renowned explorers guide

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Treasures: Shambhala Key: Heart (Shangri-La) – 150 Renown Shambhala Key: Strength (Shangri-La) – 150 Renown The Origin of Species 2 (Research) – 2 Insight, 150 Renown, 1 Campaign and 1 Collect when spending Insight on Study Voodoo Doll (Emerged Island) – 1 Insight, 250 Renown, 2 Treasure Hunt, 10 Study Roche’s Captain’s Coat (Emerged Island [F]) – 2 Insight, 200 Renown, +3-5 Gold from Study, +5 Study for each lvl of Naturalist in your crew Clear Crystal (Emerged Island, Make by Combining Blue, Green, and Yellow Crystals which are each found in an empty spot with just one icon on it) – 1 Insight, 200 Renown, 4 Discovery, lvl 4 Naturalist and lvl 4 Rogue gain +6 Speech Defense and +10 Grit Voodoo Ritual Book (Emerged Island Supplies) – 1 insight, 175 Renown, +1 Campaign +1 Study and +1 Collect whenever a lvl 3 Survivalist succeeds on the Adventure Wheel

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A WIP description of all treasures, locations, challenges, etc. in Renowned Explorers: International Society.

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Treasures:

Shambhala Key: Heart (Shangri-La) – 150 Renown

Shambhala Key: Strength (Shangri-La) – 150 Renown

The Origin of Species 2 (Research) – 2 Insight, 150 Renown, 1 Campaign and 1 Collect when

spending Insight on Study

Voodoo Doll (Emerged Island) – 1 Insight, 250 Renown, 2 Treasure Hunt, 10 Study

Roche’s Captain’s Coat (Emerged Island [F]) – 2 Insight, 200 Renown, +3-5 Gold from Study,

+5 Study for each lvl of Naturalist in your crew

Clear Crystal (Emerged Island, Make by Combining Blue, Green, and Yellow Crystals which are

each found in an empty spot with just one icon on it) – 1 Insight, 200 Renown, 4 Discovery,

lvl 4 Naturalist and lvl 4 Rogue gain +6 Speech Defense and +10 Grit

Voodoo Ritual Book (Emerged Island Supplies) – 1 insight, 175 Renown, +1 Campaign +1

Study and +1 Collect whenever a lvl 3 Survivalist succeeds on the Adventure Wheel

Sekhmet Mask (Memphis Desert [F]) – 1 Insight, 150 Renown, 2 Treasure Hunt, 2 Secret, 2

Discovery

Lapis Lazuli Ibis (Memphis Desert Temple of Thoth [L]) – 1 Insight, 50 Renown, +2R from

Study

Golden Scarab (Memphis Desert British Camp) – 1 Insight, 100 Renown, 10 Collect

Roche’s Treasure (Caribbean Island [F]) – 1 Insight, 100 Renown, +10%G from all Collect

tokens, 1 Treasure Hunt

Hidden Jewel (Caribbean Island) – 1 Insight, 80 Renown, 2 Campaign, 4 Study

Spanish Royal Necklace (Caribbean Island) – 1 Insight, 80 Renown, 5 Collect

The Amazing Titan (Caribbean Island) – 1 Insight, 100 Renown, 5 Campaign, 10 Study

Hundred-Year Fruit (Caribbean Island) – 1 Insight, 75 Renown

Secretum Secretorum (Hungarian Fort) – 3 Insight, 100 Renown, 1 Secret, lvl 2 Diplomat and lvl

2 Archaeologist gan +6 Speech Defense

St. Andrew’s Bones – 1 Insight, 150 Renown, +2 Study when a lvl 4 Athlete or Tactician beats a

challenge

Monymusk Reliquary (Highlands) – 1 Insight, 150 Renown, +1-3 Gold from Collect, 10 Collect

The Hunting Plate (Hungarian Fort) – 1 Insight, 100 Renown, +2 Collect when a lvl 2 Quick

Thinker beats a challenge

Savior of Hungary (Hungarian Fort) – 1 Insight, 75 Renown, 5 Collect, 5 Campaign

Benin Mask (Mali Mystery) – 1 Insight, 75 Renown, 4 Campaign, 6 Collect

RE:IS Honorary Membership (Automatic After Irish Isles) – 1 Insight, 50 Renown, 2 Supplies

Capacity

Sun Stone (Irish Isles [Wealth Dream]) – 2 Insight, 50 Renown, 1 Study when a Quick Thinker

beats a challenge, 10 Collect

Celtic Horned Helmet (Irish Isles [Wolf Druid]) – 1 Insight, 75 Renown, 4-6 R from Encounter,

2 Encounter

Stegoceras Skull (Irish Isles [Herbivore Fossil][Science Dream]) – 1 Insight, 50 Renown, +1

