performance analysis of aodv and olsr

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AODV Overview AODV is a packet routing protocol designed for use in mobile ad hoc networks (MANET) Intended for networks that may contain thousands of nodes One of a class of demand-driven protocols – The route discovery mechanism is invoked only if a route to a destination is not known UDP is the transport layer protocol Source, destination and next hop are addressed using IP addressing Each node maintains a routing table that contains information about reaching destination nodes. Each entry is keyed to a destination node.

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Page 1: Performance analysis of AODV And OLSR

AODV Overview

• AODV is a packet routing protocol designed for use in mobile ad hoc networks (MANET)

• Intended for networks that may contain thousands of nodes• One of a class of demand-driven protocols

– The route discovery mechanism is invoked only if a route to a destination is not known

• UDP is the transport layer protocol• Source, destination and next hop are addressed using IP

addressing• Each node maintains a routing table that contains information

about reaching destination nodes.– Each entry is keyed to a destination node.

Page 2: Performance analysis of AODV And OLSR

Routing Table Fields

• Destination IP address• Destination Sequence Number• Valid Destination Sequence Number Flag• Other state and routing flags• Network Interface• Hop Count (needed to reach destination)• Next Hop• Precursor List• Lifetime (route expiration or deletion time)

Page 3: Performance analysis of AODV And OLSR

Overview (continued)• Routing table size is minimized by only including next hop

information, not the entire route to a destination node.• Sequence numbers for both destination and source are used.• Managing the sequence number is the key to efficient routing

and route maintenance– Sequence numbers are used to indicate the relative freshness of

routing information– Updated by an originating node, e.g., at initiation of route discovery or

a route reply.– Observed by other nodes to determine freshness.

Page 4: Performance analysis of AODV And OLSR

Overview (continued)

• The basic message set consists of:– RREQ – Route request– RREP – Route reply– RERR – Route error– HELLO – For link status monitoring

Page 5: Performance analysis of AODV And OLSR

AODV Operation – Message Types• RREQ Messages– While communication routes between nodes are valid,

AODV does not play any role.– A RREQ message is broadcasted when a node needs to

discover a route to a destination.– As a RREQ propagates through the network, intermediate

nodes use it to update their routing tables (in the direction of the source node).

– The RREQ also contains the most recent sequence number for the destination.

– A valid destination route must have a sequence number at least as great as that contained in the RREQ.

Page 6: Performance analysis of AODV And OLSR

RREQ Message

B?

B? B

?B

?

B?

B?

B?

B

A

Page 7: Performance analysis of AODV And OLSR

AODV Operation – Message Types

• RREP Messages– When a RREQ reaches a destination node, the destination

route is made available by unicasting a RREP back to the source route.

– A node generates a RREP if:• It is itself the destination.• It has an active route to the destination. Ex: an intermediate node

may also respond with an RREP if it has a “fresh enough” route to the destination.

– As the RREP propagates back to the source node, intermediate nodes update their routing tables (in the direction of the destination node).

Page 8: Performance analysis of AODV And OLSR

RREP Message

B

A

A

A

A

A

A

A

Page 9: Performance analysis of AODV And OLSR

AODV Operation – Message Types

• RERR Messages– This message is broadcast for broken links

– Generated directly by a node or passed on when received from another node

Page 10: Performance analysis of AODV And OLSR

Message routing

A

B D

FC

G

E

RREQ

RREQ

RREQ

RREQ

RREQ

RREQRREQ

RREQ

RREQ

RREP

RREP

RREP

Source

Destination

Page 11: Performance analysis of AODV And OLSR

AODV Routing

• There are two phases– Route Discovery.– Route Maintenance.

• Each node maintains a routing table with knowledge about the network.

• AODV deals with route table management.• Route information maintained even for short lived routes – reverse

pointers.

Page 12: Performance analysis of AODV And OLSR

Entries in Routing Table

• Destination IP Address • Destination Sequence Number • Valid Destination Sequence Number flag• Other state and routing flags (e.g., valid, invalid, repairable, being

repaired) • Network Interface• Hop Count (number of hops needed to reach destination)• Next Hop • List of Precursors • Lifetime (expiration or deletion time of the route)

• DSR maintains additional table entries, causing a larger memory overhead

Page 13: Performance analysis of AODV And OLSR

Discovery

• Broadcast RREQ messages.• Intermediate nodes update their routing table• Forward the RREQ if it is not the destination.• Maintain back-pointer to the originator.• Destination generates RREQ message.• RREQ sent back to source using the reverse pointer set up

by the intermediate nodes.• RREQ reaches destination, communication starts.

