presentation r. doust 2
TRANSCRIPT
Meta-effects of narrativetowards a typology of suspense
Richard Doust
Phd program (part-time)
Supervisors: Richard Power, Paul Piwek
Department of Computing
Open University, UK
Meta-effects of narrative : R. DOUST – p.1
What is suspense ?
Just how do narrative structures such as aHitchcock film generate the well-known feelingknown as suspense ?
⇒
Meta-effects of narrative : R. DOUST – p.2
What is suspense ?
Just how do narrative structures such as aHitchcock film generate the well-known feelingknown as suspense ?
⇒
What are the minimal requirements on formal de-
scriptions of narratives such that we can ade-
quately capture these phenomena and generate
new narratives which contain them ?
Meta-effects of narrative : R. DOUST – p.2
Why does it matter ?
way to create more ‘lively’ texts from fictionalor technical storylines
Meta-effects of narrative : R. DOUST – p.3
Why does it matter ?
way to create more ‘lively’ texts from fictionalor technical storylines
teaching tool for writing and film-making
Meta-effects of narrative : R. DOUST – p.3
Why does it matter ?
way to create more ‘lively’ texts from fictionalor technical storylines
teaching tool for writing and film-making
standard measure of suspensefulness over awide range of domains
Meta-effects of narrative : R. DOUST – p.3
Why does it matter ?
way to create more ‘lively’ texts from fictionalor technical storylines
teaching tool for writing and film-making
standard measure of suspensefulness over awide range of domains
essential component of interactive dramasystems
Meta-effects of narrative : R. DOUST – p.3
Suspense in scientific literature
Gerrig and Bernardo (1994)
Cheong and Young’s (2006) narrative generation
Cognitive appraisal paradigm (OCC)
Desire-frustration theory (Smuts et al., 2004)
Brewer and Lichtenstein’s approach (1982)
Meta-effects of narrative : R. DOUST – p.4
Suspense in scientific literature
Gerrig and Bernardo (1994)Suspense is greater the lower the number of solutionsto the hero’s current problem that can be found by thereader.
Cheong and Young’s (2006) narrative generation
Cognitive appraisal paradigm (OCC)
Desire-frustration theory (Smuts et al., 2004)
Brewer and Lichtenstein’s approach (1982)
Meta-effects of narrative : R. DOUST – p.4
Suspense in scientific literature
Gerrig and Bernardo (1994)
Cheong and Young’s (2006) narrative generationSuspense level depends on the number and type ofsolutions reader can imagine in order to solve theproblems facing the main character.
Cognitive appraisal paradigm (OCC)
Desire-frustration theory (Smuts et al., 2004)
Brewer and Lichtenstein’s approach (1982)
Meta-effects of narrative : R. DOUST – p.4
Suspense in scientific literature
Gerrig and Bernardo (1994)
Cheong and Young’s (2006) narrative generation
Cognitive appraisal paradigm (OCC)Suspense is conceptualised above all as an emotionalexperience that occurs over time: satisfaction ordisappointment for hoped-for positive events and reliefor anguish for previously feared negative events
Desire-frustration theory (Smuts et al., 2004)
Brewer and Lichtenstein’s approach (1982)
Meta-effects of narrative : R. DOUST – p.4
Suspense in scientific literature
Gerrig and Bernardo (1994)
Cheong and Young’s (2006) narrative generation
Cognitive appraisal paradigm (OCC)
Desire-frustration theory (Smuts et al., 2004)Suspense arises when ”we can’t do much about afuture event, when we are powerless over a givennarrative. The classic case of this is when we areonlookers of a film or a play. We have a desire tointervene but no possibility to do so.”
Brewer and Lichtenstein’s approach (1982)Meta-effects of narrative : R. DOUST – p.4
Is suspense a unified concept ?
...
Meta-effects of narrative : R. DOUST – p.5
Is suspense a unified concept ?
Our working assumption: Yes.
Meta-effects of narrative : R. DOUST – p.5
Is suspense a unified concept ?
Our working assumption: Yes.
Our starting point = list of verbally resumed
story events. Recent studies by Speer et al.
(2007) claim that people break narratives
down into digestible chunks in this way.
