read me 41
TRANSCRIPT
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-----------------------------------------------UrbanTerror:TotalConversionforQuake3:Arena4.1Releasehttp://www.urbanterror.net-----------------------------------------------
------------------------------------------------------------|THEFROZENSAND,LLCDEVELOPMENTTEAM|------------------------------------------------------------
-Blackrayne
Modeller
-BladeKillerSeniorArtist/LevelDesigner/QAManager
-HighSeaProgrammer
-MrMusic/SoundEngineer
-OswaldProjectCoordinator/PublicRelations
-RabidCowSeniorLevelDesigner/TextureArtist
-RicheLevelDesigner
-ShminkyBoyLevelDesigner
-TubLevelDesigner
-TwentySevenSeniorProgrammer/LevelDesigner
-woekeleProgrammer/GeneralHelper
-|NV|SLevelDesigner/Modeller------------------------------------------------------------
Thisisthereadmefileforrelease4.1ofUrbanTerror.Pleaserefertohttp://www.urbanterror.net/forfurtherdetails.
Legalstuff===========ThemakersofUrbanTerroracceptnoresponsibilityforanydamageorinjuriesresultingfromuseofthissoftware.Youdownloadandinstallthissoftwareatyourownrisk.
UrbanTerrorisacollectionofmodfilescreatedbyFrozenSandLLC,communitymapsandcommunityassetswhicharecredittedinthemapreadme's.Thefilesthatconstitutethismodificationarecopyright
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FrozenSand,LLC2000-2007.
Useofanyfilecontainedwithinthemodisillegalwithoutpermission.Anyonewishingtore-useanyofthemediacontainedwithintheofficialreleaseofUrbanTerrorshouldfirstcontactFrozenSandathttp://www.frozensand.comorhttp://www.urbanterror.net
UrbanTerrorisdistributedfreeovertheInternetandiscoveredbytheQuake3SDKlicenceagreement[EULA].Themodfilesmaynotbesold[inanyform]ordistributedonphysicalmediaunlesswithpermissionfromiDSoftware.
ForfurtherinformationonlegaluseofprogramsderivedfromQuake3sourcecode,pleasecontacttheirrespectiveauthors.
Installation============IfyouhaveQuake3ArenaandwanttocontinueusingPunkBuster:MakesureyouhaveQuake3ArenaupdatedwithPointRelease1.32(c)andupdatePunkBusterwithpbsetup.Copytheq3ut4folderfrom4.1toyourquake3-directoryandmakeshortcuttoquake3.exe.Add"+setfs_gameq3ut4"tothetargetfieldoftheshortcut.
Ifyoudon'thaveQuake3Arenaand/ordon'tcareaboutPunkBuster:Runthe4.1installerorunzipthe4.1zip.
Beta4.1===========[22.12.2007]-WorkingIPbansystem-Duplicatenameprotection(thetradeofisthatyoucan'tusespacesinyournameanymorethough)-Removalofwhiteskins-New/updatedmaps-UpdatedUIanddefaultsettings-/rconplayerscommand,returningmap/scoreandperplayer:name,team,score,p
ing,IP-Novoteswithinfirst60secondsofamap-Fixedhitbugwhencrouchingandmoving-Severalspawnlocationsfixed-Negevreloadexploitfixed-Powerslidephysicsexploitfixed-TDMscoreboardnotupdatingfixed-in-gamebrowsernowremembersyoursortingpreferences-Shortnameswon'tmessupthehealtbaranymore-Aproblemwithblood(fpsbug?)fixed-sr8gets5bulletsagain,butunzoomswhengettinghitwith15%damage-spasdoeslessdamage.Knockbackwhengettinghitbyitislower.-umpdoesmoredamage
-psgbackto8bulletsandchesthitsbleedout-somechangestothelogfiles-allowdownloadcvarslocked-demonameschangedtoYYYY_MM_DDinsteadofYYYY_DD_MM-removed'parsingxxx.menu'spamfromconsole
Beta4.0===========[04.01.2007]
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4.0NotableChanges====================*NolongerdependsonanyQuake3Arenaassets.*Newplayermodels/skins*Newplayeranimations*Newhitdetection*IngameStats*Banningusingabanlist.txt(IP-based)*Powerslideintroduced*GoombaStompingintroduced*HotPotatoFeatureintroduced
*Votesystemoverhauled*Menusoverhauled*Newweaponskins(Spas/G36)*Sprintingisfasternow*Hitsound*Beingabletosetthenextmapintroduced*Mutingofplayersintroduced*Veto'ingofvotesintroduced*Playerarmbandsintroduced*Funstuffintroduced*Mapsupdatedandadded-fromminortweakstocompleteoverhauls(seemaplistfornewmaps)*Tac-Gogglesoverhauled
*DamageValuesupdated*UMPnowhas30bulletsinsteadof25andaspammodeinsteadofburst.3bullets,veryquicklyinaroweachtimeyoushoot.*Spasfiresquicker,buthaslessbullets*Negevislikeamp5kwith90bulletsnow,nomorestaminareduction.*Bulletsnowpenetratearms/legstohithead/torsoifthey'reintheway.*NewFrozenSandintroductiongraphics*protectionversusthename'all'.*Playerscan'tlookaroundwhilegameispausedanymore*Addedabilitytobecomecaptainwhenoldcaptainis999.*TKauto-kickmessageupdated*Loadingscreenprogressindicator*NVGlookchanged
4.0Cvars/Commands==================General*com_hunkmegsnowdefaultsat256*gamename=q3ut4*g_modversion=4.0
Clientside*Overbrightbits/MapOverBrightBits/fastsky/lightmap/muzzleflashlocked*FPScappedat125*Positionoftextwhenusingcg_drawcrosshairnamestype1changedtonotcolide
withteamoverlay*'raceblue'and'racered'insteadof'race'*'cg_hitsound'turnson/offhitsound*'funred'and'funblue'tosetfunstuff.*'cg_rgb'setsyourarmband/minimap/scoreboardcolor,ifserverallowsit
Serverside*Servernowechoswhenchangingcertaincvars,whichitdidn'tdobefore(bombexplodetimeforexample)*Removed/shortenedcvarsfrominfostringtodecreasechanceof'infostringlen
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gthexceeded'warnings*'mute'tomuteaclientnumber*'veto'toletavotefail*addip/removeiptoban/unbanIPaddresses.Canalsouseclientnumbertobansomeone.*g_hotpotatosetsnumberofminutesofstand-offbeforehotpotatokicksin(0=off)*g_allowvotevalueschanged.Checkhttp://www.urbanterror.net/allowvote_calc.html*g_nextmapletsyousetthenextmap*g_armbandsadded.0=letplayerdecidearmbandcolor1=forcered/blue2=assign
randomcolortoplayers*g_redwaverespawndelaychangedtog_redwaveandg_bluewaverespawndelaytog_bluewave*g_survivorroundtime=g_roundtimenow*g_captureandholdtimechangedtog_cahtime*g_surivorrounddelay=gone
4.0MapList=================ut4_abbeyut4_abbeyctfut4_algiers
