learnopoly - the game of learning activities
DESCRIPTION
Game-based workshop prepared by Patrick Parrish and Maja Kuna for the EUMETCAL 2014, Warsaw 10-13 June.TRANSCRIPT
LEARNOPOLY
A game of learning activities
Individual project
Learning activity versus
Learning solution
Simula3on or role play
Socra3c lesso
n
Learning activities Online
Discussion forums
Ques3on-‐naires and
surveys
Tutorials
Wikis and other collabora3ve documents
Sharing screens and annota3on
tools
Small groups
Polling
Quizzes
Offline work
uploaded for
review
Rules Tools
• Topic and Learning Ac3vity cards (shuffled) • Learning Solu3on spinner • Game board
Goals &Points
Goal 1: Design as many as possible valid learning ac3vi3es. Goal 2: Design the most effec3ve, prac3cal, and engaging ac3vity.
First Turn
• Draw 3 Topic cards • Spin to decide a Learning Solu3on • Select top Learning Ac3vity card • Create and document your ac3vity
Next Turns & Game over
• Use same or one of the other 2 topics • Spin for a new Learning Solu3on • Select NEXT Learning Ac3viiy card • Game ends when 3me is up
+ 1 point + 2 points
Go Play
Group 1 Group 2
Group 3
Group 4
Group 5
Group 6
Goal 1 Number of learning ac3vi3es
Goal 2 Winning learning ac3vi3es
Learnopoly scoring results