product management for startups by dan olsen
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My Product Management talk from the NextGen Conference at Stanford on Nov 14, 2009.TRANSCRIPT
Copyright © 2009 YourVersion
Dan OlsenDan OlsenCEO, YourVersionCEO, YourVersionNov 14, 2009Nov 14, 2009
Product Management for Startups
Copyright © 2009 YourVersion
My BackgroundEducation
BS, Electrical Engineering, NorthwesternMS, Industrial Engineering, Virginia TechMBA, StanfordPHP, MySQL, JavaScript, XHTML, CSS, UI design
18 years of Product Management ExperienceManaged submarine design for 5 years5 years at Intuit, led Quicken Product ManagementLed Product Management at FriendsterOlsen Solutions LLC, PM consultant for startupsCEO & Founder of YourVersion, real‐time discovery startup
Will post slides to http://slideshare.net/dan_o
Copyright © 2009 YourVersion
What is Product Management?
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Product Management isCritical Link in Value Creation
Market• Current customers
• Prospectivecustomers
• Competitors
Product Management
Development Team
Product Management’s Goals:•Best Product •Happy Customers •Profitable Business
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What’s the Formulafor a Winning Product?
A product that:Meets customers’ needs
Is better than other alternatives
Is easy to use
Has a good value/price
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Russians: pencil
NASA: space pen($1 M R&D cost)
Example:Ability to write in space (zero gravity)
Problem Space vs. Solution Space
Problem SpaceA customer problem, need, or benefit that the product should address
A product requirement
Solution SpaceA specific implementation to address the need or product requirement
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Problem Space vs. Solution SpaceProduct Level
Problem Space(user benefit)
Solution Space(product)
TurboTax
TaxCut
Pen and paperPrepare
my taxes
File my taxes
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Problem Space vs. Solution SpaceFeature Level
Problem Space(user benefit)
Solution Space(feature)
Gmail importerMake it easy
to share a link with my
friends
Allow me to reuse my
email contacts
Design#1
Design#2
Design#3
DesignPreview with checkboxes
User can edit before import
#1 No No
#2 Yes No
#3 Yes Yes
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How Do You Prioritize User Benefits and Product Features?
Need a framework for prioritizationWhich user benefits should you address?
Which product features to build (or improve)?
Importance vs. SatisfactionImportance of user need (problem space)
Satisfaction with how well a product meets the user’s need (solution space)
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High Importance + Low Satisfaction =Opportunity
Impo
rtance of U
ser N
eed
Impo
rtance of U
ser N
eed
User Satisfaction with Current AlternativesUser Satisfaction with Current Alternatives
CompetitiveMarketOpportunity
LowLow HighHighLowLow
HighHigh
Not Worth Going After
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Kano Model: User Needs & Satisfaction
User SatisfactionUser Satisfaction
User DissatisfactionUser Dissatisfaction
Performance (more is better)
Delighter (wow)
NeedNeednot metnot met
NeedNeedfully metfully met
Must Have
Needs & features migrate over time
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Is the site up when I want to use it?
Is the site fast enough?
Does the functionality work?
Does the functionality meet my needs?
Olsen’s Hierarchy of Web User Needs(adapted from Maslow)
Customer’s Perspective What does it mean to us?
Uptime
Page Load Time
Absence of Bugs
Feature Set
Usability & Design
Decreasing
Dissatisfaction
Increasing S
atisfaction
How easy to use is it?
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Importance vs. SatisfactionAsk Users to Rate for Each Feature
98
8784
8679 847055 80
7280
75
4150
55
60
65
70
75
80
85
90
95
100
40 50 60 70 80 90 100
Satisfaction
Impo
rtan
ce
Recommended reading:“What Customers Want” by Anthony Ulwick
BadBad
GreatGreat
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Prioritization and ScopeCustomer value is only half of the storyHow much engineering effort will it take?Need to consider Return on Investment (ROI):
Return: customer value createdInvestment: development resources required
Ruthlessly prioritize: rank order product ideasBe deliberate about scope & keep it small
Easy to bite off too muchStrategy = deciding what you’re NOT doingBreak features down into smaller chunksSmaller scope → quicker releases →more iteration
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Prioritizing Product Ideas by ROIPrioritizing Product Ideas by ROI
Investment (developer‐weeks)
Return (V
alue
Created
)
Idea C
Idea B
Idea D
Idea A
Idea F
1
1
2
3
4
2 3 4
?