Study whenever a Naturalist succeeds on the Adventure Wheel, 5 Study

Ammonite Fossil (Irish Isles [Helix Fossil]) – 1 Insight, 25 Renown, 8 Study

Challenges:

Cultural – Diplomat/Archaeologist

Technique – Rogue/Engineer

Wits – Tactician/Beguiler/Quick Thinker

Natural – Athlete/Naturalist/Survivalist

Locations:

2 Star:

Mali Mystery – Friendly, Rogue/Athlete/Beguiler, Gold

The Crystal Cave (Need Tools):

Hungarian Fort – Devious, Tactician/Archaeologist/Quick Thinker/Diplomat, Status

Status, Encounter: Fight cultists for truffles, 3 Campaign

Cultural, Research, Gold: Athlete Challenge – 3 Collect, 1 Research

Research, Encounter: Fight Cultists for Sinking Cathedral knowledge, 3 Study

Nature, Supplies: Survivalist Challenge – 2 Study, 2 Supplies

Cultural, Status, Gold: Diplomatic Challenge – 2 Collect, 2 Campaign

Treasure, Gold, Status, Wits: Quick Thinker Challenge –

Wits, Gold, Status – Quick Thinking Challenge – 1 Collect, 3 Campaign

Caribbean Island - ???

3 Star:

Memphis Desert – Hard on Supplies, Archaeologist/Athlete/Survivalist, Gold

Oasis:

-Fishing – Grit, Speech Defense, Survivalist

-Date Picking – Armor, Fighter, Athlete

-Plant Searching – Speech Defense, Scientist, Naturalist

-Asking Locals – Speech Power, Speaker, Beguiler

Temple of War [F]:

1. 2 Campaign OR 2 Study

2. Armor/Fighter/Tactican Challenge OR Speech Power/Speaker/Diplomat Challenge OR

Curse(Captain gets 50% increased damage from Terrified/Impressed Speeches)

3. 1 Study OR 1 Collect

4. Sekhmet Encounter: 5 Study, +5 Speech Defense Permanently for Crew

5. Must Run: ~75% Escape Chance: 2 Campaign

Highlands – Friendly, Beguiler/Diplomat/Tactician/Engineer, Status & Gold

Natural: Naturalist Challenge – 2 Study

The Forsaken Manor:

1. Pick somebody to not participate

2.

4 Star:

The Emerged Island – Cultural (Diplomat/Archaeologist)/Nature

(Naturalist/Athlete/Survivalist), Gold, Research

Voodoo Ritual:

1. Speech Defense/Scientist/Archaeologist Challenge OR Rank 3 Encounter

2. Voodoo Doll Treasure

Voodoo Queen:

-1 Resolve for forcing inaa

Captain Roche’s Hideout:

1. Choose Peaceful or Violent (Speech Defense/Scientist/Engineer) Distraction

Transylvanian Region – Diplomat/Beguiler/Engineer/Quick Thinker, Status

5 Star:

Shangri La:

Temple of Love and Wisdom:

1. Some crew members won’t be able to participate in challenge

2. Choose Charms (Speech Power/Beguiler/Diplomat) OR Will (Speech

Defense/Grit/”Being Serious”/Quick Thinker)

3. Amir Encounter

Cave of the Crane:

1. Speech Defense/Tactician/Archaeologist/Naturalist Challenge

Tiger Mountain:

1. Climb (Grit/Armor/Athlete/Survivalist) OR Look for a hidden passage

(Grit/Rogue/Survivalist)

The Cintamani:

1. Rivaleux Encounter

Item Shops:

Red Square Market:

Trinkets:

Lvl 1 – Compass (Survivalist: Navigation), Monkey Wrench (Engineer: Advanced Tools)

Lvl 2 – Machete (Athlete: Stamina), Translation Guide (Diplomat: Languages)

Lvl 3 – War Drums (Resist Terrified Speeches, Start Every Encounter Confident), Lucky Charm

(Resist Saddened Speeches, Start Every Encounter Excited

Lvl 4 – Grappling Hook (Quick Thinker: Nimble, Quick Thinker: Escape Artist), Trowel &

Broom (Adjacent Oppenents gain -10 Speech Defense, Archaeologist: Excavation),

Incredible Rose (Beguiler: Seduction, Beguiler: Beautiful Smile) Tactician’s Notes

(Adjacent Allies gan +15% Attack, Tactician: Formations)

Lvl 5 – Coach Whistle (Tactician: Offense, Survivalist: Hunting, Resist Engraged), Chemistry

Set (Naturalist: Chemistry, Engineer: Combustion, Resist Impressed)

Offense:

Books (High Speech/Low Attack), Gloves (High Attack/Low Speech)

Defense:

