the free-form light stage vincent masselus philip dutré frederik anrys department of computer...
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The Free-form The Free-form
Light StageLight Stage
Vincent Masselus
Philip Dutré
Frederik AnrysDepartment of Computer Science
The Free-form Light Stage 2
The Free-form Light StageThe Free-form Light Stage
• Capture appearance of an object– With hand–held light source
• Relight real objects
The Free-form Light Stage 3
Related workRelated work
• Image-based relighting– Combination of Basis Images
[Nimeroff et al.1994]
– Light Stage
[Debevec et al. 2000]
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Basis imagesIlluminant direction
estimationTake pictures and move hand-held light source
Incidentlight mapCreate weighted sum
…
· W1 + · W2 +
+ · Wn
Relit object
The Free-form Light Stage 7
Take pictures and move hand-held light source
Illuminant direction estimationBasis images
The Free-form Light Stage 8
Illuminant direction estimationIlluminant direction estimation
Diffuse white spheres
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Illuminant direction estimationIlluminant direction estimation
Lamberts Law
Ii = ρ IL ( Ni · L)
L
N1
I1L
N2
I2
LN3I3
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Accuracy of estimationAccuracy of estimation
Light source at infinity
Area light source
VirtualMaximum error:
1 degree
Maximum error:
2 degrees
Real N/AMaximum error:
7 degrees
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Illuminant direction estimationBasis imagesTake pictures and move
hand-held light source
Incidentlight mapCreate weighted sum
…
· W1 + · W2 +
+ · Wn
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Weight computationWeight computation
• Weight is based on incident light in neighborhood of light source direction
• Non-uniform sampling of light source directions
use an angular Voronoi diagram
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Plot directions on hemispherePlot directions on hemisphere
30 light directions
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Create an angular Voronoi DiagramCreate an angular Voronoi Diagram
30 light directions
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Filter the incident light mapFilter the incident light map
Filter each Voronoi cell Overlay incident light map with angular Voronoi diagram
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400 light directions
Using all illuminant directionsUsing all illuminant directions
30 light directions
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Illuminant direction estimationBasis imagesTake pictures and move
hand-held light source
Incidentlight map
… + · Wn
· W2 + · W1 +
Create weighted sumRelit object
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ConclusionConclusion• Relighting real objects
– Easy and cheap data acquisition– Portable– Scalable
• Future work– Test BIG objects– Alternative filters– Sampling density accuracy in illuminant
direction estimation
• For more info: see the EGWR ’02 paper
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AcknowledgementsAcknowledgements
• Frank Suykens and Pieter Peers
• Environment maps from: – http://www.debevec.org/Probes– http://www.cs.kuleuven.ac.be/~graphics
• FWO Grant #G.0354.00