interactive video maps using flash actionscript – theory and practice

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Interactive Video Maps Using Flash ActionScript – Theory and Practice Winnie Yu - [email protected] Robert Workman – [email protected] Southern Connecticut State University, New Haven, Connecticut Prepared for – Ubiquitous Learning An International Conference December 10, 2010 University of British Columbia, Vancouver, Canada. 2:00PM Room 5 – C130/C100 http://ubi-learn.com/Conference-2010/ < http://www.google.com/url?q=http%3A%2F%2Fubi-learn.com%2FConference-2010%2F& sa=D&sntz=1&usg=AFQjCNERXv7xQnilfYAlW5lmzfrbNmY4Xw >

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Interactive Video Maps Using Flash ActionScript – Theory and Practice. Winnie Yu - [email protected] Robert Workman – [email protected] Southern Connecticut State University, New Haven, Connecticut. - PowerPoint PPT Presentation

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Page 1: Interactive Video Maps Using Flash ActionScript – Theory and Practice

Interactive Video Maps Using Flash ActionScript – Theory and Practice

 

Winnie Yu - [email protected]

Robert Workman – [email protected]

Southern Connecticut State University, New Haven, Connecticut

Prepared for – Ubiquitous Learning An International Conference December 10, 2010 University of British Columbia, Vancouver, Canada. 2:00PM Room 5 – C130/C100

http://ubi-learn.com/Conference-2010/ <http://www.google.com/url?q=http%3A%2F%2Fubi-learn.com%2FConference-2010%2F&sa=D&sntz=1&usg=AFQjCNERXv7xQnilfYAlW5lmzfrbNmY4Xw>

Page 2: Interactive Video Maps Using Flash ActionScript – Theory and Practice

Envisioning Information (Tufte 1990)

The world is complex, dynamic, multidimensional; the paper is static, flat. How are we to represent the rich visual world of experience and measurement on mere flatland?

Page 3: Interactive Video Maps Using Flash ActionScript – Theory and Practice

Ubiquitous Learning 2010, Vancouver

Experience and Education (Dewey, 1938)

John DeweyHow is knowledge constructed?• Learning as an active and contextualized

process of constructing knowledge• Knowledge emerges only from situations

in which learners have to draw them out of meaningful experiences

• Interaction and environments for learning provide a continuing framework for practice

Page 4: Interactive Video Maps Using Flash ActionScript – Theory and Practice

Ubiquitous Learning 2010, Vancouver

Active Learning through Multimedia (Rodger Schank, 1994)

1. Learn by doing2. Problem-based learning

– setting the scene3. Rejecting rote

memorization4. Tell good stories5. Case-based teaching –

students have direct experiences

6. Empowering students – learner centered

7. Safe learning environment

8. Navigation to answers – embedding prompts

9. Application – doubles as assessment tool

10. Find the FUN.

Page 5: Interactive Video Maps Using Flash ActionScript – Theory and Practice

Ubiquitous Learning 2010, Vancouver

Visual Thinking (Arnheim, 1969)

Rudolph Arnheim• Psychologist, scholar on Perception• Perception & Cognition – work

together, ways in which humans experience the sensory world; media studies

Page 6: Interactive Video Maps Using Flash ActionScript – Theory and Practice

Escaping Flatland

Page 7: Interactive Video Maps Using Flash ActionScript – Theory and Practice

Escaping Flatland – Pictures and Links

http://www.mikyoungkim.com/#/environment/liquidzone/

Page 8: Interactive Video Maps Using Flash ActionScript – Theory and Practice

Escaping Flatland – Picture in Context Video With People

Page 9: Interactive Video Maps Using Flash ActionScript – Theory and Practice

Escaping Flatland – Picture, Video, Links, The Artist

http://www.mikyoungkim.com/#/environment/liquidzone/http://landscape.risd.edu/faculty/mkim.htm

Page 10: Interactive Video Maps Using Flash ActionScript – Theory and Practice

Escaping Flatland – Art in ContextMap with Interactive Links to Video

Page 11: Interactive Video Maps Using Flash ActionScript – Theory and Practice

Journalism in the Age of Data

http://datajournalism.stanford.edu/index.html

Page 12: Interactive Video Maps Using Flash ActionScript – Theory and Practice

Teachers’ Views on Technology in the Classroom

http://www.nytimes.com/interactive/2010/11/21/technology/20101121-brain-teachers.html?ref=technology

Page 13: Interactive Video Maps Using Flash ActionScript – Theory and Practice

Election Data

http://elections.nytimes.com/2010/results/house?scp=1&sq=2010%20election%20results&st=cse

Page 14: Interactive Video Maps Using Flash ActionScript – Theory and Practice

Election Data Town Level

http://www.nytimes.com/interactive/2010/01/19/us/politics/massachusetts-election-map.html

