sustainable virtual reconstruction for the keys2rome exhibitions

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Sustainable Virtual Reconstruction for Keys2Rome Daniel Pletinckx Dries Nollet Carlotta Capurro Visual Dimension bvba Belgium V-MUST is funded by the European Commission under the Community's Seventh Framework Programme, contract no. GA 270404.

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Sustainable Virtual Reconstruction for

Keys2Rome

Daniel Pletinckx Dries Nollet

Carlotta Capurro

Visual Dimension bvba Belgium

V-MUST is funded by the European Commission under the Community's Seventh Framework Programme, contract no. GA 270404.

V-MusT.net

•  Virtual Museum Transnational Network –  European Network of Excellence (http://www.v-must.net/)

–  17 Partners, 100+ Associated Partners –  About new developments in digital museum technology

–  About cost-effective quality & sustainability

–  About integration in research and public outreach

•  Keys2Rome exhibitions (http://keys2rome.eu/) •  In Amsterdam, Rome, Sarajevo, Alexandria since 23/09/14

•  About unity and diversity in the Roman Empire •  Re-use and exchange of digital assets

•  New forms of interactivity for museums and cultural heritage

The old museum

Bologna archaeological museum

The old museum

Bologna archaeological museum

3D Digital & Virtual Museums

•  What does 3D offers to digital & virtual museums? –  Digitise existing buildings, traces and objects

–  Recreate and visualise the historical context –  See evolution in time until today

–  Digitally restore museum objects

–  Explore virtual spaces –  Put in online repositories (Europeana)

•  Monuments & landscapes are essential part of digital & virtual museums •  Provide better understanding of museum objects

•  Provide a visual reference framework for 2 people out of 3

Virtual reconstruction

•  We want to show and experience the past •  We can’t reconstruct the past

•  Available data is (extremely) insufficient

•  We only have a partial knowledge of a certain period (many things don’t leave archaeological or historical traces)

•  The effort to reconstruct the past requires a very large budget “Only Hollywood can reconstruct the past”

•  We can show what we know of the past •  We can combine sources from different disciplines •  We can use the best experts to interpret these sources

•  We need to make a consistent image of the past, so we need to fill in the missing parts

Sustainable historical reconstruction

•  Reconstruction of •  Buildings and man-made structures (immovable)

•  Objects (movable) •  Behaviour (immaterial)

•  Landscape (nature, altered by man)

•  Sustainable •  Virtual reconstruction is a never ending story

•  Concatenation of different high-end software packages => flexible

•  Use of standards (.obj, Collada) and OpenSource software (Blender) •  High-level documentation of process and data

•  Transmedia approach

Interpretation of archaeology

Aerial photo of the archaeological site of Ename

Interpretation of archaeology

Synthetic archaeology map with the first abbey highlighted

Interpretation of archaeology

Conceptual model of buildings and terrain

Interpretation of sources

Depiction of the early Ename abbey (around 1100) in Viel Rentier (1275)

Object modelling

Blender model of building crane

Object modelling

Blender model of ferry boat

Object modelling

Painting of Dutch ferry boat (Salomon van Ruysdael, 1649)

Object modelling and behaviour

Animated Blender model of medieval chariot and horse

Object modelling and animation

13th century depiction of medieval chariot and horse (Viel Rentier)

Ename 1020

Resistivity measurements at the archaeological site of Ename (2003)

Ename 1020

Resistivity results of the archaeological site of Ename

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BEAARN

STRAAT

UC

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9.193

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9.068

9.755

9.696

9.629

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9.494

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9.216

9.414

9.568

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© Archaeological Prospection

Services of Southampton

Ename, Belgium

0 100mN

Ename 1020

Magnetometer results of the archaeological site of Ename

E

BEAARN

STRAAT

UC

ENAMLEP EIN

St.- SALVATR TRAA

OS

T

SCHE

LDE

N

0

AKKER

BRAAK

AKKER

WEILAND

WEILAND

BRAAK

RIETVELD

BRAAK

10.00

0

12.29

9

12.05

8

912

.16

12.212

10.85

0

9.420

.5989

9815.

