topic 2 text

50
TOPIC 2 – TEXT

Upload: others

Post on 06-May-2022

8 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: TOPIC 2 TEXT

TOPIC 2 – TEXT

Page 2: TOPIC 2 TEXT

Overview

• Importance of text in a multimedia presentation.

• Understanding fonts and typefaces.

• Using text elements in a multimedia presentation.

• Computers and text.

• Font editing and design tools.

• Multimedia and hypertext.

CSC253 2

Page 3: TOPIC 2 TEXT

Introduction To Text

• Using text and symbols for communication began about 6,000 years ago in Mediterranean Fertile Crescent: Mesopotamia, Egypt, Sumeria and Babylonia.

• In some former eras, not all people were allowed to learn writing and reading.

• Today, text and ability to read it are doorways to power and knowledge.

• Since the explosion of the Internet and the World Wide Web(WWW), text has become more important than ever.

CSC253 3

Page 4: TOPIC 2 TEXT

Importance of Text in a Multimedia Presentation

• Words and symbols in any form, spoken or written, are the most common means of communication.

• Text is a vital element of multimedia menus, navigation systems, and content.

CSC253 4

Page 5: TOPIC 2 TEXT

• A single word may be cloaked in many meanings, so it is important to cultivate accuracy and conciseness in the specific words you choose.

• It is important to design labels for title screens, menus, buttons or tabs using words that have the most precise and powerful meaningsto express what you need to say

CSC253 5

Page 6: TOPIC 2 TEXT

(cont.) Importance of Text in a Multimedia Presentation

• Factors affecting legibility of text:

– Size.

– Background and foreground color.

– Style.

– Leading.

CSC253 6

Page 7: TOPIC 2 TEXT

Understanding Fonts and Typefaces

CSC253 7

Page 8: TOPIC 2 TEXT

(cont.) Understanding Fonts and Typefaces

• The study of fonts and typefaces includes the following:

– Font styles.

– Font sizes.

– Cases.

– Serif versus Sans Serif.

CSC253 8

Page 9: TOPIC 2 TEXT

Font Styles

Font styles include:

– Boldface

– Italic

– Underlining

– Outlining

CSC253 9

Page 10: TOPIC 2 TEXT

Font Sizes

• Font size is measured in points. (pt)

– 1 point = 0.0138 inch(1/72)

• Character metrics are the general measurements applied to individual characters.

• Kerning is the spacing between character pairs.

• Leading is the space between lines.

CSC253 10

Page 11: TOPIC 2 TEXT

Kerning vs Leading

CSC253 11

Kerning is the spacing between character pairs.

Leading is the space between lines.

Page 12: TOPIC 2 TEXT

Cases

• A capitalized letter is referred to as ‘UPPERCASE', while a small letter is referred to as 'lowercase.'

• Placing an uppercase letter in the middle of a word is referred to as intercap.

• Example : LibraryBox,

CSC253 12

Page 13: TOPIC 2 TEXT

Two classes of fonts: Serif or Sans

Serif

Serif Sans Serif

little decoration at the end of a letter stroke.

do not have a serif at the end of a letter stroke.

used for body text These fonts are used for headlines and bold statements.

CSC253 13

Page 14: TOPIC 2 TEXT

Types of Fonts

• For computer displays, Sans Serif fonts considered better because of the sharper contrast.

Example of Serif fonts Example of Sans Serif

Times New Roman Bookman Rockwell Light Courier New

Century

Century Gothic

Arial

Comic Sans MS

Impact

Tahoma

CSC253 14

Page 15: TOPIC 2 TEXT

CSC253 15

Page 16: TOPIC 2 TEXT

Text Characteristics

• This example shows the Times New Roman font

FD xhp Descender

Capital Height

Point size

Ascender

Serif

x-Height

p -Height

CSC253 16

Page 17: TOPIC 2 TEXT

Tracking, Kerning and Leading

Av v A Unkerned Kerned

CSC253 17

Page 18: TOPIC 2 TEXT

Tracking, Kerning and Leading

Reading Line One

Reading Line One Leading

o Ascender : an upstroke on a character (h)

o Descender : the down stroke below the baseline of a character(p)

o Leading : spacing above and below a font or Line spacing

o Tracking : spacing between characters

o Kerning : space between pairs of characters, usually as an overlap for improvement appearance

CSC253 18

Page 19: TOPIC 2 TEXT

Bitmapped and vector fonts

• Fonts can either be stored as bitmapped or vector graphics

• Bitmaps font depend to the size and the pixel numbers - File size increases as more sizes are added