Can we discover (or uncover) narrative
commonalities across different media ?
Meta-effects of narrative : R. DOUST – p.5
Brewer and Lichtenstein’s approach (1982)
Psychological theory of narrative
3 major structures account for storyenjoyment: surprise, curiosity and suspense.
Suspense: an initiating event which couldlead to significant consequences for acharacter in the narrative.
‘additional discourse material is placedbetween the initiating event and the outcomeevent, to encourage the build-up of suspense’
Meta-effects of narrative : R. DOUST – p.6
The link to existing research
Can we make the Brewer’s notions of narrativeunderstanding robust ?
How does placing additional material betweeninitiating and outcome events increase thesuspense felt in a given narrative ?
Meta-effects of narrative : R. DOUST – p.7
The link to existing research
Can we make the Brewer’s notions of narrativeunderstanding robust ?
How does placing additional material betweeninitiating and outcome events increase thesuspense felt in a given narrative ?
Can curiosity and surprise be formally linkedto suspense to provide a theory of narrativeenjoyment ?
Meta-effects of narrative : R. DOUST – p.7
Some theoretical contributions
Definition of a Storybase - used forgenerating highly similar stories
An argument in favour of the‘conflicting predictions’ idea of suspense
First steps towards a general typology ofsuspense phenomena
First phase : to model intuitive notions of sus-
pensefulness over a few basic stories, verifying
the results on a sample of readers.
Meta-effects of narrative : R. DOUST – p.8
System components
STORYBASE generates a particular story
INFERENCE a set of inferences triggered at eachstory step
SUSPENSE HEURISTIC at each story step, wecalculate the new suspense level
Meta-effects of narrative : R. DOUST – p.9
Storybase
Starting and Stopping points - all the events allowedto play the role of first or last event in thestory.
Event links - possible next steps for eachcharacter in the story
Causal constraints - constrain the choice of eventsgiven by the event links - can be positive ornegative.
Meta-effects of narrative : R. DOUST – p.10
A short example: The Park scene
Meta-effects of narrative : R. DOUST – p.11
A short example: The Park scene
start,
Meta-effects of narrative : R. DOUST – p.12
A short example: The Park scene
start,
"walker goes to pathA",
Meta-effects of narrative : R. DOUST – p.12
A short example: The Park scene
start,
"walker goes to pathA",
"strangeman sees walker at pathA",
Meta-effects of narrative : R. DOUST – p.12
A short example: The Park scene
start,
"walker goes to pathA",
"strangeman sees walker at pathA",
"strangeman hides behind bush",
Meta-effects of narrative : R. DOUST – p.12
A short example: The Park scene
start,
"walker goes to pathA",
"strangeman sees walker at pathA",
"strangeman hides behind bush",
"walker goes to pathB",
Meta-effects of narrative : R. DOUST – p.12
A short example: The Park scene
start,
"walker goes to pathA",
"strangeman sees walker at pathA",
"strangeman hides behind bush",
"walker goes to pathB",
"walker goes to pathC",
Meta-effects of narrative : R. DOUST – p.12
A short example: The Park scene
start,
"walker goes to pathA",
"strangeman sees walker at pathA",
"strangeman hides behind bush",
"walker goes to pathB",
"walker goes to pathC",
"strangeman prepares to jump out ofbush"...
