry based learning and I would say there is still a

strong interest in those kinds of problem based or inquiry based pedagogical approaches

from a number of people in the iSchool, which in a way allow for using technologies”.

For participant#3, teaching approaches at iSchool undergo quality assurances which encourage not

only using technologies but quality teaching and learning:

“We have a process that we go through like module outline and teaching committee and so

forth and so on.

4.1.11 Recommendations

Regarding recommendations, results shows that 33% indicated raising awareness, 67% indicated

training teachers and students, 100% said providing consistent support, 67% thought providing

adequate facilities, 67% adopting interactive teaching methods, for the 67% who indicated other

their recommendations were “support from colleagues” (participant #3) and “adopting only

technologies that fit pedagogy” (participant #2).

The dominant themes identified from interviews include need for a supportive environment and

adopting appropriate technologies.

Supportive environment:

Regarding the need for supportive environment, lecturers emphasised that support from colleagues

would be helpful. For example, participant #2 shared that:

“…examples of good practice should be shared. It is quite inspiring to see what some people do with

social media. I have been to some talks about using clickers, I haven't used them myself because it

seemed quite complicated to get going with, but when you hear and see other people‟s stories, you

think that‟s really cool. So you want those inspirational stories about how to work well with

technologies”.

Adopt appropriate technologies

For participant #1, adopting appropriate technologies means acquiring and implementing

technologies which fits pedagogies of that institution and not any form of technologies:

“…management and educators should adopt technologies that fit pedagogy, because

teaching can be participative even without technologies”.

Page 33: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 33 -

4.2.0 The department of LIS at UNZA

The department of LIS at UNZA has 13 academic and one administrative staff with approximately

750 students each year. The department of LIS at UNZA is mandated with overseeing and

spearheading the use of educational technologies in the school of education. The university recently

adopted Moodle as the official LMS for teaching and learning. Moodle is slowly being used and

efforts are being made to make it compulsory. The department has also been actively trying to

adopt and implement student centred pedagogical approaches and moving away from the dominant

lecturer centred approach the department has used over the years (Department of LIS Annual

Report, 2014).

Unlike the iSchool at university of Sheffield, where individual lecturers have written about the use of

participatory technologies such as blogs, wikis, and SL in teaching (Cox, et al., 2008; Webber,

2011), few lecturers in the department of LIS report actively using technologies, except for a

master‟s thesis by Mwinga (2014) investigating the use of web 2.0 technologies among students

and a Ph.D. thesis by Chifwepa (2006) investigating the use of various ICTs in distance learning.

The department of LIS at UNZA lacks in a number of ICT facilities for instance, it does not have a

computer laboratory or chartroom. The department relies on computers in the main library and

internet connectivity at the university campus is poor. Please see appendix7 for a summarised

report of the LIS department at UNZA.

4.2.1 Characteristics of respondents

Out of the three participants from the department of LIS at UNZA, two were male and one female,

one participant was above the age of 51years, one was between 31 and 40 years and the other one

below the age of 30 years. In terms of work experience, one lecturer had been in teaching for more

than 20 years, another one between 6-10 years, and one less than five years.

4.2.2 Familiarity with technologies

All (100%) the participants from LIS department agreed that they were familiar. The dominant view

was that educators the LIS department at UNZA had theoretical knowledge of technologies. For

example, participant #5 stated that:

“I know a number of these technologies, but I know most of them theoretically not practically”.

4.2.3 Technologies which lecturers have used

As shown in figure 4.2.3:1 below, 33% of participants indicated using Moodle, 33% Wikis, 33%

Video sharing 67% indicated using Blogs, 67% indicated social networking (Facebook), while no

lecturer uses clickers, podcasting, SL or Google-hangouts.

Page 34: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 34 -

Figure 4.2.3:1: Technologies used (LIS department, UNZA)

The dominant themes that emerged from the interview on how educators used technologies include

communication, and delivering content to students. For example Participant, #4 stated that:

“I have used Moodle for different purposes, I have made announcements, sent messages and, I have

used the discussion forums in one of my Masters class, in which I would have discussions with the

students on a particular topic.

Talking about using video sharing for finding content and delivering it to students, participant#5 said:

“I have looked for educational videos and posted them online and I have asked students to react to it

and post their views online”

4.2.4 Perception about technologies enhancing interaction

All (100%) the participants from UNZA consider technologies as potential tools through which they

could enhance interaction. The dominant view shared was openness as students would openly

discuss and share views online. For example participant #4 shared the following:

“I found the use of the discussion board very interesting and useful when I interacted with students

online. The students who seemed shy were able to openly ask questions and make comments”.

4.2.5 Perception about technologies being enjoyable

Findings indicate that all (100%) the participants consider the technologies they have used

enjoyable. The dominant theme from the interviews was that technologies are enjoyable as quick

sources of solutions and partly online interaction. In this regard participant #5 stated that:

“I do find them enjoyable, when I don't know how to do something, I run to YouTube and the problem

is sorted by someone else. I have, on occasions asked students to check videos out and make

comments on what their impressions might be on that video”

0% 10% 20% 30% 40% 50% 60% 70%

LMS (Blackboard & Moodle)

Wkis

Blogs

Video Sharing

Social media

Clickers

Podcasting

Conferencing

3D VW Second Life

Googlehangouts and docs

33%

33%

67%

33%

67%

0%

0%

0%

0%

0%

Page 35: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 35 -

4.2.6 Purposes technologies are used for

As shown in figure 4.2:6 below, 67% indicated transfer of course information, 33% use it to clarify

course concepts, 67% said encouraging development and exchange of ideas, while no lecturer

indicated collaboration and knowledge creation, and course assessment and grading purposes.

Figure 4.2.6:1: Purposes for which lecturers use technologies (LIS Depart., UNZA)

The dominant themes from the interviews were that lecturers at the department of LIS use

participatory technologies for transferring course information and communication purposes with

a few instances of discussions.

Transferring course information

Regarding transferring course information, lecturers would use technologies to load notes, slides

and assignment instruction among others. For example, participant #4 stated that:

“I have used Moodle for different purposes; I have made announcements, and sent messages”.

For participant #6 the use of participatory technologies is mainly for purposes of communication

such making announcements or notifications:

“I have used Facebook to communicate, and also to interact over a topic or subject or even to make

clarifications on things that students did not understand in class”.

Collaboration and interaction

Participant#4 for instance, talks about using Moodle for purposes of interacting and collaborating online:

I have used the discussion forums in one of my Masters class, in which I would have discussions with

the students on a particular topic. I would ask them to carry out research on a topic and post their

findings online and we would discuss the findings”

0% 10% 20% 30% 40% 50% 60% 70%

transfer course information

apply and clarify course concepts

Encourage exchange and development of ideas

Collaboration and knowledge creation

course assessment and grading

Other please specify

67%

0%

67%

0%

0%

0%

Page 36: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 36 -

4.2.7 Training and Support in using participatory technologies

The findings show that department of LIS at UNZA does not train and support lecturers in using

technologies. The identified theme was lack of institutional policies to support and train lecturers on

a consistent basis. For example Participant #4 shared that:

“…training is one serious problem when it comes to encouraging the use of technologies. It

could be planned for but implementation is very poor, budgeting and finding trainers is

difficulty at UNZA”

4.2.8 Initiative to learning educational technologies

Findings show that 67% of participants took initiatives to attend training, and the dominant view

shared was, making efforts to learn. For instance, participant #4 shared the following:

“…as an individual, l try to attend training workshops where teaching methods and use of

ICTs are talked about”

4.2.9 Challenges faced in using participatory technologies

All (100%) the lecturers at UNZA agreed to facing challenges and the outline of challenge as shown

in figure 4.2.5 below are: 100% said teaching approaches, 100% indicated inadequate facilities,

100% faced time constraints and another 100% students not having equal access to technologies

and skills, 67% indicated not aware and knowledgeable, and not relevant, 33% difficulty to use,

while no lecturer indicated not interested and other.

Figure 4.2.9:1: Challenges faced in using technologies (LIS depart., UNZA)

The dominant themes from interviews include infrastructure, teaching culture, time, and unequal

access to technologies.

Infrastructure

For Participant, #4 for example, lack of adequately developed ICT infrastructure was the major

challenge affecting the use of participatory technologies at UNZA:

0% 10% 20% 30% 40% 50% 60% 70% 80% 90%100%

Difficult to use

Teaching approaches don’t support the use of …

Don’t find them relevant

Not aware and knowledgeble

Lack of adequate facilities

Time constraints

Not all students have access technologies and…

I am not interested

Other please specify

33%

100%

67%

67%

100%

100%

100%

0%

0%

Page 37: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 37 -

“The infrastructure is not fully developed, we need more computer labs so that student can

have access to computers; we also need to expand our wireless so that students can access

the systems flexibly from anywhere”

Time

For Participant #5 the lack of adequate time to work on and with technologies and become confident

is the challenge:

“We don't even have the time to experiment with these technologies. Time is a very

significant problem for us, the teachers and the student ratio is very bad.

Teaching culture

Regarding the culture of teaching and the use of social tools, Participant, #4 observed that the

culture of teaching was the main barrier to using participatory technologies:

“…we must change our teaching methods; we are still doing lecturer centred methods which

does not encourage interaction”.

