juan ernesto rodriguez august 2008 - rev 7 @home
TRANSCRIPT
3May 13, 2008 3
small bizself employed - space reflects my business not my home
shopgarage factory
remote officetele-commuters & no cube @ corp
productivity
security
scalable
accessible
spacedefinition
source: 2008 Kensington Home Research with Matter
open living all becomes one - blend of social & private space
studio/work space private space for adults - shared computing
off-the kitchen workspace for family - shared environment
relax, lounge, peace
individual light/space
reduce effort “efficiency”
uncluttered “hide the stuff”
bedroomprivate space for teens - my stuff
isis is-notis-not
4May 13, 2008
globaltrends
4
source: CEA 2008 International CE Ownership; WSJ 7/29/2008 on Smartphones
ce device explosionqty 25 ’05 vs. 9.7 ’90, my-private-gadget
where do we shopretail 70%, online 40%
content consumptionvideo blog, youtube, tubesock, pc my new stereo
it’s all digitalinstant access, access anywhere, ubiquitous quality
tech attitude shiftproductive vs. fun & pampered
connected laptops rule earth1st 44% lap & 20% desk, 75% on WWW, Top5=70%
snap-shotsnap-shot
structured wiringcommunication, security, entertainment, env controls
ultra-portabilitynetbooks: sub 13 in, 3 lbs, 5hrs battery
crave mobility - smartphone270M out of 1.35B cell ’09, 53% 1st buyers, dolby
ww urban migration50% WWP by 2012, mix urban segments, carbon footprint
what tv? consumption shiftsvideo blogging, internet radio, HD internet-tv
entertain/connect >> commercewww 7 out-of 10 apps, upgrade to larger flagship flat-panels
peek aheadpeek ahead
5May 13, 2008
tippingpoint
5
desktop pc x1
vcr
desktop pc x1
cell phone x1
game console
vcr / dvd
desktop pc x2
cell phone x2
mp3 x1
laptop x1
game console
vcr / dvd
dvr/tivo
device proliferate & functionality converge 50% own 11 discrete devices
device usage mobile >> portable >> stationary • 90% mobile phone, 80% laptops, 70% desktops
all digital content via amazon, bitTorrent, itunes, netflix• iTunes circa Jan 2001 & since sold 5 Billion Songs + 50,000 Movies/Day
device proliferate & functionality converge 50% own 11 discrete devices
device usage mobile >> portable >> stationary • 90% mobile phone, 80% laptops, 70% desktops
all digital content via amazon, bitTorrent, itunes, netflix• iTunes circa Jan 2001 & since sold 5 Billion Songs + 50,000 Movies/Day
80s 90s ‘00 - ‘05 ‘05 - ‘109.7/hh 25/hh
desktop pc x2
cell phone x3
mp3 x4
laptop x3
netbooks
smartphone x2
all-in-one x1
game console x2
dvd
dvr/tivo
vudu/aTV/roku
iptv
digital cameras
nas/personal hdd
53% share
47% share
10% dock
32% own
sub $250
70% photo
source: CEA 2008 International CE Ownership; Kensington 2008 Consumer Research
May 13, 2008
source: CEA 2008 International CE Ownership; Wired Magazine “Android” July 2008; WW Market Share of Laptops DisplaySearch
RIM goesmainstreamwith Pearl
Apple 3G,apps $1M/daycloud mobileMe
Google Androidapps, 5.1 Dolby,pro, casual
smartphone dominancesmartphone dominance
May 13, 2008
contentconsumptionk
device manufacturers
home networksmedia + data
“video qualityis king” - VentureBeat
3 windows“consume thru
multiple screes” - IBM
60%
40%
source: Connections 2008 Conference by Park Associates & CEA ; WSJ 7/22/2008 on “Comcast Unit Cuts Web Deals”
complementary contentlinear tv
video on demandinternet
interactive
5-10% Internet90% TV
8May 13, 2008
8
permane
nt
sanctuary
tem
pora
rysocial 30%68%
49% 85%source: Kensington 2008 Consumer Research
9May 13, 2008
9
permane
nt
sanctuary
tem
pora
rysocial
source: Kensington 2008 Consumer Research
mobile/stationary
laptop 40/60smartphone 90/10
usage:60% monolithic 40% cloud
ownership:70-80% iPod30-40% SmartPhone
May 13, 2008
14%32M
25%58M
231M adults
114M HH
86M WWW 69M BB
72% DeskTop 47% LapTop
17%39M
43%99M
13.2M
14.6M
20% 1st
44% 1st
DeskTop LapTop
devices are becoming ubiquitous & omnipresent, YOY +6%
accessories enhance the device experience, YOY 8-12%
personal story behind each accessory, 335M units 2008
devices are becoming ubiquitous & omnipresent, YOY +6%