Page 14: Performance analysis of AODV And OLSR

Algorithm for Discovery

• @Originator• If a route to the destination is available, start sending data.• Else generate a RREQ packet. Increment the RREQID by 1.Increment the

sequence number by 1.Destination IP address ,currently available sequence number included.

• @Intermediate Node• Generate route reply, if a 'fresh enough' route is a valid route entry for

the destination whose associated sequence number is at least as great as that contained in the RREQ. Change the sequence number of the destination node if stale, increment the hop count by 1 and forward.

• @Destination 1.Increment sequence number of the destination. 2.Generate a RREQ message and sent back to Originator.

Page 15: Performance analysis of AODV And OLSR

Maintenance

• Hello messages broadcast by active nodes periodically HELLO_INTERVAL.

• No hello message from a neighbor in DELETE_PERIOD,link failure identified.

• A local route repair to that next hop initiated.• After a timeout ,error propagated both to originator and

destination.• Entries based on the node invalidated.

Page 16: Performance analysis of AODV And OLSR

RERR Messages

– Message is broadcasted when:i. A node detects that a link with adjacent neighbor is

broken (destination no longer reachable).ii. If it gets a data packet destined to a node for which it

does not have an active route and is not repairing.iii. If it receives a RERR from a neighbor for one or more

active routes.

Page 17: Performance analysis of AODV And OLSR

RERR Processing (for above broadcasts)

– Build Affected Destination Listingi. List unreachable destinations containing unreachable neighbor

& destination using unreachable as next hopii. Only one unreachable destination, which node already has.iii. List of nodes where RERR is next hop

– Update information

– Transmit RERR for each item listed

Page 18: Performance analysis of AODV And OLSR

RERR – information update

– Destination Sequence #- Update sequence # for case i and ii- Copy sequence # for case iii

– Invalidate route entry

– Update Lifetime field as (currtime + DELETE_PERIOD)

– Only now may route entry be deleted

Page 19: Performance analysis of AODV And OLSR

RERR message transmission

– Unicast- Send RERR to single recipient

– Unicast iteritive- Send RERR to a number of recipients individually

– Broadcast- Notify multiple recipients simultaniously- Broadcast via 255.255.255.255 TTL = 1

Page 20: Performance analysis of AODV And OLSR

RERR message transmission

– Unicast• A node detects that a link with adjacent neighbor is

broken (destination no longer reachable).• If it gets a data packet destined to a node for which it

does not have an active route and is not repairing.• If it receives a RERR from a neighbor for one or more

active routes.– Unicast iteritive– Broadcast

Page 21: Performance analysis of AODV And OLSR

OLSR Concepts

• Proactive (table-driven) routing protocol– A route is available immediately when needed

• Based on the link-state algorithm– Traditionally, all nodes flood neighbor information in a link-state

protocol, but not in OLSR

• Nodes advertise information only about links with neighbors who are in its multipoint relay selector set – Reduces size of control packets

• Reduces flooding by using only multipoint relay nodes to send information in the network– Reduces number of control packets by reducing duplicate transmissions

Page 22: Performance analysis of AODV And OLSR

OLSR Concepts (2)

• Does not require reliable transfer, since updates are sent periodically

• Does not need in-order delivery, since sequence numbers are used to prevent out-of-date information from being misinterpreted

• Uses hop-by-hop routing– Routes are based on dynamic table entries

maintained at intermediate nodes

Page 23: Performance analysis of AODV And OLSR

Multipoint Relays

• Each node N in the network selects a set of neighbor nodes as multipoint relays, MPR(N), that retransmit control packets from N– Neighbors not in MPR(N) process control packets from N, but they do

not forward the packets

• MPR(N) is selected such that all two-hop neighbors of N are covered by (one-hop neighbors) of MPR(N)

1

4

35

2

6

7

One optimal set for Node 4:MPR(4) = { 3, 6 }

Is there anotheroptimal MPR(4)?