4.2.10 Teaching Approaches and the use of participatory technologies

With regards to teaching approaches, results show that teaching approaches at UNZA do not

support the use of social technologies. The dominant theme from the interviews was that teaching

culture was not accommodative of using interactive technologies. For example Participant #6

shared the following:

“The main challenge to the use of these tools is more a pedagogical issue. The teaching

approaches at UNZA do not encourage participatory type of learning and use of social

technology. Learning is so teacher centred”

4.2.11 Recommendations

Reading recommendation, 100% indicated raising awareness, 100% training for teachers and

students, 67% consistent support, 100% providing adequate facilities, and another 100% adopt

interactive technologies. The dominant themes arising from the interview results include training for

both lecturers and students, need for intuitional policies and teaching culture.

Training:

Lecturers were of the view that both lecturers and students undergo training. For example,

participant#4 commented that:

“Both lecturers and students must be trained. In fact, it should be lecturers first to have the skills, and

then training should be on-going not one off, and not ad hoc”

Page 38: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 38 -

Institutional policies:

Commenting on the need to develop institutional policies to spearhead the use of technologies,

Participant#4 shared the following:

“…we should start with re-examining our policies, ICT policy at UNZA, the integration of ICTs in our

education system, our teaching and learning should accommodate the use of social technologies”.

Teaching culture

Lecturers felt that to encourage the use of participatory technologies, the current teaching culture

should be changed. For example, participant#6 stated that:

“…the starting point is to encourage the use of technologies in our department we should start as a

small unit, experiment with them and then sell the idea to other schools having understood the

benefits of using social technologies”

Page 39: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 39 -

4.3.0 Summary of Findings and Comparisons of cases

This section summarises the findings from the questionnaire and the interviews and compares the

findings from the two cases. The summary and comparison is organised based on the findings and

themes that emerged.

To begin with, findings show that lecturers from both the iSchool and the department of LIS at

UNZA are familiar with various participatory technologies. However, interview results show that

lecturers from the iSchool are more knowledgeable about technologies as compared to lectures

from Zambia as some participants from the department of LIS stated that they only have theoretical

knowledgeable about participatory technologies.

Regarding use of technologies, the results show that lecturers from both the iSchool and the

department of LIS at UNZA use technologies, however each of these lecturers use them differently.

Findings show that lecturers from the iSchool tend to interact more with technologies. For instance,

evidence shows that „Mole‟ is mainly used for transferring course information, making

announcements and partly interaction. In addition, lecturers at iSchool use Blogs, Wikis and Video

sharing for creating and sharing knowledge. Results also highlight how tools such as SL are used to

engage and challenge students online. The findings also show evidence of using participatory tools

such as Mole and wikis to assess students and providing assessment feedback.

For the department of LIS at UNZA, while lecturer‟s use participatory technologies, it is clear that

lecturers interact with only a few of these tools. The popularly used tools are Blogs, Social

Networking sites and Moodle. While, there is evidence of using Moodle and social networking sites

to transfer information, there is little evidence of interacting and collaboratively creating knowledge

on the virtual environment. The respondents at UNZA do not use clickers, podcasts, conferencing,

SL and Google hangout. The assumed reason for this is the lack of awareness, knowledge and

training. As already acknowledged, lecturers at the department of LIS know most of these

technologies theoretically. See figure 4.2.11:1 below for comparison of technologies used between

iSchool and the department of LIS at UNZA.

Page 40: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 40 -

Figure 4.2.11:1: Comparison of technologies used between cases

With regards to lecturer‟s perception of participatory technologies being enjoyable and enhancing

interaction. The findings show that lecturers from both cases enjoy using participatory technologies

and this explains why lecturers continue using technologies in teaching. Similarly, lecturers from

both the iSchool and the department of LIS at UNZA perceive participatory technologies as

essential in enhancing interaction. However, findings from the iSchool provide evidence of how

lecturers use participatory technologies to enhance interaction and collaboration online. For

example participant#2 explained that:

“…the beauty of participatory technologies is that students learn from each other and it's clear that

students spend a lot of time with other students and learn a lot from each other that way”.

Conversely, there is little evidence of how technologies are used to enhance collaboration and

interaction online at the University of Zambia. However, lecturer gave examples of using Moodle to

interact, and also using video sharing to encourage comments online.

Regarding purposes for which lecturers use technologies, findings show significant differences

between the cases. From the iSchool at University of Sheffield, lecturers use technologies for

transferring course information, applying and clarifying concepts, encouraging exchange and

development if ideas, platform for collaborative knowledge creation and for assessment and grading

purposes. The results suggest that lecturers at iSchool make extensive use of the technologies.

However, findings from UNZA show that lecturers use technologies mainly as platforms for

delivering content, making announcements and applying and applying clarifying concepts, though to

lesser extent. Therefore, it suffices to say that lecturers from the iSchool apply participatory

technologies more progressively as compared to lecturers from UNZA were the main purpose

identified is transfer of course information and communications, with little evidence of interaction.

Please see figure 4.1:11:2 below for comparison of purposes between cases.

0%20%40%60%80%

100%

LMS(Blackboar

d &Mo…

Wkis Blogs VideoShari

ng

Socialmedi

a

Clickers

Podcastin

g

Conferenc

ing

3DVW

SecondLife

Googlehangoutsanddocs

Yes: Ischool 100% 67% 100% 100% 67% 33% 0% 33% 67% 33%

Yes: Department of Lis 33% 33% 67% 33% 67% 0% 0% 0% 0% 0%

Technologies lecturers have ever used

Page 41: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 41 -

Figure 4.2.11:2: Comparison of purposes for which lecturers use technologies between cases

Findings about institutional support show that the iSchool at University of Sheffield has consistent

policies supporting the use of technologies. In addition, the iSchool has consistent quality assurance

process guiding modules development and teaching and learning. Conversely, the department of

LIS at UNZA does not have policies supporting the use of technologies.

In addition, evaluation of results regarding teaching approaches shows that the culture of teaching

at the iSchool is accommodative of using technologies as they use IBL which emphasises student

centred teaching, problem solving and interaction (McKinney, 2013). Conversely, findings at the

department of LIS at UNZA show that there is no clearly defined teaching approach to be followed;

hence teaching culture is more lecturer centred and does not accommodate using technologies.

Analysis of challenges suggests that lecturers at iSchool face fewer challenges as compared to the

department of LIS at UNZA. The major challenges at the iSchool include unequal access to

technologies for students and unreliability of technologies. Conversely, the department of LIS at

UNZA faces immense challenges and the popularly cited challenges include teaching approaches,

inadequate infrastructure, time constraints and lack of skills development and training.

Finally suggested recommendations show that lecturers at the iSchool needed support and

adoption of appropriate technologies. Lectures recommended the need for supportive from

colleagues. Emphasis was put on ensuring that appropriate technologies which fit pedagogy and

not just any technologies are adopted. For the department of LIS at UNZA, lecturers made

recommendations included training lecturers on how to use technologies; developing institutional

0%10%20%30%40%50%60%70%80%90%

100%

transfercourse

information

apply andclarifycourse

concepts

Encourage

exchangeand

development ofideas

Collaboration and

knowledge creation

courseassessme

nt andgrading

Otherpleasespecify

Yes: iSchool 100% 100% 100% 67% 67% 0%

Yes: department of LIS 67% 0% 67% 0% 0% 0%

Purposes participatory Technologies are used for

Page 42: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 42 -

policies to guide investment into ICT infrastructure; changing the teaching culture and introducing

reward systems. However, it should be noted that it seemed to be generally agreed that focus

should be on learning rather than just using technologies for the sake of using it.

Page 43: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 43 -

Chapter Five 5.0. Discussion of findings

This purpose of this chapter is to discuss research findings and the discussion is organised

according to the objectives of the study as outlined in the introductory chapter. This chapter will also

draw conclusions, make recommendations and highlight possible areas of future research.

5.1. Familiarity

This section primarily addresses the objective which is related to lecturer‟s familiarity with

participatory technologies. The findings show that lecturers from both the iSchool at University of

Sheffield and the department of LIS at UNZA are significantly familiar with different participatory

technologies. These findings are in line with findings from various related studies. For instance

Cote, et al. (2012) argues that librarian educators are familiar with the use of various participatory

technologies. In addition, studies by lecturers from the iSchool at University of Sheffield (Webber

and Nahl, 2011; Cox et al., 2008; Webber 2014) demonstrates lecturers‟ familiarity and

knowledgeable in using technologies for teaching, professional development and students

engagement. However, other studies such as Sewant (2012) in a different context found librarians

less familiar with interactive technologies. In this case, an interesting finding was a comment by

participant #5 from the department of LIS at UNZA that: “I only know these technologies

theoretically” rather than practically, suggesting that levels of knowledge could be low in some

regions and institutions.

5.2 Types of technologies used.

The research has established that lecturers use various participatory technologies and each of

these technologies are used to achieve different purposes. For instance results show that lecturers

use Blackboard mainly for transferring course information. While the goal of Blackboard as Scott et

al. (2015) notes is to provide an engaging and collaborative learning environment, this study shows

that Blackboard is a less interactive system as lecturers from iSchool confess that they do not find it

interactive (participant#1). Therefore as Poore (2014) observed LMS (e.g. Blackboard) support

“didactic or transmission educative practices that push content at Students”. It can therefore be

argued that this is the reason why lecturers use it more for transferring content rather than

interaction.

In addition, findings established that lecturers at iSchool us Blogs, video sharing and Wikis for

creation of knowledge. The major themes identified were that Blogs offer more flexible platforms for

interaction and creation of Knowledge among students. Zahnag (2014) established in Australia that

Blogs offer creative ways of interacting with students online. Similarly, this study confirms reports

Page 44: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 44 -

made by Webber (2014) that blogs were useful in creating resources online. Wikis are also widely

used for collaborative knowledge creation and sharing online (Lai and Chen, 2011). The study

established that lecturers make use of the various tools to engage students, share knowledge as

well as collaborate online. However, it was interesting to see that there was no lecturer using

podcasts and in the various studies reviewed it is not clearly stated why podcasts are rarely used for

teaching.

