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Streaming Media At UMBC QuickTime™ and aVideo d

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Page 1: stream.ppt

Streaming MediaAt UMBC

QuickTime™ and aVideo decompressorare needed to see this picture.

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What is Streaming?

• True streaming vs. Playback of downloaded files

• A steady flow of data to the client- Buffered data - Bitrate of the stream must exceed the rate

at which it is played out.

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Streaming Media in the Corporate World

• 25% large companies currently using streaming- Advertising, branding, corporate

communications and training

• Use doubled in 18 month period 2000-2001 (eBiz Oct. 2001)

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The Bandwidth Bottleneck

• Broadband vs Narrowband- Broadband in 10% of homes

• Reduce bandwidth by- Reducing frame rate- Reducing resolution- Compression (codecs)

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Streaming Media Architectures

• Real Networks- 25.9M

• Windows Media- 21.5M

• QuickTime- 7.3M

Jupiter Media Metrix

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Codecs for the Web

• Internet (Narrowband)- Real SureStream- Sorenson (Quicktime)

• Intranet (Broadband)- MPEG 1, 2, 4

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Desktop Video

• Acquire media

• Capture (Digitize)

• Edit and Compress

• Deliver - Stream- DVD/CD-ROM- Tape

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Editing and Compression

• Digital editing - Adobe Premiere- FinalCut Pro- iMovie

• Compression- Cleaner- QuickTime, Real, WindowsMedia

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Delivering Content

• On-demand and Live

• HTTP Streaming

• QuickTime Server

• Real Server (Helix)

• Windows Media

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Streaming at UMBC

• Internet- Real- Quicktime

• Intranet- IPTV- MPEG

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IP/TV Player

• Available on the UMBC Internet CD

• Mac TV

• Content also available on UMBC Streaming Media site

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Streaming at UMBC

Mapping the Patapsco UMBC Magazine

Streaming Umbrella Group

UMBC Music “Listening Room”

ResNET

The Excellent Internet Adventure

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Streaming at UMBC

FINWeb Tutorials

Art History Lectures

FlashCom Server

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Streaming at UMBC

art@radioStreaming Umbrella Group

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Future Directions

• Uniform Serving?- Helix- Mpeg4- Simplified content creation- Broadband

Faster downloads decrease need for true streaming while increasing streaming audience

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Want to Know More?

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Accessibility

• (6) Support Universal Accessibility to Streaming Media:

• Effective design of streaming media content will need to consider and address the provision of

• closed-captioning (for persons with hearing impairments), descriptive audio tracks (for persons

• with blindness) and other Web accessibility components. In addition to aiding persons with

• hearing impairments, closed captioning also has the potential to provide improved indexing and

• searching of content

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Capturing Media

• Capture Cards

• FireWire (IEEE-1394)

• Analog/Digital Converters