ut4_ambush-Masheenut4_austriaut4_casaut4_crossing-Masheenut4_dressingroomut4_elginut4_firingrange-Hybridesqueut4_mandolin-Nullut4_pragueut4_riyadhut4_ramelleut4_sanctuary-Sinnyut4_snoppis
ut4_thingleyut4_tombsut4_toxic-DufKnienut4_turnpikeut4_uptown
==============================3.xDevCycleReleaseHistory==============================
Beta3.7============
[07.11.2004]
Beta3.6============[05.16.2004]
Beta3.5============[05.15.2004]
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Beta3.4============[03.16.2004]
Beta3.3============[02.13.2004]
Beta3.2============[01.16.2004]
Beta3.1============[10.07.2004]
Beta3.0============[08.09.2003]
3.7Features============*BootisnowavailablewithBerettaandDEandgrenades
*Sr8damagetowaistandgroinequalizedat80%*Knifedamageincreased*ut_timenudge-letsyouswappingforasmootherworldview.Usefulforpeoplewhoarehavinghittingissues/jerkyotherplayerissues.Ifnot,leaveiton0.Range(0-50ms)*walljumping-easiertodonowesp.forhpbs.The3jumplimiterwasslightlybroken,meaningitwasn'tworkingasnicelyin3.6asitwasduring3.5qatesting.Fixednow.*walljumping-cannotwalljumpoffotherplayers*walljumping-cannotwalljumpoffoflowledges*cg_autoscreenshot-checkifthatsbehavingrightplease.*playerrendering-playeranglechangeswerenotsmoothbefore,nowtheyare.*newoptionsforcg_drawteamoverlay0123
-0isnone-1isbothteamsdisplayed-2isjustyourteam,smaller,andthealivecountoftheotherteam-3isonlyyourselfandthealivecountsofyourteamandtheothertea
mand
*cg_drawteamoverlayscores01whichturnsoffthescoresfromtheaboveoptions*g_deadchat0/1/2onlyworksinmatchmode0deadcantalktoonlydeadorsub1isthedefault,deadcanpestertheirownteam2meansthedeadcanpestereveryone-specsarealwayslockedouthowever
*/restartunreadiesteamscorrectly*youhavetoreadyupagainafter1/2time*removedthebobbyrotationofportalcameras
3.5Features============*Newcg_scopering(enabledbydefault)showsaringonthesr8crosshairscopereflectingMP*ut_itemdropnowaccepts"kevlar","silencer","helmet","flag","nvg"
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***forgottenfeature***ifyouputmaptoggleon0youcanbindakeytobutton12(likebindj+button12)that'llonlydisplaytheminimapsolongasitshelddown*newnvgeffectscg_nvg0-8changescolour*newwalljumpphysics*legshotsdontslowyousomuch*runningwithlowstaminadoesntslowyousomuch*Havetohavetheknifeselectedtoboot(canbootteammateifFFison)*Crouchisstickyinair-i.e.ifyoucrouchwhilejumpingyoustaycroucheduntilyouland
3.4Features============*g_swaproles0/1-defaultstoOn-atIntermission,teamsareswapped,mapstartsupagainwithawarmup*g_maxroundsN-0foroff,havetohaveitofftousethetimelimit*cg_autoscreenshottoacceptavalueof2nowtoonlytakeshotsduringmatchmode*Newbombmoderulesremoved.*g_survivorroundtimenowacceptsrealnumberslike1.5for1:30worthoftime.*Changedtheg_teamnameRedandg_teamnamebluetonotbelatchedanymore*Changedintermissionnottolookaroundanymore*MadeTDMuseTSspawnsifnoTDMspawnsaround
*modifiedtheUItoshow1/2timescoresonthescoreboard*ifitsomehowmakesitto1/2timewithouteitherteamreadyingareadyupinthesecondhalfresetsthematch*personalscoresarekeptbetweenfirstandsecondhalfunlessarestartiscalledinwhichcasethepersonalscoresareclearedbutthematchstartsatthesecond1/2*Improvedpausetext-"Pausing"appearsatthetopofthescreen-bywho(red/admin/blue)-whetherit'satimeoutorpause*Pauseandresumehavecountdownseg:"Resumingin9seconds"etcwhichareinthemiddleofthescreen
3.3Features============NewBombModerules-2pointsforredonsuccessfulplant-2pointsforblueforstoppingredfromplantingbykillingallofredbeforetheyplant-1pointforredforkillingallbluebutnotplanting-1pointforbluefordefusingthebomb-0pointsforadraw
*g_bombRules0/1-Cvarcontrolforoldandnewbombrules-0=oldrules
-1=newrulesandisonbydefault
KickingenabledinFFA
Graphicdisplayinlagometerwhenantiwarpisaffectingyou.(antiwarpindicatedbyblacklinesinlagometer)
3.2Features============
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g_antiwarp0/1-It'sturnedoffbydefaultasit'sstillfairlyexperimental,andali
ttlecontroversial.Itstopswarpers.Buttothepersonactuallywarpingitfeelslikepacketloss.
g_antiwarpTol50-It'stheMStolerancebeforeg_antiwarpdecidesthatyou'reawarper.
Mostplayershavewellunder20ms,butseverewarpers(ie.uploading/downloading)areover50mostofthetime.
Recommendedyoujustleaveiton50,butsetitcanbetunedslightlylower(40,ormaybe30)iftherearecertain
persistantpeoplewhostilltryandgetpastthis.
g_gear0-g_gearisaserver-sideoptionthatallowsyoutodisablecertainweap
onsfromspawningwithplayers.It'sabitfield(likeg_allowvote),soyoupickwhatcombinationsyouwantbysumm
ingtherelevantbitvalues.Theyare:1NoGrenades2NoSnipers(psg1orsr8)4NoSpas8NoPistols
16NoAutos(primaryorsecondary)32NoNegev
-So,ifyouwantedtorunapistolonlyserver,you'dremoveeverythingelse.
1+2+4+16+32=55g_gear55=PistolsOnly.-Clientsarenotifiedwheng_gearischangedastowhatisallo
wed,(aswellaswhenjoiningaserver).-KnownIssue:Theactualloadoutscreenswontpreventyoufrom
selectingdisallowedweapons,you'lljustneverspawnwiththem.
Votingong_gear-g_gearcanbedisallowed/allowedforvotingbythebitvalue"32"ing
_allowvote.
ThrowingKnives-Theabilitytothrowknivesisback.
CAHFlagsReset-Theflagssetbacktoneutralwhentheroundtimeisupandasoundis
playedtoalertyou.
Laseravailableonmoreweapons-LaserisnowavailableontheAK103andtheImiNegev
Laserdoes10%recoilreductionaswellas40%spreadreduction
3.1Features============*cg_hitmessages2=newdamagereportingsystemthatgivesyoutheactuallyamountofdamageinapercentageformat*coloursallowedinteamchatsnow*chatsshowasyellowintheconsole.
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*cg_showbullethits2*Showsthe%damagedishedoutoneachshot*Showsthe%healthlefttobastardwhokilledyou*Fixtotheent->thinkbugthatwascausingthebombtodisappearonthenewAbbey2
3.0Features============Bombmode.Newandupdatedplayerskins.