Findings from the department of LIS show that the main tools which lecturers use are Blogs, video

sharing, social networking sites (Facebook) and Moodle. Analysis of how these technologies are

used reveal that lecturers use these tools to deliver course content, communicate and interact

online. Findings show that because teaching methods at the department of LIS at UNZA are lecturer

centred and less interactive, the use of participatory technologies is limited to transferring content

and making announcements with little interaction using discussion boards and video sharing (Poore,

2014; Farkas, 2012). As observed by Chawinga (2014) in a study investigating the use of Web 2.0

tools: blogs, wikis, video sharing and social networking (e.g. Facebook) were the popularly used

tools, however, Chiwinga does not explain why these tools were popular.

5.3 Perceptions on enhancing interaction

The research established that lecturers from both the iSchool and the department of LIS perceive

participatory technologies as essential and useful in enhancing interaction. Moreover, lecturers

strongly consider good and interactive pedagogical methods primary in encouraging interaction

among students, and then participatory technologies as enhancers of interaction activities. For

instance, participants #1 stated that “encouraging good teaching should be the primary thing, which

may or may not be achieved through technologies”. The implication is that while technologies are

considered essential in enhancing interaction, change should always begin with adopting interactive

teaching approaches (Farkas, 2012). Therefore, findings of this study that technologies are

enhancers of interaction confirm observations by Dahlstrom, et al. (2013) that the benefits of using

participatory technologies in education include enhancing student and teacher interaction. In

addition, findings are similar with Emeagwali and Naghdipour (2013) who established that

interactive technologies are useful in enhancing interaction in the learning process. It can therefore

be suggested that having a quality blend of technologies with interactive teaching approaches can

effectively enhance interaction in learning.

In addition, the research has established that lecturers from both the iSchool and the department of

LIS at UNZA find using interactive technologies enjoyable. According to Lai and Chen (2011:951)

perceived enjoyment “is the extent to which the activity of interacting with social technologies is

Page 45: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 45 -

enjoyable in its own right, away from any anticipated consequences for performance”. Therefore,

with lecturers finding participatory technologies enjoyable, the assumption is that educators will use

technologies if they enjoy it and will not continue using it if they do not enjoy. Hence, as Lai and

Chen conclude “greater enjoyment increases the willingness of teachers to adopt and use

participative technologies” (2011: 951).

5.4 Purposes of participatory technologies

This section deals with the objective related to purposes for which lecturers use participatory

technologies in teaching and learning. The research established that lecturers at the iSchool,

University of Sheffield use participatory technologies mainly for purposes including transferring

course information, applying and clarifying course concepts, as means for collaboration and

creation of knowledge, and for assessing and grading purposes. Therefore, As Lameras, et al.

(2012) observed, the use of participatory technologies at the iSchool is progressive and has

therefore attained a high level of use. It suffices to argue that the use of participatory technologies at

iSchool has progressively increased to levels of “extensive and complex” application as all the three

categories of use are evident.

However, this is not the case at the department of LIS at UNZA as results show that lecturers use

technologies mainly for transferring course information and communication, with little evidence of

interaction or collaboration. Therefore, applying Lameras‟ et al. (2012) model, in which he observes

that using participatory technologies for purposes failing under “category A” (transfer of information)

reflects using the technologies for “instructvist” or teacher centred learning. The LIS department at

UNZA is still developing in its use of technologies.

The research has also established that lecturers use social tools for “applying and clarifying course

concepts”. As Lameras et al. (2014) observed, participatory technologies are used as a medium

were interactions take place and this involves analysing and applying practical models as well as

giving and receiving feedback. Participant #2 for example illustrates how technologies are used for

this purpose:

“…[students] work out how to articulate what they think about the course concepts and show that they

understand them through creating media online and sharing them”.

Moreover, further observation in literature, for example Webber and Nahl (2011) reveal that using

SL is particularly useful for the purpose of clarifying and applying course concepts. In addition,

Warburton (2010) stipulates that affordances of wikis‟ are vital in enhancing collaborative and

interactive teaching and learning hence making it easy to clarify concepts.

Page 46: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 46 -

The research has also established that lecturers use participatory technologies for collaboration and

creation of knowledge. This involves students using participatory technologies to engage each other

in groups and carry out specific task aimed at achieving particular goals (Lameras, et al., 2012).

This is in line with findings by studies including Cox, et al. (2008) and Webber (2014) who used

blogs in class activities for collaboration and knowledge creation. This is where students worked on

group tasks involving creating blogs, sharing resources, evaluating each other blogs online. Rott et

al. (2009) argues that wikis are very rich resources in supporting collaboration as students can

create and edit Wiki resources online.

In continuation, participatory technologies are also used for purposes of assessment and grading. In

this regard, Poore (2014) argues that educators use participatory tools for purposes of “formative

(as you go) and summative (at the end) assessment” (p.7). These findings show that lecturers use

technologies for both formative assessments were students are assessed on the tasks they

undertake online and for summative assessment. Similarly, Gray (2011) found Wikis, blogs and

LMS useful for assessment purposes both formative and summative assessment.

5.5 Lecturer’s personal initiative

The research has established that lecturers take personal initiatives to learn and be innovative in

the use of technologies. As Lai and Chen (2011) observes, taking initiative to improve

innovativeness and learn new educational tools “represents an individual‟s willingness to try out new

technology and this serves as a sign that people want to use social tools”. This is important in

ensuring that participatory technologies are adopted and put to use as educators are constantly

learning.

5.6 Institutional support

The literature review shows that the use of technologies can be enhanced with support from the

mother institution (Cowan, and Astall, 2010; Lai and Chen, 2011; Mazur, 2015). The research

established that the iSchool at University of Sheffield offers consistent support to lecturers in the

use of social technologies and technology enhanced learning. For instance, the University of

Sheffield has the “learning and teaching service” dedicated to providing support and encouraging

the use of participatory technologies on virtual communities which complements face to face

teaching and learning. In addition, support in using Mole (blackboard) is provided on a daily basis to

members of staff and students. The provision of consistent support in using participatory

technologies is vital in ensuring that lecturers are encouraged and inspired to use technology

enhanced learning (http://www.sheffield.ac.uk/cics/mole/for-staff )

Page 47: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 47 -

In the case of the department of LIS at UNZA, the research shows that there is lack of support in the

use of interactive learning and interactive technologies. It is therefore suggested that using

technology enhanced teaching at UNZA will have to start from policy level as there is no

overarching policy stipulating teaching approaches and use of technologies. However, observation

of the University of Zambia‟s strategic plan 2013-2017 highlights the desire to adopt and fully

implement ICTs across the university campus, but implementation is poor. Hence, as Dalgarno, et

al. (2011), observes the use of social technologies requires consistent support, and if not provided,

using technologies suffers. In addition, “attitudes of decision makers towards innovation can also

significantly influence use of technologies” as it can motivate or discourage educators. Institutional

support could be in the form of providing incentives such as giving bonuses or commending

innovators for the achievements or sponsoring educators for training (Lai and Chen, 2011: 951).

5.7 Teaching Approaches

The research established that teaching approaches have a significant influence in the use of

participatory technologies. This as we see in literature implies that teaching approaches can either

encourage or hinder the use of participatory technologies (Poore, 2014). Findings at the iSchool,

University of Sheffield show that teaching approaches accommodate the use of participatory

technologies. The iSchool uses IBL method which according to McKinney (2013) is based on

constructivist teaching approach and these approaches encourages student centeredness and

interaction in the learning process. It can be argued that because teaching approaches at iSchool

are student centred and encourage inquiring and problem solving with lecturers playing the role of

the facilitator, students are able to interact and engage with each other on the VLE.

However, in the case of the department of LIS at UNZA, the research established that pedagogical

approaches are lecturer centred and non-participative (participant#4). This is further complicated by

the fact that the department does not have a policy document outlining the exact teaching methods

being applied. As Poore (2014:15) noted, some approaches are “monolithic, or teacher centred”

making interaction difficult to achieve. For instance, participant #4 lamented that:

“…the teaching approaches at UNZA do not encourage participatory type of learning and use of

social technologies. Learning is so teacher centred”

Therefore, it can be suggested that to encourage the use of participatory technologies, the

department of LIS will have to adopt and implement interactive teaching approaches (e.g. Social

constructivism, Connectivism, or IBL) described in Chapter two above. Therefore, it suffices to say

as Poore (2009) and Hatshorne and Aijan (2009) observed that instructional methods influence the

adoption and use of technologies.

Page 48: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 48 -

5.8 Challenges in using participatory technologies

This section primarily deals with the research question related to challenges faced in using

participatory technologies. The research established that the major challenges faced in using

participatory technologies are inadequate facilities, time constraints and student‟s unequal access to

technologies. Analysis of the iSchool shows that unequal access to technologies was the main

challenge faced in using participatory technologies. This according to Mazur (2015), who explored

the use of flipped classrooms, has a negative effect on the use of social technologies as it makes it

difficult to ensure a level playing field. The findings of this study and other studies including Webber

(2014) and Cox, et al. (2008) also shows that students from different backgrounds have different

levels of digital skills and knowledge as well as access to technologies and it becomes challenging

for lecturers to ensure a level playing field. Heath (2013) also observes that unequal access to

technologies is a major cause of disparities especially for students from poor families.

