linear impulse – momentum relationship f t = m v = m(v2-v1) impulse (ns) product of a force...

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Linear Impulse – Momentum Relationship Ft = mv = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (Ft) Momentum (kg m/s) Quantity of motion. Product of mass * velocity (mv) Positive (negative) changes in Linear Momentum are created by Net positive (negative) Linear Impulse. Course Reader: Kinetics, p 48 - 53; Linear Impulse 53-61

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Page 1: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

Linear Impulse – Momentum Relationship

Ft = mv = m(v2-v1)Impulse (Ns)Product of a force applied over a period of

time (Ft)Momentum (kg m/s)Quantity of motion. Product of mass * velocity

(mv)Positive (negative) changes in Linear

Momentum are created by Net positive (negative) Linear Impulse.

Course Reader: Kinetics, p 48 - 53; Linear Impulse 53-61

Page 2: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

LINEAR IMPULSEWhy? • Mechanism for controlling linear velocity of the

total body center of mass• Necessary for successful completion of general

locomotion tasks, and athletic movements

Vv1

Vh1

Vv2

Vh2

Ft = mv = m(v2-v1)= mv2 - mv1

t

Page 3: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

Net Linear Impulse (F*t) Generation

-800

-600

-400

-200

0

200

400

600

800

0.000 0.040 0.080 0.120 0.160 0.200 0.240

Time (s)

Ground Reaction Force (N)

Horizontal

Vertical

Positive Impulse

Negative Impulse

Linear impulse magnitude = area under the force-time curve, is dependent upon …1) Ground reaction force magnitude (F)2) ground contact duration (t)

Free BodyDiagram

FFvv

FFhh

BWBW

Net Vertical Force = Fv(+)+BW(-)

touchdown take-off

Page 4: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

-800

-600

-400

-200

0

200

400

600

800

0.000 0.040 0.080 0.120 0.160 0.200 0.240

Time (s)

Ground Reaction Force (N)

Horizontal

Vertical

Positive Impulse

Negative Impulse

Net Linear Impulse, the sum of negative and positive linear impulse generated during the entire ground contact phase (touchdown – take-off)

time=0 touchdown

force=0 take-off

time (s)

Gro

und

reac

tion

forc

e (N

)

Ft = mv = m(v2-v1)= mv2 - mv1

V1V2

Free BodyDiagram

FFvv

FFhh

BWBW

Page 5: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

-500

-250

0

250

500

750

1000

0.000 0.100 0.200 0.300

How do you generate large Horizontal Impulse (force*time)? force, time, or a combination of force & time

• The mechanical goal of the task influences how Impulse is generated

e.g. sprinters need to generate horizontal impulse quickly

Time (s) after ground contact

Hor

izon

tal G

RF

(N

)

Page 6: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

-500

-250

0

250

500

750

1000

1250

0.000 0.050 0.100 0.150 0.200 0.250

time (s) after contact

Hor

izon

tal G

RF

(N

)

Vh = 1.30 m/s Vh = 1.29 m/s

Similar net changes in linear momentum can be achieved with different force-time

linear impulse characteristics

Page 7: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

-400-200

0

200400

600800

1000

120014001600

1800

0.000 0.050 0.100 0.150 0.200 0.250

H GRFH GRF

V GRFV GRF

Time (s) after contactTime (s) after contact

TouchdownTouchdown

Impulse-Momentum Relationship Impulse-Momentum Relationship FFt = HI = m(Vt = HI = m(V22-V-V11))

mVmVhh11

FFhhtt

Take-OffTake-Off

mVmVhh22

Page 8: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

-400-200

0

200400

600800

1000

120014001600

1800

0.000 0.050 0.100 0.150 0.200 0.250

H GRFH GRF

V GRFV GRF

Time (s) after contactTime (s) after contact

TouchdownTouchdown

Impulse-Momentum Relationship Impulse-Momentum Relationship FFt = HI = m(Vt = HI = m(V22-V-V11))

mVmVvv11

Take-OffTake-Off

mVmVvv22

FFvvtt

Page 9: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

-400-200

0

200400

600800

1000

120014001600

1800

0.000 0.050 0.100 0.150 0.200 0.250

H GRFH GRF

V GRFV GRF

Time (s) after contactTime (s) after contact

TouchdownTouchdown

Calculating Net Linear Impulse Using GeometryCalculating Net Linear Impulse Using Geometry

mVmVvv11

Take-OffTake-Off

mVmVvv22mVmVhh11

Take-OffTake-Off

mVmVhh22

Page 10: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

Push Tip Load

Plate Departure

Back Somersault: Take-off Phase

Vv

Vh

BackwardsRotation

Needs: Needs: Vertical Impulse (net positive), Vertical Impulse (net positive), Horizontal Impulse (net negative), Horizontal Impulse (net negative), Backward-directed Angular ImpulseBackward-directed Angular Impulse

How?How?

