teacher resource quest 4: viking raid · the children to work together to design and build their...

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© CCEA 2019 Using this resource These activities are suitable to use with a variety of Minecraft versions. You will find detailed guided instructions are included in the appendix of this document. These can be used by teachers or children. The guided instructions have been created using Minecraft Education Edition for use on Windows 10 devices or iOS tablet devices. Many of the guided instruction steps are adaptable for older versions of the software, including the mobile Pocket Edition. Teacher Resource Quest 4: Viking raid These activities complement= classroom work on the topic of Viking raids: Activity 1: Fortifying the village design challenge Activity 2: The raid survival challenge

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Page 1: Teacher Resource Quest 4: Viking raid · the children to work together to design and build their fortified village. Ensure that you have disabled TNT in the multiplayer game settings,

© CCEA 2019

Using this resource These activities are suitable to use with a variety of Minecraft versions.

You will find detailed guided instructions are included in the appendix of this document. These can be used by teachers or children.

The guided instructions have been created using Minecraft Education Edition for use on Windows 10 devices or iOS tablet devices. Many of the guided instruction steps are adaptable for older versions of the software, including the mobile Pocket Edition.

Teacher Resource

Quest 4: Viking raid These activities complement= classroom work on the topic of Viking raids:

Activity 1: Fortifying the village design challenge

Activity 2: The raid survival challenge

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New words and phrases Clan Respawning Fortify Defence Norse roles PvP Status effects

You may find it useful to introduce pupils to new words and phrases. The amount of detail you use when explaining these terms will depend on the age and prior knowledge of the children. Detailed guided instructions are included in the appendix of this document

Approximate times are given for each step throughout the resource.

If you are sharing your STEM in Minecraft activities through social media remember to tweet it to us!

@CCEA_info #playcraftlearn

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Skills development

This quest embraces Habits of Mind and offers opportunities for children to develop the curriculum skills and capabilities as outlined below. In order to do so effectively, do not try to develop all of the skills, rather choose which skill you are focusing on and use enabling discussion with the class. Prompts on CCEA’s Thinking Posters are useful to talk about the skills and capabilities and make them explicit from the outset. Teacher modelling, spotlights and lesson plenaries signposted throughout should be used to encourage children to become more metacognitive.

Thinking Skills and Personal Capabilities Managing

information

Ask focused questions; plan and set goals and break a task into sub-tasks; use their own and others’ ideas to locate sources of information; select, classify, compare and evaluate information; select the most appropriate method for a task; use a range of methods for collating, recording and representing information; and communicate with a sense of audience and purpose.

Thinking, Problem-Solving

and Decision-Making

Make and test predictions; explain and justify methods; understand more than one spatial point of view; examine options and weigh up pros and cons; try alternative problem-solving solutions and approaches; and use different types of questions systematically and with purpose.

Being Creative

Learn from and build on own and others’ ideas and experiences; value other people’s ideas; experiment with objects and ideas in a playful way; make ideas real by experimenting with different designs; begin to develop their own value judgements about the merits of their work; and see opportunities in mistakes and failures.

Working with others

Show that they can work in different roles in a group and take responsibility for appropriate tasks; be willing to help others with their learning; understand and learn to respond to feedback; and work with their peers to reach agreements and begin to manage disagreements.

Self-Management

Be aware of their personal strengths, limitations and interests; set personal targets and review them; manage their behaviour in a range of situations; organise and plan how to go about a task; focus, sustain attention and persist with tasks; review learning and some aspects that might be improved; learn ways to manage their own time; seek advice when necessary; and compare their own approach with others’ and in different contexts.

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Cross-Curricular Skills

Using Maths

Use a range of problem solving strategies; compare methods of presentation; organise their own work and work systematically; use appropriate mathematical language to discuss their work and explain their thinking; explore the properties of common 2D and 3D shapes; and estimate the area of buildings by counting squares/cubes.

Communication

Explain information, ideas and opinions clearly; make relevant contributions to discussions; and ask questions about others’ points of views and respond appropriately.

Using ICT

Investigate, make predictions and solve problems through interaction with digital tools; communicate responsibly using Minecraft as a contemporary digital tool; talk about, review and make improvements to work, reflecting on the process and outcome; and manage and present their stored work and showcase their learning across the curriculum, using ICT safely and responsibly.

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Spotlights

Throughout the gaming experience identify and highlight observations you have made where children have demonstrated effective use of skills in focus. Explicitly talk about these instances with the class. Effective questions could include:

• What are you doing? • Why are you doing it like that? • Is that the only/best option?

• Could you do it a different way? • Is anyone else doing anything

similar?

Gestures As an enabler to cooperative gaming allow the children to invent their own dance move/gesture to use throughout their experience.