In continuation, the research also established that inadequate infrastructure is another major

challenge affecting the use of interactive technologies. This is worsened by the increasing numbers

of students in universities against investment in ICT infrastructure especially in developing countries

(UNESCO, 2002). To illustrate the point, Chawinga (2014) discovered that inadequate infrastructure

was one of the main challenges affecting the use of web 2.0 tools in Malawian universities. As

pointed out in the literature review, the University of Zambia has inadequate infrastructure including

poor internet connectivity, inadequate computers and computer laboratories. In addition, to these

challenges, results also show that time constraint is another challenge that affects the use

participatory technologies. These findings are similar to Chen, et al. (2012) who examined the use

of technologies in teaching in Singapore and established that time was one of the main extrinsic

factors that affect the use of participatory technologies.

In continuation, the research also established that low digital skills affect the use of social

technologies in education. In this regard, Poore (2014) notes that digital skills which involves

knowing how technologies affect how we find things, communicate and understand is influential in

how lecturers interact with participatory technologies. In the department of LIS at UNZA for

example, it was observed that educators lacked practical knowledge about different social tools

(Chewe and Chitumbo, 2012).

Therefore, comparing the challenges at the two cases, the results show that the department of LIS

at UNZA faces a lot more challenges including inadequate digital skills for lecturers, poor IT

infrastructure, time constraints and teaching approaches do not support interaction and use of social

Page 49: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 49 -

technologies. Conversely, the major challenge lecturers at the iSchool faced is unequal access to

technologies by students.

5.9 Recommendations by Lectures

This section considers the suggestions which lecturers made to help encourage the use of

technologies. The main recommendation from the iSchool was the need for consistent support from

the department and other members of staff. For example participant#3 stated that “supportive

environment from all the colleagues is very important”. This is considered important in encouraging

the use of educational technologies and as Losh (2012) observed, it should be encouraged among

educators to share both success stories and unsuccessful stories to learn from each other. To

encourage the use of technologies, there is need for consistent support through such initiative as

teaching and learning workshops. Social technology adoption will only succeed when it is fully

supported, and clearly spelled out in policy documents (Skillsforscare, 2013).

In the case of the department of LIS at UNZA, the research established that there is need to start

with raising awareness, training educators, providing adequate ICT facilities and adopting

participative teaching approaches. Similarly, Chifwepa, (2006) and Chewe and Chitmbo (2012)

stressed the need to raise awareness and train educators in using participatory technologies.

Therefore, as UNNESCO (2002) observed, for institutions wishing to adopt ICTs in the learning

programs, the critical thing to do is to involve educators from the very beginning “as faculty will plan

considering their own conditions, culture, and context” (p.71). In addition, Afshari et al. (2009) is of

the view that to encourage the use of social technologies, institutions should provide consistent

“professional development to teachers in order to model new pedagogies and use of social tools".

Page 50: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 50 -

6.0 Conclusion and Recommendations

The aim of the research was to investigate the use of participatory technologies in higher education,

comparing the iSchool at University of Sheffield, and the department of LIS at UNZA. Reflecting on

the research carried out, I have addressed each of the research questions and objectives that were

originally set to be attained and a layout of results is presented in chapter four of this dissertation.

The findings established that lecturers are familiar with different participatory technologies and

evidence shows that lecturers use participatory technologies of different kinds for different

purposes. However, considering the two cases, the findings show that lecturers from the iSchool at

the University of Sheffield are more knowledgeable and therefore use participatory technologies

more “extensively” than lecturers from the department of LIS at UNZA.

The main findings of this research are that lecturers use participatory technologies in teaching and

learning, different technologies are used for different purposes (Lameras, et al., 2012), and use of

participatory technologies is influenced by teaching approaches and institutional support. However,

various challenge effective use of technologies.

Lecturers have demonstrated that participatory technologies are useful in interactive teaching and

learning and are therefore used for various purposes. For instance, the major themes identified in

this regards were that participatory technologies are used for purposes of transferring course

information, applying and clarifying course concepts, “collaborative development and exchange of

ideas” as well as for assessment and grading purposes. It should be highlighted however that by

definition, the goal in applying participatory technologies is to enhance participation, socialisation

and collaboration among students. Therefore, there is need to focus on learning rather than using

technologies for the sake of using it.

The research has also established that lecturers from both the iSchool and the LIS department at

UNZA consider using technologies essential and useful in enhancing interactive learning. Lecturers

shared their experiences on how participatory tools such as blogs, video sharing and SL enhanced

interaction among students. While much of the examples from the department of LIS show how

lecturers use social tools for delivering content and communication with fewer examples of

interactive activities such as using the discussion boards in Moodle and video sharing.

However, using participatory technologies is faced with a number of challenges and some of the

significant challenges identified in this research include teaching approaches and unequal access to

Page 51: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 51 -

technologies. For instance, teaching culture at the department of LIS is teacher centred and

therefore not accommodative of participatory technologies, while the lack of support also makes it

challenging for lecturers as well. Unequal access to technologies by students, time constraint,

inadequate infrastructure, and training other the other challenges faced. These challenges make it

difficult for lecturers to fully utilise technologies enhanced teaching and learning.

6.1 Recommendations Department of LIS at UNZA

To encourage the use of technologies as seen in literature and from the findings of this research, it

is recommended that UNZA develops a policy to guide the investment in ICT infrastructure. The LIS

department should have its own computer laboratory for students and lecturers to use. Adopting

teaching approaches which foster interactivity, for example trying IBL and train lecturers in using

student centred teaching. The department can also introduce incentives such as recognising and

awarding innovators to inspires and encourage lecturers to use technologies. Moreover, the

department can develop mentorship programs in which skilled lecturers help and train less

knowledgeable lecturers.

Future research: A research study aimed at developing a model that would help to harness the use

of participatory technologies at UNZA would be appropriate. For example, experimenting with the

use of technologies in one of the modules for a semester and then trying it again with other modules

later.

The iSchool at University of Sheffield

Considering findings of the research and literature review, recommendations for the iSchool include

ensuring a supportive environment: this can involve team teaching and mentoring were lecturers

who are skilled can teach and help lecturers who are less knowledgeable. In addition, the head of

department can spearhead and champion the adoption and use of participatory technologies.

Introduce incentives such as awarding or crediting lecturers for using participatory technologies to

enhance interactive learning and can as well encourage lecturers to adopt and use technologies. To

deal with the increasing number of students, the iSchool could invest in more computers and

increase the capacity of chart rooms for example.

Further research: A research on ways to encourage lecturers at iSchool to use VLEs would be

recommended. Studies about student‟s experiences in learning using VLE environments in specific

modules would also be desirable. A study constructing face to face teaching and use of VLEs to

understand the differences and the impact each of the two types has, would be appropriate.

Page 52: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 52 -

Bibliography Afshari, M., Bakar, K.A., Luan, W.S., Samah, B.A., & Fooi, F. S.(2009). Factors affecting teachers‟

use of Information and Communication Technology. International Journal of Instruction, vol. 2(1): pp.78-98

Aijan, H., & Hartshorne, R. (2008). Investigating faculty decisions to adopt Web 2.0

technologies: Theory and empirical tests. The Internet and Higher Education, Vol. 11(2): pp.71- 80.

Al-daihani, S. (2009). Perceptions of Academic Librarians in Kuwait of Library 2.0.

Digest of Middle East Studies, 2004, pp. 27–39. Al-Drees, A. Khalil, M. S. Meo, S. & Abdulghani, H. M. (2015). Utilization of

blackboardamong undergraduate medical students: Where we are from the reality? Journal of Taibah University Medical Sciences, vol. 10(1), 16–20.

Alexander, B. B. (2006). Web 2.0: A New wave of innovation for teaching and

learning. Retrieved from: https://net.educause.edu/ir/library/pdf/erm0621.pdf. Accessed 2015, June, 12

An, Y., & Williams, K. (2010). Teaching with Web 2.0 Technologies: Benefits,

Barriers and Lessons Learned. Retrieved from http://www.itdl.org/Journal/Mar_10/article04.htm. Accessed 2015, June 24

Anyangwe, E. (2012, March). The guardian: 20 tips and resources for using learning

technology in higher education. Retrieved from: http://www.theguardian.com/higher-education-network/blog/2012/mar/06/using-technology-in-university-teaching. Accessed 2015, Aug. 08

Arif, M. and Mahmood, K. (2012), “The changing role of librarians in the digital world:

adoption of Web 2.0 technologies by Pakistani librarians”. The Electronic Library, Vol. 30(4): pp. 469-479.

Attwell, G., & Hughes, J. (2010) Pedagogic Approaches to Using Technology for Learning Literature Review. Lifelong learning UK, Retrieved from: http://webarchive.nationalarchives.gov.uk/20110414152025/http:/www.lluk.org/wp-content/uploads/2011/01/Pedagogical-appraches-for-using-technology-literature-review-january-11-FINAL.pdf

Bennett, S. Bishop, A. Dalgarno, B., Waycott, J., & Kennedy, G. (2012).

ImplementingWeb2.0 technologies in higher education: A collective case study. Computers & Education, vol. 59(2), pp. 524–534.

Bryman, A. (2004). Social science research methods (2nd. ed.). Oxford: Oxford

University Press. Bower, M., Dalgarno, B., Kennedy, K. E., & Lee, M. W. J. (2015). Design and implementation

factors in blended synchronous learning environments: Outcomes from a cross-case analysis. Elsevier, Computer and Education, Vol. 86(2015): pp. 1-17.