Newweapon,IMINegev.NewG36model.Matchmode.Newmenus.Newradiomessages.
3.7BugFixes=============*Watercrouchbugfixed*Adjustmenttotheantilagcode*teamoverlayrefreshesproperlyexceptflagreturns(thepointdoesn'tshowuntilyouhittab)
*cg_autoscreenshotfixedsothat1takesscreenshotsinpubandmatchmodeand2onlyinmatchmode*serverdegradationdealtwithbutitisstillrecommendedthatyourestartdailly(q3needsrestartingwithin24daysbutwefounddegradationstartedafteronly15hours)*FixedsomeclipsonCasa
3.6BugFixes=============*Fixedammoexploit*ReplacedmissingtextureinCasa
3.5BugFixes=============*quickweaponswapbugfixed*reloadanimbugfixed*q3crashwithnosoundcardfixed*disappearingflagbugfixed*teamsnowunreadydon/restart*FixedcrouchanimationwhenjumpingwhichcorrectsARIESalignmentforbetterhitdetection*Fixedent->thinkerrorthatwascausingthebombsitetodisappear*Fixedg_swaproles*Fixedswapteams
*cg_autoscreenshot1isfixedsoittakesscreenshotsinmatchmode*modifed:month_dayhasbeenswappedforday_monthinautoscreenshottext*Fixeddoublebomb*Modifiedthebombblast*Can'tjumpplantanymore*Fixforlowammountofspawns(multiplerepeatingspawndeath)bug*Changedourantilagcodetousedoubles,notfloats
3.3BugFixes
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=============*Ingamebrowserfixed*Antiwarpadjustedsoyoucanledgeclimbproperly
3.2BugFixes=============*Timerfixed*Subnolongerdropsbomb/flagwhendisconnectingorunsubbing*Subnolongercreatesghosts*Spectatornolongertakesbomb/flagwhendisconnecting
3.1BugFixes=============*Fixedin-gamebrowsertorecognizeBombMode*FixedbuttonbindingbuginMenus*IncreasedInfostringlength*RemovedtracersfromSPAS*Preventedbombplantinwater*Fixedbombanimationbug*Fixedautoscreenshotgoingoffduringdemoplayback*fixedmatchmodedemosgoofingup*AntiWallhackcoderemovedtoimproveFPS
*biggerboundingboxforflagsoyoushouldn'tbeabletojumpoveritnow*MostoftheGTVissuesfixed.*bombplantandzoom/injuredfixed
Beta3.2Maps=============ut_precinctut_ozut_pg2-27
Beta3.0MapsList
==================ut_27-3.0examplemap(formappers).ut_abbey2ut_algiersut_commune2ut_casaut_crenshawut_docksut_druglord3ut_filtrationut_golgotha2ut_minesut_nimrod
ut_offshoreut_revolutionut_ricochetut_riyadhut_rommelut_sancut_sandsut_siberiaut_streets2ut_swim
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ut_turnpikeut_twinlakesv2ut_uptownut_village2
Beta3.0OverviewbyDracostian===============================Pleaseseetheincludedoverview.txtfile.
Newcvarsandcommandsoverview===============================Server:g_bombExplodeTimeNumberofsecondsuntilbombexplodesafterbeingplanted.
g_bombDefuseTimeNumberofsecondsittakestodefusethebomb.
g_waveRespawnsSetto1toenablewaverespawns.
g_redWaveRespawnDelay,g_blueWaveRespawnDelay
Configuresrespawndelayforeachteamwhenwaverespawnsareenabled.
g_followStrictThisreplacesg_followForcedandg_followEnemy,setto1toenablestrictspectatingrules,mostlyappliestomatchesspectatorsarenoteffected,onlyteamplayers.
g_matchModeSetto1toenablematchmode.
g_pauseLengthAdminpauselengthinseconds;setto-1forinfinite.
\pauseAdmincommandtopausegame;callagaintoun-pause.
\forcereadyAdmincommandtoforceteamtoreadystatus.
\forceteamnameAdmincommandtoforceteamname,syntax:\forceteamname<red/blue><name>
g_timeoutsNumberofallowedtimeoutspermap.
g_timeoutLength
Timeoutlengthinseconds,minimum3seconds,maximum300seconds.
\swapteamsAdmincommandtoswapteams.
\shuffleteamsAdmincommandtorandomizeteams.
\map_restartAdmincommandtodoa'soft'restart,willresetscoresandtimeswithoutre
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loadingmap.
\reloadAdmincommandtodoa'hard'restart,willreloadmapcompletely;useforthingslikestickinglatchcvars(g_gametype,g_matchMode,etc..)values.
Client:\captainInmatchmodetypethistobecometeamcaptain.
\readyCaptainsusethiscommandtoreadytheteams.
\teamnameCaptainscanusethiscommandtosetteamnames;syntax:\teamname<name>
\timeoutCaptainscancalltimeoutduringamatchusingthiscommand.
\subInmatchmodetypethistobecomeateamspectator.
cg_physicsSetto1toenableframerateindependentphyscis;jumpsamedistancesregardlessofyourfps.
cg_optimizeSetto1toenableoptimizedclientcode,willincreasefpsonlowendCPUs.
ut_weaptogglebombNewtogglecommandforuseinBombmode.
cg_drawCrosshairFivenewcrosshairs:9,10,11,12and13
cg_hudWeaponInfoConfiguresthevisualdisplayofyourweaponinformation;weaponname,numberofrounds/clips,weaponmode.Validrange:0to2.
cg_scopeG36,cg_scopePSG,cg_scopeSR8Configuresthescopetypeforthescope-ableweapons,validrange0to3.
cg_crosshairNamesTypeSwitchesbetweendifferentcrosshairnametypes,validrange0to3.
cg_crosshairNamesSizeChangescrosshairnamessize.
\recorddemoStartsademorecording,demonameincludesmapname,gametypeandteamnameswheninmatchmode.
cg_autoRecordMatchSetto1toenableautodemorecordingonmatchstart.
\raceSelectsmodeltype,validrange0-3.
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cg_drawFpsSetto1toenable'true'fps,2foroldfpscalculation.
\ut_radioNowacceptscustomstrings;syntax:\ut_radio<x><y><optionalstring>
cg_autoRadioNowacceptsanotherconfigurationsettings,set0toturnoffallauto-radiocalls,set1toturnoffGrenade!callsbutkeepalltheothercallsandset2toenableeverything.
AndtherealreasonwhypeopleplayUrbanTerror3.0:\breakout_play\breakout_reset\breakout_pause\breakout_left\breakout_right
Votesystem:
g_allowVotenolongertakes0,1or2asitsvalue.Youcannowconfigureittoexceptdifferentvotegroups,thosegroups
are:
1:reloadrestartmapnextmapkickswapteamsshuffleteamsg_friendlyFireg_followStrict
2:g_gametypeg_waveRespawns
4:timelimitfraglimitcapturelimit
8:g_respawnDelayg_redWaveRespawnDelayg_blueWaveRespawnDelay
g_bombExplodeTimeg_bombDefuseTimeg_survivorRoundTimeg_captureScoreTimeg_warmup
16:g_matchModeg_timeoutsg_timeoutLength
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exec
beta3.2adds32:g_gear
Notethatthegroupnumbersareapoweroftwo.Toconfigureyourserverforallowingthefirstgrouptobevote-able,setg_allowVoteto1.Ifyouwishtoallowseveralgroupstobevote-able,addt
heirnumbersandsetg_allowVotewithresult,forexamplegroups1and4,setg_allowVoteto5(1+4).Ifyouwishtoenablefullvotingonyourserver,setg_allowVoteto63(1+2+4+8+16+32).
