ironclaw book of fools

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TRANSCRIPT

Foolery

351

Introduction

What’s in this book? At some point in your life, you’ve had to deal with a

fool. The fool has a long tradition. Being rich enough to

support a fool to entertain you is a sign of high status and wealth. Among the superstitious, beating a fool can be seen as a sign of good luck,

Sometimes a fool is brought in to lead the cheer, to whip the warriors into a battle frenzy.

Small villages can take great pride in their “village idiot”, because even if things are bad, at least you’re not that guy.

Larger courts usually have a fool. Since the fool doesn’t lose any pride by insulting people or by pointing out flaws in plans, a fool can say things in court that other people would never think to say.

Credits Written by Norman Rafferty Co-written by Canio Pagliacci, Lewis Theobold, and

Friedrich Wallenhaupt Illustrated by Brett Foster, Brian Harp, Christine

Klunder, Norman Rafferty, and Sara Palmer Game Design by Jason Holmgren Edited by Chien Petit Méchant Special thanks to all the fools out there. Copyright ©2011 Sanguine Productions. All rights

reserved. Several fools were harmed in the making of this game, but it’s okay, we were sure to hit them in unimportant areas, like their heads.

Whilethen com

Clown

Often performe

Include Dodge Jumpin Presen

Trapping

Harang

A trouthe rabble

Include Gossip Inquiry Presen

Trapping

Fe you wouldn’t mplain about th

works as a ster.

e Career Dice with:

ng nce

gs: Cloth armor (d4)juggle

guer

uble-maker whoe against the

e Career Dice with:

y nce

gs: Leather Armor (public grievance

Fo normally thinkhem. Or is it th

treet

Cowa Fools Foole

), marotte, motley o

o rouses status quo.

Cowa Foole Orato

d6), Dagger (Damages

oolk that Fools areat everyone co

Fool

Career Gifts: ard

Trappings ery

outfit, random items

Fool

Career Gifts: ard ery ory

ge +1), effigy, list of

lishe in high demaomplains that t

to

f

h Cand, many bosheir boss is a F

Hobgoblin

Nicknamed(but imaginedis an assasssight, as a cl

Include Care Deceit Presence Throwing

Trappings: Lth

Itinerant F

No doubt errand. Evenwon’t succee

Include Care Dodge Endurance Presence

Trappings: Lp

Jester

An entertcourt. And soAnd sometim

Include Care Gossip Inquiry Presence

Trappings: C

Fo

Carsses seem to hirFool? I forget.

n

d after an obsd) fear, the Hoin who hides inlown.

eer Dice with:

eather armor (d6), three juggling balls (

Fool

you’re on somn less doubt thed.

eer Dice with:

eather Armor (d6), Spointy shoes

tainer to the rometimes an a

mes, a spy.

eer Dice with:

Cloth armor (d4), pam

oole

reere nothing but

sessive obgoblin n plain

Care Coward Foolery Legerdem

three juggling DaggeDamage +0)

me dread hat you

Care Cosmopol Coward Foolery

Staff (Damage +1, P

oyal advisor.

Care Coward Etiquette Foolery

mphlet of salacious r

ery

352

ers Fools and

Fool

er Gifts:

main

ers (Damage +1),

Fool

er Gifts: litan

Parry d12), bindle,

Fool

er Gifts:

e

ribaldry

y

2

s

Jinxter

A dabbwho is mopeople th

Include Dodge Presen Supern

Trapping

Mime

A fool pantomim

Include Dodge Presen Stealth

Trapping

Naybob

This foapproachannoying often righ

Include Dodge Observ Presen

Trapping

Patsy

This prin chargeto take tcrime lord

Include Dodge Leader Presen

Trapping

bler in the wizaore effective ahan bewitching

e Career Dice with:

nce natural

gs: Cloth Armor (d4

who specializeme.

e Career Dice with:

nce h

gs: Cloth armor (d4)

b

ool’s constanth to life would ... if they wereht.

e Career Dice with:

vation nce

gs: Leather armor (dluck charm, seco

reson only thi, but they’ve b

the fall for anod, or boss.

e Career Dice with:

rship nce

gs: Leather armor (dWooden Shield (

ardly arts, at berating

g them.

Cowa Foole Litera

), Staff (Damage +1

es in silent

Cowa Foole Low P

), makeup, invisible

t negative be more en’t so

Cowa Dang Foole

d6), Dagger (Damagond useless good-luc

inks they’re been set up other noble,

Cowa Foole True L

d6), Shortsword (Da(Cover d8), incrimina

Fool

Career Gifts: ard ery acy

1, Parry d12), pointy

Fool

Career Gifts: ard ery Profile

box, invisible rope

Fool

Career Gifts: ard ger Sense ery

ge +1), useless goodck charm

Fool

Career Gifts: ard ery Leader

mage +1 Impaling)ating evidence

hat

d-

,

Picaro

A low-claswho lives by dishonest an

Include Care Dodge Observatio Presence

Trappings: L(C

Poltroon

Often petthis warrior enraging thethem.

