technology improvements for the grafton 2000 referendum
TRANSCRIPT
Technology Improvements
for the Grafton 2000 referendum
Technology Acquired in the 1996 Referendum
• Data, Voice and Video connections in each classroom• Computer Labs in each building• Classroom Computers• Internet /File Server Connections• Phone System• Curriculum Management System• Wireless Connections between three sites
Technology to be acquired in the 2000 Referendum
• Upgrade Labs• New Computer Labs • Classroom Computers• Additional Software and Peripherals• Video Remote Broadcast Systems• Mounted TV’s and VCR’s in Classrooms• Upgrade Servers• Improve Connection between three Sites
Computer Labs
M u s ic /M in i
C A D /Tech E d
P u b lica tion s
B u s in ess E d
Upgraded Com puter Labs
S c ien ce /M in i
A rt/M in i
A d d it ion a lL ib ra ry L ab
B oard A p p roved1 9 9 8 /9 9
New Com puter Labs
G ra fton H igh School
A d d it ion a l C om p u tersin L ib ra ry
C u rren t C om p u ter L ab
Upgraded Com puter Labs
S c ien ce
M u s ic
A rt
F am ily an d C on su m erE d u ca tion
Tech E d
New Com puter Labs/M ini
J ohn Long Middle Sc hool
L ib ra ry L ab s
Upgraded Com puter Labs
E lementary Sc hools
Classroom Computers
• Productivity software
• Skyward - Attendance
Classroom Computers
• Grade Quick - grading software
• Research Tool
• Connection to our Web Site
• Productivity software
• Skyward - Attendance
Additional Software and Peripherals
• Office 2000
• Curricular Software/Site Licenses
• Server software / Novell 5.0
• Presentation Projectors
• Printers / Scanners / Digital Cameras
Video /TV
• Video Remote Broadcast System
Classroom Mounted TVs
Additional Elements for Success
• Tied to District Technology Plan
• Furniture
• Electrical Capacity
• Public Access to Technology / Community Support
Improved Connectivity betweenSchools
1.2 Megabytes / minute
1 Terabyte / minute (1,000,000 Megabytes / min)
Elementary
District Office, HighSchool, Elementary
MiddleSchool
Elementary
Healthy Technology Program is created through Balanced Expenditures
An Example of a Healthy Technology Program
Staff Development/
Support30%
Hardware40%
Software30%