Page 15: Interactive Video Maps Using Flash ActionScript – Theory and Practice

ActionScript Code

var myVideo:NetConnection = new NetConnection();//construct a NetConnection object and iinitialize itmyVideo.connect(null);//for use with progressive download video

var video:NetStream=new NetStream(myVideo);//Construct a NetStream object*/

// Remove video from display after end.video.addEventListener(NetStatusEvent.NET_STATUS,statusHandler);function statusHandler(myevent:NetStatusEvent):void {//trace("status event");

if (myevent.info.code=="NetStream.Play.Stop") {//trace("Video Stoped");//myVideo.clear();videoTurnoff();

}}

Page 16: Interactive Video Maps Using Flash ActionScript – Theory and Practice

Ubiquitous Learning 2010, Vancouver

Dewey and Active Learning

• Learning by doing• Learning is not a spectator sport.

Students do not learn much by sitting passively in class.

• Education must engage with and enlarge experience

• Interaction and environments for learning provide a continuing framework for practice

Page 17: Interactive Video Maps Using Flash ActionScript – Theory and Practice

Ubiquitous Learning 2010, Vancouver

My Pedagogic Creed (Dewey, 1897)

Contains 5 articles:

1. What education is2. What the school is3. The subject-matter of education4. The nature of method5. The school and social progress

Page 18: Interactive Video Maps Using Flash ActionScript – Theory and Practice

Ubiquitous Learning 2010, Vancouver

The Nature of Method (My Pedagogic Creed, Dewey, 1897)

• I believe that the active side precedes the passive in the development of the child nature; that expression comes before conscious impression; that the muscular development precedes the sensory; that movements come before conscious sensations; I believe that consciousness is essentially motor or impulsive; that conscious states tend to project themselves in action.

• I believe that the neglect of this principle is the cause of a large part of the waste of time and strength in school work. The child is thrown into a passive, receptive or absorbing attitude. The conditions are such that he is not permitted to follow the law of his nature; the result is friction and waste.

• I believe that ideas (intellectual and rational processes) also result from action and devolve for the sake of the better control of action. What we term reason is primarily the law of orderly or effective action. To attempt to develop the reasoning powers, the powers of judgment, without reference to the selection and arrangement of means in action, is the fundamental fallacy in our present methods of dealing with this matter. As a result we present the child with arbitrary symbols. Symbols are a necessity in mental development, but they have their place as tools for economizing effort; presented by themselves they are a mass of meaningless and arbitrary ideas imposed from without.

Page 19: Interactive Video Maps Using Flash ActionScript – Theory and Practice

Active Learning

•education must engage with and enlarge experience•exploration of thinking and reflection•interaction and environments for learning provide a continuing framework for practice•educating so that all may share in a common life, provides a strong rationale for practice in the associational settings in which informal educators work.

Page 20: Interactive Video Maps Using Flash ActionScript – Theory and Practice

Linkshttp://tripplanning.translink.bc.ca/hiwire?.a=iScheduleLookupSearch&LineName=999&LineAbbr=999http://www.nytimes.com/interactive/2010/11/21/technology/20101121-brain-interactive.htmlTechnology and the battle for student brains.http://www.nytimes.com/interactive/2010/11/21/technology/20101121-brain-teachers.html?ref=technology Teachers' Views on Technology in the Classroomhttp://www.russellchun.com/Master’s projects - http://www.russellchun.com/?page_id=4 Data Journalism - http://datajournalism.stanford.edu/index.html http://www.russellchun.com/flashcs4visualquickpro/HTML/sourcefiles.htm

Page 21: Interactive Video Maps Using Flash ActionScript – Theory and Practice

http://tripplanning.translink.bc.ca/hiwire?.a=iScheduleLookupSearch&LineName=999&LineAbbr=999http://www.nytimes.com/interactive/2010/11/21/technology/20101121-brain-interactive.htmlTechnology and the battle for student brains.http://www.nytimes.com/interactive/2010/11/21/technology/20101121-brain-teachers.html?ref=technology Teachers' Views on Technology in the Classroomhttp://www.russellchun.com/Master’s projects - http://www.russellchun.com/?page_id=4 Data Journalism - http://datajournalism.stanford.edu/index.html http://www.russellchun.com/flashcs4visualquickpro/HTML/sourcefiles.htm

Page 22: Interactive Video Maps Using Flash ActionScript – Theory and Practice

Ubiquitous Learning 2010, Vancouver

Envisioning Information (Tufte)

"We envision information in order to reason about, communicate, document, and preserve that knowledge -- activities nearly always carried out on two-dimensional paper and computer screen. Escaping this flatland and enriching the density of data displays are the essential tasks of information design."