Meta-effects of narrative : R. DOUST – p.12
Inference
1. Inference of basic events from sensory input.(A perceived action in the narrative together with an ‘event classifier module’
produces a list of ordered events)
2. Inferences about the current state of the story (ordeductions)
3. Inferences about the future state of the story (orpredictions)
Meta-effects of narrative : R. DOUST – p.13
Storysofar: Visualisation
1
strangeman_in_park global_story_suspense_level__10
2 suspense__0at__1
walker_in_park
walker_doesnt_want_to_be_surprised 3 suspense__0at__2
people_in_parks_dont_want_to_be_surprised
the_bush_is_near_pathC
4 suspense__0at__3
strangeman_wants_to_surprise_walker_when_she_goes_to_pathC
walker_goes_to_pathA
walker_is_walking_along_pathABCD
walker_goes_to_pathB
5suspense__0at__4
walker_goes_to_pathC
walker_goes_to_pathD
people_walk_along_paths
7 suspense__0at__6
8 suspense__0at__7
strangeman_surprises_walker_when_she_goes_to_pathC
salience_10
strangeman_watches_walker_at_pathA
strangeman_is_interested_in_walker6suspense__0at__5
strangeman_wants_to_surprise_walker_by_jumping_out_of_bush
people_watch_people_they_are_interested_in
strangeman_hides_behind_bush
strangeman_wants_to_surprise_someone_by_jumping_out_of_bush9suspense__5at__8
people_who_hide_want_to_surprise_others
strangeman_jumps_out_of_bush
strangeman_surprises_walker_when_she_goes_to_pathCwalker_goes_to_pathD10
strangeman_prepares_to_jump_out_of_bush
strangeman_wants_to_jump_out_of_bush_in_a_few_seconds10suspense__5at__9
people_prepare_to_do_things_they_are_just_about_to_do
Meta-effects of narrative : R. DOUST – p.14
‘Time-distributed salience’
Salience of a prediction-conflict is ‘spreadover’ or distributed over the relevantpredictions that lead up to it.
All events which could have a bearing on anyof the predictions in the chain become for thisreason subject to extra attention.
Meta-effects of narrative : R. DOUST – p.15
The Park scene: Suspense= 0
start
walker in park
walker goes to pathA
strangeman in park
strangeman watches walker at pathA
strangeman hides behind bush
strangeman prepares to jump out of bush
walker goes to pathB
walker goes to pathC
strangeman jumps out and attacks walker at pathC
stop
Meta-effects of narrative : R. DOUST – p.16
The Park scene: Suspense=10
start
walker in park
walker goes to pathA
strangeman in park
strangeman watches walker at pathA
strangeman hides behind bush
strangeman prepares to jump out of bush
walker goes to pathB
walker goes to pathC
the bush is near pathC
strangeman jumps out and attacks walker at pathC
stop
Meta-effects of narrative : R. DOUST – p.17
The Park scene: Suspense=14
start
walker in park
walker goes to pathA
strangeman in park
strangeman watches walker at pathA
strangeman hides behind bush
strangeman prepares to jump out of bush
the bush is near pathC
walker goes to pathB
walker goes to pathC
strangeman jumps out and attacks walker at pathC
stop
Meta-effects of narrative : R. DOUST – p.18
The Park scene: Suspense=14
start
walker in park
walker goes to pathA
strangeman in park
strangeman watches walker at pathA
strangeman hides behind bush
the bush is near pathC
walker goes to pathB
walker goes to pathC
strangeman prepares to jump out of bush
strangeman jumps out and attacks walker at pathC
stop
Meta-effects of narrative : R. DOUST – p.19
The Park scene: Suspense=16
start
strangeman in park
walker in park
the bush is near pathC
walker goes to pathA
strangeman watches walker at pathA
strangeman hides behind bush
strangeman prepares to jump out of bush
walker goes to pathB
walker goes to pathC
strangeman jumps out and attacks walker at pathC
stop
Meta-effects of narrative : R. DOUST – p.20
Definition of suspense
The suspense level of a narrative depends onthe salience of predicted conflicts between two ormore possible outcomes and on the amount ofstory time that these predicted conflicts remainunresolved and ‘active’.
Meta-effects of narrative : R. DOUST – p.21
Two verifiable predictions
1. Suspense will increase as the number ofpredictions leading up to the conflict waitingto be confirmed decreases
2. A narrative can maximise suspense bykeeping ‘active’ predicted incompatibilitieswith high salience over several story steps.
Meta-effects of narrative : R. DOUST – p.22
Suspenseful narratives
Suspenseful narratives engineer a spreading of
the salience of key moments backwards in time,
thus maintaining a kind of tension over sufficiently
long periods for emotional effects to build up in the
spectator.
Meta-effects of narrative : R. DOUST – p.23
Towards a typology of suspense
First-order suspense A mugger waiting for a walkerto reach a certain point on a path in a park
First-order suspense A plain-clothes policemanwho is looking for someone in a park
Second-order suspense Will the policeman find themugger before the mugger attacks the walker?!
