interaction in 4-second bursts
DESCRIPTION
The Fragmented Nature of Attentional Resources in Mobile HCI. Interaction in 4-Second Bursts. IS 698: Mobile HCI Presented by: Marie K. Silverstrim. Authors: Dr. Antti Oulasvirta. Education : PhD (2006), MA (2001) in Cognitive Science from University of Helsinki Currently: - PowerPoint PPT PresentationTRANSCRIPT
Interaction in 4-Second Bursts
The Fragmented Nature of Attentional Resources in Mobile HCI
IS 698: Mobile HCIPresented by:Marie K. Silverstrim
Authors: Dr. Antti Oulasvirta
Education:PhD (2006), MA (2001) in Cognitive Science from University of Helsinki
Currently: Senior Researcher at the Max Planck Institute for Informatics and the Cluster of Excellence on Multimodal Computing and Interaction in Germany, leads the HCI Group
Research interests: HCI, UI Design, Human Performance
“My mission is to identify and exploit optima of joint human-computer performance.”
http://www.mpi-inf.mpg.de/~oantti/index.html#education
Authors: Dr. Virpi Roto
Education:PhD (2006) Comp Sci & Eng from Helsinki University of TechnologyMA (1993) Computer Science from University of Helsinki
Currently: Acting Professor at Aalto University, School of Art and Design
Research interests: Web browsing on Mobile devices
“My mission is to make user experience work more systematic by clarifying the concept of user experience and providing means for evaluating and designing it”
http://www.allaboutux.org/virpiroto
Authors: Tamminen & Kuorelahti
Sakari Tamminen
AffiliationsHelsinki Institute for Information Technology HIIT / Aalto UniversityHelsinki University of Technology
Publications6 between 2001-2011
Jaana Kuorelahti
AffiliationsHelsinki University of TechnologyNokia Research Center
PublicationsOnly this paper
“… being mobile is cognitively costly”
“We all have experiences where we have to slow down, to postpone, or to stop interaction with a device entirely because of a cognitively taxing situation” (p. 919)
In short:Cognitive resources are limited… and there’s competition for those
resources…So when the tasks outnumber the brain power,
something gets left behind.
Just existing takes a lot of effort
Setting Adjusts
Context Is Defined
Response
Action** No action is also a response!
Resource Competition Framework: Assumptions Cognitive systems have modules, or “buckets” Modules can operate in parallel BUT! There is an overall limited capacity And the co-ordination of those modules is
serial Due to parallel modules, can multi-task Boundaries of modules are fuzzy, pool
resources Not all tasks are created equal, some are
harder Resource sharing is not fair Tasks that aren’t priorities are cut off
Cognitive systems have modules, or “buckets” Modules can operate in parallel BUT! There is an overall limited capacity And the co-ordination of those modules is
serial
Experiment
Research focused on page load time Needs to happen to complete the task Varies considerably, so needs checking Load time is independent of participant
expertise 28 persons given a mobile phone,
tasks, training, and a route Field trip through Helsinki (1.5 hrs),
recording everything – 4 cameras Coded results by watching the tapes
(168 hrs)
Looked at a lot of this…
… and came up with this.
Results: Attention based on Environment
Why is the escalator total half of the lab total?
Results: Attention based on Situation
15%45%
Does it surprise you the baseline is closer to hurrying than waiting? Do you think being part of an experiment skewed the baseline?
So what?
If you know the strategies that people use, then can design to optimize the experience.
The strategies: Attention on environment early – know you’ll be
waiting a bit, get the lay of the land Brief sampling while waiting– already know the
situation, confirm expected changes Tunnel vision on device at moment of task
completion Social interaction rules guide behavior in groups
Do you employ these strategies? If not, what do you do instead?
What if we’re doing other stuff besides walking?
NY Times article (thanks Joe!) Discusses studies of “driver
workload management” Actually a bell curve for
optimal attention▪ Too little stimulus – bored, don’t pay attention▪ Too much stimulus – brain is overwhelmed▪ Just right! All is well.
http://www.nytimes.com/2013/04/07/automobiles/as-workload-overwhelms-cars-are-set-to-intervene.html?pagewanted=all&_r=0
performance
stimulus
Any Questions?
The End.
Thank you!