mike dunlap 1-1-3 matchup zone

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  • TableofContents

    Intrcxiuction 1

    I. 1-1-3man-zone

    A. TheWholeConcepts

    1) DisruptOpponent'sBallMovement

    2) DefensiveSpacing

    3) HighHole!LowHole

    4) Bumpingffrapping

    5) DefendingElbows

    6) Rebounding

    B. ThePartConcepts

    1) SidelinePins

    2) ExtremeBallPressure

    3) CountingintheSidelineAlley

    4) DenyingHighPostandElbows

    5) FrontingthePost

    6) Stunting

    7) Rotating

    8) Trapping

  • 1-1-3Man-Zone

    A. WHOLECONCEPTS

    1. DISRUPTOPPONENT'SBALL MOVEMENT

    a. WHY?

    1) Breaksoffensivepatterns,createsturnovers,andforces

    oppositiontoplaymore1on1basketball.b. HOW?

    1) HeavyBallPressure.

    2) SidelinePins.

    3) FrequentTraps.

    4) Deflections.

    5) QuickRotations.

    2. DEFENSIVESPACING

    a. WHY?

    1) Createscollectivemindsetthatfiveplayersguardtheball.

    2) Harderforopponenttopenetrate,especiallyballside.

    3) Moredifficulttoseeexterior!interiorpassinglanes.

    4) Allowsforquicktraps.b. HOW?

    1) Fiveplayersjumptoeachpass- mustbedemanded!

    2) BoxTheory- Drawalinedownthemiddleofthefloor- Full

    court,% court,Y2court.

    3. HIGHHOLE!LOWHOLE

    a. WHY?

    1) Thestrengthofanydefenseisthebacksideorwhatwecallthe

    spine.Thismeansthatthehelpsideofthedefensealw~yshasa

    basketprotector(lowhole)andapartnerwhoisfifteenfeetto

    thirtyfeetdirectlyabovehim(highhole).Hence,cuttingand

    replacingintothesespotsisvital.

  • b. HOW?

    1) Eitherfreezeyourlowholemanorrotatehimouttotheclosest

    man.Thismeansthehighholepartnerslidesdowntoprotectthebasket.

    2) Rotatehighholemanouttoclosestmanthenanotherplayermust

    fill thatspot,muchlikecutandreplace.

    3) If thedefensivespacingisgoodthenthiscanhappenquickly.

    4. BUMPINGfTRAPPING

    a.WHY?

    1) Reestablishoriginalpositions.Welikebigonbigandquickon

    quickasmuchaspossible.

    2) Anticipationofcertaincutsbyopposition.

    3) Counterpenetration.

    4) Discouragepassestocertainspotssuchastheshortcomer,

    low/highpost,andthedeadcomer.

    5) Makesusan"AttackDefense."b. HOW?

    1) Talk,touch,andpush-bumping.

    2) Stunting-nextclosestplayerrotatestoball.Defenseshouldattack

    thedribblehard.Hedoesnothesitateorhelpandrecover.You

    eithergetatraporrun-jump.

    3) Wedonotbelieveinhelpandrecover.

    5. DEFENDINGELBOWS

    a. WHY?

    1) Keepsdefensivespacingtight.

    2) Accountability-playersknowwhoshouldbewhere.

    3) Reducesopponent'shighpostattack.

    4) Allowsforquicktrap(HighPost,LowPost,Wing,TopofKey).

    5) Affordsthe5manflexibilitytocloseoutballside.

  • b. HOW?

    1) Guardscoverwingandballsideelboworbothelbows.Thiskeyis

    simple.Ballsidewingcoveredbyforwardthenelbowscoveredby

    bothguards.If oneguardcoversawingpositionandtheother

    guardcoversballsideelbow,thenthehelpsideforwardcoversthe

    otherelbow.

    6. REBOUNDING

    a. WHY?

    1) Determinestheoutcomeofeachgame.

    2) Completeseachdefensivepossession.

    3) Createsacollectivemindset.

    4) Speakstomentaltoughnessanddiscipline.b. HOW?

    1) Alwaysblockoffshooterasheistheeasiesttarget.

    2) Movetotrianglespots,evenif youcannotseetheball.

    3) Getweaksidewedge(Twoplayersoppositesideofrim).

    4) Nonstoppursuitofgarbagerebounds-"runthoughtheball."

    5) Caprimeachpractice.

    B. PART CONCEPTS

    1. SIDELINE PINS

    a. WHY?

    1) Slowsdownballmovement.

    2) Makesoffensedribbleballbaseline.

    3) Setsbaselinetrap.

    4) Puts"guess"inopponent'smind.

    5) Defensedictatestooffense,nottheotherwayaround.

    6) Reducesoperationalspaceof floor.

    7) Overloadsballsideof floor.

  • b. HOW?

    1) Hardcloseoutatwing.

    2) "Highhip"ofoffensivemanwithfeetsquaretosideline.The

    handsareina"highposition."

    3) Fourplayersinthebox- overloadsituation.4) Nextclosestmanreadytostuntandkeepballonsideline.

    2. EXTREMEBALL PRESSURE

    a. WHY?

    1) Disruptstheabilityofoffensivemantothinkandread.

    2) Causesturnovers.

    3) A trademarkthatbecomesasourceofpride.

    4) Accountability.b. HOW?

    1) 1on1dailydrillingonindividualskillsets.Closeouts.

    Feet,Hands,anddefensivespacingtested.

    - Limitoffensiveman'sdribbleuntildefensivemandevelops

    askillset.

