satama sup (sigchi.nl synergy unlimited)
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DESCRIPTION
Presentation about the Satama Unified Process (SUP) as it fits in the Satama organization. A bit about how the design documentation was created, what it looks like, how much time it took, and how it is linked to other processes in the company.TRANSCRIPT
Copyright © Satama Interactive 2002
Satama Unified Process:Synergy on the work floor
Presentation at SIGCHI.NL 2002 Summer Conference“Synergy Unlimited”, June 19, 2002
Peter Boersma ([email protected])
Boyd de Groot ([email protected])
June 19, 2002 Copyright © Satama Interactive 2002 SIGCHI.NL Summer Conference "Synergy Unlimited"
Set-up
What’SUP?(Peter Boersma)
SUP Applied!(Boyd de Groot)
Questions(& Answers)
What is SUP?
June 19, 2002 Copyright © Satama Interactive 2002 SIGCHI.NL Summer Conference "Synergy Unlimited"
What is SUP?
SUP is Satama’s delivery process
A framework
SUP helps in writing proposals and project plans
Supports us: sell and do right things
SUP is a collection of deliverables:
templates and examples
Increases efficiency and knowledge
sharing
SUP also contains instructions on
parts of the delivery process
Supports us to do things in the right
way
User explorationBusiness modellingRequirement captureAnalysis & designImplementationValidationLaunch
TransitionDiscovery Inception Construction
Business andservice insight
Ideaand scope
Architectureand prototypes
Completed serviceand processes
Service launch andevolution plan
Project Management
Customer Relationship and Program Management
Elaboration
June 19, 2002 Copyright © Satama Interactive 2002 SIGCHI.NL Summer Conference "Synergy Unlimited"
Satama Unified Process
ITERATIVE INCREMENTALUSER
CENTRICARCHITECTURE
CENTRIC
User explorationBusiness modellingRequirement captureAnalysis & designImplementationValidationLaunch
TransitionDiscovery Inception Construction
Business andservice insight
Ideaand scope
Architectureand prototypes
Completed serviceand processes
Service launch andevolution plan
Project Management
Customer Relationship and Program Management
Elaboration
7(+2) Workflows
5 Phases
4 Principles
June 19, 2002 Copyright © Satama Interactive 2002 SIGCHI.NL Summer Conference "Synergy Unlimited"
Main Deliverables of SUP 1.0Discovery
Scan
Inception Elaboration Construction Transition
Analysis
Insight
Customer representation & Online offering
Functional & Supplementary Requirements
Interaction & Technical Design
User & Technical Prototype
Usability, Technical &
eBrand Validation
Launch Plan
Project & Scope Plan
Customer representation & Online offeringFunctional &
Supplementary Requirements
Interaction & Technical Design
User & Technical Prototype
Usability & Technical Validation
Launch Plan
Project Plan
Interaction & Technical Design
Software components
Technical Validation
Production environment
Project Plan
Guidelines
Usability & Technical Validation
Launched Service
Project Plan & Closing
Document
VI Validation
VII Launch
Project management
IV Analysis & design
III Requirement capture
II Business modeling
I User exploration
V Implementation
The SUP 1.0 Booklet
June 19, 2002 Copyright © Satama Interactive 2002 SIGCHI.NL Summer Conference "Synergy Unlimited"
The SUP Deliverable Database
June 19, 2002 Copyright © Satama Interactive 2002 SIGCHI.NL Summer Conference "Synergy Unlimited"
For each deliverable, we…
1. Gathered examples, references, resources, similar documents• Local SUP Managers were doorway to local Resources• Tried to find examples everywhere
2. Wrote drafts, reviewed with Deliverable Owner and Reviewers• Team “templatized” examples, identifying generic elements
3. Wrote Instructions• Used comments from Reviewers about unclear parts as input
4. Converted example(s) to template format• So we had at least one example in the intended format
5. Developed Training Materials• To place instructions in SUP framework
June 19, 2002 Copyright © Satama Interactive 2002 SIGCHI.NL Summer Conference "Synergy Unlimited"
Why SUP?