Beta2.6a============[01.17.03]
ChangesFrom2.6to2.6a(weaponpatches)BugFixes:
*VotingFixed*Blackscreensfixed*DisapearingFlagonflagholderlagoutdisconnectionfixed*Nullent->thinkcrashesfixed(other"rare"crashesstillpresent!)Changes:*Clearscorescommandremoved*Blackfadingscreenremoved(noonelikeditanyway)*DirectTeamchanginginTS/FTLdoesn'tclearyourscore,Changingfromteamtospectatortoteamdoesthought.*Minratenow2500,Maxrate25000*cl_maxpacketsminnow20,max42
*snapsmin20max40*pluslotsofotherthingsthatwe'veforgottenabout:)WeaponChanges*AK103:Damagelowered,Spreadandmovementpentilylowered*Beretta:Spreadincreased,knockbackincreased*DesertEagle:Nothing!*G36:Damageincreased,Rateoffireslowed,MovementPentilylowered,Kickbackfromfiringlowered*LR300:DamageincreasedMovementPentilylowered
*MP5k:Damagelowered,rangelowered.*PSG-1:Damageincreased,VITALHITSREMOVED(apartfromhead),kickbackandreloadtimeincreased,MovementPentilyLowered.*SPAS-12:DamagedalmostHalfed!,Rateoffireslowed(moretocomein2.6b!)*UMP:Nothing!*Sr-8:DamageDecreased!,AfterfiringScreendoesn'tautomaticallyzoominanymore!!PleasebeAwarethattherearestillbugissuseswithinthecode,wearecurrent
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lyworkingtowardsthatandmajor/importantproblemswillbeaddressedin2.6b!
TwentysevensNote:Beforeyoureadthisandhaveaheartattackatallthe"lowered"'s,thisisactuallythefastestpaced,andmostbalanced,releaseofUrTduringthe2.xseries.Thebalancewasdecideduponbyleadingmembersoftheclancommunity,andwerespectfullythankthemforalltheirhardwork.
TwentysevensNotePartII:TIMMAHRAWKS.(ref,TimisDensitY)
Beta2.6============[11.09.02]
QuickNote==========
ThankstoApoxol,whodidanamazingamountofworkonbetas
2.0-2.3andcontinuestoprovidesageadvicefromhiscushynewjobwithRavensoft.
Beta2.6welcomesanewcodertotheteam:Density,whohasprovidedTwentySevenaconsiderableamountofassistancethroughthisdevelopmentcycle.
Features:NewlyupdateteamplayerskinsReplacedM4withtheZMLR300MLKalashnikovAK-103addedNewUMP45model
Implementedmini-mapnowdisplaysplayers,flagsandradiocallsincludedcg_mapsizeincludedcg_mapalphaincludedcg_maparrowscaleincludedmaparrowalphaincludedcg_mapposut_metroaddedut_minesaddedut_twinlakesaddedut_turnpikeaddedut_reykjavikaddednewshakeeffectwhengrenadesexplodeholdinsta-armHEstoolongforagoodtime
addedslapandbigtextcommandsforserveradminsaddedcg_SpectatorShoutcasteradded"headshot"withselectweapons/com_bloodnowtogglesgoreeffects
Modifications:TeamSurvivorcodecompletelyrewritten/matchreadyaddedforteamsto"warmup"/g_casualtieswinsruleadd
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improvedhelmetallweaponstweakedincreasedMovementpenforPSGnewUMP45skinnewG36skinnewBerettaskinnewknifeskinnewSPASskinupdatedSR-8modelut_riyadhupdatedut_docksupdated
ut_uptownupdateduserinterfacechangescallvotenowincludesmatchready,matchstartcallvotetoturnfriendlyfireon/offabilitytokickbotsfrombotmenuaddedtheAKtotheprimaryweaponmenuflashgrenadelessintensewhenlookingawaygrenadesnolongerdisappearwhenthrownthroughdoorsrotatingdoorcodeimproved,playersdon'tstickARIEShitdetectionvalueschangedprecipitationonterrainadded(snowandrain)updatedsoundsrewrittennetcode
added$crosshairfunctionincreasedbootdetectionsv_fpslimitedto20max_packetslimitedto42callvotenowincludes'matchready'addedSIDlogo(ROQ)toreplaceidlogo
BugFixes:reducedthemovementpenaltyImprovedknifehitdetectionFixedflickeringbodiesinFTLmodeFixedbugwithSpaswhereitfiredpelletsbehindaplayerbugwithchangingteamswhiledeadinCTF/TDM/CAHmodesresultinginbla
ckscreen.warmuptime/g_survivourrounddelaycodeNadesthroughfloorsbugwithbloodParticlescorpsesfadingtoolongFixedFTLleadercodeg_followForced1onlyappliestoGhostsnow(notspectators)fixedincorrectzoomedcrosshairinghost/spectatormodeexplodingmonkeynolongerthrowsshitmadeblueminimapicondarkerfixedminimapcallvoteswinsystemfixedfixedlosingofHudandweaponinspectatormodewhenfollowingsomeone
Nowdisplayingmorecorrectpingsinghostmode/followmodefixednonclearingofclientsideentitiesbetweenTS/FTLfixedCTFgame.loglogging
KnownIssues:nologgingforCAHgamemodespawnsstillneedalittlemorework$gametimenotworkinginTS/FTLbloodparticlesgiveaasmallfpshit
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MiscNotes==========
Evenwitheightmonthsofrecoding,tweaking,modifyingandtesting,there
willbetimesgamersencounterbugsandproblems,withUrbanTerror,Quake3orPunkBusterrelated.Wearenotperfect,butwearededicatedtooursoftwareandhavemadeeveryattempttofixtheproblemsastheypresentedthemselvesduringthedevelopmentcycle.
Ifyouhappentohaveunfortunateluckandrunintoproblems,takethetimetocheckthemanual,FAQandforums,beforedroppingtheF-bombon
thedevelopmentteam.WeareheretosupportandassistthecommunitythroughtheirproblemsandhavebeensinceBeta1.WeareusuallyaroundtheforumsandIRConaregularbasisifyouhaveproblems.Thecommunit
yisverygoodwhenitcomestoassistinggamersintheproblemstheyencounter.
Lastbutnotleast,remembertohavefunandenjoyplayingUrbanTerror.ThedevelopmentteamenjoysworkingonUrbanTerrorandsupportingthecommunity.Weareallfriendlyandenjoythesupportgamerscontinuetogiveus.So,enjoyBeta2.6andthankyouforyourcontinuedsupport.
-Oswald
Beta2.5============[02.23.02]
Noteson2.5============
2.5isprimarilyabugfixingreleasefor2.4.