Page 53: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 53 -

Chan, C., Ping, S., & Issa, T. (2011). The Awareness and Knowledge of Web 2.0 Technologies in Education: An Australian Perspective. The International Journal of Learning. Vol. 18(2): pp. 121-132.

Chawinga, M. D. (2014). The use of web 2.0 by students and lecturers at Mzuzu

University, Malawi: the case of the Faculty of Information Science and Communications. Retrieved from: http://etd.uwc.ac.za. Accessed 2015, May 18

Chelliah, J. & Clarke, E. (2011). Collaborative teaching and learning: overcoming the digital

divide. On the Horizon, Vol. 19(4): pp. 276-285. Chewe, P., & Chitumbo, E. (2012). Moodle Adoption at the University of Zambia:

opportunities and Challenges. Retrieved from: http://www.sjpub.org/sjsa/sjsa-289.pdf. Accessed 2015, June 17

Chifwepa. V. 2006. Development of a Model Plan for the Application of Information Communication Technologies in Distance education at the University of Zambia. PhD Thesis in Distance education, Lusaka: UNZA.

Cleland, j and Walton, G. (2012) Online peer assessment: Helping to facilitate learning

through participation. Journal of Learning Development in Higher Education, Vol. (4): pp.1-12.

Cochrane, T. & Bateman, R. (2009). Transforming Pedagogy Using Mobile Web 2.0.

International Journal of Mobile and Blended Learning, Vol. 1(4): pp.56–83 Courts, B., & Tucker, J. (2012). Using technology to create a dynamic classroom experience.

Journal of College Teaching & Learning, Vol. 9(2): 121-128. Cote, D. Kraemer, B. Nahl. D. & Ashford, R. (2012). Academic Librarians in Second Life. Journal of

library innovation, Vol. 3(1): pp. 20-47 Cox, A., Levy, P., Stordy, P., and Webber, S. (2008). Inquiry-based learning in the first-year

Information Management curriculum. Innovation in Teaching and Learning in Information and Computer Sciences, Vol. 7(1): pp.3-21.

Cox, A.M. & Pinfield, S. (2013). Research data management and libraries: Current activities and

future priorities. Journal of Librarianship and Information Science, Published „online before print‟, June 28, 2013, doi: 10.1177/0961000613492542.

Cox, A., Webber, S., Levy, P., & Stordy, P. (2007). "Blogging to support Inquiry-based

learning" Shock of the Old 2007: Shock of the Social, University of Oxford. Retrieved from: https://help.it.ox.ac.uk/ltg/events/shock2007/programme. Accessed 2015, Aug. 06

Cowan, J., & Astall, C. (2010). Exploring collaborative learning: Experiences of a web2.0

tool within a pre-service teacher education environment. Computers in New Zealand Schools: Learning, Teaching, Technology, Vol. 22(3).

Cullen, R., & Thomson, C. (2013). Using the Adobe Connect video conferencing system to

deliver a Webinars series at MMU. Retrieved from: http://www.celt.mmu.ac.uk/ltia/Vol9Iss2/1_cullen_thomson.pdf Accessed 2015, June 22

Page 54: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 54 -

Czerkawski, B. (2011). Implications of connectivist pedagogy for online learning environments. In C. Ho & M. Lin (Eds.), Proceedings of E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2011 (pp. 1876-1879). Chesapeake, VA: Association for the Advancement of Computing in Education (AACE). Retrieved from http://www.editlib.org/p/39001 Accessed 2015, August, 8

Dahlstrom, E., Brooks, C. D. & Bichselet, J. (2013). The Current Ecosystem of Learning

Management Systems in Higher Education: Student, Faculty, and IT Perspectives. Retrieved from: https://net.educause.edu/ir/library/pdf/ers1414.pdf Accessed 2015, June 25

Dalsgaard, C. (2006), “Social software: e-learning beyond learning management systems”,

European Journal of Open, Distance and E-Learning, No. 2006, available at: www.eurodl.org/materials/contrib/2006/Christian_Dalsgaard.htm. Accessed 2015, May 30

Darrow, S. (2009). Connectivism Learning Theory: Instructional Tools for College Courses

by. Western Connecticut State University Danbury, CT. Retrieved from: http://library.wcsu.edu/dspace/bitstream/0/487/1/.pdf

Downes, S. (2005, Oct. 17th) “E-learning 2.0,” e-Learn Magazine. Retrieved from:

http://www.elearnmag.org/. Accessed 2015 June, 26 Dube, T. (N.D.). The Role of the Blackboard Virtual Learning Environment (VLE) in Learning

Design. Retrieved from: http://www2.derby.ac.uk/response/issue-eight-the-cedm-issue/80-a/168-tr?format=pdf. Accessed 2015, June 10

Edegbo, W. O. (2011). Curriculum Development in Library and Information Science

Education in Nigerian Universities: Issues and Prospects. Library Philosophy and Practice. Retrieved from: http://www.webpages.uidaho.edu/~mbolin/edegbo.htm. Accessed 2015, Aug. 14

EDUCAUSE (2012). ECAR study of Undergraduate Students and Information Technology,

2012. Retrieved from: http://www.educause.edu/library/resources/ecar-study-undergraduate-students-and-information-technology-2012. Accessed 2015, Aug. 16

EDUCAUSE (2015, April) The Next Generation Digital Learning Environment: A Report on

Research. Retrieved from: https://net.educause.edu/ir/library/pdf/eli3035.pdf. Accessed 2015, June 25

EDJUDO (2015) “Web 2.0 teaching tools”. Retrieved from: http://edjudo.com/web-2-0-teaching-tools-links. Accessed 2015, June 27 Eison, J. (2010). Using Active Learning Instructional Strategies to Create Excitement and

Enhance Learning. Retrieved from http://cte.cornell.edu/documents/presentations/Eisen-Handout.pdf Accessed 2015, May 10

Emeagwali, O. L and Naghdipour, B. (2013).Exploring the Usage and User-Perception of

Interactive WhiteBoards in Higher Education in North Cyprus. Elsevier Ltd. Social and Behavioral Sciences, Vol. 83: (13): pp. 272–276.

Farkas, M. (2012). Participatory technologies, pedagogy 2.0 and information literacy. Library

Hi Tech, Vol. 30(1): pp. 82–94

Page 55: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 55 -

Fidalgo, P., Paz, P. & Santos, L. P. (2011). Using Moodle as a Support Tool for Teaching in Higher Education in Portugal: An Exploratory Study. Retrieved from https://eleed.campussource.de/archive/8/3161. Accessed 2015, May10

Guo, P. J., Kim, J., & Rubin, R. (2014). How Video Production Affects Student Engagement :

An Empirical Study of MOOC Videos. In ACM Conference on Learning at Scale pp. 4–5. Atlanta, Georgia, USA: doi.org/10.1145/2556325.2566239

Gorman, M. (2004). Whither library education? New Library World 105 (1204/10205): pp.

376 - 380. Gray, E. D. (2014). Doing Research in the Real World. Los Angeles: SAGE publications Halverson, R., & Shapiro, R., B. (2012). Technologies for Education and Technologies for

Learners: How Information Technologies Are (and Should Be) Changing Schools (WCER Working Paper No. 2012-6). Retrieved from: http://www.wcer.wisc.edu/publications/workingPapers/papers.php Accessed 2015, May 24

Hamilton, D. (1999). The pedagogic paradox (or why no didactics in England?), Pedagogy,

Culture & Society, Vol. 7(1): pp135-152 Hargadon, S. (2008). Educational Networking: The important role Web 2.0 will play in

education. Retrieved from: http://www.elluminate.com/downloads/whitepapers/SocialNetworkingWhitepaper.pdf. Accessed 2015, April 12

Hargadon, S. (2008, Oct. 22nd). Moving Toward Web 2.0 in K-12 Education (Brave New

Classroom 2.0). Retrieved from: www.britannica.com. Accessed 2015, July 04 Heath, R. (2013). Unequal access to digital technologies, 'major challenge' for poor students.

Retrieved from: http://www.examiner.com/article. Accessed 2015. Aug. 04 Hoic-Bozic, N., Holenko Dlab, M., & Mornar, V. (2015). Recommender System

and Web 2.0 Tools to Enhance a Blended Learning Model. DOI: 10.1109/TE.2015.2427116 Jackson, R. (n.d.). The Promise and Challenges of Integrating Interactive Technologies into

University Pedagogy. University of Washington; Seattle. Retrieved from: http://www.css.washington.edu/ Accessed 2015, Jun. 20

Jaiswal, B. (2002). Methods of Teaching Library and Information Science: An Empirical

Approach. Annals of Library and information Studies, Vol. 49(4): pp.135-139 JISC, (2015) Digital Media: YouTube and Vimeo for Education. Retrieved from:

http://www.jiscdigitalmedia.ac.uk/guide/youtube-vimeo-education. Accessed 2015, Aug. 07 JISC (2008). Great Expectations of ICT: how HE institutions are measuring up? Retrieved

from: https://www.jisc.ac.uk/podcasts/great-expectations-of-ict-23-jun-2008. Accessed 2015, Aug. 16

Ishtaiwa, F. (2011). “Faculty Attitudes and Use of Moodle Course Management System as a

Supplement to Face-to-Face Instruction: A Jordanian Case Study”. Retrieved from http://search.shamaa.org/PDF

Page 56: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 56 -

Kahn, S. (2014). E-Portfolios: A Look at Where We've Been, Where We Are Now, and

Where We're (Possibly) Going. Association of American Colleges & Universities. Vol. 16(1): Retrieved from http://www.aacu.org/publications-research/periodicals/e-portfolios-look-where-weve-been-where-we-are-now-and-where-were. Accessed 2015, July 01

Kirriemuir, J. (2009). The Spring 2009 snapshot of virtual world use in UK higher and further education. Bath: Virtual World Watch, for the Eduserv Foundation. Retrieved from https://www.academia.edu/8706245/ Accessed 2015, June 05

Kuklthau, C. C., Maniotes, L. K., & Caspari, A. K. (2007). Guided inquiry: Learning in the

21st century. Westport, CT & London: Libraries Unlimited Kombo, D. K & Tromp, D. L.A (2006). Proposal and Thesis Writing: An Introduction. Nairobi:

Paulines Publications Africa Kroski, E. (2004). Web 2.0 for Librarians and Information Professionals. London: Neal-

Schuman Publishers Inc. Lameras, P., Levy, P., Paraskakis, I. & Webber, S. (2012) Blended university

teaching using virtual learning environments: conceptions and approaches. Instructional Science, Vol. 40(1): pp. 141-157

Lai, H., M., & Chen, C. P. (2009) Factors influencing secondary teachers‟ adoption of teaching

blogs. Educators and Education, Vol. 56(2011): pp. 948-960. Lai, Y. C., & Ng, E. M. (2011) Using wikis to develop student teachers‟ learning, teaching,

and assessment capabilities. The Internet and Higher Education, Vol. 14(1): pp.15-26.