Children can collectively use their gesture to celebrate instances of collaborative team success. Well-known gestures include the OK symbol, the Dab, the Floss, or this gesture dance for Vikings called ‘The Raid’.

Swinging hips from side to side

Riding the waves using arms

Throwing Thor’s hammer from high to low

Miming a Viking roar

And repeat three times!

Remember to share your gestures with us online. Here are some children doing the Raid gesture dance in a Northern Ireland classroom.

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Discussion cubes

As part of the plenary to each activity, provide time for the children to use the most appropriate discussion cubes as an enabler for explicit reflection of the skills applied throughout.

Guided instruction and supporting resources

Detailed guided instructions for teachers or children can be found in the appendix of this document. The following supporting resource may be useful:

• STEM in Minecraft recipe videos for crafting tips. • STEM in Minecraft bigger builds and blue prints to guide you through more complex

builds.

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Activity 1: Fortifying the village design challenge Time: 90 minutes

Mode: Creative multiplayer

Teacher Role

1. Discuss the fact that the Vikings raided neighbouring clans in Scandinavia before they raided overseas countries with the children. As a result, clans were at risk of imminent raids and had to ensure that their village or community was well protected/fortified.

2. Recap on: • the ways in which Vikings would have fortified their villages (encourage the

children to describe what Vikings would have done, for example they built ringed fortresses which had gates and roads leading in and out of the village from N, S, E and W); and

• how the Vikings kept weapons and armour, including helmets, swords, axes, bows, arrows and shields.

3. Explain that the Red village is not well protected against raids and they are going to work together to fortify it.

4. Organise the children into groups of two or three and allocate roles. 5. Encourage the children to explore the Red village in Minecraft to think about what

they could do to protect from possible raids. 6. Hand out the pupil version of Activity 1: Fortifying the village challenge and allow

the children to work together to design and build their fortified village. Ensure that you have disabled TNT in the multiplayer game settings, as the TNT block will potentially destroy the Viking Minecraft world.

7. Remind them to fill their inventory with the weapons and armour that will be needed.

• Encourage them to consider fortifications, traps, weaponry and armour they can craft in-game. They can use the STEM in Minecraft recipe videos. Once crafted, they should store items in their inventory or chests within their village.

• Guided instructions (if required by the teacher or the children) can be found in the appendix of this document.

8. During the plenary use your selected discussion cube to encourage the children to think about and discuss the skills developed in-game.

Coding opportunity

Within the Education Edition software there is the opportunity to use code to build, for example, the village fortress would be a suitable coding opportunity.

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Activity 2: The raid survival challenge Time: 45 minutes

Mode: Survival multiplayer

Teacher Pre-tasks

1. In this task the children will go on a raid to the Blue village. In order to carry out this activity the teacher will need to place a collection of emeralds in chests throughout the Blue village. These will represent the items that the children will collect and bring back as Viking treasure.

2. Once children are in-game and just immediately before the children embark on the raid the teacher will need to release an aggressive mob in the Blue village.

3. Teachers’ will find Classroom Mode useful for this part of the quest. It allows the teacher to manage and time the children’s in-game activities, for example the freeze and release functions.

Guided instructions for each of these teacher pre-tasks can be found in the appendix of this document.

Teacher Role

1. Explain to the children that in the previous activity they secured their village and that now they are going to raid the nearby Blue village. The aim of the quest is to collect as many emeralds as possible and return to the Red village in a set time. During this time they will also battle against an aggressive mob released by the teacher (see pre-task no.2 above).

2. With the class use the 2D map to locate the Blue village. 3. Hand out the pupil version of Activity 2: The raid survival challenge. 4. Before beginning the raid provide time for the children to consider battle tactics and

strategy in an attempt to defeat the mob. Minecraft has a number of status effect features that children will enjoy using against the mob. Learn about status effects in Minecraft.

5. If the children have completed Activity 1 of this Quest they could use the weapons or armoury already in their inventory. If not, they will need to craft and fill their inventories in preparation for the raid.

6. Set a time limit for the raid, for example, 15 minutes is appropriate. Explain that the children need to be back at their village with their collections of emeralds when the time has ended; otherwise, their collection will not be counted.

7. Once you have stopped the raid, use Classroom Mode to count how many individuals have made it back to the Red village. Discuss who hasn’t made it back and the reasons why.

8. Count how many emeralds were successfully brought to the Red village. Discuss whether the strategy and tactics employed by the children were successful. If they

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were doing it again would they do it differently? Encourage the children to talk about how it felt from their perspective to be part of a raid, and what it must have been like in Viking times.

9. During the plenary use your selected discussion cube to encourage the children to think about and discuss the skills developed in-game.