Theweaponshavebeenslightlytweakedtomakesomeofthemoredevastatingweaponsabit
morebalanced.TheMP5KbecamealotmorepowerfulthanweintendedwiththehitbuggonebecausewithitsrateoffireitwasgettingaLOTofheadshots.Weunderstandpeople'sfeelingsabouttheweapons,butwefeltthatgetting2.5outsotheserverissuescouldbedealtwithwasveryimportant.
IamalsoawarethatLPBscanfeelliketheygethit"behindawall"byaHPB.In2.3andbeforethenetcodedidachecktoseeifaHPB'sshotwouldbedisallowedbecausetheLPBhadgonebehindawallbeforetheHPBfiredofftheirshot.
Inupgradingthenetcode,Ididn'tre-implementthisfeature.Somepeoplemaynoticeitandfeelrippedoff.Youarenot,infact,beingrippedoffbyit.Ifyouseemtogethitbehindawallit'sbecauseyouwerenotbehindawallwhentheHPBsawyou.IbeleivethisisbalancedbythefactthataLPBcanspotaHPBbeforetheHPBseesthem,andoftenthereactiontimeleadstotheHPBgettingkilledbeforehefiresoffashot.N
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ormallytheLPBwillwininany"surprise"situations.
I'lladdinthewallcheckfor2.6ifpeoplefeelthewallissueisahugeproblem.FornowIwantpeopletoknowthatit'snotgivinganyoneanunfairadvantage,itjustfeelsodd.
Serveradminspleaseleavemaster2inyourserver.cfgopenandDONOTassignitamasterserver,asbydefaultwillsendaheartbeattotheUrbanTerrorMasterServer.I
fyouhavemaster2assign,justmovethatmasterservertosomethingotherthanserver2.
Fixes:*clientinfowasbeingcorruptedbynewteamskinscode;fixed*largeamountsofdatagoingtotheserveraddedin2.4removed(lessserverlag)*problemwithbotsfixed(the999bug)*followenemynowworkscorrectlywiththe/followcommand*cg_deferPlayersnowworkscorrectly*unlockedr_gamma*added4newlockcvars*addedsmalldelayonzoominthatpreventssnipersfromgainingfull
accuracyimmediately;thisistostopscriptexploitsthatletpeoplefireaccuratelywhileunzoomed
Features:*addedenvironmentallightingtodecalsandparticleeffects*helmetnowmoreeffective
Changestoweapons:*therehavebeenNOchangestodamageofanyweaponsinthisrelease*MP5spreadandmovementpenaltyincreased*UMP45spreadandmovementpenaltyincreased*G36movementpenaltyreduced(moreaccuratewhenrunning)
KnownIssues============
Therewereafewthingswedidn'tgetachancetofix,butareawareof:
*weaponsarenottotallybalanced(seeabove)*LPBscanapparentlygethitbehindwalls(seeabove)*cg_bobupandcg_bbpitchcvarslockedtotheirdefaultvaluesandcannotbesetto0.Peoplewhoareusedtosettingtheseto0(likeVynnski:)willnoticethebobisbackuntil2.6*weaponssometimesseemtoreverttoburstmodeforsomepeople*handskincansometimesbewronguntilrespawnifyouchangeskins
Beta2.4==============[02.08.02]
QuickNote==========
ThankstoApoxol,whodidanamazingamountofworkonbetas2.0-2.3andcontinuestoprovidesageadvicefromhiscushy
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newjobwithRavensoft.
Beta2.4welcomesthreenewcodingtalents:TwentySeven,IainandThaddeus
ThanksalsotoNeilfromtheQ3AntilaggedmodforsomeextraadviceonfixingafewsmallbugsintheUrTnetcode,andtoRR2D02fromQ3Fwhowaskindenoughtogivemehiscvarlockingcode.
-dokta
BugFixes:FixedabugthatletspectatorstriggersomeentitiesSomeparticleswerespawningatthewrongposition:fixedCTFwasreportingincorrectteamflagbeingreturnedChopperinsandsnowasmoothrideCrouchingoveragrenadekillsyouFixedbugsthatnerfedthekickImprovedknifehitdetectionARIESfixes:betteraccuracy,esp.onladdersFixednetcodeforLPBsFixedteambandagebugthatletyoubandagefasterifyouchangedweapon
sFixedreloadbugthatletyoureloadfaster
FixedbugthatwascausingCTFflagstodisappearinnodropzones(ut_paradisewater)Canshoottimedoutplayers(999bug)Droppedgrenadesnolongerremovedifyoucan'tpickthemupFixed1.31pointreleaseintermittentfreezingbugMadeteamsurvivorspawningmorerandomFixedasmallbugthatwaspreventingitemchangesafterrespawnonsome
mapsPreventedplayercorpsesfromkickinglivingones:)
Modifications:IncreaseddurationofflashgreneffectDecreasedSPASdamage
IncreasedM4spreadCrouchingreducesgrenadedamagelessNewNVGEffectImprovedweaponsoundsImprovedimpactmarks
Features:SmokegrenadesVolumetriclaserscopeinfogandsmokeNewlaserdotFXInstantarmmodeforgrenadesSnipersnowinaccuratewhennotzoomedLockedanumberofpotentialcheatcvars
Cansaveteammatesbysmotheringgrenades(crouchonthemastheygooff)
ImprovedbloodeffectsQuake2-styleCTFscoringMediciconifyoucallforamedicUIforselectingteamskins
Noteonnetcode===============
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Thenetcodein2.4isessentiallythesamenetcodethatApoxoldevelopedinanearlierreleaseofUrbanTerror.WhilewedidusethepublicdomaincodereleasedbytheQ3anti-laggedmod,thatcodeisverysimilartotheoriginalUTcode,asApoxolandNeilspentsometimeworkingthroughvariousissueswitheachother.TheresultisasynthesisofUrbanTerrorspecificnetcode(toaccountforARIES)andanti-laggedmodnetcode.
Themainadvantageinthe2.4netcodeisbettercalculationoflatencyforplayerswithlowpings.Inotherwords,LPBsshouldseethegreatestdifferenceinaccuracyin2.4.
Thenetcodedoes*not*dohitdetectionontheclient-sideanddoesnotaffectpredictionofplayerpositions.Whatitdoesiscalculatehitdetectionontheserverusingplayerdatathatsimulateswhattheclientwouldhaveseenontheirscreenatthetimetheyshot.