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Have to Prioritize Across Multiple Dimensions At The Same TimeCu
stom
er Value
Custom
er Value
TimeTime
Customer Customer UnderstandingUnderstanding
Functionality
Quality
Ease of Use
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User Benefits vs. Ease of Use
Q: If two products equally deliver the exact same user benefits, which product is better?
A: The product that’s easier to use
‘Ease of use’ provides benefitsSaves time
Reduces cognitive load
Reduces frustration
Not many companies excel at UI design
‘Ease of use’ can be differentiator
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The UI Design IcebergThe UI Design Iceberg
VisualDesign
InteractionDesign
InformationArchitecture
ConceptualDesign
Recommended reading: Jesse James Garrett’s“Elements of User Experience” chart, free at www.jjg.net
What most people seeand react to
What good product mgrs, designers & developers think about
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Elements of User Interface Design
Consists of Three Distinct Elements:Information Architecture
Structure and layout at both site and page levelHow site is structured (sitemap)How site information is organized (site layout)How each page is organized (page layout)
Interaction DesignHow user and product interact with one anotherUser flows (e.g., navigation across multiple pages)User input (e.g., controls and form design)
Visual Design“How it looks” vs. “What it is”, often called “chrome”Fonts, colors, graphical elements
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“Ramen” Usability Testing for Startups
Learning from 1‐on‐1 user feedback is invaluableKeep it real: have user bring their laptop, sit at deskConduct test sitting next to user. Format:
5 ‐ 10 min: Discovery, ask questions to learn about user30 ‐ 50 min: Usability test (as non‐directed as possible)10 min: Wrap‐up: Answer user questions, point things out
Usability Do’sExplain rationale, not to worry about hurting your feelingsExplain “Think Aloud Protocol”, be fly on wall, take notes
Usability Don’tsAsk leading questions“Help” the user or explain the UI (e.g., “click over here”)Get defensive or blame the user
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Approaching Business as an Approaching Business as an Optimization ExerciseOptimization Exercise
Given reality as it exists today,Given reality as it exists today,
optimize our business resultsoptimize our business results
subject to our resource constraints.subject to our resource constraints.
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Profit = Profit = RevenueRevenue ‐‐ CostCost
Unique VisitorsUnique Visitors x x Ad Revenue per VisitorAd Revenue per Visitor
Impressions/VisitorImpressions/Visitor x Effective CPM / 1000x Effective CPM / 1000
Visits/Visitor x Pageviews/Visit x Impressions/PVVisits/Visitor x Pageviews/Visit x Impressions/PV
New VisitorsNew Visitors + Returning Visitors+ Returning Visitors
Invited VisitorsInvited Visitors + Uninvited Visitors+ Uninvited Visitors
# of Users Sending Invites x Invites Sent/User x Invite Conv# of Users Sending Invites x Invites Sent/User x Invite Conversion Rateersion Rate
Define the Equation of your BusinessDefine the Equation of your Business““Peeling the OnionPeeling the Onion””
Advertising Business Model:
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Sample Signup Page Yield DataSample Signup Page Yield Data
Daily Signup Page Yield vs. TimeNew Registered Users divided by Unique Visitors to Signup Page
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
1/31 2/14 2/28 3/14 3/28 4/11 4/25 5/9 5/23 6/6 6/20 7/4 7/18 8/1 8/15 8/29 9/12 9/26 10/10
Dai
ly S
ignu
p Pa
ge Y
ield
Changedmessaging
Added questionsto signup page
Started requiringregistration
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Identifying the Identifying the ““Critical FewCritical Few”” MetricsMetrics
What are the metrics for your business?Where is current value for each metric? How many resources to “move” each metric?
Developer‐hours, time, moneyWhich metrics have highest ROI opportunities?
Return
Return
InvestmentInvestment
Return
Return
InvestmentInvestmentRe
turn
Return
InvestmentInvestment
Metric AMetric AGood ROIGood ROI
Metric BMetric BBad ROIBad ROI
Metric CMetric CGreat ROIGreat ROI
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Optimization through Iteration:Optimization through Iteration:Continuous ImprovementContinuous Improvement
Measurethe metric
Analyzethe metric
Identify top opportunitiesto improve
Design & develop the enhancement
Launch theenhancement
Learning
Gaining knowledge:
• Market
• Customer
• Domain
• Usability
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Early Stage Product Management Early Stage Product Management Cheat SheetCheat Sheet
Understand your customers’ needsUse problem space thinking to ensure your solution is addressing your customers’ needsIdentify opportunities & prioritize by ROIDesign and launch your v1 productTalk with users 1‐on‐1 and get feedbackDefine equation of your businessIdentify and track key metricsLaunch, learn, and iterate
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