jussi torppa the future of flash-development 1/16
TRANSCRIPT
CONTENTS
• General• Flash CS5.5• Games & mobile apps• AIR• Flash Builder• Flash Catalyst• Wallaby• Summary
2/16
GENERAL 1/2
• Flash often synonymous with ”website”• From animation platform to full-feature application platform• Browser-based apps decreasing (html5)• AS3 programming can be used even more diversely (RIA)
3/16
GENERAL 2/2
• Flash Platform• More tools for Flash-development• Why decentralized?• What is it good for and what not?
4/16
ADOBE FLASH CS5.5
5/16
• Not so essential anymore• Better support for other Platform-applications• More diverse mobile programming tools
ADOBE AIR
• The kay component of the Flash Platform• Browser not needed (AIR Runtime)• Independent apps for many platforms• .air
6/16
GAMES AND MOBILE APPS
• Growing demand for mobile apps• Flash Lite was a slight failure• Molehill, GPU-accelerated 3d-support• Added reality (Total Immersion)• Android, iOS, Blackberry (desktop apps)
7/16
MOLEHILL EXAMPLE VIDEO
http://labs.adobe.com/technologies/flashplatformruntimes/incubator/features/molehill.html
8/16
FLASH BUILDER
• Newest version 4.5, previously Flex• Independent or Eclipse add-on• Flex Framework SDK• AS3 & mxml• A lot of different project bases• Easy to combine different programming languages in the app• Publishing for web / AIR
9/16
FLASH CATALYST
• Adobe Photoshop, Illustrator, and Fireworks• Not neccessarry to write code• julkaisu .swf / AIR
11/16
WALLABY
13/16
• Free• .fla HTML5, Javascript & CSS• Loki• iOS• Only for webkit-browser engine browsers
WALLABY EXAMPLE VIDEO
http://www.swfgeek.net/2011/03/08/flash-animation-to-html5-with-adobes-wallaby-prerelease-1/
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SUMMARY
15/16
• Tools have split• Communication between tools getting better all the time
• Platform-independent apps• 3D and added reality will be significant in the future
• Wallabys future will be interesting