portfolio 2011-2012

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Painting by Roberto Matta Gregory Camargo Portfolio 2011- 2012

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Drawings, Orthographic Projection, Rendering, AutoCAD, SketchUp, Illustrator, InDesign, Photoshop, Models

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Painting by Roberto Matta

G r e g o r yC a m a r g o

Portfolio2011-2012

ContentsDrawings 1

Ortho/Rendering 7

AutoCAD 13

SketchUp 18

Graphic Design 24

Models 32

1

2

Dave Brubeck

Dave Brubeck

3

Still life

4

5

6

7

Orthographic Projection

Rendering

8

Top left: Fireplace design w/ glass smoke pipesBottom left: MUNI Bus stop design w/ plan, section, and elevationRight: Exterior house design

8

10

10

12

13

AutoCAD

14

15

16

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18

SketchUP

19

20

All of these building designswere given to the class as an example of how to use SketchUp. After creating the general shapes we then either decided on: what went inside, the surroundings,or what the exterior design of the building was to look like.

18

F i n a l P r o j e c t

19

Floor Plans

23

24

Graphic Design

Illustrator

InDesign

Photoshop

25A logo made of my initials GC-using positive and negative space.

26

27

Exercise in text/ picture layout

Split complementary color scheme.

28

29

30Design for magazine cover

31

Article and back cover

32

Models

33

1st Year Design Studio Final Project. Mobile.

Meant to be placed somewhere in the vicinity of the CCSF architecture department, I chose to design my mobile so that it attaches to an abandoned stump-as if to extend the tree trunk and bringit back to life-with turning wheels/ gears all powered by the wind. I call it-Mechanized Nature.

Earth - Restriction ( solid blocks, rectilinear shapes and confining elements )

Mortals - Vulnerability ( natural looking forms- as if not trying to be better than nature )

Gods - Awareness ( multi directional force and penetration )

Sky - Balance and Relief ( balance between rectilinear and curvilinear, and parts “optimistically” projecting-out )

Design studio 2. A FourFold Chapel.Before attempting to build a to-scale model of a chapel, we made numerous gestural models. By making these models I tried to figure out what language makes a building -a place of worship and meditation., but also how to connect the main ideas of the given text by Heidegger and the main constraints of the program -to the forms which I was going to use.

Program: A private client has chosen to build a non-denominational chapel for the use of the public. The client is an aficionado of Martin Heidegger and has asked that his chapel be called the FourFold Chapel. Given this affinity, he has asked that the relationship between the building and the site be onethat evokes your understanding of the fourfold and ideas about the site and place contained within the reading he has provided you.

Different views of the same model.

ITERATION # 13

The first successful on-site model for the fourfold chapel. (not to scale)

Site: A privately owned site along the rocky coast of southern California, Inc luding a rock outcropping that is separated from the mainland at high tide. Climate is temperate with westerly winds, at times very strong.

Entrance

40 person outdoor spaceMain programmatic spaces

Circulation

Secondaryspaces

Restroom

View point

Single person Meditation space

Tunnel

Flooding bridge

Entrance to Chapel building

10 person Chapel

Platform

Single personmeditation space

I spent some time in designing the restroom not because I’m fascinated with bathrooms, but on the contrary, because I find them as places that are often dirty, dark, clustered and repulsive. For a project to be fully successful I believe that all of the elements need to be intact with one another. It is often a strange experience while being in a fancy new building, to go to use their restrooms and find them looking like dungeons from the middle ages. This is why I tried to let in as much light and air as possible without making it visiblefrom the outside. The bathroom is partially open, with a roof hovering above the space as to protect from rain.

Restroom for oneView of excavated restroom (right) and sitting area (left)

Looking North- East

A rough model of the chapel on the island.

Looking South Looking North

Entrance and hallway Interior of Chapel w/ benches and place for speaker. Early Morning

Upper level meditation space. Evening View from upper level looking down stairwell and down hallway. Evening.

Once out on the platform facing the ocean, a person has achoice between going to the right-in betweenthe concrete walls guiding into a dark tunnel,or turn towards the obvious-the 40 person space.

Solitary bench in front of entrance, but hidden from view.

3 rows of concrete bleachers looking out to the ocean (right) and the entrance to the tunnel that leads to the island.

40 person space and overhead beams “f lowing”into the view point.

The view point-with narrow passage-ways between concrete walls. S its in walls to create shadows.

Entrance to restroom and “waiting place” on other side of wall. Wall is made so that people coming out of bathroom still doing their hair ortucking shirts in aren’t confrontedimmediately with people gaping at themfrom the bench across. However there is a slitat knee-level so that it is possible to see people approaching, and have time to stand up in time to greet them.

View from above the restroom towards island. Island ismeant to look plain until one actually goes to Islandand is confronted with the overhanging beams and the wooden curves “growing” from the concretewalls inside.

View of Chapel on island from the path.

2ndstory meditation space