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Teacher tasks – changing game mode

The activities in this quest are designed for multiplayer survival game mode. Before starting the activity check your game mode is set to survival:

1. If you are in-game press ESC to pause the game. Navigate to the main menu. 2. Choose Settings. 3. Choose Game from the left menu. 4. On the right-side of the menu select the game mode choose survival:

Teacher tasks – useful resources

Remember! There are a variety of detailed guided steps in Quest 1: Viking Roles that may also be useful when completing this quest. They include orientation, camera, book and quill and many more.

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Teacher tasks - 2D Map

Our 2D map of the STEM in Minecraft Viking world is a useful addition to your lessons, helping you and the children to become familiar with the various locations.

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Activity 1 Teacher tasks – set game mode

Before starting Activity 1: Fortifying the village challenge set the game mode for the children to survival. If you are in-game press ESC to pause the game. Navigate to the main menu.

1. Choose Settings. 2. Choose Game from the left menu. 3. In Default Game Mode choose Survival.

Activity 1 Teacher tasks – teacher personal game mode

Next, set your own personal game mode to creative. This means you can fly anywhere in the world, and give items to learners or teleport pupils if they need help.

4. If you are in-game press ESC to pause the game. Navigate to the main menu. 5. Choose Settings. 6. Choose Game from the left menu. 7. In Personal Game Mode check Creative. You are now in creative mode, while the

multiplayer world that the children are players in, is still set to survival.

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Activity 1 Teacher tasks – turn off TNT

This information provides brief background on a block called TNT. It is a destructive block, children most likely won’t use it, but its good to have some awareness of this block and teachers should disabled TNT in the multiplayer host world. TNT can be found in the creative inventory:

TNT can also be made in survival mode using a recipe of gun powder and sand. TNT can be used to create explosions, which will damage and possibly destroy the Minecraft world.

A TNT block can be charged several ways:

• Use flint and steel to light a TNT block. This is the simplest way to detonate TNT • Use a flaming arrow to light the TNT • Use a fire charge to light the TNT • Detonate TNT using another TNT explosion • Pour lava or set a fire near the TNT

To disable TNT in the multiplayer host world:

1. If you are in-game press ESC to pause the game. Navigate to the main menu. 2. Choose Settings. 3. Choose Game from the left menu. 4. Toggle Show Classroom Settings to on (position slider to the right). 5. Toggle Allow Destructive Item to off (position slider to the left).

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Multiplayer game-play

The steps in this quest are designed for multiplayer game-play. See our Getting Started resource about Single and multiplayer game-play and steps for children to join a multiplayer world in class.

The give command

In addition to crafting teachers can use the /give command to supply children with items in-game. This can be useful when using survival mode, particularly if time is short and children need items to complete a task. Learn more about the give command.

Activity 1 Teacher tasks – building a ringed fort

Vikings often built ring shape fortresses.

Activity 1: Fortifying the village challenge provides the opportunity to build two types of ringed fort builds:

Build 1: Construct a small ringed fort around a smaller or storage area

1. Ask the children to create a small storage area (sheds or small out houses) to keep all their weapons and important equipment they have created. They should do this near the Red Village but leaving enough room to build a ringed fort around it,

2. Next, create a ringed fortress around the storage buildings. 3. Set this as a whole class challenge. Dividing the class into four teams, each

responsible for a quarter of the circular shape. Children will need to work together to ensure the build of each quarter of the circle meets.

4. This pixel circle guide shows how to create a circle shape using squares/blocks and will help get the children thinking about the sides and diameter of their construction in Minecraft.

5. See the appendix of this document for more information on creating a small ringed fort in Minecraft.

Build 2: Construct a large ringed fort around the Red Village

See the appendix of this document for more information on creating a small ringed fort in Minecraft, which you may wish to use as a starting point for a larger fort build around the Red village. To build a larger ringed fort consider:

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1. If the children completed Quest 1: Viking Roles Activity 2: Design a settlement they will have added more buildings to the Red village. This will have an impact of the size of their fortification. Building a very large fort can be a time consuming and fairly complex task, due to the diameter of the circle. Keep this in mind if you choose to complete this build. Ask the children to discuss how they will create a ringed fort as a class before beginning to build. They may need to build into and/or excavate the surrounding land or water ways to maintain a circular shape.

2. This pixel circle guide shows how to create a circle shape using squares/blocks and will help get the children thinking about the sides and diameter of their construction in Minecraft.

3. Remember to use the steps in the appendix of this document as a starting point.

Activity 2 Teacher tasks – incremental saving

During the raid survival challenge there will be damage to the Minecraft Viking world. It is important to do two incremental saves of the Minecraft world – changing the name of the world at the same time.

Rename your Viking world

1. If you are in-game press ESC to pause the game. Navigate to the main menu. 2. From the main menu choose Save and Quit. 3. From the list of Minecraft worlds tap the pencil icon to Edit the world settings.