Include Care Dodge Melee Com Presence

Trappings: L(D

Stooge

An underliserve as a di

Include Care Dodge Inquiry Presence

Trappings: L(C

Town Foo

Hark! The seems they’ridiot.

Include Care Gossip Presence Searching

Trappings: C

Fo

ss, humorous their wits amo

nd the fradulen

eer Dice with:

on

eather armor (d6), MCover d8), knife, first

tty and mean-sis much betteir foes than e

eer Dice with:

bat

eather & Cloth ArmoDamage +4, Awkwa

ing whose wit istraction.

eer Dice with:

eather armor (d6), MCover d8), knife, first

ol

village has care missing thei

eer Dice with:

Cloth armor (d4), thr

oole

fellow ong the nt.

Care Coward Foolery Streetwis

Mace (Damage +2), t aid kit, wineskin w

spirited, er at ngaging

Care Coward Foolery Veteran

or (d6, d4), Bastard ard), Wooden Shield

can

Care Comic Rel Coward Foolery

Mace (Damage +2), t aid kit, ridiculous h

alled. It ir local

Care Carousing Coward Foolery

ee shiny rocks, buck

ery

353

Fool

er Gifts:

se

Wooden Shield with cheap wine

Fool

er Gifts:

Sword d (Cover d8)

Fool

er Gifts: lief

Wooden shield hat

Fool

er Gifts: g

ket with a hole

y

3

Foolery

You’ve often

Requires Cowa

New stunAs a s

somethinTauntRoll y

bigger peThe taRange

out in th

No Onno

Twwocon

Thantho

X (Battle)Trigger: “SNegate Re

When“Taunt” by the st

The SReeling.

Blatant Fo(Foolish)

Anyone, near

Requires CowaFooleOrato

No RangeYour

for Rangrange pe

y (Foolish

n been called a foo

ard

t “Taunt” stunt, you mayng to the targetting does not r

your own Mindeople have lessarget must be ae penalties appe open.)

o successes: ne success: T

othing happenswo successesould prevent thnditions and m

hree successeything would pose conditions

) Scare, Trickeeling never you take stunt, you mayunt.

Stunt still ends

ool

r or far, can clearl

ard ery ory

e Penalties f Rallies and Tage. (Your Scareenalties.)

h, Keysto

l ... but when you h

y Taunt anothet to make themrequire you to hd, Will, and Pres effective taunable to hear yoply, but use the

Nothing happThe target becos.) Enraged chs: The target behe target becommake the target es or more: Tprevent the targ and make the

k, or Taunt S

the “Scare”, “y Exhaust this

your turn, as u

ly make you out to

for Rally or Taunts no longere and Trick tau

Fo

one)

have this Gift, you

r target. Your cm angry with yohave your men

esence dice. Thnts, because theou. You can’t be Cover and Co

ens. omes Enragedaracters must ecomes Enrage

ming Enraged, Enraged anyw

The target becoget becoming B target Berserk

Stunt”

“Trick”, or yourGift. You are n

usual, but at lea

o be a fool.

Taunt r suffer penaltieunts still have

Foo

u certifably are on

character insulou. You may tntal faculties. Yhe target rolls the target is morebe Silenced, thoncealment on

d. (If the target take the “Attaed. If anything negate those

way. omes Berserk. Berserk, negate anyway.

r special not sent Reelin

ast you’re not

es

lis

ne!

lts the target, otaunt even if th

You can Taunt heir Will, Inquie likely to be sche target can’t bn yourself, not

was Afraid orck” action eve

If e

ng

Fo

sh G

r performs rudhis Gift is exhau even when Coiry, and your Bcared than taunbe Asleep or Uthe target. (Ta

otherwise unaery round.

oole

Gif

de gestures, or gusted. onfused or EnraBody Dice. (Thanted.)

Unconscious, etaunting works b

able to becom

ery

354

fts

generally does

aged. at’s right –

tc. better if you’re

e Enraged,

y

4

s

e

Comic Re(Battle, Fo

Somehow, yo

relieve the te

Requires CowaPacifiFoole

X (Battle)Action “ra

Exhauyou are A

This GAfraid or

Fighting F(Foolish,

You rush in w

Requires CounCowaFoole

2d8 BonuIf you

Berserk cyour atta

elief oolish, Plot)

our wisecracks are

ension and to urge

ard ism ery

) ally (even wust this Gift, thAfraid. Gift only allowsr Terrified – no

Fool Plot)

where others fear

nter Tactics ard ery

us to attack u declare an attcombatant, youack.