    2) Createsaphysicalmindsetasyousequenceto2on2,etc.

    3) CapRim.

    4) Advantage/Disadvantagedrilling.

    3. COUNTINGTHESIDELINEALLEY

    a. WHY?

    1) Quickestwaytorecognizewhetherforwardsup(atwing)ordown

    (deadcomercoverage).

    2) Accountability.

    3) Adjustable(Coachhasfteedomtochange).

    4) Sortsoutelbowcoverage.

  • b. HOW?

    1) Twoonsidelinethenforwardonballsidestaysdown.

    2) Talkit- firstplayertherecalls"ball."Thus,aggressionisnot

    takenawaynomplayers.

    3) Mistake-twoplayersarriveatwingtogether.Traporbump-forwarddown.

    4. DENYING HIGH POSTAND ELBOWS

    a.WHY?

    1) Wewanttokeeptheballoutof themiddlealley.Hewhokeeps

    theballinthemiddleof floorusuallywins.

    2) Cutdownoffensiveoperationalspace.Thefloor'getssmalleras

    gameunfolds.

    3) Expectationsareclearlystated- "keeptheballoutof middleand

    off elbows."If theballgoesthere''trapit."

    b. HOW?

    1) Counting.

    2) Armnontelbows,notadeadnont. Thisallowselbowdefenders

    tomovequicklyonairtimeofpass.

    3) Twoguardswillcoverelbows,oroneguardandoneforward- itis

    thatsimple.5. FRONTING LOW POST

    a.WHY?

    1) Defensiveposition- quickrotationversusbaselinepenetration-

    trapit.

    2) Cornercoverageifballsideforwardup- wingpin.

    3) Limitsspaceinballsidebox.b.HOW?

    1) Jumptopass.

    2) Armsout- moredifficulttoscreen.

  • 3) Swimmovetechnique.

    4) Handtohandcombat.

    6. STUNTING

    a.WHY?

    1) Stopspenetration.

    2) Createsattack/helpmindset.

    3) Unpredictable.

    4) Assistsdefensivespacing.b.HOW?

    1) Closestmanconcept- nextclosestmanisresponsibleforrotatingthroughtheball- cometothedribble.

    2) Speartheballwithclosesthand.

    3) Trapthekill dribbleorrunandjump-coachwilldecide.4) Teachesplayersthecut-n-replaceondefense.Whenoneplayer

    rotates,everyoneisrotating.

    7. ROTATING

    a.WHY?

    1) Createsaggression.

    2) Says"we"not"me"aboutdefense.

    3) Disruptsoffenseanddifficulttoprepareforinashortperiodoftime.

    4) Teachesplayershowtorotateoutofpresses.b.HOW?

    1) Use4on5drill.

    2) Stress"hands."

    3) Whenindoubt-rotate-alwaysstayindoubt.

  • 8TRAPPING

    a.WHY?

    1) Aggressivemindset.

    2) Disruptsoffense.

    3) A devicetocomebacktTomopponent'slead.

    4) Protectsagreatscorer"atTozenspot"oralimitedathlete.

    5) Givesteama"secret."b.HOW?

    1) 4on5drill.

    2) 2on5drill.

    3) Nodribbleforoffense.

    4) Mandatorydribbleforoffense.

  • XF4o...

    ......Gl

    Diagrams

    1-1-3Man-Zone

    DisruptOpponent'sBallMovementHOW?

    a) Hardsidelinepin.

    TrapDribblePenetration

    b) Stuntandtrapdribblepenetration.

    Run andJump DribblePenetration

    c) Runandjumpdribblepenetration.

    *Stuntversusdribble- nextclosestdefenderstrikesouttodribblehand.

  • t8XF3

    High Hole! Low Hole Concept

    a) Thesetwospotsmustbeoccupiedatall times.

    b) Thebackbonetoanydefense,whetheryouareat%court,Yzcourt,or inyourYzcourtdefense.

    c) As acoach,youmustevaluatehowfrequentlyyouwantthelowholemantomoveoutofthatposition.This isabigdealbecauseittakesyourbiggestplayerawayITomthebasket.

    d) Shouldthelowholemanvacatehisspot,thehighholemanmustimmediatelyreplacehim.Thisactionwouldbethesamewithanypass/trap/rotationversuspenetrationsituation.

    *Howefficientlyyourteamdoesthiswilldetermineyoursuccess- NOquestion.

  • yJx

    o

    F3X: ~ \. G2o XY,. )>--

  • G:x.

    DefendingtheElbows

    a) Elbowcoverageisakeycomponentforthe1-1-3.Itissimpletounderstandbutdifficulttoexecute.

    b) IdeallyyouwouldlikeG1,andG2tocovertheelbows,asthisiseasiest.Yet itwillprobablybeONE guardandoneforward.

    c) TheballsideelbowMUSThaveadefenderstandingonthatspot.WHY? Someonewill eventuallyflashthereandtoassistwithpenetration.

  • xWeaksideWedge

    Rebounding

    a) Capyourrim.WHY? Thistakestheassumptionawayffomyourplayersthatsomeshotswillbemade.Additionally,itforcesyourteamtoreboundthroughnecessity.

    b) A triangle/cupmustbeformedonallshots.

    c) A weaksidewedgemustform,asyouwantmoreplayersintheareawherethereboundwillcomeofftherim.

    d) Yourplayersmustknowthattheshooteristheeasiestpersontoblockoffandmanyreboundscanbehadwitha"gangtackle"mindset.

    *Reboundingisdirtywork.Youmuststayatthistaskdaily- nothingfancy.