To deliver projects, of course
• On time, also in multi-vendor projects project & program management workflow & deliverables
• From small to big modular approach, selection of deliverables
• With customer’s consent decision points after each phase
• Managing risks iterative, incremental approach with validations
• With the end-user in mind user exploration workflow
• Now, and in the future training sessions for (new) employees, and updates in the deliverable database
June 19, 2002 Copyright © Satama Interactive 2002 SIGCHI.NL Summer Conference "Synergy Unlimited"
SUP 1.0 development processSeptember 2000
• Offices talk about common method
May – June 2001• SUP Program started in May 2001• Design of overall structure by “SUP Development Team”• Selection of SET1 deliverables by “Local SUP Managers”
July – August 2001• Construction of SET1 deliverables by “Deliverable Owners”• Review of SET 1deliverables by “Resources”
September 2001• Introduction of SUP• Training sessions SET 1• Support for Projects
October 2001• Review of SUP, start Maintenance Process
December 2002• Kick-off development of SET2
July 2002• Training sessions SET2
costs untilNovember 2001
EUR 175.000(Plus EUR 400.000 for
Rational license & training)
June 19, 2002 Copyright © Satama Interactive 2002 SIGCHI.NL Summer Conference "Synergy Unlimited"
Lessons learned
Creating a template costs about two days.Day 1: study examples, prepare table of contentsDay 2: write template texts
Improving a template costs about two days.Day 1: study reviews, change textsDay 2: rearrange table of contents, start instructions
Writing instructions costs about two days.Day 1: study deliverable, study instructions templateDay 2: change deliverable slightly, write instructions
But the whole process costs about two months…
June 19, 2002 Copyright © Satama Interactive 2002 SIGCHI.NL Summer Conference "Synergy Unlimited"
The SUP is now part of Satama
Top management is extremely committed.
Over 90% of Satama people participated in the SUP trainings.
Feedback was positive and people are motivated.
But they need more support.3,0
3,5
4,0
4,5
5,0
HKI STO AMS TRE
I am willing to use the SUP in my projects
2,8
2,9
3,0
3,1
3,2
3,3
3,4
HKI STO AMS TRE
I know how to deploy the SUP in my projects
June 19, 2002 Copyright © Satama Interactive 2002 SIGCHI.NL Summer Conference "Synergy Unlimited"
SUP is linked to other processes
Satama Unified Process
Resource management
Billing
Account management
Competence development
New business development
Partner management
Start a project
Manage client relationship & expectations
A framework to define competence needs
Staffing
A framework to manage sub-contractors
Input for billing
Evaluate the service and identify development opportunities
June 19, 2002 Copyright © Satama Interactive 2002 SIGCHI.NL Summer Conference "Synergy Unlimited"
External Evaluation
Recommendations
from a study by the Helsinki University of Technology, 01/2002
Satama-wide participation in future developments Internal promotion of the SUP to improve rooting and motivation Monitoring & measurement of use in projects Support for first-time implementers Immediate implementation of SET 2 Project meetings and communication on top of competence-
crossing deliverables
June 19, 2002 Copyright © Satama Interactive 2002 SIGCHI.NL Summer Conference "Synergy Unlimited"
Further development
Currently SET 2 deliverables completed Training sessions for SET 2 planned for June (Finland) & August Including interactive SUP Simulation event as refresh-course Increasing use of SUP deliverable database Maintenance process started (through Deliverable Owners)
Planned SET 3 deliverables (hardcore business, software quality, manuals
and guidelines), October 2002 SUP Brochure, maybe even a web site
(a la http://www.iconprocess.com), November 2002
SUP Applied!