Levy, p., Little, S., McKinney, P., Nibbs, A., & Wood, J. (2013) The Sheffield Companion to Inquiry-based Learning. Retrieved from: www.shef.ac.uk/ibl Accessed 2015, Aug. 08

Liu, C. H., & Matthews, R. (2005) Vygotsky‟s philosophy : Constructivism and its criticisms

examined. International Educational Journal, Vol. 6(3): pp. 386–399. Lontia, K. (2013). Department of Library and Information Studies: Brief History of the

Department. Retrieved from http://education.unza.zm/index.php/2013-02-27-09-57-51/library-information-studies Accessed 2015, May 21

Mazoue, J. G. (2013). The MOOC Model: Challenging Traditional Education.

http://er.dut.ac.za/bitstream/handle/123456789/71/. Accessed 2015, June 26 Mazur. A. D., Barbara, B., & Jackson, M. (2015). Learning Designs Using Flipped

Classroom. Canadian Journal of Learning and Technology, Vol. 41(2): pp. 42-105. McKinney, P. (2014). Information literacy and inquiry-based learning: Evaluation of a five-

year Programme of curriculum development. Journal of Librarianship and Information Science, Vol. 46(2): pp.148-166

Page 57: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 57 -

McLoughlin, C. and Lee, M. J. W. (2007). Social software and participatory learning: Pedagogical choices with technology affordances in the Web 2.0 era. Providing choices for learners and learning. Proceedings ascilite Singapore. Retrieved from http://www.ascilite.org.au/conferences/singapore07/procs/mcloughlin.pdf . Accessed 2015, April 15

McNeill, M., Bower, M., Curtis, K., & Hedberg, J. (2012). A Pedagogical Evaluation of Moodle Extensions. In ascilite Conference. 2010 (1)

Mellon, C. (2014). What are clickers and how can we effectively use them ? What are

clickers and how can we effectively use them ? Retrieved from: https://www.cmu.edu/teaching/technology/clickers/pdfs/clickers-pedagogicalvalue.pdf Accessed 2015, May 02

Minocha, S. (2009). Role of social software tools in education: a literature review. Education

+ Training, Vol. 51(5/6), pp. 353–369. Moodle (2015). Moodle: features. Retrieved from: https://docs.moodle.org/29/en/Features.

Accessed 2015, Jul. 09 Mwiinga, T. (2014). Investigating the use of Web 2.0 applications for educational purposes

among undergraduate students at The University of Zambia: A case of two programmes. Retrieved from: http://dspace.unza.zm:8080/xmlui/bitstream/handle/123456789/3349/Main%20Document.pdf

Noel, L. (2015). Using blogs to create a constructivist learning environment. Elsevier Ltd. Procedia: Social and Behavioural Sciences 74 (2015): pp. 617–621

Pan, G., Sen. S., Starret, D., Bonk, C., & Rogers, M. (2012). Instructor-Made Videos as a

Learner Scaffolding Tool. MERLOT Journal of Online Learning and Teaching: Vol. 8(4). Retrieved from: http://jolt.merlot.org/vol8no4/pan_1212.htm Accessed 2015, May 12

Patton, M. Q. (1987). How to Use Qualitative Methods in Evaluation. London: SAGE

Publications Peer, J. J. & Darlene E. & Crone,T. (2001). A social constructivist approach to computer-

mediated Instruction. Computers & Education 38(2002): pp.221–23 Poore, M. (2014) Studying and Researching with Social Media. London: SAGE publications Powell, R., R. & Connaway, L., S. (2010) Basic Research Methods for Librarians. Westport;

Libraries Unlimited Rajkoomar, M. (2013) Blended learning in Library and information Science (LIS) education

and training. Proceedings of the IATUL Conferences, Retrieved from: http://docs.lib.purdue.edu/cgi/viewcontent.cgi?article=1948&context=iatul Accessed 2015, May 24

Ram, S., Anbu, K. J. & Kataria, S. (2011), “Responding to user‟s expectation in the library:

innovative Web 2.0 applications at JUIT Library: a case study”. Electronic library and information systems, Vol. 45(4): pp. 452-469.

Page 58: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 58 -

Reeves, B., D. (2009). Three Challenges of Web 2.0. The Learning Leader. Retrieved from http://internetissues.pbworks.com/f/three+challenges+of+web+2.0.pdf. Accessed 2015, July 04

Reynard, R. (2009, Feb 18). Web 2.0 Tools and K-12 Challenges. Retrieved from

http://thejournal.com/articles/2009/02/18/web-20-tools-and-k12-challenges.aspx. Accessed 2015, July 04

Richards, D., Szilas, N., & Kavaki, M. (2007). Impacts of visualisation, interaction and

immersion on learning using an agent-based training simulation. Retrieved from http://www.researchgate.net/0c960516e1beced129000000.pdf. Accessed 2015, June 25

Roberts, A., Madden, A. D. & Corrall, S (2013). Putting Research into Practice: An Exploration of Sheffield iSchool Approaches to Connecting Research with Practice. Johns Hopkins University Press, Vol. 61(3) pp.479-512

Rogers-estable, M. (2014) Web 2.0 Uses In Higher Education. European Journal of Open,

Distance and E-Learning. Vol. 17(2): pp. 129–141. Sawant, S. (2012), “The study of the use of Web 2.0 tools in LIS education in India”. Library Hi-

tech News, Vol. 29(2): pp. 11-15. Selehe, R. B. (2008). Elimu 2.0 – Investigating the Use of Web 2.0 Tools for

facilitating Collaboration in Higher Education. Dublin Institute of Technology. Retrieved from: http://arrow.dit.ie/cgi/viewcontent.cgi?article=1002&context=scschcomdis Accessed, 2015, Aug. 05

Selwyn, N. (2007). Web 2.0 applications as alternative environments for informal learning: A

critical review. Paper for OCEDKERIS expert meeting, Session 6 – alternative learning environments in practice: using ICT to change impact and outcomes.

Scott, B., Lyne, C. & Pink, C. (2015) “The virtual learning environment Blackboard: Uses and

limitations in the teaching and learning of four languages”. Retrieved from: https://www.llas.ac.uk/resources/paper/1422. Accessed 2015, Jun. 12

Schrum, L., & Benson, A. (2000) Online professional education: A case study of an

MBA program through its transition to an online model. Journal of Asynchronous Learning Networks. Vol. 4(1): pp. 52-61.

Simon, H. (2009). Case Study Research in Practice. Los Angeles: SAGE publications Ltd Sharpe, R., Benfield, G., Roberts, G. & Francis, R. (2006) The undergraduate experience of

blended e-learning: a review of UK literature and practice. The higher education academy. Retrieved from: http://www.heacademy.ac.uk/research/Sharpe_Benfield_Roberts_Francis.pdf

Siemens, G. (2005). Connectivism: A learning theory for the Digital Age. Retrieved from

http://www.itdl.org/journal/jan_05/article01.htm. Accessed 2015, July 07 Siemens, G. (2004). Connectivism: A Learning Theory for the Digital Age. Retrieved from

http://www.elearnspace.org/Articles/connectivism.htm. Accessed, 2015, August 06,

Page 59: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 59 -

Siemens, G. (2005). Connectivism: Learning as Network-Creation. Retrieved from: http://www.elearnspace.org/Articles/networks.htm. 2015, Aug. 03

Skaržauskien, A., Tamošiūnait, R. & Žaleniene, I. (2012). Defining Social Technologies.