Mementos (High Speech Defense/Low Armor), Armor (High Armor/Low Speech Defense),

Boots (High Grit/Low Defense/Low Armor, Scouts Only)

Downtown Shop:

Trinkets:

Lvl 1 – Battery (Naturalist: Electromagnetics), Monocle (Diplomat: Customs)

Offense:

Books

Outback Supplies:

Trinkets:

Lvl 1 – Fire Piston (+10 Spirit), Calipers (Naturalist: Classical Physics)

Lvl 2 – Protective Goggles (Rogue: Sneaking), Barometer (Survivalist: Spotting)

Lvl 3 – Hammer (Athlete: Smashing), Binoculars (Engineer: Piloting, Engineer: Tinkerer)

Offense:

Gloves

Entourage:

Stockholm’s Stortorget:

100S:

B.G. Hunter – 1 Collect if you resolve an encounter Aggressive

Amelie the Decorated – 1 Campaign if you resolve an encounter Aggressive

“The Ambassador” – 1 Study if you resolve an encounter Aggressive

Chairman Pinkerton – 1 Collect if you resolve an encounter Friendly

Pyotr Ilyich, Maestro – 1 Campaign if you resolve an encounter Friendly

Hannah Haas, Observer – 1 Study if you resolve an encounter Friendly

Miles Fellow, Auctioneer – 2 Campaign from spending Insight in London

Minet, Impressionist Painter – 2 Collect from spending insight in Paris

Igor the Plotter – 1 Study if you resolve an encounter Devious

Lady Vaduva – 1 Campaign if you resolve an encounter Devious

250S:

General Olaf - +1/+2 Collect whenever a lvl 2/5 Tactician beats a Challenge, Tactician: Defense

OR Tactician: Offense

Champion Vasilisa - +1/+2 Campaign whenever a lvl 2/5 Quick Thinker beats a Challenge,

Quick Thinker: Escape Artist OR Quick Thinker: Reflexes

Doctor Ellegard - +1/+2 Study whenever a lvl 2/5 Archaeologist beats a Challenge,

Archaeologist: Legends OR Archaeologist: Architecture

Pepe the Destroyer - +1/+2 Collect whenever a lvl 2/5 Athlete beats a Challenge, Athlete:

Tenacious OR Athlete: Smashing

“Vigilange” - +1/+2 Study when a lvl 2/5 Survivalist beats a Challenge, Survivalist: Spotting OR

Survivalist: Camping

Bobo the Misadventurous - +1/+2 Campaign when a lvl 2/5 Beguiler beats a Challenge, Beguler:

Sense of Humor OR Beguiler: Storytelling

Hermit Scientist Heinrich - +1/+2 Study when a lvl 2/5 Naturalist beats a challenge, Naturalist:

Classical Physics OR Naturalist: Biology

Turkish Baths:

125S:

Chud, Babylonian Sculptor - 2 Campaign when you enter a Technique Challenge for the first

time

250S:

Rami, Desert Explorer - +5-10G from Study

Amon, Egyptologist - +5-10S from Study

Bulgar the Appraiser - +2-4R from Collect

300S:

Vizier Ibrahim Izbat – Rogue: Merciless, 1 Collect when you enter a Technique Challenge for

the first time

Samson the Amazing – Athlete: Wrestling, 1 Campaign when you enter a Nature Challenge for

the first time

Ylmiz the Eagle – Engineer: Piloting, 1 Study when you enter a Technique Challenge for the

first time

Admiral Rasha Reis – Tactician: Formations, 1 Collect when you enter a Wits challenge for the

first time

Derya the Dervish – Archaeologist: Symbolism, 1 Study when you enter a Cultural challenge for

the first time

Jebram Janissary – Survivalist: Hunting, 1 Collect when you enter a Nature Challenge for the

first time

Melek, Palace Star – Beguiler: Beautiful Smile, 1 Campaign when you enter a Wits Challenge

for the first time

D.Y.N.A.M.O. – Naturalist: Electromagnetics, 1 Study when you enter a Nature challenge for

the first time

Copacabana:

400S:

Yellowbeard - +1/+3 Collect whenever a lvl 3/6 Rogue beats a challenge, Rogue: Stealing OR

Rogue: Bluffing

Alejandro - +1/+3 Campaign whenever a lvl 3/6 Beguiler beats a challenge, Beguiler: Charms

OR Beguiler: Seduction

La Plata - +1/+3 Study whenever a lvl 3/6 Naturalist beats a challenge, Naturalist: Geology OR

Naturalist: Chemistry

Escalating Costs:

Journalist –

Lobbyist –

Merchant –

Trader –

Bartener – 120,180

Research Papers – 10,15,25,35,45,60 (190)| 65,70,

Entourage Upgrades –

Item Upgrades –