June 19, 2002 Copyright © Satama Interactive 2002 SIGCHI.NL Summer Conference "Synergy Unlimited"
Pragmatic and relevant support
Every project is different• From small, marcom oriented projects…• …to large, CRM based programs, with different releases for
different channels Every client is different
• Industry, size, client team, partnering with other vendors, etc.
It is all about: people + tools + organization
June 19, 2002 Copyright © Satama Interactive 2002 SIGCHI.NL Summer Conference "Synergy Unlimited"
Design Management
“Design links Corporate Intent with Day-to-Day Delivery”Raymond Turner, Group Design Director, BAA
Design Management:• Design Strategy, which is an integral and critical part of the
overall business strategy• Operational Design Management, which is focused on a well
executed day-to-day delivery within the different stages of the design process (e.g. SUP)
June 19, 2002 Copyright © Satama Interactive 2002 SIGCHI.NL Summer Conference "Synergy Unlimited"
Design Program Framework
II. Core process:
III. Program
support
Design & Development
Process:
SUP
Styleguide:
Guidelines and Reusable
Components
Organization chart
People / Competences
Partner cooperation
Administration/ Finance
Information / Knowledge
Technology / Tools
I. Project
Portfolio Content Mng / Maintenance
Releases / Service line
updates
Explorative design
Business
Strategy Business planTarget Groups
Technology Plan /
Roadmap
“Lighthouse”:
Vision Development
June 19, 2002 Copyright © Satama Interactive 2002 SIGCHI.NL Summer Conference "Synergy Unlimited"
Project Portfolio and SUP
User explorationBusiness modellingRequirement captureAnalysis & designImplementationValidationLaunch
TransitionDiscovery Inception Construction
Business andservice insight
Ideaand scope
Architectureand prototypes
Completed serviceand processes
Service launch andevolution plan
Project Management
Customer Relationship and Program Management
Elaboration
Lighthouse (continuous project) / Horizon: 2-3 years / Accent on workflows: 1,2, hi-lvl 3
Explorative design / Horizon: 1-2 years / Accent on workflows 1,2,3, hi-lvl 4 (mock-up’s)
Releases / Hor: 0.5-1 yr / Workflows: 3-6
CM + Maintenance / Horizon: present / Accent on workflows: 5-7
Workflows 1-7
June 19, 2002 Copyright © Satama Interactive 2002 SIGCHI.NL Summer Conference "Synergy Unlimited"
Prototyping framework for releases
Supportingservice conceptingand design work
Detailing and preparing for Implementation
StartImplementation
Discovery
Inception
Elaboration 1
Elaboration 2
Construction
Transition
Mockup-ing, options:•Paper mockups•Click-through mockups •Interaction mockups (only HTML-text)
Prototyping•Production source for:
•Graphical assets•Content assets•Flash assets
0-series prototype•‘Final’ HTML-source
Extranet
Implementation(By partners. In reality about 70-80% of the total project lead time)
June 19, 2002 Copyright © Satama Interactive 2002 SIGCHI.NL Summer Conference "Synergy Unlimited"
Styleguide framework
CommonElements
Introduction
Concept level
Task level
Presentation level
Technical level
UI-aspects (main focus in bold)
Styleguide content structure
•Structure (hi-level)•Layout / visual look (hi-level)•Flow / interaction (hi-level)•Content (hi-level: tone-of-voice)
•Structure (navigation)•Layout / visual look•Flow / interaction (processes)•Content
•Structure (information/navigation)•Layout / visual look (details)•Flow / interaction (details)•Content (details)
•Structure (tech.details)•Layout / visual look (tech.det.)•Flow / interaction (tech.details)•Content (tech.details)
VolumeKnowledge Levels
DesignPatterns
Specs &Guidelines
ReusableComponents
(Design and Tech)
user Experience Guidelines
June 19, 2002 Copyright © Satama Interactive 2002 SIGCHI.NL Summer Conference "Synergy Unlimited"
Questions?
Peter Boersma [email protected]
Boyd de Groot [email protected]