Thenetcodealsodoes*not*predictimpacteffects.Ifyoufireatawallandyouhaveahighpingtherewillstillbeadelaybetweenfiringandimpact.Beta3.0mayhaveclientsideimpacteffectsaddedinasanoptionforthoseHPBswholiketopretendtheyhavecable;)
Beta2.3==============[08.10.01]
Bugsfixed:
-Unnecessarysettingofafewcvarsoneverframe-Fixed"badplayermovementangle"
Newstuff:-ut_alleysbyBotKiller-ut_austriabyTub-ut_casabySweetnutZ-ut_riyadhbydotEXE-ut_rommelbyBar-B-Q-ut_pressurezonebyGerbil!-ut_uptownbyBattleCow-ut_villagebyTub[updatedbyLegomanserandNRGizeR]-ut_swim[updatedversion]
-ut_sands[updatedversion]-ut_abbey[updatedversion]
Beta2.2==============[07.13.01]
Bugsfixed:-Invisibleplayerbug
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-Spawningwithoutknifebug-TeamDMspawnsfurtherapartnow-cg_sfxVisibleItemsnolongerhidesyourownlaserorsilencerormedki
ts-Fixedbugthatwouldcausepressingreloadtonotworksometimes-Shootingcancelsoutyourrespawnprotectionsomakeyourfirstshotc
ount-cg_autoRadionowfunctionsasoriginallydesigned-Extraammonowgives3moreshellstothehk69-Safetymeasureaddedtoensurekills,deaths,andtimesareclearedaf
terasurvivormapchange
-sv_fpsnowproperlycappedtopreventcrashesatstartup
Beta2.1==============[07.10.01]
Newstuff:-ut_echocommandaddedtoreplacethestandardechocommand.-Addedjoystickoptiontothemenus-Addedthe"dot"crosshair-Addedgrenadesupporttout_weaptoggle-Newcvarcg_autoRadio[0/1]:Disables/Enablestheplayingofradiomes
sagessuchas"fireinthehole"-Newcvarcg_scopeRGB[<red>,<green>,<blue>,<alpha>]:Controlsthecoloroftheinnercrosshairsofthesniperscope,defaultedtoblack
-Newcvarcg_scopeFriendRGB[<red>,<green>,<blue>,<alpha>]:Controlsthecoloroftheinner-crosshairsofthesniperscopewhenoverafriendlytarget
-Newcvarcg_zoomWrap[0/1]:Disbles/Enableswrappingwhenzooming.Whenonthezoomcommandswillwraparoundfrommaxtominandmintomax
-Newcvarcg_sfxVisibleItems[0/1]:Disables/Enablesvisibleitems/weaponsonplayers.SettingthistozerowillincreaseFPSbutremovevisiblekevlar,gunsonplayersbacks,etc.
-Newcvarg_failedVoteTime[<seconds>]:numberofminutesthatmustpassbeforesomeonecanvoteaftercallingafailedvote
-Newcvarg_teamkillsForgetTime[<seconds>]:numberofsecondsthatmustpassbeforeteamkillsareforgiven.Thisallowsadminstocontrolhowmanykillsperminuteforteamkillingisallowed.
-Newcvarg_initialWarmup[<seconds>]:numberofsecondsofwarmuptimeafteranewmapcycles.Thisallowspeopletojointheserverbeforethegamestarts.
-Newcvarg_flagReturnTime[<seconds>]:numberofsecondsbeforeaflagreturnsafterbeingdropped
-Overhauledtheut_weaptogglecommand.Nowunderstandsprimary,seconda
ry,sidearm,grenadeandknifeandworkswithasingleparameter.
-IncludedweaponIDinthelogmessageforhits
HK69Tweaks:-Ammoloweredto4shells-Cannolongerselectgrenadeswhenthehk69ischosen-damagetodistanceratiochangedfromlineartoacurve-Grenademadelarger-Grenadebouncesoundmoreidentifiable
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Bugsfixed:-ARIESissuesresolved-Botsshouldlongercausequake3.exetocrash-Playerswillnolongerbedumpedontothespectatorteamduringinterm
ission-Helicoptershouldnowmakenoisewhenplayingonline-Playerswillnolongerspawninsideeachothercausingthemtogetstuc
k-Timeinscoreboardshouldnolongerbeincorrect-Cannolongerswitchteamsinasurvivorgametocomebacktolife
-Helicopterwillnowkillyouifyoustandunderneathitwhenitslanding-ExtrascoringremovedfromCTFandFTLgametypes.Nomorescoresof15
0+-SpectatingsomeoneusingNVG'sshouldnowworkproperly-cg_drawtimer1shouldnowshouldthepropertimevalueinsurvivorgam
es-Leadershipisnolongertransferredduringtheroundtheleaderdiesi
nFTL,thispreventssomeoneelsefromreachingthegoalbesidestheoriginalleader.
-Sizeofgreademodelsincreasedtohelpincreasegrenadevisibility-Shootinggrenadesfromthehelicoptershouldnowworkproperly-Whenspectatinganotherplayertheirteamcolorshouldnowappearint
hehudratherthantheplayersoriginalteamcolor-$leadernowworksasoriginallyintended-Fewdeathmessagescleaneduptobeabitmorepoliticallycorrect-ErrorsinANTI-LAGcoderesolved.Thisshouldhelpincreasesuccessful
hitswhenusingcg_nobulletpredict0-Playermodelnolongerdissapearifyouzoominthirdpersonfollow-Snowshouldnowfallinswimasoriginallyintended-Cannowpickupweaponsimmediatelyafterdroppedbyadeadguy(used
tobea2seconddelay)-startorbitcommandwascheatprotected-Shouldnolongerget-1killsforswitchingteams-Fixedthemessagebeingbroadcasttotheserverlogs
-Playernameswiththe"<"and">"charactersinthemshouldnowworkproperly
-Zoomoutcommandnowwrapsaroundtofullyzoomedifnot-zoomedwhenthecommandisissued
-Cannolongershootthroughthinwalls,doors,orglassbygettingclosetoitandshooting
-Cannowflyaroundasaspectatorifyourtheonlyoneinthemapandg_followForcedissetto1
-Spectatorsinfreefloatmodeshouldnowstopmovingratherthanconstantlydriftingreallyslow
-Crouchingunderwaternolongeraltersviewheight-Dashesinnamesnowshowupinthescoreboardwhenin640x480-Scoreboardnowsortedby#ofkillsthenkilltodeathratio
-Fixedaledgeclimbodditiywhichwouldcauseastudderingsortofeffectwhenjumpingataledgebutnotpressingforward
-Sprintingnolongerworkswhenwalking-In-gamesystemmenunowreportstheproperstateofcompressedtexture
s-Ghostscannolongercallvotes-cg_drawStatusremovedtoensurescoreboardisneverblank-Cannolongerpressthehotkeyformenuitemsinthegearselectionth
ataredisabled
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-Lasersightshouldnowbealotclosertothecrosshairwithcg_nobulletpredictionsetto0.Thecodewasactuallybackwardswhichiswhysettingitto1madeitbetterin2.0
-Shouldnolongerreceivethe"Default_Team_Model/skin"error-Heightinwhichfallingdamageoccurshasbeenraised-Logrollingshouldnowpadlog#'slessthan1000withzerosratherth
anspaces-Turningoffejectingshellsinthemenunowworksproperly-Droppingashotgunnolongerresultsinalossofammowhenpickedbac