Page 24: Performance analysis of AODV And OLSR

Multipoint Relay Selector Set

• The multipoint relay selector set for Node N, MS(N), is the set of nodes that choose Node N in their multipoint relay set– Only links N-M, for all M such that NMS(M) will be

advertised in control messages

MS(3) = {…, 4, …}MS(6) = {…, 4, …}

(Assuming bidirectional links)

1

4

35

2

6

7

Page 25: Performance analysis of AODV And OLSR

HELLO Messages (1)

• Each node uses HELLO messages to determine its MPR set

• All nodes periodically broadcast HELLO messages to their one-hop neighbors (bidirectional links)

• HELLO messages are not forwarded

1

4

35

2

6

7

HELLO: NBR(4) = {1,3,5,6}

Page 26: Performance analysis of AODV And OLSR

HELLO Messages (2)

• Using the neighbor list in received HELLO messages, nodes can determine their two-hop neighborhood and an optimal (or near-optimal) MPR set

• A sequence number is associated with this MPR set– Sequence number is incremented each time a new set is

calculated

1

4

35

2

6

7

At Node 4:NBR(1) = {2}NBR(3) = {2,5}NBR(5) = {3,6}NBR(6) = {5,7}

MPR(4) = {3,6}

Page 27: Performance analysis of AODV And OLSR

HELLO Messages (3)

• Subsequent HELLO messages also indicate neighbors that are in the node’s MPR set

• MPR set is recalculated when a change in theone-hop or two-hop neighborhood is detected

1

4

35

2

6

7

HELLO: NBR(4) = {1,3,5,6}, MPR(4) = {3,6}

MS(6) = {…, 4,…}

MS(3) = {…, 4,…}

Page 28: Performance analysis of AODV And OLSR

TC Messages

• Nodes send topology information in Topology Control (TC) messages– List of advertised neighbors (link information)– Sequence number (to prevent use of stale information)

• A node generates TC messages only for those neighbors in its MS set– Only MPR nodes generate TC messages– Not all links are advertised

• A nodes processes all received TC messages, but only forwards TC messages if the sender is in its MS set– Only MPR nodes propagate TC messages

Page 29: Performance analysis of AODV And OLSR

OLSR Example (1)

1

4

35

2

6

7

MPR(1) = { 4 }MPR(2) = { 3 }MPR(3) = { 4 }MPR(4) = { 3, 6 }MPR(5) = { 3, 4, 6 }MPR(6) = { 4 }MPR(7) = { 6 }

MS(1) = { }MS(2) = { }MS(3) = { 2, 4, 5 }MS(4) = { 1, 3, 5, 6 }MS(5) = { }MS(6) = { 4, 5, 7 }MS(7) = { }

Page 30: Performance analysis of AODV And OLSR

OLSR Example (2)

• Node 3 generates a TC message advertising nodes in MS(3) = {2, 4, 5}

• Node 4 forwards Node 3’s TC message sinceNode 3 MS(4) = {1, 3, 5, 6}

• Node 6 forwards TC(3) since Node 4 MS(6)

1

4

35

2

6

7

TC(3) = <2,4,5>

Page 31: Performance analysis of AODV And OLSR

OLSR Example (3)

• Node 4 generates a TC message advertising nodes in MS(4) = {1, 3, 5, 6}

• Nodes 3 and 6 forward TC(4) since Node 4 MS(3) and Node 4 MS(6)

1

4

35

2

6

7

TC(4) = <1,3,5,6>

Page 32: Performance analysis of AODV And OLSR

OLSR Example (4)

• Node 6 generates a TC message advertising nodes in MS(6) = {4, 5, 7}

• Node 4 forwards TC(6) from Node 6 and Node 3 forwards TC(6) from Node 4

• After Nodes 3, 4, and 6 have generated TC messages, all nodes have link-state information to route to any node

1

4

35

2

6

7

TC(6) = <4,5,7>

Page 33: Performance analysis of AODV And OLSR

OLSR Example (5)

• Given TC information, each node forms a topology table

• A routing table is calculated from the topology table

• Note that Link 1-2 is not visible except to Nodes 2 and 3

TC(3) = <2,4,5>

TC(4) = <1,3,5,6>TC(6) = <4,5,7>

1

35

2

6

7

4

Dest Next Hops

1 4 2

2 2 1

4 4 1

5 5 1

6 4 (5) 2

7 4 (5) 3