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  • !

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  • An Avalon Games Product, All rights reserved, Version 1.0, 2018

    All comments, suggestions and contacts can be made at…

    Avalon Games Company, [email protected]

    Or visit Avalon Games at…

    www.avalon-games.com

    or contact our Content Director, Robert Hemminger at

    [email protected]

    Written by

    Robert Hemminger

    Cover Artby

    Daniel Comerci See danielcomerci.com

    Edited by

    Jeff Gomez

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    http://[email protected]://[email protected]://www.avalon-games.comhttp://www.avalon-games.commailto:[email protected]:[email protected]

  • Index

    IntroductionThe SystemChapter 1PantheonAlien RacesMythos RacesChapter 2Mythos HorrorScale of HorrorPhysical ManifestationAlignmentAccess to Our WorldEffects of ContactLimitationsInterest in HumansName GeneratorChapter 3CultsTypes of CultUnderstanding of MythosScale of OperationsMystic StrengthDark GoalsName GeneratorAdditional ChartsChapter 4Mythos Races and AliensTypeTime PeriodLocationsGoalsAppearanceName GeneratorChapter 5Mythos CreaturesIntelligenceSpecial AbilitiesName Generator

    Page 2Page 3Page 4Page 5Page 8Page 9Page 11Page 12Page 13Page 26Page 28Page 28Page 30Page 32Page 33Page 33Page 37Page 38Page 39Page 65Page 65Page 66Page 67Page 68Page 70Page 72Page 73Page 74Page 77Page 78Page 79Page 80Page 81Page 82Page 83Page 84Page 85Page 86

    Chapter 6Mythos ArtifactsTypeMaterialsUseEffectsPower SourceChapter 7Books of TerrorType of TextContentsWhen WrittenWho Wrote ItHistoryMaterialsEffects of ReadingName GeneratorChapter 8Mythos MagicPower SourceRequirementsDifficulty to UseHow PowerfulTypes of MagicChapter 9Mythos LocationsWhereWhenWhatHow to Get ThereName GeneratorChapter 10Mythos AppearanceChapter 11Realms of the Hidden SunLong Nights of Dark Dreams

    Page 88Page 89Page 90Page 90Page 93Page 94Page 94Page 95Page 96Page 97Page 97Page 98Page 98Page 99 Page 100Page 101Page 102Page 106Page 107Page 108Page 109Page 110Page 110Page 111Page 112Page 113Page 114Page 115Page 115Page 116Page 117Page 121Page 122Page 126Page 127Page 130

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  • 2

    H. P. Lovecraft created a whole genre of horror with his mythos stories, a genre that others have taken and expanded upon or with which they have created their own visions and of comic horror. Gaming has been no less active in bringing Lovecraft’s horror to the masses with the advent of the Call of Cthulhu RPG, few horror classics RPGs can bring players to a place of thrills like a good CoC game. The Mythos is still going strong today with all sorts of RPGs, board games and card games filling the hobby with nasty things that crawl and slither, and so there is no limit today to the fun you can have with Lovecraft’s mythos.

    But there lies the problem; Lovecraft’s creations have become too well known. The monsters and horrors of the mythos are all well codified, the stats worked out and the horror used over and over again. It’s almost impossible to run a cosmic horror game without the players already being well versed in the lore and mythology. Lovecraft’s mythos has been everywhere, in music, movies, television and comics. Gads I even once saw the tentacled god in a cartoon (the Real Ghost Busters, a great series of comedic cartoon fun).

    With the mysteries and cold horror washed away with familiarity, it’s no wonder that the mythos itself is difficult to inject into a game and not have it fall flat. How can you generate a horror setting and feeling when the players can see a collection of plush Cthulhu dolls behind the GM?

    So, what to do? Well if you have the time and the desire you can create your own mythos setting and mythology, but you should be warned ahead of time this can be an all-consuming effort, taking months and years to figure it all out.

    What do you do if you are in a pinch and you need something now, your game night is coming up soon and your players are depending on you to create something that will scare their pants off?

    Well Avalon is here to help out. We have generated several charts and guided discussions that will walk you through the process of creating your own unique mythos setting and mythology. Just need a big bad for the night? Well we have the charts to whip one up on the fly. Need a vile book to confuse and lead your players into dark places? Yep, we have them for you. Want a whole unique mythos all your own, with gods, cults and artifacts to thrill and haunt your players for years to come? Well Avalon has all of that and more.

    So, sit back, get some trusty dice and get ready to explore and create a mythos you can call your own.

    Introduction

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  • 111

    Throughout the course of this product we will take the section in question and work up

    an example of how to go about using the charts and information presented. By the end of the product you will thus have seen a good

    example of the charts in use and how to weave your mythos mythology together using the charts and guided discussions.

    The System

    At its core the Mythos Horror Creation System (called MHCS for this point on) is a series of guided discussions to help you figure out what you want, how you want it and how to use it in your game, writing or other venue.

    Along with the discussions, there are plenty of charts to generate names, locations and important aspects of your mythos. You can of course pick and choose what you want from these chart or let fate (or maybe it’s the terror outside the veils of reality working on you even now) take its shot.

    Either way MHCS, is an aid to let your inner nightmares to run free, so lets get started.

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  • Pantheon

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  • 5

    PantheonThe first step in creating your mythos is to determine the overall structure of the mythos horrors that exist and their relationships. The pantheon can be as simple as a single great mythos horror as the center of all the evil in the world to a grand pantheon of competing mythos horrors, factions and alien races.

    In the end, it is of course up to you just how expansive you want your mythology to be. If you don’t have a clear idea on the extent of your mythos pantheon, you can roll on the chart below.

