thesis 1-2

11
CHANCE OPERATIONS randomness as design methodology

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  • 1.CHANCE OPERATIONSrandomness as design methodology

2. Music is a purposeless playwhich is an affirmation of life not an attempt tobring order out of chaosnor to suggest improve-ments in creation, but simply a way of waking upto the very life were living.John Cage SIERRA SIEMER THESIS 1 OF 10 3. This thesis presents the hypothesis that randomness as employed as part of a creativemethodology leads to outcomes which are both breakthrough and utilitarian. In contrast to established practices, which produce stagnant work constrained by intent, randomness leads to liberated and pure outcomes.Such a hypothesis, through its celebration of theoddness that is chance, could lead to services for underserved communities, hybrid products, andaesthethics that cause reconsideration and reflection.SIERRA SIEMER HYPOTHESIS 2 OF 10 4. 1 spectacle 2 randomness3 boundaries & process 4 breakthroughs5 utilitarian design 6 outcomesSIERRA SIEMER OUTLINE 3 OF 10 5. SIERRA SIEMER SPECTACLE 4 OF 10 6. We have nothing of our own except time,which even the homelesscan experience.Baltasa r Graci nSIERRA SIEMER SPECTACLE 5 OF 10 7. SIERRA SIEMER RANDOMNESS 6 OF 10 8. SIERRA SIEMER BOUNDARIES 7 OF 10 9. SIERRA SIEMER BREAKTHROUGHS 8 OF 10 10. SIERRA SIEMER UTILITARIAN DESIGN 9 OF 10 11. SIERRA SIEMER OUTCOMES 10 OF 10