• Vector fonts can draw any size by scaling the vector drawing primitives mathematically

– File size is much smaller than bitmaps

– TrueType and PostScript are vector font formats

CSC253 19

Page 20: TOPIC 2 TEXT

Bitmapped and vector fonts

A bitmapped font A vector font

CSC253 20

Page 21: TOPIC 2 TEXT

Jaggies and Antialiasing

• Jaggies are the jagged edges you see when a bitmapped image is resized – It is a consequence of the underlying array of pixels

from which the image is composed

• Antialiasing is a technique that can be used to

eliminate jagged edges – It substitutes additional pixels in other colours to fool

the brain into thinking it is seeing continuous lines – The technique is used to blend the font into the

background by transitioning the colour from the font colour to background.

– This technique minimizes the jagged edges making for a smoother overall appearance.

CSC253 21

Page 22: TOPIC 2 TEXT

Jaggies and Antialiasing

CSC253 22

Page 23: TOPIC 2 TEXT

Using Text Elements in a Multimedia Presentation

• Anti-aliased text must be used when a gentle and blended look for titles and headlines is needed.

• Ideas and concepts can be highlighted by making the text bold or by emphasizing text.

• A pleasant look can be created by experimenting with different font faces, sizes, leadings, and kerning.

• The text elements used in multimedia are: – Menus for navigation. – Interactive buttons. – Fields for reading. – HTML documents. – Symbols and icons.

CSC253 23

Page 24: TOPIC 2 TEXT

Menus for Navigation

• A user navigates through content using a menu.

• A simple menu consists of a text list of topics.

CSC253 24

Page 25: TOPIC 2 TEXT

Interactive Buttons

• A button is a clickable object that executes a command when activated.

• Users can create their own buttons from bitmaps and graphics.

• The design and labeling

of the buttons should be

treated as an industrial

art project.

CSC253 25

Page 26: TOPIC 2 TEXT

Fields for Reading

• Reading a hard copy is easier and faster than reading from the computer screen.

• A document can be printed in one of two orientations - portrait or landscape.

• The taller-than-wide orientation used for printing documents is called portrait.

• The wider-than-tall orientation that is normal to monitors is called landscape.

CSC253 26

Page 27: TOPIC 2 TEXT

HTML Documents

• HTML stands for Hypertext Markup Language.

• It is the standard document format used for Web pages.

• HTML documents are marked using tags.

CSC253 27

Page 28: TOPIC 2 TEXT

HTML Documents

• An advanced form of HTML is DHTML.

• DHTML stands for Dynamic Hypertext Markup Language.

• DHTML uses Cascading Style Sheets (CSS).

• Some of the commonly used tags are:

– The <B> tag for making text bold faced.

– The <OL> tag for creating an ordered list.

– The <IMG> tag for inserting images.

CSC253 28

Page 29: TOPIC 2 TEXT

Symbols and Icons

• Symbols are concentrated text in the form of stand-alone graphic constructs.

• They are used to convey meaningful messages.

• Symbols used to convey human emotions are called emoticons.

• Icons are symbolic representations of objects and processes.

CSC253 29

Page 30: TOPIC 2 TEXT

• Mapping across platforms:

• Fonts and characters are not cross-platform compatible [ between Windows and Macintosh platforms ]

• They must be mapped to the other machine using font substitution.

CSC253 30

Page 31: TOPIC 2 TEXT

Computers and Text

• The font wars.

– PostScript

– TrueType

• Character sets.

CSC253 31

Page 32: TOPIC 2 TEXT

PostScript

• PostScript is a method of describing an image in terms of mathematical constructs.

• PostScript characters are scalable and can be drawn much faster.

• The two types of PostScript fonts are Type 3 and Type 1.

CSC253 32

Page 33: TOPIC 2 TEXT

TrueType

• Apple and Microsoft developed the TrueType methodology.

• TrueType is a system of scalable outline fonts, and can draw characters at low resolution.

CSC253 33

Page 34: TOPIC 2 TEXT

Character Sets

• The American Standard Code for Information Interchange (ASCII) is a 7-bit coding system.

• The extended character set is commonly filled with ANSI standard characters.

• The ISO-Latin-1 character set is used while programming the text of HTML pages.

CSC253 34

Page 35: TOPIC 2 TEXT

Character Sets

• Unicode is a 16-bit architecture for multilingual text and character encoding.

• The shared symbols of each character set are unified into collections of symbols called scripts.

• Mapping across platforms:

– Fonts and characters are not cross-platform compatible.