Most suspenseful films or novels rely heavily ona large number of possible predicted outcomesbeing ’active’ at any one time. . .
Meta-effects of narrative : R. DOUST – p.24
Film plot summaries
Rad Decision: A Novel of Nuclear PowerIn 1970, the Fairview Nuclear Power Station is under construction near Brixton, Indiana.A young engineer named Steve Borden is there. Meanwhile, a Russian named VitalyKruchinkin leaves his beloved wife and becomes an undercover KGB spy in the UnitedStates. Steve Borden eventually becomes plant manager at Fairview Station. The plantalso employs KGB agent Vitaly Kruchinkin, who is developing sabotage plans.Meanwhile, a Soviet mole has tipped off the U.S. about a spy working at an Americannuclear plant, and the FBI begins to investigate. Then, soon after the horrific events atChernobyl, Vitaly Kruchinkin is ordered to sabotage Fairview Station. He is told to makeit look like an accident. FBI Agent Liz Rezhnitsky has learned of the sabotage ordersand is closing in, but soon Steve Borden finds himself battling a crisis which could lead toa reactor meltdown.
Meta-effects of narrative : R. DOUST – p.25
Film plot summaries
known by VKwife
1970
time1
VK
<SBB
The end
<LATERR
time5 event SB2 becomes manager of FNPS
time2
action VK3 starts to work for KGB
action VK5 goes to USA
time6
action VK7 starts work at FNPS
action SB3 employs VK at FNPStime7
action VK8 develops plans to destroy FNPS
time8
action Mole3 gets information Z from KGB
time9
event Chernobyl nuclear accident
time10
place FNPS4CRISIS Crisis - start of possible meltdown
action LR7 neutralises VK
state |VK2 | has a loving wifestate |SB1 | works at FNPS
motivates
action |VK4 | leaves his wife
motivates
state | SB7 | is manager at FNPS
causes
place | FNPS3 | VK works at FNPS state | KGBZ | has info about agentX? who wants to destroy PowerStationY?
causes
action | VK9 | plans to destroy FNPS immediately
motivates action | Mole5 | passes on Z to FBI
state | KGB1 | worried about image
action |SB4 | tries to stop meltdown crisis at FNPS
place |FNPS5 | Crisis averted
action | LR3 | hears about accident at FNPS
action |SB6 | stops crisis at FNPS
USA
FairviewNPS
FBIplace | FNPS1 | SB works at FNPS
state | FBIGOAL | safety & good image for USA
action | FBI1 | receives info Z from Mole
RUSSIA
KGB Chernobyl
state | KGBGOAL | safety & good image for RUSSIA
motivates
motivates
place | FNPS1 | SB is manager at FNPS
state |SB5 | believes meltdown crisis at FNPS is an accidentaction | VK11 | tries to stop SB stopping the crisis
causes
action | LR6 | tries to apprehend VK
motivates
action | LR4 | guesses that FNPS has been sabotaged
FNPSLR
motivates
wife of VK
state |Wife |left alone
d
causes
motivates
action | VK10 | sets into motion a process of meltdown at FNPS
motivates
causes
state | Mole2 |works secretly for FBI
motivates
state | Mole4 | works officially for KGB
enables
Mole
leaks
motivates
employs
action | KGB2 | wants to tarnish image of USA
action | KGB3 | tells VK to destroy FNPS immediately
motivates
action | KGB4 | tells VK to make destruction of FNPS look like an accident
motivates
motivates
motivates
motivates
state | LR1 | works for FBI
motivates
action | LR1 | starts to investigate X and Y
motivates
action | FBI2 | tells LR to find information about X and Y in Z
LR
action | LR2 | finds information about X and Y in Z
action | LR5 | goes to FNPS
motivates
event |FNPSLR | LR arrives at FNPS
Meta-effects of narrative : R. DOUST – p.26
Arts/Science
Goal: to create a performance piece in atheatrical setting which...
uses and extends some of the basic ideas ofthe theory.
could also result in a published article,perhaps in two different domains.
Meta-effects of narrative : R. DOUST – p.27
Thankyou for your...
Meta-effects of narrative : R. DOUST – p.28