sustainable virtual reconstruction for the keys2rome exhibitions
TRANSCRIPT
Sustainable Virtual Reconstruction for
Keys2Rome
Daniel Pletinckx Dries Nollet
Carlotta Capurro
Visual Dimension bvba Belgium
V-MUST is funded by the European Commission under the Community's Seventh Framework Programme, contract no. GA 270404.
V-MusT.net
• Virtual Museum Transnational Network – European Network of Excellence (http://www.v-must.net/)
– 17 Partners, 100+ Associated Partners – About new developments in digital museum technology
– About cost-effective quality & sustainability
– About integration in research and public outreach
• Keys2Rome exhibitions (http://keys2rome.eu/) • In Amsterdam, Rome, Sarajevo, Alexandria since 23/09/14
• About unity and diversity in the Roman Empire • Re-use and exchange of digital assets
• New forms of interactivity for museums and cultural heritage
3D Digital & Virtual Museums
• What does 3D offers to digital & virtual museums? – Digitise existing buildings, traces and objects
– Recreate and visualise the historical context – See evolution in time until today
– Digitally restore museum objects
– Explore virtual spaces – Put in online repositories (Europeana)
• Monuments & landscapes are essential part of digital & virtual museums • Provide better understanding of museum objects
• Provide a visual reference framework for 2 people out of 3
Virtual reconstruction
• We want to show and experience the past • We can’t reconstruct the past
• Available data is (extremely) insufficient
• We only have a partial knowledge of a certain period (many things don’t leave archaeological or historical traces)
• The effort to reconstruct the past requires a very large budget “Only Hollywood can reconstruct the past”
• We can show what we know of the past • We can combine sources from different disciplines • We can use the best experts to interpret these sources
• We need to make a consistent image of the past, so we need to fill in the missing parts
Sustainable historical reconstruction
• Reconstruction of • Buildings and man-made structures (immovable)
• Objects (movable) • Behaviour (immaterial)
• Landscape (nature, altered by man)
• Sustainable • Virtual reconstruction is a never ending story
• Concatenation of different high-end software packages => flexible
• Use of standards (.obj, Collada) and OpenSource software (Blender) • High-level documentation of process and data
• Transmedia approach
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© Archaeological Prospection
Services of Southampton
Ename, Belgium
0 100mN
Ename 1020
Magnetometer results of the archaeological site of Ename
E
BEAARN
STRAAT
UC
ENAMLEP EIN
St.- SALVATR TRAA
OS
T
SCHE
LDE
N
0
AKKER
BRAAK
AKKER
WEILAND
WEILAND
BRAAK
RIETVELD
BRAAK
10.00
0
12.29
9
12.05
8
912
.16
12.212
10.85
0
9.420
.5989
9815.
9.648
10.
913
9.148
365
9.
9.193
10.220
9.874
10.02
7
9.978
9.495
9.251
9.030
149.0
10.05
7
0710
.7
964
9.
79.9
2
9.869
9.068
9.755
9.696
9.629
569.5
9.494
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9367.
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9
.174
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© Archaeological Prospection
Services of Southampton
Ename, Belgium
0 100mN
Virtual reconstruction of Cim (Mostar)
• Early Christian basilica (5th – 6th century) • Basilica and memoria
• Seat of a bishop • Excavated in 1970s
• Published in 1974, excavation log books available
• Archaeological park • Remains poorly preserved
• Silver & ivory objects disappeared in the 1992-1995 war
• Should be significant community
• Only one house excavated
Digital restoration for Cim basilica
Digitally restored relics from Cim basilica (lost in the 1992-1995 war)
NextGen Natural Interaction
Natural interaction implementation of Ename abbey interior (http://youtu.be/PmINQiptDYQ)