9.648

10.

913

9.148

365

9.

9.193

10.220

9.874

10.02

7

9.978

9.495

9.251

9.030

149.0

10.05

7

0710

.7

964

9.

79.9

2

9.869

9.068

9.755

9.696

9.629

569.5

9.494

9428.

9367.

.289

9

.174

9

9065.

9.216

9.414

9.568

9.672

754

9.

9.877

9.818

9.850

983.8

99.21

9.974 10

.005

10.11

1

01.170

119

20.

710

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104

.1210.13

4

10.13

8

10.12

8

10.13

1

1013

6.

9.907

9942.

11.79

2

194

1.7

9011

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1196

5.

833

11.

116

.81

11.88

7

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© Archaeological Prospection

Services of Southampton

Ename, Belgium

0 100mN

Ename 1020

Reconstruction of Ename in 1020, before the abbey phase

Ename 1020

Reconstruction of Ename in 1020, trade settlement

Ename 1020

Reconstruction of Ename in 1020, market place and Saint Salvator church

Ename 1020

Reconstruction of Ename in 1020, harbour and castrum

Ename 1020

Reconstruction of Ename in 1020, harbour and Saint Salvator church

Ename 1020

Medieval harbor of Tiel (around 1000)

Ename 1020

Medieval boat of Utrecht (around 1000)

Landscape simulation workflow

Conceptual model of reconstructed buildings and terrain features

Workflow

Top view map in Photoshop

Workflow

Separation of terrain types in layers in Photoshop

Workflow

Creation of height maps through painting in Photoshop

Workflow

Scaled height maps in Photoshop (16 bit TIFF)

Workflow

Terrain types and applied height map (Vue)

Workflow

Terrain without vegetation (Vue)

Workflow

Terrain with water and vegetation after population (Vue)

Workflow

Terrain with vegetation, buildings and (animated) objects (Collada)

4D visualisation: 1020-1730

Procedural landscape simulation in Vue (1730)

AdMotum @ Keys2Rome

AdMotum setup

Virtual reconstruction of Cim (Mostar)

•  Early Christian basilica (5th – 6th century) •  Basilica and memoria

•  Seat of a bishop •  Excavated in 1970s

•  Published in 1974, excavation log books available

•  Archaeological park •  Remains poorly preserved

•  Silver & ivory objects disappeared in the 1992-1995 war

•  Should be significant community

•  Only one house excavated

Virtual reconstruction of Cim

Archaeological site of Cim (Mostar)

Virtual reconstruction of Cim

Archaeological site of Cim (Mostar)

Virtual reconstruction of Cim

Virtual reconstruction of Cim

Reconstruction drawing from original publication

Virtual reconstruction of Cim

First reconstruction by ETF team

Virtual reconstruction of Cim

First reconstruction by ETF team

Virtual reconstruction of Cim

Revised reconstruction by ETF team

Virtual reconstruction of Cim

Detailed terrain model

Virtual reconstruction of Cim

Real time reconstruction with terrain

Virtual reconstruction of Cim

Virtual reconstruction of Cim

Revised version with terrain

Virtual reconstruction of Cim

Final version in night setting

Digital restoration for Cim basilica

Altar: 3D digital restoration

Digital restoration for Cim basilica

Digitally restored relics from Cim basilica (lost in the 1992-1995 war)

Digital restoration for Cim basilica

Altar screen: 3D digital restoration

Reconstruction of Cim basilica

Final visualisation of the interior

Reconstruction of Cim basilica

Final visualisation of the interior

Keys2Rome @ Sarajevo

Natural interaction implementation of Cim basilica in Keys2Rome exhibition

Keys2Rome @ Sarajevo

Natural interaction implementation of Cim basilica in Keys2Rome exhibition

NextGen Natural Interaction

Natural interaction implementation of Ename abbey interior (http://youtu.be/PmINQiptDYQ)