    Use the chart below for a random selection, or you can just pick your favorite.Roll 1D1001-4: Single major mythos horror that is the root of all the evil in the universe5-8: Two major entities, one good and benevolent and the other the mythos horror. They can be parent and offspring, husband and wife, siblings or cosmic opposites9-12: Two major entities, both mythos horrors in their own right. They can be parent and offspring, husband and wife, siblings or cosmic opposites13-16: Single major entity and one minor entity. They can be parent and offspring, husband and wife, siblings or cosmic opposites17-20: Single major entity and one minor entity, one good and beneficial and the other the mythos horror21-24: Single major entity and two minor entities. They can be parent and offspring, husband, wife and child, siblings or cosmic beings with no relationship at all among themselves25-28: Single major entity and several minor entities (no more than five). They can be father, wife and offspring, all siblings or all cosmic beings with no relationship at all among themselves29-32: Two major entities and several minor entities (no more than five). They can be father, wife and offspring, all siblings or all cosmic beings with no relationship at all among themselves33-36: Two major entities and several minor entities each (no more than five). The two groups are broken into two opposing, warring camps. Each camp can be composed of relationships of father, wife and offspring, all siblings or all cosmic beings with no relationship at all among themselves other than they are allies in the war37-40: Two major entities, both mythos horrors in their own right. They can be parent and offspring, husband and wife, siblings or cosmic opposites. Both are at war with the other and their allies41-44: Single major entity and several minor entities (no more than ten). They can be father, wife and offspring, all siblings or all cosmic beings with no relationship at all among themselves45-48: Two major entities and several minor entities each (no more than ten). The two groups are broken into two opposing, warring camps. Each camp can be composed of relationships of father, wife and offspring, all siblings or all cosmic beings with no relationship at all among themselves other than they are allies in the war49-52: Several major entities (no more than five). They can be father, wife and offspring, all siblings or all cosmic beings with no relationship at all among themselves53-56: Several major entities (no more than five) and several minor entities tied to each major entity (no more than five). They can be father, wife and offspring, all siblings or all cosmic beings with no relationship at all among themselves. They can be father, wife and offspring, all siblings or all cosmic beings with no relationship at all among themselves

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    CoverCreditsIndexIntroductionThe SystemChapter 1, PantheonPantheonAlien RacesMythos Races

    Chapter 2, Mythos HorrorMythos HorrorScale of Mythos HorrorItemPersonalSmall EnviromentLarge EnviromentRegionalContinentalWorld SpanningWorld WideNear SpaceInner Solar SystemOuter Solar SystemNear GalacticGalactic ArmGalacticCosmicFundamentalUniversalBeyond the UniverseBeyond Space and TimeHigher DimensionalOther Dimensional

    Physical ManifestationAlignement or Sphere of InfluenceAccess to Our World or Communications with MortalsEffects of the Mythos ContactLimitationsInterest in Human AffairsName Generator

    Chapter 3, CultsCultsTypeDark Worship CultsPolitical Power CultsSex CultsHuman Sacrifices and Mutilation Based CultsAnimal Sacrifice Based CultsChild Abuse Based CultsChild Marriage Based CultsPain Cults (Self Inflicted)Pain Cults (Self Inflicted)Pain Cults (Inflicted on Others)Summoning CultsTeaching CultsRebellion CultsCounter Culture CultsFamily and Tribal Bloodline CultsArtifact Based CultsForbidden Science CultsTechnology Based CultsCounter Human Based CultsRace Based CultsSexual Orientation CultsCororate CultsDark Lore CultsSecret Society CultsAnti-Adult CultsPsychic Cults

    Memberships' Understanding of the MythosScale of OperationsMystic Strength and PowerDark and Terrible GoalsCult Name GeneratorAdditional ChartsWhenWhereWhomRivals and EnemiesGatheringLevel of Fanaticism

    Chapter 4, Mythos RacesMythos Races and AliensAlien TypesMythos TypesDivergent, Parallel and other RacesTime PeroidLocationsGoals and DesiresAppearanceName Generator

    Chapter 5, Mythos CreaturesMythos CreaturesIntelligence of the Creature and its PurposeAppearanceSpecial AbilitiesName Generator

    Chapter 6, Mythos ArtifactsMythois ArtifactsTypes of ItemsArtifct's MaterialsUseEffects it Touched, Used or in Close ContactPower Source

    Chapter 7, Books of Lore and TerrorBooks of TerrorType of TextContentsWhen WrittenWho Wrote ItHistoryMaterialsEffects of ReadingName Generator

    Chapter 8, Mythos MagicMythos MagicPower SourceRequirementsDifficulty in its UseHow PowerfulTypes of Magic

    Chapter 9, Mythos LocationsMythos LocationsWhereWhenWhatHow to Get ThereName Generator

    Chapter 10, Mythos AppearanceMythos Creature AppearanceSpecific Appearance

    Chapter 11, Mythos Plots and PlansMythos Plots and Plans

    Chapter 12, Sample MythosRealms of the Hidden SunLong Night of Dark Dreams

    Chapter 12, Mythos ChartsCharts, Full ColorMythos Panteon ChartMythos Horror ChartMythos Cult ChartMythos Alien Race ChartMythos Race ChartOther Race ChartMythos Creature ChartMythos Artifact ChartMythos Books ChartsMythos Magic ChartMythos Location ChartMythos PlotsMythos Notes

    Mythos Charts, Black and WhiteMythos Patheon ChartMythos Horror ChartMythos Cult ChartMythos Alien Race ChartMythos Race ChartOther Race ChartMythos Creature ChartMythos Artifact ChartMythos Books ChartMythos Magic ChartMythos Locations ChartMythos Plots ChartMythos Notes Chart

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