kup-cg_crosshairRGB,cg_crosshairFriendRGB,cg_scopeRGB,andcg_scopeFrien
dRBBnowsupportcommasasseparators.-Observerscannolongerdropweapons-Adisonnectedflagcarrierwillnolongertaketheflagswiththem-Viewnolongerpivotstoshowyouwhokilledyou-Cannolongervoteforthefirstminuteafteramapcycle.-Movementaccuracymodifiedtohelppreventsmallpositionadjustments
fromdestroyingyouraccuracy-nolongerlookatyoukillerwhenyourkilled-$gametimeand$roundtimecannolongerbenegative-playersonthespectatorteamcannofolloweitherteamwheng_followe
nemyissetto0-Cannolongerselectarmorpiercingrounds(wasnotintendedtoallow
youto)
-thrownknives,kicking,andknifehitsshouldbeeasiertogetnowwhenonline-Shouldnolongerseealasersightwhenyoudontactuallyhaveonesel
ected-Afterwaitingforplayerstojoininasurvivorgamethemapwillrest
artsoeveryonei
Beta2.0==============[06.01.01]
NewStuff:-BRANDNEWCODE(Tomanynewfeaturestolist,buthereisafew)
-Radarforcertaingametypes.-Mini-Scoreboard-Bulletspassingthroughglass-Climbingdownladdersissue-Added:MP5K,M4,FlashBang,andHEGrenade,Male/FemaleModels-Implemented:NewUIart,NewHitDetectionsystem-ARIEShjitdetectionsystem-AntiLagSystem
Beta1.27==============[12.21.00]
Bugsfixed:-Urbanterror1.27nowcompatiblewithQuake3Arena1.27pointrelease-Gunstweakedformoreintensegameplay-Shotgunissuesaddressed:fasterreload,fasterrateoffire,moredam
age-Playersnolongergetstuckafterwarmup-Fixedbloodspurts-Fixedmissinghitsoundunderwater-Nomorekickingduringwarmup
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-Fixedbadobituarylogging(games.log)-Spectatorscannolongeruseradio-Cantchangenameifnotalive-Nomorepauseafterreloadbeforeyoucanshoot-Cannowseeenemiesnamesifyouputyourcrosshaironthem-Weaponsswitchabitfaster-Removedq3announcer(preparetofight)-Nolongerlosefragwhenswitchteams-Newgrenadeexplosioneffects(matchradiusbetterandsomesmoke)-Grenadetimerreduced(grensarmsooner)-Cannolongerzoomwhilespectating
-Deadstatusnowshowsinnon-teamsurvivormode-Cannolongerspectatedeadpeople-Zoomfovcheatdisabled-Cannowhealyourteammatesagain(seemanual)-Dooropeningdirectioncannowbecontrolledbyplayermovementdirect
ion-Spectatorscorebugfixed-Firstroundofanewmapalwayshasa20secondwarmuptimetoallowp
eopletojoin
Beta1.2==============
[10.16.00]
Bugsfixed:Sounds:
-Doubleknifesoundonswingisfixed.-Headshotnoisenowplaysrelativetotheplayerthatgothit,
nottotheplayerwhoshot-Newsounds:
-Weaponssoundsredone-NVGson/offsoundadded-Laseron/offsoundadded-Vesthitssound-Klinksforfallingshells
-Newpainsounds-Lotsofothercoolsounds
Models:-ModelsforcedtoUTmodelsonly-OnlytheUTmodelsshowupforselectionintheuserinterface-Handmodelsnolongergettossedontothegroundwhenyoudie-Addednew"trooper"modelandskins-Changeddefaultteamplaymodelstomakethemmoreclearlydiff
erent
Teamplay:-Spawninteamplaynowusesstandarddeathmatchspawnpointsand
choosesthemrandomlytomixupteamplaygamesabit
-Onlybeabletokickenemiesexceptinteamdamagemode(fixed)
-Bulletsshouldnothitteammembersinnon-ffmode.-Fixedissuewithfragsof-1whenjoiningateamwhentheroun
dhasalreadystarted-Fixeddisplayofwhichteamwontoreportcorrectly-Whenmapcycleseveryonestartsgameinspectatormode-Teammatesnameandhealthnowappearsinbottomrightwhenyou
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putyourcursoronthem-Teammateshealthnowshowsinscoreboardiftheyarealive-Capturelimitnowworksforteamsurvivormode(capturelimit
isthenumberofteamwins)-Addedteamwinstoscoreboard-Movedteamwinmessagetothecenterofthescreen-Fixedradiostoworkproperlyinteamgames
Miscellaneous:-Amendedarenas.txttoallowselectionofUTmaps-Allcommandnameschangedto"ut_*"
-Playerscanrunthrougheachotherduringwarmuptoreduceclippingproblems(playersgettingstuckineachother)
-Fragsdontresetwhenyoumanuallychangethemap(fixed)-Playersshouldnotloseafragwhentheydieduetobleeding(
fixed)-Spectatorsnolongerwinthegameiftheyarethereattheend
ofaround-Youcanfallthroughglass(eg:onricochet)-Glassfragmentsizesdeterminedbythesizeofthepanebeing
broken-Glassshadersaddedtoshatteredfragmentsformorerealistic-
lookingfragments
-Rotatingdoorsnowalwaysopenawayfromtheplayer-Rotatingdoorsnolongerreverseifblocked,butcontinuemovementwhenblockageisremoved
-Spectatorsandghostscannowlookstraightdown-Gunnowdissapearsandreappearscorrectlyonledgeclimb-Ghostscannowcyclethoughthealiveplayersusingthefireb
utton-Viewbobingoncrouchreduced-Crouchspeedreduced-Intermissiontimenow15seconds-Newcleanerscoreboardlook-Removedtrianglesaboveteammatesheads-Removedtalkbubblesabovetalkingplayersheads
-Deadplayerscannolongertalktoaliveplayersinteamgames-Deadplayersandspecplayersnowhaveitindicatedintheirn
ame-Madewarmuptimerflashredandyellowwhilecountingdown-Separatedchatmessagesfrominformationmessagesandcolorco
dedthechatmessagesforteams-Addedcurrentzoomlevelandfiremodetothehud,removedpri
ntmessages-Ghostscannolongeropendoors-Ladderspeedincreased-Ledgeclimbismuchsmoothernow-Fixedbugthatwouldzoomyououtifyoufellalittle-Addedbotsupport
-Fixedtimedisplayinscoreforteamplaygamestoreflecttotaltime
-Selectedbotshighlightedininterfacescreen
WeaponsandCombat:-Made"close"rangetowithin4m(128units)ofplayer-Reducedandcappedbleedrates-Weaponmodifications
-Rangedamagesensitivitynowworksonaslidingscale-UMPdoesmoredamageclosethanatrange
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-G36nowdoesmoredamageatrangethanUMP,butlesswhenclose
-Berettadoeslessdamage-Shotgunnowhurtsalotmore,hasdecreasedreloadtim
e-Berettamadelessaccurate-Accuracygetsworsethelongeryoufireweapon(bursts
arebetter)-Altfiremodedoesnotactuallydecreasespreadanymor
e(sinceburstsdo)butyoustillgetabenefitfromusingitbecauseithelpsyou
byshootingoff1shot(burst)Thenewspread/firetimesystemmakestheoldwayfodoingaltfireobsolete