– They must be mapped to the other machine using font substitution.

CSC253 35

Page 36: TOPIC 2 TEXT

Font Editing and Design Tools

• Macromedia Fontographer. – Fontographer is a specialized graphics editor. – It is compatible with both Macintosh and Windows

platform. – It can be used to develop PostScript, TrueType, and

bitmapped fonts. – It can also modify existing typefaces and incorporate

PostScript artwork.

• Creating attractive texts.

– Applications that are used to enhance texts and images include: Adobe Photoshop, TypeStyler, COOL 3D, HotTEXT and TypeCaster

CSC253 36

Page 37: TOPIC 2 TEXT

Fontographer

CSC253 37

Page 38: TOPIC 2 TEXT

Multimedia and Hypertext

• Multimedia.

• Hypertext system.

• Using hypertext systems.

• Searching for words.

• Hypermedia structures.

• Hypertext tools.

CSC253 38

Page 39: TOPIC 2 TEXT

Multimedia

• Multimedia is defined as the combination of text, graphics, and audio elements into a single presentation.

• When the user have control over the presentation, it is called interactive multimedia.

• Interactive multimedia becomes hypermedia when a structure of linked elements is provided to the user for navigation and interaction.

CSC253 39

Page 40: TOPIC 2 TEXT

Hypertext System

• Hypertext is defined as the organized cross-linking of words, images, and other Web elements.

• A system in which words are keyed or indexed to other words is referred to as a hypertext system.

• A hypertext system enables the user to navigate through text in a non-linear way.

CSC253 40

Page 41: TOPIC 2 TEXT

Using Hypertext Systems

• Information management and hypertext programs present electronic text, images, and other elements in a database fashion.

• Software robots visit Web pages and index entire Web sites.

CSC253 41

Page 42: TOPIC 2 TEXT

(cont.) Using Hypertext Systems

• Hypertext databases make use of proprietary indexing systems.

• Server-based hypertext and database engines are widely available.

CSC253 42

Page 43: TOPIC 2 TEXT

Searching for Words

• Typical methods for word searching in hypermedia systems are: – Categorical search

• Selecting or limiting the documents, pages, or fields of text within which to search for a word or words

– Word relationship • Searching for the words according to their general proximity and order. Example :

“birthday party” and “cake”.

– Adjacency • Searching for words occurring next to one another

– Alternates • Applying an OR criterion to search for two or more words. Example: “meat”

or “egg”

– Association • Applying AND criterion to search for two or more words.

CSC253 43

Page 44: TOPIC 2 TEXT

(cont.) Searching for Words

• (cont.) Typical methods for word searching in hypermedia systems are: – Negation

• Applying a NOT criterion

– Truncation

• Searching for word with any of its possible suffixes. Example : geo# (geology, geometry)

– Intermediate words

• Searching for words that occur between what might normally be adjacent words, such as a middle name.

– Frequency

• Searching for words based on how often they appear

CSC253 44

Page 45: TOPIC 2 TEXT

Hypermedia Structures

• Links.

• Nodes.

• Anchors.

• Navigating hypermedia structures.

CSC253 45

Page 46: TOPIC 2 TEXT

Links

• Links are connections between conceptual elements.

• Links are the navigation pathways and menus.

NODES

Nodes are accessible topics, documents, messages, and content elements.

Nodes and links form the backbone of a knowledge access system.

CSC253 46

Page 47: TOPIC 2 TEXT

Anchor

• Anchor is defined as the reference from one document to another document, image, sound, or file on the Web.

• The source node linked to the anchor is referred to as a link anchor.

• The destination node linked to the anchor is referred to as a link end.

CSC253 47

Page 48: TOPIC 2 TEXT

Navigating Hypermedia Structures

• The simplest way to navigate hypermedia structures is via buttons.

• Location markers must be provided to make navigation user-friendly.

CSC253 48

Page 49: TOPIC 2 TEXT

Hypertext Tools

• Two functions common to most hypermedia text management systems are building (authoring) and reading.

• The functions of ‘builder’ are: – Creating links. – Identifying nodes. – Generating an index of words.

• Hypertext systems are used for: – Electronic publishing and reference works. – Technical documentation. – Educational courseware. – Interactive kiosks. – Electronic catalogs.

CSC253 49

Page 50: TOPIC 2 TEXT

Summary

• Text is one of the most important elements of multimedia.

• The standard document format used for Web pages is called HTML.

• Multimedia is the combination of text, graphics, and audio elements into a single presentation.

• A hypertext system enables the user to navigate through text in a non-linear way

CSC253 50