making the classroom more democratic

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Santeri Koivisto @Aalvisto

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Santeri Koivisto's presentation from CounterPlay '14.

TRANSCRIPT

Page 1: Making The Classroom More Democratic

Santeri Koivisto @Aalvisto

Page 2: Making The Classroom More Democratic

‘IRL me’!!

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Is the future thatta way?

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In its the current form, what future trends can the education system really tackle outside the basic communication skills and common knowledge it teaches?

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For example: - micro global organisations - constant need for rethinking your business / work / ways - data as the source of power and wealth - sustainability and new business rising from scarcity - local manufacturing including 3d printable products - living in a mega city - what else!?

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“Every two years our company needs to come up with something really new to stay in the edtech development pace.”

Us as an example

And I have trouble developing the skills on the run.

“There are about twelve people in our network from four different countries.”

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What’s the right balance between the what we teach and how we teach?

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Can games make a difference?

HOCUS POCUS!!

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I think they can. !Games can create an environment where these skills very naturally develop alongside with the subject matter we are teaching, and while allowing more freedom.

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Concrete Apple Representation of Apple

Abstract

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1. me

(Gravity Hook - http://adamatomic.com/gravity/ )

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Scripting

3 + 5 = _

In basket you have three apples, if you have two apples in your pocket, how many apples you have in total?

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A block in the game is one cubic meter. There are one meter long sticks in the classroom. !Create our classroom in the game and report it’s volume. !(note to self: then shut up)

A Game (Minecraft) Example

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Newton said: ‘F = ma.’ Prove it. Your virtual laboratory is open. !We know the result, but everything else needs to be determined by the students.

Let’s go even further

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“Can’t we do this without games?”

Absolutely, but they may help you.

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2. group (+teacher)

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The students know they are learning

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Bigger community (3.)

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Crafting the Digital Citizen

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An experimental and visual game might just be a more natural way of communicating and sharing ideas for a

nine year old than sitting in a board table.

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@Aalvisto @Aalvisto [email protected]