-Completelyrewrotetherecoilsystem-Reducedaccuracyofsniperriflewhenplayerismoving-Decreasedgrenadesplashradius-Implementednewdamagesystem
-Allhitsarenowreportedproperly(legshotsnowwork)
-Headshotshardertoget-Moreaccuratedetectionoflocation
-Reducedknockbackonweapons-Grenadesnowarmafter2.5seconds,explodeonimpactwithany
thignafterthat-Grenadesthathitplayersfullondodamageandknockbackbutdonotexplode
-PSG-1scopeblackedoutaroundtheedge-G36whenzoomedhascrosshairslikePSG1-Nowshowsthetext"bandaging"onthescreenwhilebandaging-Addedsmokethatcomesoutofgunbarrels.Thiscanbeturned
offbyturningofbrassejection-Nowreportswhetheryouhitsomeoneinkevlarornot-Kevlarnowbecomeslesseffectivethemoreitisshot-Cannowreload,bandage,andchangefiremodeimmediatelyafte
rshooting-Weaponreloadsoundsandcocksoundsnowconsitantlyplay
-Weaponchangeanimationisnowalotsmootherlooking-Dropweapon(ut_drop)nowworksandisconfigurableinthebin
dmenu-Bandagingcannowbecancelledbypressingthefirebutton-Bandagingtimeisnowdependentonhowfastyourbleeding-Knifenolongerusesammowhenjustswingingit-Cannowselectaweaponthathasnoammosoyoucandropit-Weaponselectionnowshowstheweaponiconinsteadofthetext-Knifespeedincreasedtoallowniceandfasthackandslash-Only2primaryweaponscanbepickedupnow-Brassnowejectsfromthecorrectlocationonthegun-Shotgunnowreportshitlocationsanddoesdamageproperly-Fixedreloadproblemthatcausedittoreloadinstantlyandno
tshowitonthelastclip
Items:-Lasersightimprovesaimonlywhenon-Nightvisionshadersmodifiedtoaddastaticeffectoverlaya
ndlookmorerealistic-Ifplayerdisconnectswithlaseronthelaserentityisnowre
movedfromtheworld
Network:
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-Onlyprimaryweapon(s)droppedonfragtominimisenetworktraffic(berettaandknifenotdropped)
-Fixedpredictionbugthatcauseadelaywhenshooting
Cvars:-Intermissiontimewasturnedintoacvar-Warmuptimecanbesetthroughacvar
1.2KnownIssues:-Consolecommands(includingbindstoopendoor,etc,whichrunconsole
commandscauseUrbanTerrortocrashonMacs:(1.3willfixthis,withtheId1.25pointrelease
-Botssometimesgetstuckiftwobotsareonoppositesidesofadoor-Botsdon'tknowtheycansmashbreakableobjects-Roundtimestillticksdownwhenwaitingforplayers-sometimesplayersstillgetstuckonledgeclimb-sometimesplayersstillgetstuckonroundstart
Beta1.1==============[8.21.00]
Bugsfixed:-Spedupump45-Sloweddownspas-Sloweddownpsg1-Increasedspreadonspas-Tookoutdelayonzoomconsolecommandssincetheyareallclient-side-Allowallweaponsroresetzoom(evenweaponswithoutzoomsothatzoo
mstatuscanberesetonre-spawn)-Damageof30orgreaterfromafallcauseslegdamage,not20(asper
beta1.0)-Removedneckdamage-adjustedotherzonestocompensate-Madepsg1sniperrifledomuchmoredamage
-Madetheg36dolessdamage-Madetheump45domoredamage-Madethespasdoabitlessdamage-Addedreloadtimeforspasshotgunandgrenadelauncher-Madebandagingtake3.5secondsinsteadof3-Addedatextmessageforbandagingandreloading-Madethepsg1andg36de-zoomonreload-Madethepsg1andg36de-zoomonbandage-Setthegameversiontoq3uting_local.h-Removeddelaybetweenweaponfireandweaponreload(youcannowreloa
drightafterfiring)-Removeddelaybetweenweaponfireandbandage(youcannowbandagerig
htafterfiring)
-Fixedfov(changingthevarnowhasnoeffect)-Fixedgamespeed(theg_speedvarnowhasnoeffect)-Removedthemachinegunandgauntletregisteronmapload-Removedthemachinegundefaultwheneditingyourplayersettings(this
istheweaponthattheplayerholdsontheleft)
-Madeitsoyoucouldhearotherweaponsfiring,evenifyoudidnthavetheweapon.(hahah,sillybug,surprisednoonenoticed!)
-Removedthedelayontriggeringthefiremode(bindakeytofiremodef
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oreveryonewhohasyettocheckitout)-Completelyre-didthealternatefiremodes.itnowusesaclick-fires
ystem(everyclick,meansabulletisshot).-Addedatextmessageforfiremodechange-Addedarandomradiosoundwhenbandaging-Newscoreboard-Singledeathsystem-Fixedbuginopendoor(crash)-RemoveFreeForAlltextaftereachround-Onlydisplay"XXXhasentered"onthefirsttime,noteveryround-Removerequirementtopressbuttonatintermission
-Ifyoujointhegameinsingledeathmodetoolate,youcomeindead-Removethespawneffect-Colorcodedteamplayscoreboard-Removethevoiceeffectsforscoreboardposition-Removeawards-Ghostsandspectatorsarenownoclip-Movedteamselectmenustonormalq3menus-Movedweaponselectmenustonormalq3menus-Moveditemselectmenustonormalq3menus-Damageduetobleedingnolongerjerksscreen-Recoiladjustments(alwaysmoveup)-NolongerShootstotheupperrightofcrosshair-Semi-automaticadjustmentsforprediction
-Addedunderwatersounds-Replacedheadshotsound-Bandoliergives2extraclipsinsteadofone-Itemsstartasonandactivated-Fixedbulletholeshaderin/scripts/xxbullets.script-Madeitemsturnonautomaticallywhenspawning-Fixedtigoggleslinuxcrash
-Weaponanimationsystemoverhauledformoreacurateanimations-Bulletsworkunderwater-Knifeslashinganimationplaysmorethanoncenow-Norandomnessonrecoil-Madeweaponsongroundlargertolookmorerealistic-Animationsandsoundsplayproperlyonladders
1.1KnownIssues:-Sometimesyourweapondoesn'tre-appearwhenbandaging.theworkaroun
distochangeweapons-TheMacintoshbugstillremains
Beta1.0==============[8.5.00]
-Weapons:UMP,H&K69,Knife,Spas12,PSG1SniperRifle,Berreta,G36-Custommaps:Hotel,Streets2,TrainYard,MBase,Swim
-RadioCommands-SecondaryFireingSystems
Former/InactiveFrozenSand,LLC/SiliconIceDevelopmentMembers:========================
-Apoxol-Bar-B-Q-Basilisk
5/14/2018 Read Me 41 - slidepdf.com
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-BattleCow-Bittar-BotKiller-CGmonkey-CrazyButcher-Cricel-CrystalMesh-Density-DickDastardly-Dokta8-Dracostian
-Dragonne-EarthQuake-FearMe-Flash-Flux-FreakStorm-Gerbil!-GottaBeKD-Iain-Jaker-Meaty-Miles-NrGizer
-Odd-Preacher-Queenbee-SirChumps-SweetNutz-Thaddeus-WetWired-.EXE-Wu