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The Communication Process Week 03 W. Rofianto, ST, MSi

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  • The Communication Process Week 03

    W. Rofianto, ST, MSi

  • The Communications Process

  • Graphic

    • Pictures

    • Drawings

    • Charts

    Verbal

    • Spoken Word

    • Written Word

    • Song Lyrics

    Musical

    • Arrange-ment

    • Instrum-entation

    • Voices

    Animation

    • Action/Motion

    • Pace/ Speed

    • Shape/Form

    Verbal Graphic Musical

    There are many forms of encoding

    Encoding

  • Personal

    Channels

    Personal

    Channels

    Communications Channels

    Nonpersonal

    Channels

    Personal

    Selling

    Word of Mouth

    Print

    Media

    Broadcast

    Media

  • Experiential Overlap

    ReceiverExperience

    SenderExperience

    Different Worlds

    ReceiverExperienceSender

    Experience

    Moderate Commonality

    ReceiverExperience

    SenderExperience

    High Commonality

    ReceiverExperience

  • Advertising Creates Awareness for a New Product

  • Receive feedback

    Select the appropriate channel for the target

    audience

    Develop a properly encoded message

    Select an appropriate source

    Select the appropriate channel for the target

    audience

    Develop a properly encoded message

    Select an appropriate source

    Successful Communication

  • Models of Obtaining Feedback

    Exposure/presentation

    Attention

    Comprehension

    Message acceptance/yielding

    Retention

    Purchase behavior

    Circulation reach

    Listener, reader,viewer recognition

    Recall, checklists

    Brand attitudes,purchase intent

    Recall over time

    Inventory, Scanner data

    RetentionRecall over time

    Message acceptanceBrand attitudes,purchase intent

    ComprehensionRecall, checklists

    AttentionListener, reader,viewer recognition

    Exposure/presentationCirculation reach

    Effectiveness Test Persuasion Process

  • Advertising Input

    Message content, media

    scheduling, repetition

    Filters

    Motivation, ability,

    (involvement)

    Consumer

    Cognition, affect, experience

    Consumer Behavior

    Choice, consumption,

    loyalty, habit, etc.

    Advertising Input

    Message content, media

    scheduling, repetition

    Filters

    Motivation, ability,

    (involvement)

    Consumer

    Cognition, affect, experience

    How Advertising Works

  • Foote, Cone & Belding Grid

    Informative

    The Thinker

    learn – feel – do

    Car, house,

    New product

    Habit Formation

    The Doer

    do – learn – feel

    Food, household

    items

    Thinking Feeling

    Lo

    w

    Invo

    lve

    me

    nt

    Affective

    The Feeler

    Feel – learn – do

    Jewelry, cosmetics

    fashion

    Self-Satisfaction

    The Reactor

    do – feel – learn

    Cigarettes,

    ice cream, candy

    Hig

    h

    Invo

    lve

    me

    nt

  • Credibility

    Attractiveness

    Power

    Internalization

    Identification

    Compliance

    Credibility Internalization

    Attractiveness Identification

    Source Attributes and Receiver Processing Modes

    Source Attribute Process

  • TrustworthyExpertise

    Source Credibility

  • Source Attractiveness

    Resemblance

    between the

    source and

    recipient of the

    message

    Similarity

    Knowledge of the

    source through

    repeated or

    prolonged

    exposure

    Familiarity

    Affection for the

    source resulting

    from physical

    appearance,

    behavior, or other

    personal traits

    LikeabilitySimilarity Familiarity

  • The celebrity’s behavior may pose a risk to the company

    The target audience may not be receptive to celebrity endorsers

    The celebrity may be overexposed,

    reducing his or her credibility

    The celebrity may overshadow

    the product being endorsed

    The target audience may not be receptive to celebrity endorsers

    The celebrity may be overexposed,

    reducing his or her credibility

    The celebrity may overshadow

    the product being endorsed

    Risks of Using Celebrities

  • Using Endorser

  • Recall and Presentation Order

    Re

    ca

    ll

    Beginning Middle End

  • FearAppeals

    ComparativeAds

    FearAppeals

    ComparativeAds

    Message Appeal Options

    HumorAppeals

    • May stress physical danger or

    threats to health

    • May identify social threats:

    disapproval or

    rejection

    • May backfire if the level of threat is

    too high

    • May be especially useful for new

    brands

    • Often used for brands with small

    market share

    • Frequently use in political

    advertising

    • They can attract and hold attention

    • They are often the best remembered

    • They put the consumer in a

    positive mood

    YouTube_-_Anti_Smoking_Australian_Commercial_(2008)_-_Full.flvYouTube_-_esia-dorong_karduswmv.flv[YOUTUBE]_Iklan_Asuransi_Fotografer_vs_Hiu__GoodDay.flv

  • Pros and Cons of Using Humor

    Does not aid persuasion in general

    Aids attention and awareness

    Pros Cons

    May harm recall and comprehension

    May harm complex copy registration

    Does not aid source credibility

    Is not effective in bringing about sales

    May wear out faster than non-humorous ads

    May aid retention of the message

    Creates a positive mood and enhances persuasion

    May aid name and simple copy registration

    May serve as a distracter, reducing counterarguing

    Does not aid persuasion in general

    Aids attention and awareness

    May harm recall and comprehension

    May harm complex copy registration

    Does not aid source credibility

    Is not effective in bringing about sales

    May aid retention of the message

    Creates a positive mood

    May aid name and simple copy registration

    reducing counterarguing

  • Creative Directors Opinions Regarding Use of Humor

    Favorable Unfavorable

    Radio and television

    Consumer non-durables

    Business services

    Products related to the

    humorous play

    Less suited for direct mail and newspapers

    Corporate advertising

    Industrial products

    Goods and services of a sensitive nature

    Audiences Favorable Audiences Unfavorable

    Younger Older

    Well educated

    Up-scale

    Males

    Professional

    Less educated

    Down-scale

    Females

    Semi- or Unskilled

  • Self-PacedMedia

    Self-PacedMedia

    Self versus External Paced Media

    • Newspapers

    • Magazines

    • Direct Mail

    • Internet

    • Radio

    • Television

    Externally PacedMedia

    vs.

  • https://www.youtube.com/watch?v=_6rj5jisB7g