)

e just the right th

e our heroes to ac

when Afraid oen take a Rally

s you to Rally wot with other ba

to tread.

the Enragedtack against anu may claim a

ing to say to

ction.

or Terrified)y action, even i

when you are ad conditions.

d or Berserk n Enraged or bonus 2d8 wit

” if

th

F(

B

XA

L(

R

Y

XS

Fool’s Trapp(Foolish, Plo

Sure, anyone who

will properly acce

Belongings You begi

An Ex An Excontor

An Exjinglin

An Ava head

X (Special) Action “repl

If you areHost for a pl

Once exhthe next gam

Licensed Foo(Foolish, Infl

You are a fool ...

Requires Coward EtiquetteFoolery

You are a coYou are o

by decree orYou are e

you are alsoafraid to saypeople, to cainfluential ththe invested

X (InfluenceSway the op

You mayother folks …Exhausting tout of some with more stadvise, can paccess to pla

Refer to t

Fo

pings ot, Trappings

o dresses like you

essorize.

in the game wi

xpensive motleyxpensive hideourted grin or a h

xpensive floppyg bells on each

verage-cost, Rad carved on it.

ace your mie parted from ylot twist to retuhausted, you came session.

ol luence)

by law.

ourt jester officially licenser by law. expected not ju

o expected to say. As a fool, yoall out liars andhey are, and to can’t bring the

) inions of oth

y exhaust this G… even after fathis Gift means situation that wtation than youplant ideas in paces that commthe Influence ru

oole

s)

looks ridiculous, b

th:

y outfit in brighus mask, with e

horrible frown. y three-pointedh point. are marotte, a s

issing trappiyour items, askurn or to replacannot recover

ed to be a roya

ust to entertainay what everyoou are expectedd cheats no ma

o point out flawemselves to dis

hers Gift to push inflailing a roll! Uss “playing dumwould embarrau ... but a subtlpeople’s heads

moners aren’t uules for more d

ery

355

but a real fool

ht colors. either a d hat, with

small stick with

ings” k the Game ce them. this Gift until

al fool, either

n the court, butone else is too d to insult atter how

ws in plans that scuss.

luence over sually,

mb” and gettingass someone le fool can s, and can gainusually alloweddetails.

y

5

h

t

g

n d.

Massive F(Foolish,

No mere simp

Requires CowaFooleOrato

X (Battle)Stunt “Ta

Exhauagainst a

The bEnragedStand-Onot caus

Obnoxiou(Foolish,

There’s some

Requires CowaFoole

Enraged/Bto attac

If a hothey cand12 penaas a targ

Quick Foo(Foolish,

You have to

Requires CowaFoole

X (Battle)Trigger: D

WhenEnragedmay notneither E

Take move upa straighup 7, 6, from the

Fool Battle)

pleton, your foolis

ard ery ory

) aunt multiplust this Gift, tha Group of targbest result you d. Even if you sOut Fool abilityse anyone to b

us Fool Plot)

ething about you t

ard ery

Berserk foesck targets thostile combata trace line of sialty to all their et.

ol Battle)

be quick, when fol

ard ery

) Dodging an En you use the Dd or Berserk attt use the abilityEnraged nor B note of your hp to this distanht line. For exa 4, then you me attacker.

shness can enrage

e targets” hen declare a “gets (instead o can score on score three suc

y to taunt multibecome Berserk

that people hate ju

s have d12 phat aren’t yont is Enraged oight to you, the attacks that do

lks are this mad at

Enraged/BerDodge defensetacker, Exhausy against attack

Berserk.) highest Dodge nce, away fromample, if your Dmay move up to

e a crowd.

“Taunt” Stunt of just one). multiple targetccesses, using iple targets doek.

ust so much.

penalty ou or Berserk, anden they have ao not include y

t you.

rserk attackee against an st this Gift. (Yokers who are

die. You maym your attacker

Dodge dice cao 7 paces awa

ts is the es

d a you

er

ou

y r, in ame ay

S(

R

TE

Dodge ddice, and anDodge dice

Secrets of Fo(Foolish)

Any fool could do

Requires Coward Foolery

Trigger: DresExtra action

To use thYou cann

impractical yYou may

Refresh actiothe “Battle”

The standaction twice

Fo

ice include youny bonus dice are limited by

oolery

o this ... but you’re

ssed like a f “Refresh an

his ability, you not be wearingyour clothes ary take an extra on, but only to and the “Fooldard rule that y in the same ro

oole

ur Speed Dice from Gifts sucy Encumbrance

e not just any foo

fool ny Foolish Bmust be dresse

g any Armor. Tre, the better. action each ro

o refresh a gift tish” descriptoryou can’t perfoound applies.

ery

356

e, Dodge skill ch as Coward. e.

ol.

Battle Gift” ed like a fool. The more

ound: the that has both r. orm the same

y

6