story boards and level recognisance

8
Story boards and Level recognisance/design

Upload: benwhite101

Post on 28-Jul-2015

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Healthcare


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Page 1: Story boards and level recognisance

Story boards and Level recognisance/design

Page 2: Story boards and level recognisance

Planned Storyboard(Images gathered from clipart)

Title screen:

Shows name of game

Controls screen 1:

Shows player how to move and jump as well as attack

Controls screen 2:

Shows what the attacks are and what they do

Tutorial level

Introduces player to game so they can understand how it works

Level 1 – Set in a forest. Introduces jumping over objects and has 2 enemies

Level 2 – Set outside of the forest on grassland. Introduces swimming and more complex jumps

Level 3 – Set in a cave. Introduces lava and door switches, as well as a new enemy

Level 4 – Set outside, then inside a castle. Introduces more enemy types, and more complex jumping exercises

Level 5 – Set on the roof of the castle. Includes jumping and has the final boss

Page 3: Story boards and level recognisance

Solid dirt

Background dirt

Solid Brick stone

Background rock

Enemy

Collectable

Tutorial level idea

Water block

Player Spawn

Key:

Page 4: Story boards and level recognisance

Key:

Solid dirt

Background dirt

Solid rock

Background rock

Solid block

CollectableWater block

First level idea

Player Spawn

Page 5: Story boards and level recognisance

Key:

Solid dirt

Background dirt

Solid rock

Background rock

Solid block Enemy

CollectableWater block

Second level idea

Player Spawn

Page 6: Story boards and level recognisance

Key:

Solid dirt

Background dirt

Solid rock

Background rock

Lava

Enemy

Collectable

Water block

Third level idea

Player Spawn

Moving platform

Page 7: Story boards and level recognisance

Key:

Solid dirt

Background dirt

Solid rock/ Stone Bricks

Background rock/Stone bricks

Solid block Enemy

Collectable

Water block

Fourth level idea

Player Spawn

Moving platform

Lava

Page 8: Story boards and level recognisance

Key:

Solid dirt

Background dirt

Solid stone block

Background blocks

Boss initial spawn

Collectable

Boss level idea

Player Spawn