Retrievedfrom:https://www.mruni.eu/mru_lt_dokumentai/fakultetai/socialiniu_technologiju_fakultetas/Skarzauskiene%20final.pdf. Accessed 2015, May 23

Skillsforcare (2013). Learning technologies in social care: a guide for employers. Retrieved

from: http://www.skillsforcare.org.uk/Document-library/Qualifications-and-Apprenticeships/Learning-technology/Learningtechnologiesinsocialcare-aguideforemployers.pdf. Accessed 2015, Aug. 16

Stordy, P. (2012). "Undergraduates‟ Internet Literacies". Retrieved from:

http://www.sheffield.ac.uk/is/staff/stordythesis Accessed 2015, Aug. 04 The University of Zambia (2012). Strategic plan 2013-2017, retrieved from:

http://www.unza.zm/downloads/finish/3-administration/2-strategicplan. Accessed 2015, July, 20

Thomas, G (2011). How to do your case study: A guide for students and researchers. Los

Angeles: SAGE publications Ltd UNESCO (2002). Essential components to support ICTs in teacher development. Retrieved

from: http://unesdoc.unesco.org/images/0012/001295/129533e.pdf University of Washington (2014). “Learning Technologies: Clickers”. Retrieved from # http://www.uwb.edu/learningtech/clickers. Accessed 2015, June 27 University of Sheffield. (2012). Information School Annual Report 2012. Retrieved from:

http://www.sheffield.ac.uk/polopoly_fs/1.319923!/file/Annual_Report_2012.pdf University of Sheffield. (2013). Information School. Postgraduate Taught Student Handbook.

http://www.sheffield.ac.uk/polopoly_fs/1.208166!/file/2012-13PGTHandbook.pdf. Accessed 2015, June 12

Valetsianos, G. (2010). Emerging Technologies in Distance Education. Retrieved from:

http://www.icde.org/filestore/News/2004-2010/2010/G.Veletsianose-bookEmergingTechnologies.pdf. Accessed 2015, Jul. 07

Ventura, R., & Quero, M. J. (2013). Using Facebook in University Teaching: A Practical

Case Study. Procedia - Social and Behavioural Sciences, Vol. 83(8): pp.1032–1038 Virkus, S. (2008). Use of Web 2.0 technologies in LIS education: experiences at Tallinn

University, Estonia. Program: Electronic Library and Information Systems, Vol. 42(3), 262–274

Wang, Y. C. (2014). Using wikis to facilitate interaction and collaboration among EFL

Learners: A social constructivist approach to language teaching. Vol. 42 (14): pp.383-390 Webber, S. (2014). Using blogs as a core part of class activity. Retrieved from

http://www.slideshare.net/sheilawebber/webber-teaching-learning-conference-jan-2014-public. Accessed 2015, July, 17

Page 60: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 60 -

Webber, Sheila and Diane Nahl. (2011). Sustaining Learning for LIS through use of a Virtual World. IFLA Journal (37)(1): 5-15.

Wisker, G. (2008). Research Skills: The Post Graduate Research Handbook. New York:

Palgrave Macmillan. Yin, R. K. (2009) Case Study Research: Designing and Methods, 4th Edn. Thousand Oaks,

CA: Sage. Zhang, H. (2014). The effects of blog-mediated peer feedback on learner‟s motivation,

collaboration and course satisfaction in a second language writing course. JSTOR, Vol. 30(6): pp. 670–685.

Page 61: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 61 -

Appendices:

1. Appendix1: Participants information Sheet

The University of Sheffield. Information School

To investigate the use of participatory technologies in higher education, comparing the University of Sheffield, iSchool and the University of Zambia, Department of library and Information studies (LIS)

Researchers

Abel M‟kulama C.M Master of Information Management Information School University of Sheffield [email protected]

Purpose of the research

The purpose of the study is to understand how lecturers use participatory technologies in universities. This is done by comparing the University of Sheffield and the University of Zambia. It is hoped that the study will contribute to the use of participatory technologies in Universities.

Who will be participating?

We invite lecturers from the University of Sheffield and lecturers from the University of Zambia. Invitations to the University of Zambia have been sent and the coordinator of using Moodle has granted permission to be interviewed and also to interview other members of staff.

What will you be asked to do?

I will be asking you to complete a questionnaire that includes demographic information of the participants. Then a series of interview questions relating to the use of participatory technologies in teaching and learning will also be asked. The questions will include:

1. How do lecturers perceive participatory technologies and their teaching practices? 2. What influences the adoption of participatory technologies? 3. What Challenges do they faced in using participatory technologies? 4. Is training and institutional support on using participatory technologies affecting effective use

of participatory technologies? The other questions may emerge as the interviews will be conducted, and these will be asked as follow up questions.

What are the potential risks of participating?

The potential risks of participating are the same as those you experience in everyday life. However, the information collected will be treated with absolute anonymity. Your identity will not be given out.

What data will we collect?

The data collected will only be answers from the short questionnaire and the interview. The interview will be recorded for purposes of transcribing.

What will we do with the data?

The data will be stored on the University of Sheffield Google drive server. The data will then be analysed and used for my master‟s dissertation. Audio data will be transcribed and then analysed.

Page 62: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 62 -

Once my Masters dissertation is completed, the data will be managed according the research data management guidelines of the University of Sheffield and then it will be destroyed.

Will my participation be confidential?

The participant‟s identity will be confidential and the data will be anonymised by coding the files using numbers. The identity of the participants will not be retained.

What will happen to the results of the research project?

The results of the study will be used for the master‟s dissertation and this will be made public. The school makes the dissertations publicly available after a period of time. The study might also be eligible for publication in a journal. I confirm that I have read and understand the description of the research project, and that I have had an opportunity to ask questions about the project. I understand that my participation is voluntary and that I am free to withdraw at any time without any negative consequences. I understand that I may decline to answer any particular question or questions, or to do any of the activities. If I stop participating at all time, all of my data will be purged. I understand that my responses will be kept strictly confidential, that my name or identity will not be linked to any research materials, and that I will not be identified or identifiable in any report or reports that result from the research. I give permission for the research team members to have access to my anonymised responses. I give permission for the research team to re-use my data for future research as specified above. I agree to take part in the research project as described above.

Participant Name (Please print) Participant Signature

Researcher Name (Please print) Researcher Signature

Abel M‟kulama Date: 12/06/2015

Note: If you have any difficulties with, or wish to voice concern about, any aspect of your participation in this study, please contact Dr Jo Bates, Research Ethics Coordinator, Information School, The University of Sheffield ([email protected]), or to the University Registrar and Secretary.

Page 63: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 63 -

2. Appendix3: Ethics approval letter

3. Appendix4: Questionnaire

Questionnaire No… Would you please tell me about yourself?

1. Age

a. 30 years and less ☐

b. 31-40 years ☐

c. 41-50 ☐

d. 51 and over ☐

Page 64: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 64 -

2. Gender

a. Male ☐

b. Female ☐

3. Years in teaching

a. 5 years and less ☐

b. 6- 10 years ☐

c. 11-15 years ☐

d. 16-20 years ☐

e. 20 years and over ☐

4. Position……………………

a. Lecturer ☐

b. Senior lecturer ☐

c. Proffer ☐

d. Reader ☐

e. Research Manager ☐

f. Head of department ☐

g. Research Fellow ☐

h. Associate lecturer ☐

i. Other please specify…………... 5. Research interests please indicate………………………………………………….

Awareness and Perception

6. I am familiar with the different participatory educational technologies that can be used to aid teaching and learning

a. Strongly Agree ☐

b. Agree ☐

c. Neutral ☐

d. Disagree ☐

e. Strongly disagree ☐

7. Which among these technologies have you ever used? (Please tick more than one)

a. Learner Management System (Blackboard or Mole/Moodle) ☐

b. Wikis ☐

c. Blogs ☐

d. Video sharing (e.g. YouTube) ☐

e. Webinars ☐

f. Social media (Twitter, Facebook) ☐

g. Clickers ☐

h. Podcasts ☐

i. Conferencing/Webinar (e.g. Adobe connect) ☐

j. 3D virtual Worlds (e.g. Second Life) ☐

k. Other please specify…………………………………………………. 8. I consider participatory Technologies essential to my teaching

a. Strongly Agree ☐

b. Agree ☐

c. Neutral ☐

d. Disagree ☐

e. Strongly disagree ☐

9. I think Participatory Technologies are useful in enhancing student and teacher interaction

Page 65: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 65 -

a. Strongly Agree ☐

b. Agree ☐

c. Neutral ☐

d. Disagree ☐

e. Strongly disagree ☐

To explore the use of participatory technologies by lecturers

10. I find using participatory technologies enjoyable in teaching and learning

a. Strongly Agree ☐

b. Agree ☐

c. Neutral ☐

d. Disagree ☐

e. Strongly disagree ☐

11. On a scale of 1-5, (1= I never use them at all and 5 = I use them in every session), how would you rate the frequency with which you use participatory technologies in teaching? (Please select one of the point on the scale below)

1-☐ 2- ☐ 3- ☐ 4- ☐ 5- ☐

12. Regarding your use of LMS (Mole/Moodle) what specific tools do you use for course

communication? (you can select more than one option)

a. Messages ☐

b. Announcements ☐

c. Chat Forums ☐

d. Calendar ☐

e. None ☐

f. Other, please specify………….

13. What purposes do you use participatory technologies? (please, you can select more than one choice if necessary)

a. Transfer of course information ☐

b. To apply and clarify course concepts ☐

c. To encourage the exchange and development of ideas by students ☐

d. As a collaboration platform for the creation of knowledge ☐

e. To offer course assessments and grades ☐

f. Other please specify……………. Factors affecting adoption and use of educational technologies

14. My institution/department offers training and support in using educational technologies

a. Strongly Agree ☐

b. Agree ☐

c. Neutral ☐

d. Disagree ☐

e. Strongly disagree ☐

15. On a scale of 1-5, (1= Trained and supported in all and 5= Trained and supported in some), how would you rate the extent to which have you been trained and supported in using educational technologies.

