troop priority list explained version 8

11
This is the Troop Priority List. Or what Troop gets hit first or what troops are aimed to be killed first. 100%

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Page 1: Troop Priority List Explained version 8

This is the Troop Priority List. Or what Troop gets hit first or

what troops are aimed to be killed first.

100%

Page 2: Troop Priority List Explained version 8

01- Spell Shield

02- Sidhe Corruptor

03- Siege Walls

04- Greek Fire

05- Wall Mounted X-Bows

06- Catapult

07- Heavy Onagers

08- Mangonel

09- Ballista

10- Trebuchet

11- Toxic Conjurer

12- Swamp Witches

13- Archer

14- Five Fingers

15- Flame Archer

16- Long Bow Man

17- Plague Doctor

18- Lightning Witch

19- Scout

20- Null Mage

21- Pulse Mage

22- Hussar

23- Talon Archer

24- Cavalry

25- Heavy Cavalry

26- Dragoon

27- Soul Stealer

28- Pike man

29- Halberdier

30- Militiaman

31- Swordsman

32- Battering Ram

33- Supply Wagon

34- Supply Troop

35- Executioner

36- Duelists

37- Foot soldier

38- Blood thorn

39- Shield Sorcerer

40- Rot Familiar

41- Saboteur

42- Caltrops

43- Spikes

44- Defensive Tower

45- Redoubt Tower

46- Wall

• Shield Sorcerers are at the

end (with the shield itself up

front to absorb damage while

it's still in action).

• Max damage shields 30

Billion

• Note: Sidhe Corruptors have additional

priority over the Siegewalls since they do

so much Damage and are so fast. Range(d)

units focus on them to stop the initial

threat and then focus on the main forces.

• Note: The life and SpellPower of the

Pulse Mage are used to generate a

shielding effect against archers for the

troops behind them. Capable of

affecting twice the number of archer

units, Pulse Mages are great disruptors

of Archer attacks (All Ranged + Talon

Archer)

Page 3: Troop Priority List Explained version 8

Notes:

• If it is Ranged troop they hit according to the priority list. (here

above on Page 2)

• If it is a melee troop: they hit the “in Range enemy”

according to their Combat Speed value. (Read carefully)

• Combat speed only determines targeting if the attacker is a non-Range

unit and more than one unit is within striking distance. So, for an Archer,

combat speed isn't used, and it goes the Ranged Priority List.

• For a Cavalry unit, it only looks at Combat Speed if Two (2) different

enemy types are within the Cavalry's attack Range.

Page 4: Troop Priority List Explained version 8

All Troops per Troop Type:

Page 5: Troop Priority List Explained version 8

All Troops Attack Stats

Ranked Highest /Lowest:

Page 6: Troop Priority List Explained version 8

All Troops Defense Stats

Ranked Highest /Lowest:

Page 7: Troop Priority List Explained version 8

All Troops Combat Speed Stats

Ranked Highest /Lowest:

Page 8: Troop Priority List Explained version 8

All Troops Range Stats

Ranked Highest /Lowest:

Page 9: Troop Priority List Explained version 8

All Troops Life Stats

Ranked Highest /Lowest:

Page 10: Troop Priority List Explained version 8

All Troops SpellPower Stats

Ranked Highest /Lowest:

Page 11: Troop Priority List Explained version 8

Sharing is knowledge, and a lot of players are not sharing. Yes, it gives you and edge, or advantage, but

it leaves also many people clueless. The objective of these tutorials, is to teach, learn, educate players so ALL players have

a better under understanding of the game. The more players participate, the better the overall experience is for all players.

More attacking and defending means “lively” domains full of activity.

http://www.slideshare.net/Aderik/documents