Page 11: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

BACK Somersault

FFVV

FFHH

FFRRFFVV

FFHH

time prior to take-off take-off

Generation of Linear Impulse Generation of Linear Impulse During a Back DiveDuring a Back Dive

Near Zero Initial Near Zero Initial TBCMTBCM

Momentum (mv)Momentum (mv)

Net Positive Vert. mvNet Positive Vert. mvNet Negative Horiz. Net Negative Horiz. mvmv

InitiationInitiation Take-OffTake-Off

Page 12: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

-500

0

500

1000

1500

2000

2500

-0.5 -0.4 -0.3 -0.2 -0.1 0 0.1

Time Prior to Take-off (s)

Force (N)

Horizontal RF

Vertical RF

VRF

BACK Somersault

time prior to take-off take-off

FFVV

FFHH

FFRRFFVV

Generation of Linear Impulse Generation of Linear Impulse During a Back DiveDuring a Back Dive

time prior to take-off take-off

FFHH

Page 13: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

QuickTime™ and aDV/DVCPRO - NTSC decompressor

are needed to see this picture.

Mechanical objective of the shot put: • Vertical Impulse (net positive)• Horizontal impulse (net negative - translate backward)

Page 14: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

F=malinear acceleration of the athlete’s center of mass is determined

by the sum of forces acting on the center of mass

Free Body Diagram

Mass-Acceleration Diagram

FFvv

FFhh

FFBWBW

Vertical

Fv = FBW(-) + Fv

(+)

Fv = mav

Fv = m (v/t)Fv t = m (v)

ah

aavv

Linear Impulse – Momentum RelationshipFt = mv = m(v2-v1)

Page 15: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

F=malinear acceleration of the athlete’s center of mass is determined by

the sum of forces acting on the center of mass

Free Body Diagram

Mass-Acceleration Diagram

FFvv

FFhh

FFBWBW

Horizontal

Fh = Fh(+)

Fh = mah

Fv = m (v/t)Fv t = m (v)

ah

aavv

Linear Impulse – Momentum RelationshipFt = mv = m(v2-v1)

Page 16: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

Verticalforce

Horizontalforce

BWBW

HGRFHGRFVGRFVGRF

BWBWBWBW

V GRFV GRF == BWBW V GRFV GRF >> BWBW

Linear Impulse – Momentum Relationship

Ft = mv = m(v2-v1)

V GRFV GRF = 0= 0

Page 17: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

Verticalforce

Horizontalforce

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-400

-200

0

200

400

600

800

1000

1200

-0.500 -0.400 -0.300 -0.200 -0.100 0.000

Bodyweight

Time (s) prior to departure

GroundReaction

Forces(Newtons)

BWBW BWBWBWBW

HGRFHGRFVGRFVGRF

Page 18: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

-600

-400

-200

0

200

400

600

800

1000

1200

-0.500 -0.400 -0.300 -0.200 -0.100 0.000

Body weight

Time (s) prior to departure

GroundReaction Forces

(Newtons)

Net Impulse = Change in Momentum( Force) *(time) = (mass)*(velocity)

Increase in the positive vertical velocity

Increase in the negative horizontalvelocity

(+) verticalimpulse

(-) horizontalimpulse

Page 19: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

Mechanics of each phase influence the mechanics during the next phase.

Impulse generation during the unseating phase will influence initial conditions of the blocking phase.

Impulse Projectile motion

Momentum Transfer

Page 20: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

Mechanical Objective of the Shot PutMaximize the horizontal distance traveled by the shot

Projectile Motion

Page 21: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

How does the shot become a projectile?

Total body momentum is generated and passed on to the shot

Page 22: Linear Impulse – Momentum Relationship  F  t = m  v = m(v2-v1) Impulse (Ns) Product of a force applied over a period of time (  F  t) Momentum (kg

Take-Home Message

Each foot (ground) contact is an opportunity to:

a) increase, b) decrease, or

c) maintain your total body momentum.