1-☐ 2- ☐ 3- ☐ 4- ☐ 5- ☐

Page 66: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 66 -

16. I take personal initiative to attend training and workshops where the use of educational technologies is dealt with

a. Strongly Agree ☐

b. Agree ☐

c. Neutral ☐

d. Disagree ☐

e. Strongly disagree ☐

17. I find using participatory technologies in teaching challenging

a. Strongly Agree ☐

b. Agree ☐

c. Neutral ☐

d. Disagree ☐

e. Strongly disagree ☐

18. What are some of the challenges you have faced in using participatory technologies in you teaching? (Please you can choose more than answer)

a. ☐ Difficulty to use

b. ☐ Teaching approaches don‟t support use of technologies

c. ☐ I do not find them relevant

d. ☐ Not aware and knowledgeable

e. ☐ Lack of adequate facilities (Computers and Classrooms) for using technologies

f. ☐ Not all students have technologies and skills to use in class or elsewhere

g. ☐ I am not interested

h. Other please specify……………. 19. Teaching approaches and class settings in my department encourages the use of

technologies

a. Strongly Agree ☐

b. b. Agree, ☐

c. c. Neutral ☐

d. d. disagree, ☐

e. e. strongly disagree ☐

Recommendation 20. What recommendations would you give to help improve the use of technologies in

teaching and learning?

a. ☐ Raise awareness about the different technologies

b. ☐ Train educators and students in using the technologies

c. ☐ Provide consistent support

d. ☐ Provide facilities that will enable large classes to learn in virtual environments

e. ☐ Adopt teaching approaches which encourage the use of participatory

technologies f. Other please specify…………….

Page 67: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 67 -

4. Appendix5: Interview Schedule

1. I see from Q6 you mentioned……., would you please talk about your use of educational

technologies and their influence on influence on you teaching?

2. I see in Q13 you selected…….. as your motivation. Would you please talk more about this

motivation to use different technologies to teach? Please elaborate….

3. I see in Q13 you selected ………….as the main purposes, Kindly explain more this?

4. In Q10 you mentioned that using participatory technologies are enjoyable, would you please

talk more about how enjoyable using participatory technologies is on your practice?

5. You ………. as the challenge. Would please talk about some of the challenges you have face

and how you have managed to overcome some of these challenges?

6. What you recommend to encourage the use of technologies?

5. Appendix6: Screenshots of data in SPSS

Screenshot of data entered in SPSS Data view

Page 68: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 68 -

Variable view

6. Appendix7: Annual report of the department of LIS at UNZA

THE UNIVERSITY OF ZAMBIA

SCHOOL OF EDUCATION DEPARTMENT OF LIBRARY AND INFORMATION STUDIES

QUARTERY REPORT FOR THE PERIOD JANUARY 2015 TO MARCH 2015

1.0. INTRODUCTION: This report is a reflection of the activities as well as the state of affairs of the Department of Library and Information Studies for the period October December 2014.

2.0 STRATEGIC ACTIVITIES

PLANNED ACTIVITIES FOR QUARTER

ACTUAL ACTIVITIES UNDERTAKEN

OBSERVATION/ COMMENTS

Academic Activates

Teaching The Department undertook the teaching for both undergraduate and postgraduate courses in the

Venues remain a problem

Page 69: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 69 -

Department.

Research Most lecturers are busy with research work

All the research is self funded as UNZA is not able to fund the activities

Workshops A number of staff attended/facilitated in workshops around the country. One member of staff went to Kabwe to attend a workshop of trainers for teachers of ICT in Secondary Schools. The workshop was organized by the Ministry of Education

OFFICE EQUIPMENT

The Department requested for various ICT tools to help lecturers do their work.

We have seven members of staff without computers.

3.0. MANAGEMENT/ADMINISTRATION ACADEMIC STAFF:

Position Establishment Filled Vacant

Professor 2 - 2

Senior Lecturer

4 2 2

Lecturer 8 8 -

Total 13 11 2

We also have two SDFs one doing the second part within UNZA and one has since changed the learning Institution to Sheffield University in UK.

Non-Academic Staff:

Position Establishment Filled Vacant

Secretary 1 0 1

Stenographer 1 0 1

Total 2 0 2

The departmental Secretary is on Leave. 4.0. MAJOR CONSTRAINTS:

a) Inadequate Lecture Facilities: The numbers of students in Classes for this programme are

increasing from year to year. However, lecture room facilities have remained the same. This has a negative impact as not all students are able to attend lectures.

Page 70: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 70 -

b) The Department has continues to experience lack of ICT laboratories for the use of its students. However, we would like to thank the Computer Centre for availing the Computer labs though with limited computers to our department.

c) The Department Continues facing problems in placing its students for practicals as there are

few libraries with experienced staff who could supervise our students.

d) The Department continue to face the problem of shortage of office accommodation and furniture for staff. The Department has 11 lecturers and two SDFs. The Following Members of staff share offices.

I. C Hamooya with B Njobvu (304) II. Kaoma Lamba - Daka, Edward Mwalimu, Thabiso Mwiinga, Precious Chitundu

Chisunka-Mwila (105) III. Ketty E Ndhlovu (SDF) Dr Akakandelwa Akakandelwa (515) IV. L Walusiku and (2012) V. Dr Mwacalimba (2015)

5.0. Planned Activities for the next Quarter

Continue teaching, researching and consultancy work.

Process our second issue of the journal

Host the second workshop on pedagogical skills from16th 18th June 2015. T Bwalya

Acting Head of Department-LIS

7. Appendix8: More examples of participatory tools

Social cataloguing: Social cataloguing tools have made the once expert dominated profession or

service open and almost anyone on the virtual community can be able to organise their collection as

the processes have been simplified. Individuals are able to “catalogue their own collections, develop

personal taxonomy and encounter likeminded people” (Kroski, 2004:77). Social cataloguing has

enabled people to make personal catalogues of books, CDs, DVDs, and game collections and also

to share their catalogues. With social cataloguing, members are able to review and share them,

leave comments, put tags, and rate the items. In addition, members can learn about each other and

their interests in collections (Kroski, 2004)

Instant Messaging: Are online platforms that provide real-time exchange of text messages over the

internet. Using instant messaging, short messages are sent “bi-directionally between two or more

parties, when each user chooses to complete a thought and select send". Examples of instant

messaging applications include among others MSN Messenger, Yahoo Messenger, ICQ, AOL

Instant Messenger, Trillian, Skype, Viber and WhatsApp. Instant Messaging program able to show

users when friends and other users are online and you can be able to see when the other user is

typing, or when the message has been delivered and has been seen.

(http://www.newliteracies.com.au/what-are-new-literacies?/147/). Most instant messaging

Page 71: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 71 -

applications allow users to send images, videos, locations, contact details and audio media

(Wikipedia, 2015).

Answers Technologies: The participatory tools which allow users to post questions and others

answer the questions. As Kroski (2004) observes these technologies seek to bring the best out of

each one of us “while creating a global dataset of the world‟s knowledge” (p.139). Yahoo, Microsoft

and Amazon are among examples of the providers of answers technologies.

Mashups: Refer to web application in which two or more distinct data sets are combined to create

something new. They are usually a “combination of two existing Web applications”. For example

Google Maps and the real estate listing from Craigslist combined and made a „Mashup‟

“Housingmaps.com”. The increase in the number of Mashups has also been influenced by the

continued growth of “web2.0 applications and the openness feature” that these tools come with.

Other examples of Mashups include Flickrs Geotagging (www.flickr.com/map) which is a Mashup

between yahoo‟s mapping technology and flickers photo sharing.

Photo Sharing: Photo sharing sites are participatory tools that allow users to share photos with

others and people can comment. Various sites and applications provide the services; with some

focusing on hosting the images while other provide more community and interactive features.

Examples of the applications include Photobucket (http://photobucket.com), Instagram

(http://instagram.com), Flickr (www.flickr.com) and Snapfish (www.snapfish.com) owned by Hawlett-

packard. These applications and many more allow users to share, comments and tag images.

Video Sharing: Video technologies allow users to share videos and publish them online hence

adopted and useful interactive teaching and learning. Examples of video sharing technologies

include “YouTube, Vimeo, and Flickr” among others (JISC, 2015; EDJUDO, 2015). The use of

videos sharing has been investigated, for example Guo et al. (2014) explored the use of MOOCs in

Universities with the aim of assessing how video production affects student engagement in online

educational. Student engagement was measured by the length of time a students spent watching

videos and if they made efforts to answer the posted questions. Findings show that the shorter the

video, the more engaging it was. Informal talking head videos were also found to be more engaging

and better than the high quality pre-recorded classroom lectures. Similar studies such as one by

Pan et al. (2012) shows that instructor made videos which involve “demonstrations and presentation

of key terms, skills and resources can help students understand important procedures, and/or

mechanisms” in content that was previously deemed problematic.

Page 72: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 72 -

Social bookmarking: The focus of social book marking is “managing and sharing information”.

These applications allow uses to organise data and information openly and as they carry out these

activities openly, they “create a repository of user-recommended resources and potentially

likeminded people to be explored by the populace” (Kroski, 2004). The famous social bookmarking

applications including “del.icio.us and Furl” provide the platform for users to bookmark articles,

podcasts, images, and Websites among other. When users save a particular bookmark on one of

the websites, it not only becomes “noticeable and searchable but it becomes publicly open and can

be browsed” by others users wishing to discover new resources (Poore, 2014).

Page 73: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 73 -

8. Appendix 9: Ethics application Form

Page 74: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 74 -

Page 75: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 75 -

Page 76: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 76 -

Page 77: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 77 -

Signed by:

Abel M‟kulama C.M

Date signed:

22 June. 2015 at 23:36

Page 78: Information School - University of Sheffielddagda.shef.ac.uk/dispub/dissertations/2014-15/External/Mkulama.pdf · 4.0 Research Findings ... Participatory technologies represent the

- 80 -