accessories enhance the device experience, YOY 8-12%
personal story behind each accessory, 335M units 2008
ushouseholdtam
source: CEA 2008 report on US HouseHolds; SMPhone and MP3s units estimated as function of HH% (+10% YOY); Netbooks Gartner July 2008
smartphoneHH 18% to 23%
MP3s HH 43% to 46%
netbooksnew
27.5M48.5M
5-8M
today
growth2008 - 2009
11May 13, 2008 11
consumerbimodality
remain passive in living-room via
set-top box
remain passive in living-room via
set-top box
search anytime anywhere thru multiple “windows”
search anytime anywhere thru multiple “windows”
Video Consumption Hrs/Month US May 2008 Nielsen Report
TV: 127:15TimeShift: 5:50
Internet: 2:19Mobile: 3:15
Video Consumption Hrs/Month US May 2008 Nielsen Report
TV: 127:15TimeShift: 5:50
Internet: 2:19Mobile: 3:15
source: IBM “The end of TV as we know it ; Nielsen “Three Screen Report” - May 2008
12May 13, 2008
12
extremeattributes
laptopall-in-onesmartphonesipod
cloudmonolith
<$200>$400
gendersplit
mobilephonegps
multipurposeright-toolright-spotfuzzyboundary
one-of-eachtakelittleeverywherehome
express-personalityspecial-feature
extreme attributes = a tool to understand the breadth of customer needs
May 13, 2008 13
“I love technology
but don’t want to
see it”
sergio 33engaged
sw consultantworks @ flat
travels 2 clients
“invisible wall
between my work and life”
“i want
the theater
experience
14May 13, 2008
14
@homeopportunity
✓
smart@home
NEW DEVICE
side-tablealarm and radio
dock to share video
paint with fingers and print for parents
paint with fingers and print for parents
speaker phone and charge
speaker phone and charge
15May 13, 2008
15
@homeopportunity
✓
3windows@homelocal casting - shared and immersive in the living room
31%
19%
19%
share video download
immerse in movie
16May 13, 2008
16
@homeopportunity
✓
4spaces@home
private-anywhere fun create-with-gestures environment-controls out-of-sight ensure-healthy-&-neat conserve-energy home-friendly materials
going beyond “fitting in”
May 13, 2008
aggregators
1 smart device debuts @home
sumofallpartssumofallparts
3 windows for content consumption
4 unique usage models @home
+
“simplicity is the differentiator”
20May 13, 2008 20
smshomexperience
eliminate
createreduce
raise
“head-to-head competitive features”
“over design”
“eliminate compromise”
“generate immersive experience”
simple: remove frustrations, confusion, complexity, time-waste,
clutter, cost
simple: remove frustrations, confusion, complexity, time-waste,
clutter, cost
smart: new experience, link to my everyday
space, quick-to-learn, share-it with friends
smart: new experience, link to my everyday
space, quick-to-learn, share-it with friends
May 13, 2008
aggregatorsusbroadband-users
1-2 millionentertainment networks
30-35 milliondata networks
souce: park associates
source: Connections 2008 Conference by Park Associates & CEA
May 13, 2008
end2endcycle
content
premiumuser generated
linear tv
vodsearch t/p shift
interactim
chat
tv 2.0*power shift to consumer
1 to n
n to 1
1* to n
➊
➋
➌
enhance content consumption experiece
t-commerce
interact
review/share
communicate
consumevideo ≠ music
role ofsocial networks
role ofnavigation device
back-end infrastructure
services
tag contentlink to ads
services to users
aggregators“virtual server”
source: Connections 2008 Conference by Park Associates & CEA
May 13, 2008
14%32M
25%58M
content owners
playersconverge
aggregators
device manufacturers
the challenge “how 2 monetize”
players come together for 1st time
partnerships are formed
architecture & standards
the quest - “simple solutions”the
May 13, 2008
aggregators
400+ channels
“can’t find what I want
to watch”
1m+channels“where do istart?”
30million users, 2hours/night, 10minutes/video
business-modelchange
May 13, 2008
aggregators
key to success = monetize content
“think partnerships if you want to be in the game” - george schweitzer, president of marketing group
beyondtechnology
monetize = link content 2 ads
link = metadata tagged content
targeted = viewer consumes