4. The world name field is now editable.

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5. Adjust the name to indicate it is pre-raid, for example Viking-world-pre-raid.

6. Navigate back to the world listing and you will see the re-named world.

7. Tap the pencil icon again to edit the world. From the options on the right choose Copy World.

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8. The copied world is listed

9. Tap the pencil icon to adjust the name to Viking-world-RAID. This will become the version of the world that the children take part in the raid.

10. Again navigate back to the world listing. To see the renamed world.

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Activity 2 Teacher tasks – PvP and respawning Before beginning the raid follow these steps:

Make sure you are in the Viking-world-RAID Minecraft world.

6. If you are in-game press ESC to pause the game. Navigate to the main menu. 7. Choose Settings. 8. Choose Game from the left menu. 9. Toggle Immediate Respawn to off (position slider to the left). This means once a player

is killed in-game they cannot return to the raid. 10. Toggle Player Vs Player Damage and Player Damage to on (position slider to the right).

This means players can engage in combat and injure one another.

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Activity 2 Teacher tasks – releasing a hostile mob in-game

Mobs in Minecraft are living creatures that move around in the game. The term mob is short for mobile and is commonly used in the game to refer to living, moving creatures such as bats, chickens, cows, horses, mooshrooms, ocelots, pigs, rabbits, sheep, snow man, squids, villagers, blazes, creepers, ender dragons, ghasts, giants, skeletons, slimes, witches, wither bosses, zombies, zombie pigmen, spiders, and wolves.

In Creative mode, mobs do not attack you. However in Survival and Hardcore modes, mobs can be passive, neutral, or hostile. Let's explain what this means.

• Passive mobs will never attack you. • Hostile mobs will attack you when they see you. • Neutral mobs will only attack during the day, if attacked first. • Here is the list of mobs in Minecraft.

1. If you are in-game press ESC to pause the game. Navigate to the main menu. 2. Choose Settings. 3. Choose Game from the left menu. 4. Toggle Allow Mobs to on (position slider to the right).

5. Return to the game and open your inventory. Choose a hostile mobile, for example a Vindicator or Pillagerspill

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6. Add the spawn egg to your inventory and Press E to close the inventory. In-game right-click (tap if using a mobile device) to place the Vindicator.

7.

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Teacher tasks – classroom mode

You may wish to use classroom mode in this activity. See our Using this resource guide to learn more about classroom mode and its features.

Teacher tasks – setting up a multiplayer world

The steps in this quest are designed for multiplayer game-play. See our Getting Started resource about Single and multiplayer game-play and steps for children to join a multiplayer world in class.

Teacher tasks – weaponry

Ask pupils to create weapons such as swords, bows and arrows. Give pupils time to work out what materials they will need to find, and time to source them in the game. The CCEA recipes resource gives you information on creating swords and axes.

Standard weapons can take on many different effects, for example arrows can be imbued with a variety of status effects. Allow time for the children to experiment and be creative with their preparations.

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Teacher tasks – armour Armour is used to protect you during battle. A full set of armour includes:

• a helmet/cap; • chest-plate/tunic; • leggings/pants; and • boots and shield.

You can craft armour from leather, iron, gold or diamond.

Pupils may wish to add colour to their leather armour by dying it. They can also add powers to their armour to make enchanted helmets, caps, chest-plates, leggings, pants or boots. Ask pupils to decide on which pieces of amour they would like to craft.

See the recipes resources for more information about crafting armour.

Learn how to craft armour by visiting www.digminecraft.com

Teacher tasks – status effects Players can be given effects that will change their condition/status in MinecraftEdu. Status effects can be helpful or harmful. Effects are added to potions, splash potions, lingering potions and tipped arrows. They can also be used via in-game commands.

Allow each clan time to make at least two status effects – one to strengthen their own clan, and one to weaken the opposing clan. Learn more about status effects at www.digminecraft.com

A status effect lasts for a specific length of time. While it is active, a special icon will appear on the screen. Once the effect wears off, the icon will disappear and you (or your opponent) will be back to normal.

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Teacher tasks – loading a previously saved world

If you want to do the raid again or follow the raid or pre-raid steps with another class you can load a previously saved version of the Minecraft world. To do this:

1. If you are in-game press ESC to pause the game. Navigate to the main menu. 2. From the main menu choose Save and Quit. 3. From the list of Minecraft worlds select the world you wish to load.

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Appendix – Guided instruction for teachers and children

The following guided instruction videos on the STEM in Minecraft website may be useful for teachers and children:

Build a ringed fort

This pixel circle guide shows how to create a circle shape using squares/blocks and will help you think about the sides and diameter of your construction in Minecraft.