tools & services for building a fun pipeline for vr|ar
TRANSCRIPT
Tools and services for building killer content for VR|ARAmar Chitimalli
Founder @ FaunaFace, IncApplying Fun - Mobile - VR - AR
Amar Chitimalli
● Worked in mobile, casual, and social game for 14 years● Masters in Game development @DigiPen Institute technology (USA) - 2008● Lead and S/W engineer at companies like Zynga, Microsoft & Bigfish games● Shipped games like: FarmVille, Scramble With Friends, Running With Friends● Speaker at PGC-Connect - 2016 - London● Previous startup - (CTO - Actigram, Inc - 2015) - Turf.ly
Overview
● Concepts and Challenges of VR○ Presence: Camera - Movement - Interaction/UI
● VR device landscape○ Mobile, PC, Web, Console VR
● Best place to start: Unity○ Cross Platform - wide support
● Web-VR & Frameworks○
● Smash Wars : Challenges○ Mobile phone - VR - TV○ Cross-multiplayer
● AR - Experiments 1939 the View-Master device was created, allowing people to see 3D picture
Presence in VR
VR Concepts
● Camera setup● Camera movement● User Interaction● User input
Challenge of Presence
● Content & Platform● Design & Art● Tools, Middleware and performance
VR devices in the market
Camera Types & rendering pipeline
Rendering pipeline
Stereo camera
FPS: 60 /eye
Camera movement in VR
Camera direction is controlled with your head.
Attach Camera to a parent object to control ,movement
This is where people get disoriented?
- Design challenge - Smooth acceleration- Blinking techniques
Interaction and input in VR
Gaze Module
Raycaster module
Reticle Object (Simple & Complex)
Unity3D - Best place to start your VR|AR
- Free to begin with- Cross Platform - Write once and deploy every where- Supported by all major VR H/W
- Cardboard & DayDream- Oculus - RIFT- Gear VR- HTC Vive- China Deepoon & many other- iOS
- Unity Asset Store & Samples- Great tutorials
Web VR - Platform for mass VR adoption
Web VR: A Frameworks
Web-VR with Unity
WebVR : PlayCanvas
MozVR: MozillaVR : WebVR-Concepts
Oculus WebVR
Smash Wars: Drone Racing
1. Final nominee Indie Prize 20162. 20 finalist at Global VR Challenge 3. Top 15: Google Play Indie
Festival4. Available in PlayStore & Galaxy
a. Cardboardb. Tablet and Phone
5. Coming soon to a. iOS and Apple TVb. GearVR & Daydreamc. Android TV & NVidia Shield
#SmashTillYouCrash
Indie Games Festival • San Francisco, Saturday, September 24, 2016
Drone Racing for All
- Simple Touch controls- Use Game controller- Free to play- Immersive experience in VR- Play from anywhere- Upgrade and view in AR- Evey crash costs you virtual $
Fun, Immersive and For everyone
Indie Games Festival • San Francisco, Saturday, September 24, 2016
Cross platform multiplayer - Mobile -VR - TV
2522
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Indie Games Festival • San Francisco, Saturday, September 24, 2016
Experimenting with AR
● Drones are going to be everywhere
● Building/customizing drones is essential to Drone Racing
● We enable player to view their drones right from their phone/tablet
● Targeting: ○ Google Tango○ HoloLens
Indie Games Festival • San Francisco, Saturday, September 24, 2016
FAUNA Towers - AR (MVP)
- Casual mobile - Ketchapp Style gameplay- Single & multiplayer- Free to play - 4 modes
- Timed : Free- Moves : Free- Endless : Unlock $.99 - Challenge : Free
- Targeting:- Google Tango- Microsoft Hololens
Tools and Services
- Unity3D Engine- Unity Asset Store- Google Cardboard- Google Play Services- PlayFab- Vuforia for AR
What we use in our game
Indie Games Festival • San Francisco, Saturday, September 24, 2016
Thank you
Amar Chitimalli FaunaFace.com
@chitimalli Applying Fun